0:00:00.036,0:00:00.756 >> Hi, everyone. 0:00:00.756,0:00:02.306 Welcome to my channel. 0:00:02.306,0:00:05.736 In this tutorial, we'll create[br]a low-poly car in Blender. 0:00:05.736,0:00:06.546 Let's get started. 0:00:07.206,0:00:09.226 Press Shift-A to add a cube object. 0:00:09.226,0:00:12.116 Press numpad 3 to switch to the side view. 0:00:12.556,0:00:14.456 Hit the Tab key to switch to edit mode. 0:00:14.866,0:00:19.056 Press S key, then Y key, and[br]scale up the cube on the y axis, 0:00:19.466,0:00:21.806 press Alt-Z to switch to X-ray mode. 0:00:22.146,0:00:23.316 Select the bottom face. 0:00:24.006,0:00:30.286 Hit the G key, then Z key to move[br]the face on the z axis a little bit. 0:00:30.716,0:00:34.396 Select the top face and move[br]the face down a little bit. 0:00:34.466,0:00:38.286 Press numpad 1 to switch to front view. 0:00:38.286,0:00:42.096 Scale down on the x axis a little bit. 0:00:42.366,0:00:46.916 Press Ctrl-R to add a vertical[br]loop cut just in the middle. 0:00:47.036,0:00:49.676 Select the left-side vertices and delete them. 0:00:50.226,0:00:51.796 We have half of the geometry, now. 0:00:52.306,0:00:56.566 We want to mirror the geometry to the other[br]side and work symmetrically on the x axis. 0:00:56.976,0:01:00.186 Click on the Modifier Properties[br]tab and add a mirror modifier. 0:01:00.446,0:01:04.556 Enable the Clipping option so it will[br]merge the vertices on the mirror plane. 0:01:06.966,0:01:07.446 All right. 0:01:07.876,0:01:10.546 Switch to the side view and[br]turn off the X-ray mode. 0:01:11.966,0:01:14.526 Press Ctrl-R to add a vertical loop cut. 0:01:14.946,0:01:16.846 Slide the loop cut right about here. 0:01:17.986,0:01:20.326 Switch to Face Selection mode at the top left. 0:01:20.626,0:01:21.766 Select this face. 0:01:21.856,0:01:24.426 Hit the E key to extrude just a little bit. 0:01:24.426,0:01:29.106 Hit the S key to scale down[br]the face a little bit, G key, 0:01:29.106,0:01:33.276 then Y key to slide the face[br]on the y axis a little bit. 0:01:33.926,0:01:35.556 Switch to Edge Selection mode. 0:01:35.556,0:01:38.226 Hold down the Shift key and select these edges. 0:01:38.226,0:01:48.326 Press Ctrl-B to bevel the edges. 0:01:48.756,0:01:55.026 Scroll up the mouse wheel and[br]set the segment number to two. 0:01:55.026,0:01:55.476 All right. 0:01:55.476,0:01:57.196 Now, let's add the wheels. 0:01:57.566,0:01:58.806 Go back to Object mode. 0:01:59.266,0:02:02.556 Go to the Viewport Shading menu[br]and enable the cavity option 0:02:02.556,0:02:04.786 to display the model clearly in the viewport. 0:02:04.836,0:02:06.626 Add a cylinder. 0:02:06.766,0:02:11.716 Set the vertex number to 24. 0:02:12.046,0:02:14.916 Rotate the cylinder 90 degrees on the y axis. 0:02:15.296,0:02:16.476 Switch to side view. 0:02:16.636,0:02:19.576 Press Z key and switch to wire frame mode. 0:02:20.036,0:02:22.736 Place the cylinder in the[br]proper place and scale down. 0:02:27.536,0:02:28.686 Switch to the front view. 0:02:29.046,0:02:31.746 Move the cylinder out so[br]that intersect with the car. 0:02:32.166,0:02:33.766 We will make holes for the wheels. 0:02:34.006,0:02:35.376 Switch back to the side view. 0:02:35.636,0:02:40.056 Press Shift-D to duplicate the cylinder,[br]and move the cylinder back side of the car. 0:02:41.626,0:02:44.116 Press Z key to switch back to Solid view. 0:02:44.506,0:02:46.856 Hold down the Shift key and[br]select the cylinders. 0:02:47.186,0:02:49.186 Press Ctrl-J to join them together. 0:02:49.186,0:02:52.016 Hold down the Shift key and select the car. 0:02:52.216,0:02:53.956 The car should be the last selection. 0:02:53.956,0:02:57.296 Go to the Modifier tab and[br]add a Boolean modifier. 0:02:57.746,0:02:59.526 The Boolean method will be the difference. 0:02:59.946,0:03:07.436 Select the cylinders as the Boolean object,[br]apply the modifier, delete the cylinders. 0:03:07.436,0:03:10.576 As you can see, the cylinders have[br]been subtracted from the car model. 0:03:12.236,0:03:14.876 Select the car model and switch to Edit mode. 0:03:14.876,0:03:16.246 Add a cylinder. 0:03:17.576,0:03:20.156 Set the vertex number to 24. 0:03:20.156,0:03:23.226 Rotate the cylinder 90 degrees on the y axis. 0:03:23.476,0:03:29.436 Go to the side view and switch[br]to Wireframe mode. 0:03:29.976,0:03:32.996 Grab and scale the cylinder[br]so that fits inside the hole. 0:03:36.496,0:03:40.416 Switch to the front view and scale[br]down the cylinder on the x axis, 0:03:41.006,0:03:48.036 disable the Clipping option and[br]move the cylinder inside the hole. 0:03:48.036,0:03:51.386 Z key to switch to Solid mode. 0:03:51.766,0:03:54.576 Select this face and press I key to inset, 0:03:55.626,0:04:05.716 E key to extrude inside three[br]times, S key to scale the face down. 0:04:07.366,0:04:10.556 Move the face inside on the x axis a little bit. 0:04:10.556,0:04:14.696 E key to extrude face, hold down the[br]Alt key to select this face loop. 0:04:15.346,0:04:18.196 Go to the Select menu and check, or de-select. 0:04:20.146,0:04:22.096 E to extrude and S to scale. 0:04:23.326,0:04:26.276 Move the faces inside a little bit. 0:04:28.766,0:04:30.356 Select the back face of the wheels. 0:04:30.666,0:04:34.126 Hit the I key to inset, E key to extrude inside. 0:04:35.586,0:04:37.886 Hold down Alt key and select this edge loop. 0:04:37.886,0:04:44.606 Press Ctrl-B to bevel. 0:04:44.606,0:04:47.316 Scroll up the mouse wheel to[br]increase the segment number. 0:04:47.316,0:04:53.326 Hit the L key to select the wheel. 0:04:53.326,0:04:56.976 Switch to the side view, duplicate the[br]front wheels and move the wheels back. 0:04:57.636,0:04:58.886 All right. 0:04:59.096,0:05:05.026 Let's make the car glasses now. 0:05:05.376,0:05:06.456 Switch to the side view. 0:05:07.076,0:05:09.976 Hit the K key to activate the Knife tool. 0:05:09.976,0:05:13.536 Hit the A key and cut the[br]bottom of the car horizontally. 0:05:13.536,0:05:18.356 In the same way, cut the windows[br]and doors of the car vertically. 0:05:19.266,0:05:25.696 Select the new faces. 0:05:26.196,0:05:38.416 Hit the E key to extrude the faces inside. 0:05:38.686,0:05:45.296 Hold down Shift, and select[br]the side window faces. 0:05:45.296,0:05:50.226 Hit the I key to inset the[br]faces just a little bit. 0:05:50.576,0:05:53.106 Hold down Shift and select[br]the front and back windows. 0:05:53.436,0:05:55.846 Enable the Clipping option[br]in the mirror modifier. 0:05:56.306,0:05:59.426 Hit the E key to extrude the[br]faces inside just a little bit. 0:05:59.876,0:06:00.396 There we go. 0:06:00.586,0:06:02.066 Let's make the door handles. 0:06:02.066,0:06:08.006 Select the door face and press[br]Shift-D to duplicate the face. 0:06:08.006,0:06:09.556 Hit the S key to scale down. 0:06:09.556,0:06:11.026 Scale down on the z axis. 0:06:11.026,0:06:15.056 Move out on the x axis, E to extrude. 0:06:15.056,0:06:22.786 Ctrl-R to add two loop cuts. 0:06:23.996,0:06:26.656 Hit the S, then the Y key[br]to slide the loop cuts. 0:06:26.656,0:06:29.006 Select these two faces and extrude. 0:06:29.006,0:06:34.586 Press the L key to select all faces. 0:06:34.956,0:06:36.346 Move the handle back to the door. 0:06:36.346,0:06:45.396 Duplicate the door handle and[br]move the handle to the back door. 0:06:46.736,0:06:50.166 Let's make the rear window mirror. 0:06:50.166,0:06:51.806 Switch to the front view. 0:06:51.806,0:06:54.276 Select the front face and[br]disable the Clipping option. 0:06:54.276,0:06:57.296 Duplicate the face and move the faces outside. 0:06:57.406,0:07:00.846 Press Shift-Ctrl- B to bevel the vertices. 0:07:00.846,0:07:09.086 Scroll up the mouse wheel to increase the vertex[br]number, L key to select the face and scale down. 0:07:09.086,0:07:14.386 Scale down on the z axis. 0:07:17.976,0:07:19.166 E key to extrude. 0:07:19.616,0:07:21.576 L key to select all faces. 0:07:21.756,0:07:23.486 Place the mirror in the proper place. 0:07:28.716,0:07:33.446 Select the face, E, key to[br]extrude, S, key to scale down. 0:07:35.766,0:07:40.096 Select the face, I key to inset the[br]face, and extrude inside a little bit. 0:07:43.236,0:07:46.126 Select the bottom faces and[br]extrude out just a little bit. 0:07:47.086,0:07:50.326 All right, let's design the[br]front and back sides of the car. 0:07:50.666,0:07:53.586 Switch to Edge Selection[br]mode and select the edges. 0:07:53.586,0:08:00.516 Move the edges on the y axis a little bit. 0:08:00.516,0:08:04.026 In the same way, select the edges[br]and move them on the y axis. 0:08:05.156,0:08:12.006 Let's create the headlights now. 0:08:12.006,0:08:13.046 Select the faces. 0:08:13.206,0:08:19.226 Be sure that the Clipping option is disabled. 0:08:19.576,0:08:24.576 Duplicate the faces, hit the S then[br]Z key to scale down on the z axis. 0:08:24.576,0:08:27.706 Hit the G then Z key to move the faces up. 0:08:28.766,0:08:36.906 Select the edge and press[br]double G key to slide the edge. 0:08:37.826,0:08:39.456 Shift-Ctrl-B to bevel. 0:08:44.886,0:08:45.976 Select the faces. 0:08:46.766,0:08:51.586 Go to the Mesh menu and extrude[br]the faces along the normals. 0:08:55.726,0:09:00.826 I key to inset the faces, move[br]the faces outside on the y axis. 0:09:01.586,0:09:07.266 In the same way, let's create stoplights. 0:09:38.046,0:09:41.576 Let's create the radiator now. 0:09:41.576,0:09:44.056 Select the front face and[br]enable the Clipping option. 0:09:44.496,0:09:48.246 Hit the E key, then S key and[br]Z key to scale down the face. 0:09:48.246,0:09:52.756 Select the edge and double G key to slide. 0:09:54.666,0:09:57.916 Select the face and hit the[br]E key to extrude inside. 0:09:59.186,0:10:01.116 Select the face, and duplicate the face. 0:10:01.526,0:10:04.026 Move the face on the z axis a little bit. 0:10:04.026,0:10:06.466 Switch the transformation orientation to Normal. 0:10:06.576,0:10:12.426 S key, then X key to scale down the face. 0:10:12.496,0:10:18.846 E key to extrude, switch back to global[br]transformation, L key to select all faces, 0:10:19.066,0:10:21.116 Shift-D to duplicate and move up. 0:10:21.366,0:10:23.406 Press Shift-R to repeat the process. 0:10:30.396,0:10:31.366 Select the edges. 0:10:35.256,0:10:37.906 Press Ctrl-B to bevel. 0:10:41.836,0:10:43.116 Switch to the side view. 0:10:43.346,0:10:45.856 Press Alt-Z to switch to X-ray mode. 0:10:46.256,0:10:49.816 Select the vertices and move them[br]on the y axis, just a little bit. 0:10:50.246,0:10:53.876 Select the vertices and move them[br]on the z axis, just a little bit. 0:10:58.516,0:10:59.426 Thanks for watching. 0:10:59.746,0:11:00.936 See you in the next tutorial.