Hi everyone! This is Lexi and Ella and together we will be talking about universal vs. inclusive design— what they mean, how they're different, and why they matter. Here's a quick look at what we'll be covering today. First, we'll introduce the two design philosophies, and explain the articles we chose. Then, we'll break down universal and inclusive design individually with examples, compare and contrast them, and wrap up with a summary of what we learned and why it matters. Design plays a huge role in how we interact with the world. Whether that's through technology, public spaces, learning environments, and even everyday objects. When design is done well, it creates access and opportunities. When it is done poorly, or without diverse users in mind, it creates barriers. Universal and inclusive design are both approaches that aim to make experiences better for more people but they take slightly different routes to get there. For these ideas, we read three main articles. The first, "Supercrips Don't Fly: Technical Communication to Support Ordinary Lives of People with Disabilities" was about disability and technical communication. It challenged us to think about how language, social contexts, and assumptions shape the way we design and communicate. One big takeaway from our class reading is that standardization, especially in technical communication, can unintentionally exclude people. For example, assuming everyone can read small print or access a website with no captions, means some users get left out. The article also points out that technical communication often comes from a normalizing gaze, meaning it defines what's normal and anything else becomes a problem to be fixed. But disability isn't just an individual issue, it's shaped by our environment, our systems, and our design choices. The second one of the articles we found to support our topic is called "A New Normal in Inclusive, Usable Online Learning Experiences." This article showcased how inclusive design can make online education more accessible, not just by adding tools like captions, but by rethinking how we deliver content in the first place. The third titled, "Universal Design, Inclusive Design, Accessible Design..." helped us understand the definitions and overlaps of each design type, especially in the context of education and technology. Let's start with universal design. Universal design is all about designing something that works well for everyone without needing extra changes or accommodations. It's about creating one solution that works for as many people as possible from the very beginning. The goal is to make products and environments inherently accessible so that people of all abilities can use them from the start. Think about curb cuts on sidewalks. They help people using wheelchairs but also parents with strollers or travelers with rolling suitcases. That's universal design in action. It benefits everyone. Here are some additional examples of universal design. One great example is closed captions on videos. They were originally designed for deaf or hard-of-hearing individuals, but now they help people watching in noisy environments, learning a new language, or trying to focus better. Handheld showers are another form of universal design. And then there's voice-to-text technology. That's universal design in action. It benefits everyone. It's guided by the idea that accessiblity shouldn't be an afterthought. It should be built in from the start. Now let's talk about inclusive design. Inclusive design, on the other hand, focuses on actively including diverse users—especially those who might normally be excluded. That means listening to disabled users, people with different cultural backgrounds, and people with varying experiences before you even start designing. Rather than designing one thing for all, inclusive design often involves flexibility— offering options or customization so more people can benefit. Inclusive design recognizes that people experience the world differently and those differences matter. It's not just about fixing a problem, but reframing the process. For example, these Nike shoes were designed with input from disabled individuals. The result is a shoe that's easier to put on and take off. Braille menus at restaurants are another great example. Here's some more examples of inclusive design. ASL interpreters at events, performances, or public briefings allow deaf individuals access to real-time information without relying on secondhand summaries or captions. Another example is pronoun fields in various forms. This inclusive design choice respects gender identity and helps create safer, more welcoming environments. The last example we have for inclusive design is flexible assignment formats like letting students submit a video instead of writing a paper or offering both group and solo options. Inclusive design recognizes that people experience the world differently and those differences matter. It's not just about fixing a problem, but reframing the process of design entirely. So how do these two design approaches compare? Well, universal design aims to create one solution that works for as many people as possible right from the start. It's about building in accessibility so it benefits everyone automatically. Inclusive design, on the other hand, is more about the design process itself, actively involving diverse users and creating options that meet different needs. It's less about one-size-fits-all and more about making sure everyone has a seat at the table while the design is being made. So, while universal design says, "Let's design something that everyone can use," inclusive design says, "Let's design with everyone in mind, especially those often left out." And sometimes the results of these two approaches can overlap. For example, the Nike shoes could be seen as both inclusive and universal—they were created through inclusive design but now benefit a wide range of people. And both approaches are valuable— together they move us closer to accessible design which is the ultimate goal. To sum it all up, universal and inclusive design are both powerful tools that promote equity and accessibility in our world. While they take different approaches, they're both crucial in creating environments and experiences where everyone can thrive. Inclusive design goes a step further. It challenges technical communicators, designers, and educators to rethink who they design for and how they design. It asks us to plan and build for a world that includes everyone and not just the average or the majority. Here is a list of our sources. It includes our three articles—one from class and two additional ones. Well, that's all we have for today. Thanks for watching! We hope this helps you think about how design can be more thoughtful, fair, and human-centered. Bye!