[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.04,0:00:00.76,Default,,0000,0000,0000,,>> Hi, everyone. Dialogue: 0,0:00:00.76,0:00:02.31,Default,,0000,0000,0000,,Welcome to my channel. Dialogue: 0,0:00:02.31,0:00:05.74,Default,,0000,0000,0000,,In this tutorial, we'll create\Na low-poly car in Blender. Dialogue: 0,0:00:05.74,0:00:06.55,Default,,0000,0000,0000,,Let's get started. Dialogue: 0,0:00:07.21,0:00:09.23,Default,,0000,0000,0000,,Press Shift-A to add a cube object. Dialogue: 0,0:00:09.23,0:00:12.12,Default,,0000,0000,0000,,Press numpad 3 to switch to the side view. Dialogue: 0,0:00:12.56,0:00:14.46,Default,,0000,0000,0000,,Hit the Tab key to switch to edit mode. Dialogue: 0,0:00:14.87,0:00:19.06,Default,,0000,0000,0000,,Press S key, then Y key, and\Nscale up the cube on the y axis, Dialogue: 0,0:00:19.47,0:00:21.81,Default,,0000,0000,0000,,press Alt-Z to switch to X-ray mode. Dialogue: 0,0:00:22.15,0:00:23.32,Default,,0000,0000,0000,,Select the bottom face. Dialogue: 0,0:00:24.01,0:00:30.29,Default,,0000,0000,0000,,Hit the G key, then Z key to move\Nthe face on the z axis a little bit. Dialogue: 0,0:00:30.72,0:00:34.40,Default,,0000,0000,0000,,Select the top face and move\Nthe face down a little bit. Dialogue: 0,0:00:34.47,0:00:38.29,Default,,0000,0000,0000,,Press numpad 1 to switch to front view. Dialogue: 0,0:00:38.29,0:00:42.10,Default,,0000,0000,0000,,Scale down on the x axis a little bit. Dialogue: 0,0:00:42.37,0:00:46.92,Default,,0000,0000,0000,,Press Ctrl-R to add a vertical\Nloop cut just in the middle. Dialogue: 0,0:00:47.04,0:00:49.68,Default,,0000,0000,0000,,Select the left-side vertices and delete them. Dialogue: 0,0:00:50.23,0:00:51.80,Default,,0000,0000,0000,,We have half of the geometry, now. Dialogue: 0,0:00:52.31,0:00:56.57,Default,,0000,0000,0000,,We want to mirror the geometry to the other\Nside and work symmetrically on the x axis. Dialogue: 0,0:00:56.98,0:01:00.19,Default,,0000,0000,0000,,Click on the Modifier Properties\Ntab and add a mirror modifier. Dialogue: 0,0:01:00.45,0:01:04.56,Default,,0000,0000,0000,,Enable the Clipping option so it will\Nmerge the vertices on the mirror plane. Dialogue: 0,0:01:06.97,0:01:07.45,Default,,0000,0000,0000,,All right. Dialogue: 0,0:01:07.88,0:01:10.55,Default,,0000,0000,0000,,Switch to the side view and\Nturn off the X-ray mode. Dialogue: 0,0:01:11.97,0:01:14.53,Default,,0000,0000,0000,,Press Ctrl-R to add a vertical loop cut. Dialogue: 0,0:01:14.95,0:01:16.85,Default,,0000,0000,0000,,Slide the loop cut right about here. Dialogue: 0,0:01:17.99,0:01:20.33,Default,,0000,0000,0000,,Switch to Face Selection mode at the top left. Dialogue: 0,0:01:20.63,0:01:21.77,Default,,0000,0000,0000,,Select this face. Dialogue: 0,0:01:21.86,0:01:24.43,Default,,0000,0000,0000,,Hit the E key to extrude just a little bit. Dialogue: 0,0:01:24.43,0:01:29.11,Default,,0000,0000,0000,,Hit the S key to scale down\Nthe face a little bit, G key, Dialogue: 0,0:01:29.11,0:01:33.28,Default,,0000,0000,0000,,then Y key to slide the face\Non the y axis a little bit. Dialogue: 0,0:01:33.93,0:01:35.56,Default,,0000,0000,0000,,Switch to Edge Selection mode. Dialogue: 0,0:01:35.56,0:01:38.23,Default,,0000,0000,0000,,Hold down the Shift key and select these edges. Dialogue: 0,0:01:38.23,0:01:48.33,Default,,0000,0000,0000,,Press Ctrl-B to bevel the edges. Dialogue: 0,0:01:48.76,0:01:55.03,Default,,0000,0000,0000,,Scroll up the mouse wheel and\Nset the segment number to two. Dialogue: 0,0:01:55.03,0:01:55.48,Default,,0000,0000,0000,,All right. Dialogue: 0,0:01:55.48,0:01:57.20,Default,,0000,0000,0000,,Now, let's add the wheels. Dialogue: 0,0:01:57.57,0:01:58.81,Default,,0000,0000,0000,,Go back to Object mode. Dialogue: 0,0:01:59.27,0:02:02.56,Default,,0000,0000,0000,,Go to the Viewport Shading menu\Nand enable the cavity option Dialogue: 0,0:02:02.56,0:02:04.79,Default,,0000,0000,0000,,to display the model clearly in the viewport. Dialogue: 0,0:02:04.84,0:02:06.63,Default,,0000,0000,0000,,Add a cylinder. Dialogue: 0,0:02:06.77,0:02:11.72,Default,,0000,0000,0000,,Set the vertex number to 24. Dialogue: 0,0:02:12.05,0:02:14.92,Default,,0000,0000,0000,,Rotate the cylinder 90 degrees on the y axis. Dialogue: 0,0:02:15.30,0:02:16.48,Default,,0000,0000,0000,,Switch to side view. Dialogue: 0,0:02:16.64,0:02:19.58,Default,,0000,0000,0000,,Press Z key and switch to wire frame mode. Dialogue: 0,0:02:20.04,0:02:22.74,Default,,0000,0000,0000,,Place the cylinder in the\Nproper place and scale down. Dialogue: 0,0:02:27.54,0:02:28.69,Default,,0000,0000,0000,,Switch to the front view. Dialogue: 0,0:02:29.05,0:02:31.75,Default,,0000,0000,0000,,Move the cylinder out so\Nthat intersect with the car. Dialogue: 0,0:02:32.17,0:02:33.77,Default,,0000,0000,0000,,We will make holes for the wheels. Dialogue: 0,0:02:34.01,0:02:35.38,Default,,0000,0000,0000,,Switch back to the side view. Dialogue: 0,0:02:35.64,0:02:40.06,Default,,0000,0000,0000,,Press Shift-D to duplicate the cylinder,\Nand move the cylinder back side of the car. Dialogue: 0,0:02:41.63,0:02:44.12,Default,,0000,0000,0000,,Press Z key to switch back to Solid view. Dialogue: 0,0:02:44.51,0:02:46.86,Default,,0000,0000,0000,,Hold down the Shift key and\Nselect the cylinders. Dialogue: 0,0:02:47.19,0:02:49.19,Default,,0000,0000,0000,,Press Ctrl-J to join them together. Dialogue: 0,0:02:49.19,0:02:52.02,Default,,0000,0000,0000,,Hold down the Shift key and select the car. Dialogue: 0,0:02:52.22,0:02:53.96,Default,,0000,0000,0000,,The car should be the last selection. Dialogue: 0,0:02:53.96,0:02:57.30,Default,,0000,0000,0000,,Go to the Modifier tab and\Nadd a Boolean modifier. Dialogue: 0,0:02:57.75,0:02:59.53,Default,,0000,0000,0000,,The Boolean method will be the difference. Dialogue: 0,0:02:59.95,0:03:07.44,Default,,0000,0000,0000,,Select the cylinders as the Boolean object,\Napply the modifier, delete the cylinders. Dialogue: 0,0:03:07.44,0:03:10.58,Default,,0000,0000,0000,,As you can see, the cylinders have\Nbeen subtracted from the car model. Dialogue: 0,0:03:12.24,0:03:14.88,Default,,0000,0000,0000,,Select the car model and switch to Edit mode. Dialogue: 0,0:03:14.88,0:03:16.25,Default,,0000,0000,0000,,Add a cylinder. Dialogue: 0,0:03:17.58,0:03:20.16,Default,,0000,0000,0000,,Set the vertex number to 24. Dialogue: 0,0:03:20.16,0:03:23.23,Default,,0000,0000,0000,,Rotate the cylinder 90 degrees on the y axis. Dialogue: 0,0:03:23.48,0:03:29.44,Default,,0000,0000,0000,,Go to the side view and switch\Nto Wireframe mode. Dialogue: 0,0:03:29.98,0:03:32.100,Default,,0000,0000,0000,,Grab and scale the cylinder\Nso that fits inside the hole. Dialogue: 0,0:03:36.50,0:03:40.42,Default,,0000,0000,0000,,Switch to the front view and scale\Ndown the cylinder on the x axis, Dialogue: 0,0:03:41.01,0:03:48.04,Default,,0000,0000,0000,,disable the Clipping option and\Nmove the cylinder inside the hole. Dialogue: 0,0:03:48.04,0:03:51.39,Default,,0000,0000,0000,,Z key to switch to Solid mode. Dialogue: 0,0:03:51.77,0:03:54.58,Default,,0000,0000,0000,,Select this face and press I key to inset, Dialogue: 0,0:03:55.63,0:04:05.72,Default,,0000,0000,0000,,E key to extrude inside three\Ntimes, S key to scale the face down. Dialogue: 0,0:04:07.37,0:04:10.56,Default,,0000,0000,0000,,Move the face inside on the x axis a little bit. Dialogue: 0,0:04:10.56,0:04:14.70,Default,,0000,0000,0000,,E key to extrude face, hold down the\NAlt key to select this face loop. Dialogue: 0,0:04:15.35,0:04:18.20,Default,,0000,0000,0000,,Go to the Select menu and check, or de-select. Dialogue: 0,0:04:20.15,0:04:22.10,Default,,0000,0000,0000,,E to extrude and S to scale. Dialogue: 0,0:04:23.33,0:04:26.28,Default,,0000,0000,0000,,Move the faces inside a little bit. Dialogue: 0,0:04:28.77,0:04:30.36,Default,,0000,0000,0000,,Select the back face of the wheels. Dialogue: 0,0:04:30.67,0:04:34.13,Default,,0000,0000,0000,,Hit the I key to inset, E key to extrude inside. Dialogue: 0,0:04:35.59,0:04:37.89,Default,,0000,0000,0000,,Hold down Alt key and select this edge loop. Dialogue: 0,0:04:37.89,0:04:44.61,Default,,0000,0000,0000,,Press Ctrl-B to bevel. Dialogue: 0,0:04:44.61,0:04:47.32,Default,,0000,0000,0000,,Scroll up the mouse wheel to\Nincrease the segment number. Dialogue: 0,0:04:47.32,0:04:53.33,Default,,0000,0000,0000,,Hit the L key to select the wheel. Dialogue: 0,0:04:53.33,0:04:56.98,Default,,0000,0000,0000,,Switch to the side view, duplicate the\Nfront wheels and move the wheels back. Dialogue: 0,0:04:57.64,0:04:58.89,Default,,0000,0000,0000,,All right. Dialogue: 0,0:04:59.10,0:05:05.03,Default,,0000,0000,0000,,Let's make the car glasses now. Dialogue: 0,0:05:05.38,0:05:06.46,Default,,0000,0000,0000,,Switch to the side view. Dialogue: 0,0:05:07.08,0:05:09.98,Default,,0000,0000,0000,,Hit the K key to activate the Knife tool. Dialogue: 0,0:05:09.98,0:05:13.54,Default,,0000,0000,0000,,Hit the A key and cut the\Nbottom of the car horizontally. Dialogue: 0,0:05:13.54,0:05:18.36,Default,,0000,0000,0000,,In the same way, cut the windows\Nand doors of the car vertically. Dialogue: 0,0:05:19.27,0:05:25.70,Default,,0000,0000,0000,,Select the new faces. Dialogue: 0,0:05:26.20,0:05:38.42,Default,,0000,0000,0000,,Hit the E key to extrude the faces inside. Dialogue: 0,0:05:38.69,0:05:45.30,Default,,0000,0000,0000,,Hold down Shift, and select\Nthe side window faces. Dialogue: 0,0:05:45.30,0:05:50.23,Default,,0000,0000,0000,,Hit the I key to inset the\Nfaces just a little bit. Dialogue: 0,0:05:50.58,0:05:53.11,Default,,0000,0000,0000,,Hold down Shift and select\Nthe front and back windows. Dialogue: 0,0:05:53.44,0:05:55.85,Default,,0000,0000,0000,,Enable the Clipping option\Nin the mirror modifier. Dialogue: 0,0:05:56.31,0:05:59.43,Default,,0000,0000,0000,,Hit the E key to extrude the\Nfaces inside just a little bit. Dialogue: 0,0:05:59.88,0:06:00.40,Default,,0000,0000,0000,,There we go. Dialogue: 0,0:06:00.59,0:06:02.07,Default,,0000,0000,0000,,Let's make the door handles. Dialogue: 0,0:06:02.07,0:06:08.01,Default,,0000,0000,0000,,Select the door face and press\NShift-D to duplicate the face. Dialogue: 0,0:06:08.01,0:06:09.56,Default,,0000,0000,0000,,Hit the S key to scale down. Dialogue: 0,0:06:09.56,0:06:11.03,Default,,0000,0000,0000,,Scale down on the z axis. Dialogue: 0,0:06:11.03,0:06:15.06,Default,,0000,0000,0000,,Move out on the x axis, E to extrude. Dialogue: 0,0:06:15.06,0:06:22.79,Default,,0000,0000,0000,,Ctrl-R to add two loop cuts. Dialogue: 0,0:06:23.100,0:06:26.66,Default,,0000,0000,0000,,Hit the S, then the Y key\Nto slide the loop cuts. Dialogue: 0,0:06:26.66,0:06:29.01,Default,,0000,0000,0000,,Select these two faces and extrude. Dialogue: 0,0:06:29.01,0:06:34.59,Default,,0000,0000,0000,,Press the L key to select all faces. Dialogue: 0,0:06:34.96,0:06:36.35,Default,,0000,0000,0000,,Move the handle back to the door. Dialogue: 0,0:06:36.35,0:06:45.40,Default,,0000,0000,0000,,Duplicate the door handle and\Nmove the handle to the back door. Dialogue: 0,0:06:46.74,0:06:50.17,Default,,0000,0000,0000,,Let's make the rear window mirror. Dialogue: 0,0:06:50.17,0:06:51.81,Default,,0000,0000,0000,,Switch to the front view. Dialogue: 0,0:06:51.81,0:06:54.28,Default,,0000,0000,0000,,Select the front face and\Ndisable the Clipping option. Dialogue: 0,0:06:54.28,0:06:57.30,Default,,0000,0000,0000,,Duplicate the face and move the faces outside. Dialogue: 0,0:06:57.41,0:07:00.85,Default,,0000,0000,0000,,Press Shift-Ctrl- B to bevel the vertices. Dialogue: 0,0:07:00.85,0:07:09.09,Default,,0000,0000,0000,,Scroll up the mouse wheel to increase the vertex\Nnumber, L key to select the face and scale down. Dialogue: 0,0:07:09.09,0:07:14.39,Default,,0000,0000,0000,,Scale down on the z axis. Dialogue: 0,0:07:17.98,0:07:19.17,Default,,0000,0000,0000,,E key to extrude. Dialogue: 0,0:07:19.62,0:07:21.58,Default,,0000,0000,0000,,L key to select all faces. Dialogue: 0,0:07:21.76,0:07:23.49,Default,,0000,0000,0000,,Place the mirror in the proper place. Dialogue: 0,0:07:28.72,0:07:33.45,Default,,0000,0000,0000,,Select the face, E, key to\Nextrude, S, key to scale down. Dialogue: 0,0:07:35.77,0:07:40.10,Default,,0000,0000,0000,,Select the face, I key to inset the\Nface, and extrude inside a little bit. Dialogue: 0,0:07:43.24,0:07:46.13,Default,,0000,0000,0000,,Select the bottom faces and\Nextrude out just a little bit. Dialogue: 0,0:07:47.09,0:07:50.33,Default,,0000,0000,0000,,All right, let's design the\Nfront and back sides of the car. Dialogue: 0,0:07:50.67,0:07:53.59,Default,,0000,0000,0000,,Switch to Edge Selection\Nmode and select the edges. Dialogue: 0,0:07:53.59,0:08:00.52,Default,,0000,0000,0000,,Move the edges on the y axis a little bit. Dialogue: 0,0:08:00.52,0:08:04.03,Default,,0000,0000,0000,,In the same way, select the edges\Nand move them on the y axis. Dialogue: 0,0:08:05.16,0:08:12.01,Default,,0000,0000,0000,,Let's create the headlights now. Dialogue: 0,0:08:12.01,0:08:13.05,Default,,0000,0000,0000,,Select the faces. Dialogue: 0,0:08:13.21,0:08:19.23,Default,,0000,0000,0000,,Be sure that the Clipping option is disabled. Dialogue: 0,0:08:19.58,0:08:24.58,Default,,0000,0000,0000,,Duplicate the faces, hit the S then\NZ key to scale down on the z axis. Dialogue: 0,0:08:24.58,0:08:27.71,Default,,0000,0000,0000,,Hit the G then Z key to move the faces up. Dialogue: 0,0:08:28.77,0:08:36.91,Default,,0000,0000,0000,,Select the edge and press\Ndouble G key to slide the edge. Dialogue: 0,0:08:37.83,0:08:39.46,Default,,0000,0000,0000,,Shift-Ctrl-B to bevel. Dialogue: 0,0:08:44.89,0:08:45.98,Default,,0000,0000,0000,,Select the faces. Dialogue: 0,0:08:46.77,0:08:51.59,Default,,0000,0000,0000,,Go to the Mesh menu and extrude\Nthe faces along the normals. Dialogue: 0,0:08:55.73,0:09:00.83,Default,,0000,0000,0000,,I key to inset the faces, move\Nthe faces outside on the y axis. Dialogue: 0,0:09:01.59,0:09:07.27,Default,,0000,0000,0000,,In the same way, let's create stoplights. Dialogue: 0,0:09:38.05,0:09:41.58,Default,,0000,0000,0000,,Let's create the radiator now. Dialogue: 0,0:09:41.58,0:09:44.06,Default,,0000,0000,0000,,Select the front face and\Nenable the Clipping option. Dialogue: 0,0:09:44.50,0:09:48.25,Default,,0000,0000,0000,,Hit the E key, then S key and\NZ key to scale down the face. Dialogue: 0,0:09:48.25,0:09:52.76,Default,,0000,0000,0000,,Select the edge and double G key to slide. Dialogue: 0,0:09:54.67,0:09:57.92,Default,,0000,0000,0000,,Select the face and hit the\NE key to extrude inside. Dialogue: 0,0:09:59.19,0:10:01.12,Default,,0000,0000,0000,,Select the face, and duplicate the face. Dialogue: 0,0:10:01.53,0:10:04.03,Default,,0000,0000,0000,,Move the face on the z axis a little bit. Dialogue: 0,0:10:04.03,0:10:06.47,Default,,0000,0000,0000,,Switch the transformation orientation to Normal. Dialogue: 0,0:10:06.58,0:10:12.43,Default,,0000,0000,0000,,S key, then X key to scale down the face. Dialogue: 0,0:10:12.50,0:10:18.85,Default,,0000,0000,0000,,E key to extrude, switch back to global\Ntransformation, L key to select all faces, Dialogue: 0,0:10:19.07,0:10:21.12,Default,,0000,0000,0000,,Shift-D to duplicate and move up. Dialogue: 0,0:10:21.37,0:10:23.41,Default,,0000,0000,0000,,Press Shift-R to repeat the process. Dialogue: 0,0:10:30.40,0:10:31.37,Default,,0000,0000,0000,,Select the edges. Dialogue: 0,0:10:35.26,0:10:37.91,Default,,0000,0000,0000,,Press Ctrl-B to bevel. Dialogue: 0,0:10:41.84,0:10:43.12,Default,,0000,0000,0000,,Switch to the side view. Dialogue: 0,0:10:43.35,0:10:45.86,Default,,0000,0000,0000,,Press Alt-Z to switch to X-ray mode. Dialogue: 0,0:10:46.26,0:10:49.82,Default,,0000,0000,0000,,Select the vertices and move them\Non the y axis, just a little bit. Dialogue: 0,0:10:50.25,0:10:53.88,Default,,0000,0000,0000,,Select the vertices and move them\Non the z axis, just a little bit. Dialogue: 0,0:10:58.52,0:10:59.43,Default,,0000,0000,0000,,Thanks for watching. Dialogue: 0,0:10:59.75,0:11:00.94,Default,,0000,0000,0000,,See you in the next tutorial.