WEBVTT 00:00:00.000 --> 00:00:12.120 [Top Gear Theme] 00:00:12.120 --> 00:00:16.318 [JEREMY] Tonight, James May faces trial by water, 00:00:16.624 --> 00:00:19.151 James annoys a dog, 00:00:20.728 --> 00:00:25.548 And James says "ow, ow, ow, ow ow" 00:00:46.488 --> 00:00:49.568 As the loser of the previous challenge, 00:00:49.568 --> 00:00:52.070 we decided to give James another chance. 00:00:52.070 --> 00:00:54.234 After breaking his legs, of course. 00:00:54.234 --> 00:00:55.543 [JAMES] Oh, cock. 00:00:55.543 --> 00:00:59.293 First order of business is to figure out how to move. 00:00:59.993 --> 00:01:03.823 Forward was easy enough, as attacking moves you forward. 00:01:03.823 --> 00:01:05.775 Turning around however - 00:01:05.775 --> 00:01:08.176 Why the bloody hell won't it turn round? 00:01:08.176 --> 00:01:12.976 Fortunately, the hunter starts with a bow, which can be used to aim and - 00:01:13.366 --> 00:01:14.216 Hang on, did - 00:01:14.216 --> 00:01:15.555 [Crickets chirping] 00:01:15.555 --> 00:01:16.934 [RICHARD] It's all over, mate 00:01:16.934 --> 00:01:17.744 [JAMES] Oh, cock. 00:01:18.639 --> 00:01:22.739 Still, we can choose the binoculars as our starting gift. 00:01:22.739 --> 00:01:26.187 It is so unbelievably slow, 00:01:26.187 --> 00:01:29.135 but you do start with it from the get go. 00:01:31.283 --> 00:01:33.174 Now for some basic tricks. 00:01:33.174 --> 00:01:35.903 You can use backsteps instead for faster movement, 00:01:35.903 --> 00:01:39.531 and use the lock on to turn around in a pinch. 00:01:39.531 --> 00:01:41.201 Contrary to popular belief, 00:01:41.201 --> 00:01:43.298 backsteps DO have i-frames. 00:01:43.298 --> 00:01:45.421 Problem is, it's only four frames. 00:01:46.310 --> 00:01:47.894 The more important aspect is 00:01:47.894 --> 00:01:52.384 the near infinite poise you get during the starting frames. 00:01:53.294 --> 00:01:57.294 After that, we can finally pick up our starting gear. 00:01:57.294 --> 00:01:58.894 An upgrade, for sure, 00:01:58.894 --> 00:02:02.441 but it wasn't going to make our lives easier any time soon. 00:02:03.683 --> 00:02:04.543 "Ow!" 00:02:04.546 --> 00:02:06.176 "[Bleep] thing" 00:02:06.916 --> 00:02:09.196 And without any ranged options, 00:02:09.196 --> 00:02:09.996 "Ow!" 00:02:09.996 --> 00:02:13.296 even a simple bow hollow proved to be a challenge. 00:02:13.296 --> 00:02:14.020 "Ow!" 00:02:14.020 --> 00:02:15.973 At least we can get the jump on this guy. 00:02:15.973 --> 00:02:17.430 Should be easy enough! 00:02:17.430 --> 00:02:20.414 As it turned out, attacks that knock you backwards, 00:02:20.414 --> 00:02:23.244 and not being able to move forward, 00:02:23.244 --> 00:02:25.234 didn't mix too well! 00:02:30.627 --> 00:02:32.250 Oh, cock. 00:02:36.394 --> 00:02:39.842 There's no real point in trying to dodge with backsteps. 00:02:39.842 --> 00:02:42.374 It won't be precise enough to dodge anything, 00:02:42.374 --> 00:02:44.764 and you'll still have to close back the distance. 00:03:01.365 --> 00:03:04.185 The most pressing matter is, of course, mobility, 00:03:04.185 --> 00:03:05.802 or lack thereof. 00:03:05.802 --> 00:03:08.368 So before heading out, we make sure to pick up 00:03:08.368 --> 00:03:11.721 all the items, including the homeward bones. 00:03:11.721 --> 00:03:13.826 Regular hollows are hard enough. 00:03:13.826 --> 00:03:16.499 So our only real choice is up to the burg. 00:03:19.115 --> 00:03:22.463 After reaching the burg and picking up a nearby shield, 00:03:22.463 --> 00:03:25.353 we head down to the Undead Merchant. 00:03:27.878 --> 00:03:29.180 "hehehehe" 00:03:29.180 --> 00:03:34.488 First order of business is to buy a shortbow for the significantly faster aim. 00:03:34.488 --> 00:03:39.648 After that, we stock up on arrows, and buy around 30 firebombs. 00:03:39.648 --> 00:03:41.968 The damage is - well, not the best - 00:03:41.968 --> 00:03:44.657 but at least it can fire from a safe distance. 00:03:44.889 --> 00:03:47.133 Before heading up to the Taurus Demon, 00:03:47.133 --> 00:03:49.328 we stop by a stack of barrels. 00:03:50.790 --> 00:03:53.920 "Holy mother! Did you see that!" 00:03:57.415 --> 00:03:59.545 After crossing the fog gate - 00:04:00.596 --> 00:04:01.595 "Ow!" 00:04:02.686 --> 00:04:06.366 taking care of the archers, we meet with the Taurus Demon. 00:04:07.543 --> 00:04:10.600 Our only defense is backsteps, 00:04:10.600 --> 00:04:12.890 so we need to kill the Taurus Demon 00:04:12.890 --> 00:04:15.169 before the bridge runs out. 00:04:15.169 --> 00:04:17.166 Arrows are too slow for this, 00:04:17.166 --> 00:04:20.496 so use the fire bombs from earlier. 00:04:29.380 --> 00:04:31.390 Now that we have a nice amount in the bank 00:04:31.390 --> 00:04:33.204 we can start thinking about weapons. 00:04:33.204 --> 00:04:35.894 But before that, we need to reach Andre. 00:04:35.894 --> 00:04:39.514 To that end, we head up to the Undead Parish. 00:04:40.452 --> 00:04:44.452 "Hahahahahaha!" 00:04:44.452 --> 00:04:48.569 Trick here is to bait the fire from a relatively safe location. 00:04:48.980 --> 00:04:49.748 "Ow!" 00:04:49.748 --> 00:04:52.348 In this location, the fire only hits once, 00:04:52.348 --> 00:04:54.167 and after that intial blast, 00:04:54.167 --> 00:04:56.337 we can safely head down the bridge. 00:04:56.646 --> 00:04:58.868 "Oh crikey, it's the rozzers." 00:04:59.135 --> 00:05:01.685 Under the bridge, we meet up with the dragon 00:05:01.685 --> 00:05:03.896 or at least, the rear end of it. 00:05:03.896 --> 00:05:05.719 Well, I'm already holding a bow, 00:05:05.719 --> 00:05:08.469 so it would be a damn shame to not take advantage of it. 00:05:08.469 --> 00:05:11.159 With a couple dozen arrows and some patience, 00:05:11.159 --> 00:05:14.899 we can cut down the tail for a decent early game weapon. 00:05:14.899 --> 00:05:17.659 "Heheheheyyy, look at that!" 00:05:17.659 --> 00:05:20.700 The rats can be a bit of a pain in the arse, 00:05:20.700 --> 00:05:23.969 because the last thing you want is getting poisoned. 00:05:23.969 --> 00:05:25.849 Never mind, could be worse. 00:05:26.554 --> 00:05:27.734 "Hang on did-" 00:05:27.881 --> 00:05:30.125 and, then it was. 00:05:33.674 --> 00:05:34.724 Oh, cock. 00:05:38.354 --> 00:05:42.133 "Hahahaha!" "Oh shut up!" 00:05:42.192 --> 00:05:46.192 99 firebombs, because this is going to be a long journey. 00:05:46.192 --> 00:05:48.846 Should be the last time we buy firebombs. 00:05:51.296 --> 00:05:55.116 You may think spending THIS much on firebombs is wasteful. 00:05:55.116 --> 00:05:57.242 But we can get back a lot of souls 00:05:57.242 --> 00:05:58.899 with item pickups. 00:05:58.899 --> 00:06:01.273 After reaching the New Londo Ruins, 00:06:01.273 --> 00:06:03.948 we head up, use the master key 00:06:03.948 --> 00:06:07.798 and enter... The Valley of Drakes. 00:06:09.950 --> 00:06:13.467 As the name suggests, the place is crawling with, well, drakes. 00:06:13.467 --> 00:06:16.346 This one in particular, however, can't move. 00:06:16.346 --> 00:06:20.926 There is also a ledge, and we happen to have 99 firebombs. 00:06:20.926 --> 00:06:23.820 You can see where this is going. 00:06:30.995 --> 00:06:34.435 After the dragon, we can get a healthy amount of souls, 00:06:34.435 --> 00:06:36.955 a shield, and a sword. 00:06:36.955 --> 00:06:39.820 That was against a stationary enemy 00:06:39.820 --> 00:06:42.358 the other drakes won't be that easy. 00:06:42.358 --> 00:06:45.683 Unless, of course, they get stuck in the terrain. 00:06:50.339 --> 00:06:51.599 Easy enough! 00:06:51.599 --> 00:06:54.270 But the next one, not so much. 00:06:54.270 --> 00:06:55.207 Cock. 00:06:57.675 --> 00:07:00.401 Unless, of course, you use the bow to distract 00:07:00.401 --> 00:07:03.862 which increases the amount they need to turn before attacking. 00:07:03.862 --> 00:07:06.915 Now, there was only one obstacle remaining. 00:07:07.905 --> 00:07:09.670 Cock. 00:07:35.732 --> 00:07:36.942 Cheese! 00:07:42.682 --> 00:07:44.398 Not the best weapon in the world, 00:07:44.398 --> 00:07:45.898 but it does its job. 00:07:45.898 --> 00:07:48.478 After that it was a quick trip up to Andre. 00:07:50.221 --> 00:07:52.541 We can get the Grass Crest Shield, 00:07:52.541 --> 00:07:54.761 and a longbow for longer range. 00:07:54.907 --> 00:07:58.217 "Watch this! Oh, hang on, hang on," 00:07:58.217 --> 00:08:02.995 After quitting out, we get the jump on the crystal lizard for some Twinkling Titanites 00:08:03.519 --> 00:08:05.649 We're almost to the Undead Parish, 00:08:05.649 --> 00:08:07.909 only thing remaning is the Darkroot Garden, 00:08:07.909 --> 00:08:10.629 which should be - "Ow ow ow ow!" 00:08:12.793 --> 00:08:15.248 Quit out if you get grabbed, 00:08:15.248 --> 00:08:17.488 and use firebombs. 00:08:23.475 --> 00:08:25.885 This was a present from Snoop Dogg a few years ago 00:08:25.885 --> 00:08:27.565 when I made an album with him. 00:08:27.565 --> 00:08:30.847 It actually makes the noise "bling" when you hold it up to the camera. 00:08:30.847 --> 00:08:32.957 Look, it goes "bling"! 00:08:32.957 --> 00:08:34.687 I'll just give this a little - 00:08:38.798 --> 00:08:40.938 It's the first weapon we ever saw! 00:08:40.938 --> 00:08:45.798 It's light enough to use while staying below 25% equip load. 00:08:45.798 --> 00:08:48.628 It's easy to get with the master key, 00:08:48.628 --> 00:08:52.628 and its upgraded with twinkling titanites. 00:08:54.105 --> 00:08:57.590 It's the perfect one handed weapon, 00:08:57.590 --> 00:09:00.739 and it's called the Astora Straight Sword. 00:09:03.962 --> 00:09:06.922 "Hahahahaha!" 00:09:22.320 --> 00:09:27.180 I'm never financially recovering from those wasted Twinkling Titanites. 00:09:30.325 --> 00:09:32.515 Never mind. Could be worse. 00:09:36.430 --> 00:09:37.710 Oh, cock. 00:09:45.829 --> 00:09:49.809 "Ah, hello there. I have your reward." 00:09:49.809 --> 00:09:51.960 He's quite a sweet fellow, really. 00:09:51.960 --> 00:09:53.585 I think I'll call him Bob. 00:09:53.585 --> 00:09:55.415 "Let's not be greedy, now." 00:09:55.415 --> 00:09:58.115 Moments later, Bob is dismembered. 00:10:02.571 --> 00:10:04.981 Normally, I would wait for Anor Londo, 00:10:04.981 --> 00:10:08.476 but we need the health, stamina, and endurance right now. 00:10:08.476 --> 00:10:10.459 We head down and down, 00:10:10.459 --> 00:10:12.634 past the New Londo Ruins 00:10:12.634 --> 00:10:14.689 past the Valley of Drakes, 00:10:14.689 --> 00:10:16.469 and into Blighttown. 00:10:16.469 --> 00:10:19.942 Now we don't exactly have the damage to deal with these, 00:10:19.942 --> 00:10:23.200 but we can use the extra health from the ring, 00:10:23.200 --> 00:10:25.712 plus the near infinite poise - 00:10:29.274 --> 00:10:35.428 After that humiliating defeat, I once again turned to my old addiction. 00:10:35.428 --> 00:10:39.248 You may be thinking I'm going to Blighttown with these firebombs, 00:10:39.248 --> 00:10:42.528 but what I'm instead going to do is this. 00:10:51.738 --> 00:10:52.518 "Ow!" 00:11:23.211 --> 00:11:24.671 Oh, cock. 00:11:24.941 --> 00:11:27.533 The shortcut lever to New Londo, 00:11:27.533 --> 00:11:29.303 as well as our choice of weapon, 00:11:29.303 --> 00:11:31.757 was unfortunately behind a key. 00:11:31.757 --> 00:11:34.507 That's where the bow and arrow comes in. 00:11:37.349 --> 00:11:40.369 After picking up a green shard along the way - 00:11:40.369 --> 00:11:42.249 Should come in handy later - 00:11:42.249 --> 00:11:46.249 we go down, past the lever room, for our weapon of choice. 00:11:46.249 --> 00:11:49.310 Why not use the short or the long bow? 00:11:49.310 --> 00:11:53.230 Well, it's because the composite bow has the highest damage by far 00:11:53.230 --> 00:11:55.750 After unlocking the shortcut for later, 00:11:55.750 --> 00:11:58.400 we warp back to Andre. 00:12:11.726 --> 00:12:16.416 With headshots, we can now deal with most enemies from a safe distance. 00:12:16.416 --> 00:12:18.556 Without breaking the bank. 00:12:18.556 --> 00:12:22.466 This should come in handy, for the barbarians on the entrance 00:12:22.466 --> 00:12:24.136 as well as Quelaag. 00:12:25.111 --> 00:12:26.850 Cock. 00:12:33.921 --> 00:12:37.297 The trick here is to lure in one by one 00:12:37.297 --> 00:12:40.561 and use the drake sword's two handed move 00:12:40.597 --> 00:12:41.527 "Ow!" 00:12:41.527 --> 00:12:45.931 The actual trick here is to use repeated headshots to stunlock it. 00:12:48.340 --> 00:12:50.930 Since there were a lot of ladders, 00:12:50.930 --> 00:12:53.621 resting at a bonfire was not an option. 00:12:53.621 --> 00:12:56.622 Unless you want to be stuck here forever with Quelaag. 00:12:56.622 --> 00:12:58.152 In which case, uh, based. 00:12:58.152 --> 00:13:01.172 Unfortunately, the poison swamp and mosquitoes 00:13:01.172 --> 00:13:03.242 were not making things easy. 00:13:03.242 --> 00:13:05.630 Having an upgraded bow helps, 00:13:05.630 --> 00:13:09.630 and it's good practice since we'll be manually aiming a lot. 00:13:10.495 --> 00:13:13.382 Speaking of, Quelaag can be stunned, 00:13:13.382 --> 00:13:18.702 similar to how we stunlocked the barbarians by aiming for the human portion. 00:13:18.702 --> 00:13:22.702 "Watch this! Oh, hang on, hang on." 00:13:22.856 --> 00:13:24.606 "What on earth..." 00:13:26.977 --> 00:13:28.657 That didn't work. 00:13:28.657 --> 00:13:31.557 But just to be sure, let's see it again from several angles. 00:13:51.959 --> 00:13:53.449 "What, I've got to get out? 00:13:53.449 --> 00:13:57.169 Where the hell do you think I'm going to go? Ah, no!" 00:14:01.494 --> 00:14:05.434 And the great question that we are addressing on this occasion is 00:14:05.434 --> 00:14:11.164 Cheese versus Cheese. 00:14:17.373 --> 00:14:21.263 We can use the accessibility ramp placed in front of Miyazaki-san's 00:14:21.263 --> 00:14:23.593 Quelaag Observation Deck. 00:14:49.741 --> 00:14:53.131 With the bell rung, we can head on to Sen's Fortress, 00:14:53.131 --> 00:14:56.311 and make the long journey up to Anor Londo. 00:14:59.810 --> 00:15:01.300 Oh, cock. 00:15:07.710 --> 00:15:11.340 We can't kill the gargoyles and ring the bell to open the gate. 00:15:13.991 --> 00:15:16.941 So this leaves us with only one choice. 00:15:28.647 --> 00:15:32.647 In this state, you cannot use your bow to aim. 00:15:37.755 --> 00:15:42.725 However, pressing aim will turn you in a seemingly random direction. 00:15:45.327 --> 00:15:50.997 Think it has something to do with the initial location where the deathcam was triggered. 00:15:53.355 --> 00:15:56.907 Use trial and error until you get the right angle, 00:15:56.907 --> 00:16:01.177 and punch to move forward, or backstep to move backwards. 00:16:06.850 --> 00:16:10.850 Thankfully, we can stop by the bonfire, kindle, if you haven't already, 00:16:10.850 --> 00:16:14.190 because this is going to be a one way trip. 00:16:26.249 --> 00:16:31.900 Once we enter Sen's Fortress, we can now quit out to disable the deathcam. 00:16:31.691 --> 00:16:36.681 We are now locked in. There will be no escape until we beat Anor Londo, 00:16:36.681 --> 00:16:39.410 and recieve the Lordvessel. 00:16:43.728 --> 00:16:49.980 To no one's surprise, we were ill-equipped to face the challenges of Sen's Fortress. 00:17:01.656 --> 00:17:03.855 One thing we can improve easily, 00:17:03.855 --> 00:17:06.172 is the number of Estus Flasks. 00:17:06.795 --> 00:17:07.605 Cock. 00:17:07.605 --> 00:17:11.605 The Astora Straight Sword prevents skeletons from reassembling. 00:17:11.605 --> 00:17:14.481 Now this would have been a helpful effect, 00:17:14.481 --> 00:17:18.481 if not for the fact that we can use our bow to kill the necromancers. 00:17:19.410 --> 00:17:22.501 Once we skip the entire map using a quick shortcut. 00:17:23.631 --> 00:17:26.991 We can jump down and summon up Paladin Leeroy 00:17:27.717 --> 00:17:28.547 "Hi!" 00:17:28.547 --> 00:17:32.547 After picking up the Cleric set, we head down to Pinwheel. 00:17:33.650 --> 00:17:35.360 "Ow ow ow ow ow!" 00:17:36.162 --> 00:17:38.829 Leeroy can deal the bulk of the damage, 00:17:38.829 --> 00:17:41.799 while we sort out the clones using our bow. 00:17:41.799 --> 00:17:44.701 Or at least, that was the original plan. 00:17:44.701 --> 00:17:46.461 [Dial Up Internet sound] 00:17:46.461 --> 00:17:48.351 "Oh for god's sake!" 00:17:50.711 --> 00:17:54.711 "Oh god in Heaven [BLEEP] you heap of dog [BLEEP]" 00:18:07.789 --> 00:18:10.969 For the next step of our plan, we need a ring. 00:18:10.969 --> 00:18:14.969 Any ring works, except for the ring of favor and protection. 00:18:14.969 --> 00:18:16.749 Now, back to Andre. 00:18:16.749 --> 00:18:23.139 We use our mouse to hover over the arrow, click the arrow and press buy at the same time. 00:18:23.139 --> 00:18:26.599 Press once more to get the insufficent soul message. 00:18:27.774 --> 00:18:30.156 After that, open up the system menu. 00:18:30.156 --> 00:18:34.156 Hold right click, select quit game, and let go. 00:18:34.156 --> 00:18:35.616 After the message pops up, 00:18:35.616 --> 00:18:39.248 Select any item and drop -998. 00:18:43.709 --> 00:18:46.883 This works for pretty much any item that can be stacked, 00:18:46.883 --> 00:18:50.883 but having a few thousand long swords can cause some issues 00:18:54.836 --> 00:18:57.351 Which of course, we can exploit. 00:18:57.351 --> 00:18:59.811 Remember that Cleric's set we picked up earlier. 00:18:59.811 --> 00:19:01.901 Upgrade the hat to +5 00:19:02.698 --> 00:19:04.937 Equip and unequip the hat, 00:19:04.937 --> 00:19:10.670 Pop a humanity, and during the animation press the second weapon slot. 00:19:10.670 --> 00:19:12.806 After that, try to unequip the ring. 00:19:13.627 --> 00:19:16.300 Finally, equip the priest's hat. 00:19:18.635 --> 00:19:23.315 We have now spawned a fully upgraded Black Knight Sword from thin air. 00:19:27.752 --> 00:19:31.752 "This is like being a [BLEEP] hippopotamus." 00:19:53.165 --> 00:19:57.165 The damage is superb, but it is a bit on the slower side 00:19:57.165 --> 00:19:59.305 and the range isn't great either. 00:19:59.830 --> 00:20:01.880 To solve some of these issues, 00:20:01.880 --> 00:20:04.310 we head to the Darkroot Garden. 00:20:04.673 --> 00:20:06.983 The forest guardians can be a pain. 00:20:06.983 --> 00:20:11.953 Melee ones are fine, but this filthy mage tends to roll back and spam spells, 00:20:11.953 --> 00:20:14.593 and we don't exactly have the best forward movement. 00:20:14.593 --> 00:20:16.779 Thankfully, we have this. 00:20:17.175 --> 00:20:20.456 Once we reach the cat, we can join up to make them friendly. 00:20:20.456 --> 00:20:24.456 After the cat, we can go behind the building for the stone armour. 00:20:25.954 --> 00:20:29.954 "Oh, hang on, hang on. What on earth..." 00:20:30.778 --> 00:20:34.417 This is because of these three thousand weight swords, 00:20:34.417 --> 00:20:38.887 so make sure to drop these after you do the whole cleric hat shenanigans. 00:20:38.887 --> 00:20:44.557 Armour and poise does help! But there was one more thing to pick up before we leave. 00:20:44.557 --> 00:20:46.947 "Do you speak English?" "Yep." 00:20:47.137 --> 00:20:48.947 "Do you know where there's any beer?" 00:20:48.947 --> 00:20:50.607 "I dunno mate, I'm just a mascot." 00:21:04.459 --> 00:21:07.709 Ah, it's actually a frame slower than regular backsteps, 00:21:07.709 --> 00:21:10.812 but the flip has actually usable i-frames. 00:21:22.458 --> 00:21:25.677 With our new-found movement option, we flip ahead. 00:21:25.677 --> 00:21:27.973 Down to Quelaag's domain. 00:21:28.366 --> 00:21:32.100 Buying 99 firebombs is only going to take us so far. 00:21:32.100 --> 00:21:34.791 One good alternative is pyromancies. 00:21:35.923 --> 00:21:39.923 Now normally, you would save Laurentius down in the depths to get the pyro flame, 00:21:39.923 --> 00:21:42.153 but there is another way. 00:21:43.769 --> 00:21:45.619 Once you start scratching your head, 00:21:45.619 --> 00:21:47.719 head back to the hidden bonfire. 00:21:51.667 --> 00:21:53.933 "I've no use for it any longer." 00:21:53.933 --> 00:21:57.535 But more importantly, a free pyro flame. 00:21:59.591 --> 00:22:01.631 We can upgrade it on the same spot, 00:22:03.321 --> 00:22:06.791 and after removing the egg, we visit Quelana for more. 00:22:07.263 --> 00:22:12.573 One important thing is to make sure to ascend only once and not any more. 00:22:14.871 --> 00:22:18.401 Since we are here, might as well pick up the armour. 00:22:22.512 --> 00:22:26.722 We can use flips to i-frame through all the attacks, and make it fall off 00:22:26.722 --> 00:22:29.540 near the fog gate for an easy kill. 00:22:29.540 --> 00:22:33.344 Now you might be thinking it's high time we bail, and buy some pyromancies. 00:22:33.344 --> 00:22:36.514 What I'm instead going to do, is this. 00:23:01.882 --> 00:23:04.912 After that, we can claim our prize. 00:23:04.912 --> 00:23:08.912 Remember, we haven't sat on any bonfires, so failure is not an option. 00:23:20.671 --> 00:23:23.192 We don't have the upgrade materials just yet, 00:23:23.192 --> 00:23:25.892 but what we can do is go back to the asylum. 00:23:26.985 --> 00:23:29.805 "Bit too close to the edge there! Um... 00:23:30.209 --> 00:23:34.479 I've got to be careful how I move, otherwise... I'll fall into the valley." 00:23:34.924 --> 00:23:39.654 Movement is affected by FPS. So the 60 FPS patch from DSFix 00:23:39.654 --> 00:23:42.194 needs to be temporarily disabled. 00:23:42.194 --> 00:23:44.294 The rest is going up to the nest. 00:23:44.294 --> 00:23:45.594 Should be easy enough. 00:23:46.197 --> 00:23:47.567 "Jeez!" 00:23:49.825 --> 00:23:50.675 "Ow!" 00:23:50.675 --> 00:23:52.875 After arriving at where it all started, 00:23:52.875 --> 00:23:54.706 the first order of business was - 00:23:54.706 --> 00:23:58.306 "Wraaa! Give me-" "Ah shut up!" 00:23:58.306 --> 00:24:00.415 Remember that pyro flame we got earlier? 00:24:00.415 --> 00:24:03.555 The smart thing to do would be to actually use it. 00:24:04.298 --> 00:24:06.266 This is probably a shit idea. 00:24:06.266 --> 00:24:09.644 We can now head inside and kill the Black Knight for a chunk. 00:24:13.710 --> 00:24:19.500 Back at Andre, we use our mouse trick once again to activate creative mode. 00:24:21.575 --> 00:24:26.450 Now, to the catacombs, we take the slow route this time, 00:24:26.450 --> 00:24:28.991 turning the lever to activate the bridge, 00:24:28.991 --> 00:24:31.360 and falling down to reach... 00:24:49.390 --> 00:24:51.729 Ah, I thought this was supposed to do fire damage. 00:24:51.729 --> 00:24:54.968 For that, we can take a visit to the Lower Undead Burg. 00:25:05.220 --> 00:25:10.322 Unlock the shortcut, and buy fire arrows from the female undead merchant. 00:25:15.658 --> 00:25:19.257 Pretty good, probably not worth the pyro flame though. 00:25:29.649 --> 00:25:32.631 The invincibility frame afforded by the flip ring, 00:25:32.631 --> 00:25:36.521 combined with the near infinite poise you get from backsteps, 00:25:36.521 --> 00:25:40.171 is key to traversing the traps of Sen's Fortress. 00:25:40.171 --> 00:25:41.781 I also made this. 00:25:41.781 --> 00:25:45.781 It has a quick and long backstep attack, which is perfect for the flip ring. 00:25:47.940 --> 00:25:51.940 I-frames, of course, has it's limits, and that's where the bow comes in. 00:25:54.362 --> 00:25:57.375 With good timing, we can poise through the boulder. 00:25:57.866 --> 00:25:59.860 "Jeez!" 00:25:59.860 --> 00:26:03.646 And even with bad timing, we have just enough time to avoid the next one. 00:26:08.340 --> 00:26:14.564 "I genuinely don't like heights, okay, it's my biggest failing. Among many, like you said." 00:26:15.181 --> 00:26:18.959 The flip is barely fast enough to avoid the fireballs, 00:26:18.959 --> 00:26:22.959 but as long as you stay cool and don't cave into the pressure - 00:26:24.743 --> 00:26:26.203 "Oh, cock." 00:26:26.499 --> 00:26:28.949 Never mind, could be worse. 00:26:28.949 --> 00:26:31.646 After killing the fireball throwing giant, 00:26:32.801 --> 00:26:35.846 we can finally reach the Iron Golem. 00:26:54.606 --> 00:26:59.546 Big, wide, straight paved roads. Now this is what I like to see. 00:27:00.281 --> 00:27:01.431 "Cock." 00:27:01.431 --> 00:27:03.301 Still, could be worse. 00:27:03.301 --> 00:27:06.116 At least it doesn't have any pendulums swinging above it. 00:27:06.177 --> 00:27:09.107 After carefully navigating our way, 00:27:09.107 --> 00:27:12.571 and using our bow to safely dispatch any enemies, 00:27:12.571 --> 00:27:14.531 we move forward. 00:27:32.452 --> 00:27:33.992 "Oh, cock." 00:27:33.992 --> 00:27:36.202 All other paths were blocked off, 00:27:36.202 --> 00:27:38.755 except of course, the ladder. 00:27:40.610 --> 00:27:44.831 The lever moves this spiral staircase, and without it we are quite screwed. 00:27:48.350 --> 00:27:51.410 "Oh hang on, hang on. Hello." 00:27:51.410 --> 00:27:54.451 [RICHARD] "I heard you were in a bit of a pickle, yeah?" 00:27:54.451 --> 00:27:56.210 [JAMES] "Oh cock." 00:27:58.427 --> 00:28:01.277 "Hahahahahaha" "Shut up!" 00:28:01.277 --> 00:28:04.440 [RICHARD] So, if I do this, I get points for helping, right? 00:28:04.440 --> 00:28:05.862 [JAMES] "Erm... Sure!" 00:28:05.862 --> 00:28:11.412 [RICHARD] Using my superior existence of legs, I make quick work of the ladder and the ledge. 00:28:17.160 --> 00:28:18.496 But it didn't work. 00:28:18.496 --> 00:28:23.360 Well, turns out, these fog walls are only accessible by the host, 00:28:23.360 --> 00:28:24.616 which I am not. 00:28:26.307 --> 00:28:27.827 It's all over, mate. 00:28:27.827 --> 00:28:29.520 [JAMES] Oh, cock. 00:28:29.520 --> 00:28:34.240 In my hour of need, Jeremy was, as ever, right there for me. 00:28:34.240 --> 00:28:35.168 [JEREMY] Greetings mate! 00:28:35.168 --> 00:28:35.993 [JAMES] Moron! 00:28:35.993 --> 00:28:38.915 [JEREMY] However, to our absolute dismay, 00:28:40.436 --> 00:28:45.296 the fog wall was also inaccesible by an invader as well. 00:28:45.296 --> 00:28:48.450 We either admit defeat and end the programme here, 00:28:48.450 --> 00:28:50.330 [RICHARD] Well I'm for ending. Goodbye! 00:28:50.330 --> 00:28:51.884 [BOTH LAUGHING] 00:28:59.477 --> 00:29:04.857 [RICHARD] Using Jeremy, I trigger a backstab, interact with the ladder at the same time, 00:29:04.857 --> 00:29:06.237 and roll out. 00:29:09.788 --> 00:29:12.929 This should trick the game into thinking we are still on a ladder. 00:29:12.929 --> 00:29:19.869 For example, when we run out of stamina on a ladder, we fall off, like that. 00:29:20.758 --> 00:29:26.128 The trick is to sync up a critical strike to run out of stamina on the last hit. 00:29:28.131 --> 00:29:31.131 [JEREMY] Could you just make that go a bit further in the back? 00:29:31.131 --> 00:29:33.811 [RICHARD] I don't want you to ever say that to me again. 00:29:38.242 --> 00:29:41.197 [JEREMY] Ow [BLEEP] [BLEEP] ow! 00:29:49.535 --> 00:29:51.826 [RICHARD] Now for the moment of truth. 00:29:51.826 --> 00:29:55.150 Can a phantom turn the lever? 00:29:58.330 --> 00:30:03.363 YES! YES! HAHA! Oh, bliss! 00:30:14.770 --> 00:30:15.377 Do we have a penis bone? 00:30:15.377 --> 00:30:18.703 [JEREMY] Whales have penis bones. We're getting off topic! 00:30:26.960 --> 00:30:29.421 [JAMES] Sucks we had to get help from those two blithering idiots, 00:30:29.421 --> 00:30:31.204 shouldn't need any more though. 00:30:31.204 --> 00:30:32.941 The biggest roadblock may be gone, 00:30:32.941 --> 00:30:36.941 but there was still the entirety of Anor Londo to face. 00:30:38.141 --> 00:30:39.371 Cock. 00:30:40.922 --> 00:30:45.802 Heavy armour isn't ideal. The greatarrows are still strong enough to stagger. 00:30:45.802 --> 00:30:50.962 Ranged wasn't an option either, as even the longbow didn't have enough range. 00:30:51.386 --> 00:30:54.147 So, our best option is mobility. 00:30:55.399 --> 00:31:00.790 "No! No no no no! Other way! Other way you [BLEEP]!" 00:31:00.832 --> 00:31:04.832 Thankfully, we can use quitouts to spawn back on stable ground. 00:31:07.115 --> 00:31:09.186 The strategy is quite simple, really. 00:31:09.186 --> 00:31:13.186 You just get close enough and hope that the Silver Knight switches to melee. 00:31:15.736 --> 00:31:18.203 After that harrowing experience, 00:31:18.768 --> 00:31:20.218 "Oh, cock. 00:31:20.218 --> 00:31:23.544 What's this? Cheese? 00:31:24.884 --> 00:31:25.944 Cheese. 00:31:27.593 --> 00:31:28.833 Ow!" 00:31:28.833 --> 00:31:30.906 Still, could be worse. 00:31:33.710 --> 00:31:37.281 We can use our mobility and i-frames to dodge through the attacks. 00:31:57.594 --> 00:31:59.854 Against unanimous public opinion, 00:31:59.854 --> 00:32:02.500 apparently, I need a new wardrobe. 00:32:03.310 --> 00:32:05.641 Oh, hang on, hang on, ow! 00:32:05.641 --> 00:32:10.111 We can't flip with heavy armour, but as long as we can hit medium equip load, 00:32:10.111 --> 00:32:13.456 we'll still be able to do a fast enough backstep attack. 00:32:13.456 --> 00:32:15.299 Which brings us to this. 00:32:17.242 --> 00:32:20.960 We could use the ring to equip the stone set, or even Havel's set. 00:32:20.960 --> 00:32:25.700 Or alternatively, turn on creative mode once more, 00:32:25.700 --> 00:32:29.599 and buy a full set of upgraded Giant's. 99:59:59.999 --> 99:59:59.999 James is looking fabulous today in this 30 piece cast iron spring ensemble 99:59:59.999 --> 99:59:59.999 from ancient Minamisoma [?] 99:59:59.999 --> 99:59:59.999 Best we can do is medium equip load but we can still use backstep attacks. 99:59:59.999 --> 99:59:59.999 With warping unlocked, we can return to Firelink Shrine, 99:59:59.999 --> 99:59:59.999 and place the Lordvessel to progress past the golden fog gates. 99:59:59.999 --> 99:59:59.999 "We can't kill the gargoyles and ring the bell to open the gate." 99:59:59.999 --> 99:59:59.999 Access to Frampt and the Lordvessel was behind ringing the two bells. 99:59:59.999 --> 99:59:59.999 And if you recall, the whole reason behind the Sen's Fortress skip was because 99:59:59.999 --> 99:59:59.999 we couldn't get to the gargoyles. 99:59:59.999 --> 99:59:59.999 Or is it? 99:59:59.999 --> 99:59:59.999 We flip. All the way back to Darkroot Garden. 99:59:59.999 --> 99:59:59.999 We joined the covenant beforehand, so it should be an easy trip. 99:59:59.999 --> 99:59:59.999 Why am I still getting hate? 99:59:59.999 --> 99:59:59.999 Still. Could be worse. 99:59:59.999 --> 99:59:59.999 Flipping through the area, we arrive at Sif. 99:59:59.999 --> 99:59:59.999 Now you could try melee, but flipping back does put you, well, backwards. 99:59:59.999 --> 99:59:59.999 So, it's better to stick with ranged attacks 99:59:59.999 --> 99:59:59.999 With the covenant of Artorias, our next destination was back to New Londo. 99:59:59.999 --> 99:59:59.999 Good thing we drained the water beforehand. 99:59:59.999 --> 99:59:59.999 Doesn't make the area any safer though. 99:59:59.999 --> 99:59:59.999 Darkwraiths can deal a tonne of damage but are relatively squishy. 99:59:59.999 --> 99:59:59.999 Don't forget to equip the ring before falling down. 99:59:59.999 --> 99:59:59.999 Since we had to take off the flip ring, the best strategy was to put back 99:59:59.999 --> 99:59:59.999 our trusty Giant's Set. 99:59:59.999 --> 99:59:59.999 This is usually a test of damage per second, but with the Giant armour, it becomes 99:59:59.999 --> 99:59:59.999 a test of endurance. 99:59:59.999 --> 99:59:59.999 "Greetings, undead warrior. You must destroy the fading lord Gwyn, 99:59:59.999 --> 99:59:59.999 who has coddled fire, and resisted nature, and become the fourth lord." 99:59:59.999 --> 99:59:59.999 But now, watch this. 99:59:59.999 --> 99:59:59.999 "Very well..." 99:59:59.999 --> 99:59:59.999 Since we had the Lordvessel before defeating the Four Kings, 99:59:59.999 --> 99:59:59.999 we can now access the Kiln without defeating the gargoyles. 99:59:59.999 --> 99:59:59.999 Friendship ended with Frampt, now Kaathe is my best friend. 99:59:59.999 --> 99:59:59.999 The closest gold fog was Lost Izalith. 99:59:59.999 --> 99:59:59.999 We can use humanities to unlock the shortcut, 99:59:59.999 --> 99:59:59.999 but more importantly, outside of the chamber, 99:59:59.999 --> 99:59:59.999 we stand at the edge of the elevator. 99:59:59.999 --> 99:59:59.999 We can do a couple of quitouts to do this. 99:59:59.999 --> 99:59:59.999 "Ow!" 99:59:59.999 --> 99:59:59.999 As always, if you have DSFix enabled, disable it for this segment. 99:59:59.999 --> 99:59:59.999 We technically haven't crossed the fog gate, so the AI is disabled. 99:59:59.999 --> 99:59:59.999 After reaching the shortcut, we hunt down the sunlight maggot for a source of light. 99:59:59.999 --> 99:59:59.999 And now, the last boss for this path. 99:59:59.999 --> 99:59:59.999 "Ow!" 99:59:59.999 --> 99:59:59.999 The trick is to backstep right after the attack passes. 99:59:59.999 --> 99:59:59.999 After that, we can use two firebombs in quick succession to break the balls. 99:59:59.999 --> 99:59:59.999 We already killed the Four Kings, so we only two lords remain. 99:59:59.999 --> 99:59:59.999 And with the catacombs cleared out - 99:59:59.999 --> 99:59:59.999 Still, could be worse. 99:59:59.999 --> 99:59:59.999 Before coming here, make sure you've killed the sunlight maggot, 99:59:59.999 --> 99:59:59.999 otherwise it'll be a really bad time. 99:59:59.999 --> 99:59:59.999 "Oh, cock." 99:59:59.999 --> 99:59:59.999 Going through the Tomb of the Giants isn't the only way to reach Nito. 99:59:59.999 --> 99:59:59.999 We just need two things, and fortunately you can get both in the same area. 99:59:59.999 --> 99:59:59.999 First, was an Eye of Death, which we can pick up behind a Titanite Demon. 99:59:59.999 --> 99:59:59.999 Second, is a coffin, which is right next to the Eye. 99:59:59.999 --> 99:59:59.999 This teleports us straight to Nito's boss room. 99:59:59.999 --> 99:59:59.999 Now, normally this event is used as a way to enter the covenant, 99:59:59.999 --> 99:59:59.999 but we can use our bow to give him quite a rude awakening. 99:59:59.999 --> 99:59:59.999 While it was indeed the same area, using the coffin deactivates the boss. 99:59:59.999 --> 99:59:59.999 So we had no choice but to Homeward Bone out. 99:59:59.999 --> 99:59:59.999 By force quitting just before we load in, we can confuse the game, 99:59:59.999 --> 99:59:59.999 and teleport to the default location. 99:59:59.999 --> 99:59:59.999 Since Nito's room is technically inside the Tomb of Giants, 99:59:59.999 --> 99:59:59.999 the default location is the start of the Tomb of Giants. 99:59:59.999 --> 99:59:59.999 And with the Sunlight Maggot, we can make easy work of the area. 99:59:59.999 --> 99:59:59.999 Cock. 99:59:59.999 --> 99:59:59.999 "Ahh, you were at my side all along... my true mentor... 99:59:59.999 --> 99:59:59.999 my guiding moonlight..." 99:59:59.999 --> 99:59:59.999 Now because of complex international music licensing laws we're only allowed to show 99:59:59.999 --> 99:59:59.999 you the very briefest clip from this next song. 99:59:59.999 --> 99:59:59.999 It has hyper armour, it has range, and it can knock down. 99:59:59.999 --> 99:59:59.999 Everything you could ever want. 99:59:59.999 --> 99:59:59.999 Combined with the Giant's Armour, we make short work of the area, 99:59:59.999 --> 99:59:59.999 and the boss itself. 99:59:59.999 --> 99:59:59.999 Back at Anor Londo, we flip our way up to Duke's Archives. 99:59:59.999 --> 99:59:59.999 First floor is easy enough, it gets stuck behind an invisible wall. 99:59:59.999 --> 99:59:59.999 Second one requires a bit more personal touch. 99:59:59.999 --> 99:59:59.999 The floor above housed a lot of Crystal Soldiers. 99:59:59.999 --> 99:59:59.999 Don't let the small size fool you, they can hit like an absolute truck. 99:59:59.999 --> 99:59:59.999 Now for Seath, first encounter is fake so there's nothing you can do about that. 99:59:59.999 --> 99:59:59.999 After spawning in the cell, we can grab the key. 99:59:59.999 --> 99:59:59.999 Stepping out triggers the defense, but these things are weak to fire, 99:59:59.999 --> 99:59:59.999 so my chaos weapon should be able to handle them just fine. 99:59:59.999 --> 99:59:59.999 The key to escaping the Archives was on top of a ladder, 99:59:59.999 --> 99:59:59.999 and even if we could somehow skip the key, the door was above yet another ladder. 99:59:59.999 --> 99:59:59.999 More concerning, we couldn't even warp out to try a different method. 99:59:59.999 --> 99:59:59.999 "Oh, cock." 99:59:59.999 --> 99:59:59.999 Well, maybe not the last part, but we are still in quite a pickle. 99:59:59.999 --> 99:59:59.999 "Somebody! Please let me out of here!" 99:59:59.999 --> 99:59:59.999 After saving Griggs, we buy the fall control spell and a staff. 99:59:59.999 --> 99:59:59.999 Back to the Archives, we clear out the room, 99:59:59.999 --> 99:59:59.999 activate the elevator, but quit out. 99:59:59.999 --> 99:59:59.999 After that, we approach the edge where the elevator used to be, 99:59:59.999 --> 99:59:59.999 fall down, and quit out. 99:59:59.999 --> 99:59:59.999 There are three outcomes to this, most likely is getting stuck. 99:59:59.999 --> 99:59:59.999 In this case, just darksign out and try again. 99:59:59.999 --> 99:59:59.999 Second outcome is immediately slipping off, 99:59:59.999 --> 99:59:59.999 also not ideal. 99:59:59.999 --> 99:59:59.999 But the third one is you slip out, but don't fall. 99:59:59.999 --> 99:59:59.999 This is what you want to see. 99:59:59.999 --> 99:59:59.999 Cast fall control and backstep off. 99:59:59.999 --> 99:59:59.999 Two fake floors, and quit on third. 99:59:59.999 --> 99:59:59.999 Like I hate, I hate heights, you know I don't- 99:59:59.999 --> 99:59:59.999 I hate ladders, I hate them. 99:59:59.999 --> 99:59:59.999 Still, could be worse. 99:59:59.999 --> 99:59:59.999 And then it was! 99:59:59.999 --> 99:59:59.999 "Ow!" 99:59:59.999 --> 99:59:59.999 Next up, was Seath. After we bait him to break the crystal that he came to protect, 99:59:59.999 --> 99:59:59.999 we trade blows until one of use dies. 99:59:59.999 --> 99:59:59.999 With all four lords dead, we can finally reach the Kiln of the First Flame, 99:59:59.999 --> 99:59:59.999 and put down the old codger. 99:59:59.999 --> 99:59:59.999 That's the entirety of Dark Souls beaten without walking, 99:59:59.999 --> 99:59:59.999 So 100 points for me. 99:59:59.999 --> 99:59:59.999 [JEREMY] You do realise that since we helped you in Anor Londo, 99:59:59.999 --> 99:59:59.999 we also get points for that. 99:59:59.999 --> 99:59:59.999 [RICHARD] Yeah, that was the deal, James. 99:59:59.999 --> 99:59:59.999 [JAMES] Cock! 99:59:59.999 --> 99:59:59.999 [JEREMY] So, 100 points for me for standing next to the ladder. 99:59:59.999 --> 99:59:59.999 [RICHARD] And can't forget 100 points for me for pulling that lever. 99:59:59.999 --> 99:59:59.999 [JAMES] This is quite honestly the biggest load of limp-wristed twoddle - 99:59:59.999 --> 99:59:59.999 [RICHARD] Yep, sorry mate. It's 100 or nothing. 99:59:59.999 --> 99:59:59.999 [JAMES] Oh, well alright then. So we're even. Happy now? 99:59:59.999 --> 99:59:59.999 [JEREMY] Not quite. Because as it turns out, James, you actually get 0 points 99:59:59.999 --> 99:59:59.999 for this challenge. 99:59:59.999 --> 99:59:59.999 [JAMES] So I got help from you two, and that somehow gives points to you, 99:59:59.999 --> 99:59:59.999 and not me for finishing the challenge. 99:59:59.999 --> 99:59:59.999 [JEREMY] No, James. It's because of this. 99:59:59.999 --> 99:59:59.999 "Hahahahaha!" "Shut up!" 99:59:59.999 --> 99:59:59.999 [JAMES] I was hoping you didn't know that. 99:59:59.999 --> 99:59:59.999 Some say, he was the first ever Darkwraith to exist. 99:59:59.999 --> 99:59:59.999 This is not my character. 99:59:59.999 --> 99:59:59.999 And he is called... 99:59:59.999 --> 99:59:59.999 The Stig. 99:59:59.999 --> 99:59:59.999 [JEREMY] Oh for... 99:59:59.999 --> 99:59:59.999 [JAMES] In our previous attempt at escaping the asylum, 99:59:59.999 --> 99:59:59.999 we used two characters and an invasion. 99:59:59.999 --> 99:59:59.999 This failed because the invasion didn't happen in the asylum. 99:59:59.999 --> 99:59:59.999 First, the Stig lures a hollow all the way down to the nearest ladder. 99:59:59.999 --> 99:59:59.999 As you may remember, we can trick the game into thinking that we are on the ladder 99:59:59.999 --> 99:59:59.999 by using a critical strike and interacting with a ladder at the same time. 99:59:59.999 --> 99:59:59.999 This stores our position next to the ladder, so we can walk out into Firelink Shrine 99:59:59.999 --> 99:59:59.999 and beyond, with our position still in the asylum. 99:59:59.999 --> 99:59:59.999 Getting staggered, or your weapon bouncing against a wall, will break 99:59:59.999 --> 99:59:59.999 ladder storage, so go full Havel plus the dark hand. 99:59:59.999 --> 99:59:59.999 Now we need to invade someone. 99:59:59.999 --> 99:59:59.999 Our first pick would be Lautrec but that would require going through Sen's Fortress. 99:59:59.999 --> 99:59:59.999 A much easier solution was to invade a player in the Undead Burg, 99:59:59.999 --> 99:59:59.999 so after clearing out the area, we use a Cracked Red Eye Orb. 99:59:59.999 --> 99:59:59.999 It's not just invasion that's broken, none of the online items work. 99:59:59.999 --> 99:59:59.999 This was unfortunately because of ladder storage. 99:59:59.999 --> 99:59:59.999 We can see this by disabling ladder storage, by running out of stamina. 99:59:59.999 --> 99:59:59.999 I suspect this feature was implemented to prevent people from invading from 99:59:59.999 --> 99:59:59.999 unstable ground, like elevators. 99:59:59.999 --> 99:59:59.999 Whatever the reason may have been, we needed to perform 99:59:59.999 --> 99:59:59.999 an invasion during ladder storage, and since there was no way to do both, 99:59:59.999 --> 99:59:59.999 we were once again on our wit's end. 99:59:59.999 --> 99:59:59.999 [JEREMY] Oh no! That is such a shame! Oh sorry James, that's really a 99:59:59.999 --> 99:59:59.999 rotten bit of luck... 99:59:59.999 --> 99:59:59.999 "You could not live with your own failure. 99:59:59.999 --> 99:59:59.999 Where did that bring you? 99:59:59.999 --> 99:59:59.999 Back to me." 99:59:59.999 --> 99:59:59.999 [JEREMY] Problem is, Stig can't use an online item while in ladder storage. 99:59:59.999 --> 99:59:59.999 But he doesn't have to. Because I can. 99:59:59.999 --> 99:59:59.999 The Gravelord Sign is the only way to invade someone, without the invader 99:59:59.999 --> 99:59:59.999 having to use an item. 99:59:59.999 --> 99:59:59.999 [JAMES] Now, normally, using a Black Separation Crystal will return you to 99:59:59.999 --> 99:59:59.999 where you started the invasion. 99:59:59.999 --> 99:59:59.999 But since our stable position was saved, thanks to ladder storage, 99:59:59.999 --> 99:59:59.999 Stig pops back up in Undead Asylum. 99:59:59.999 --> 99:59:59.999 We've now invaded someone while technically being inside the asylum. 99:59:59.999 --> 99:59:59.999 Next, we create our main save file to transfer this invasion coordinate, 99:59:59.999 --> 99:59:59.999 and quit out completely to clear the memory. 99:59:59.999 --> 99:59:59.999 Back to Stig, we perform what is called a "Purple Coward's Crystal Storage Invasion 99:59:59.999 --> 99:59:59.999 Point Wrong Warp." Quite a mouthful! 99:59:59.999 --> 99:59:59.999 [JEREMY] With the power of friendship, James was able to overcome the 99:59:59.999 --> 99:59:59.999 impossible task of beating Dark Souls I without walking. 99:59:59.999 --> 99:59:59.999 [RICHARD] All of us had an essential role to the run, and therefore 99:59:59.999 --> 99:59:59.999 awarded 100 points, leading to the first ever tie. 99:59:59.999 --> 99:59:59.999 [JAMES] Well, uh... 99:59:59.999 --> 99:59:59.999 [JEREMY] What? 99:59:59.999 --> 99:59:59.999 [JAMES] This also means that the previous run is possible without picking up the key. 99:59:59.999 --> 99:59:59.999 And since the score was 100 or nothing, this can only mean one thing. 99:59:59.999 --> 99:59:59.999 [JEREMY] Oh for Christ's... 99:59:59.999 --> 99:59:59.999 [JAMES] Straight away there which I think you will find makes the winner! 99:59:59.999 --> 99:59:59.999 The news caused a bit of a row. 99:59:59.999 --> 99:59:59.999 [RICHARD] No! 99:59:59.999 --> 99:59:59.999 [JEREMY] It's rubbish! That is actually, genuinely rubbish. 99:59:59.999 --> 99:59:59.999 [PAST RICHARD] Yep, sorry mate, it's 100 or nothing. 99:59:59.999 --> 99:59:59.999 [JAMES] Just like you said! 99:59:59.999 --> 99:59:59.999 [RICHARD] Oh for God's sake! 99:59:59.999 --> 99:59:59.999 [JEREMY] It isn't! 99:59:59.999 --> 99:59:59.999 [JAMES] It is! 99:59:59.999 --> 99:59:59.999 [JEREMY] You can't just change the result of a previous run, that's rubbish! 99:59:59.999 --> 99:59:59.999 [JAMES] Anyways, I think we can at least agree on one thing. 99:59:59.999 --> 99:59:59.999 [JEREMY] And what would that be? 99:59:59.999 --> 99:59:59.999 [RICHARD] Don't say it! Don't you dare say it! 99:59:59.999 --> 99:59:59.999 [JAMES] A skill issue. 99:59:59.999 --> 99:59:59.999 [JEREMY] [BLEEP] off.