[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:04.60,Default,,0000,0000,0000,,All right, let's learn some knots,\Nshall we? Dialogue: 0,0:00:04.60,0:00:06.80,Default,,0000,0000,0000,,Now, if you are one of these people Dialogue: 0,0:00:06.80,0:00:09.00,Default,,0000,0000,0000,,who cannot remember how to tie knots Dialogue: 0,0:00:09.00,0:00:12.16,Default,,0000,0000,0000,,and when to use which knot,\Ngood news, I gotcha. Dialogue: 0,0:00:12.16,0:00:15.52,Default,,0000,0000,0000,,In this video, I'm gonna show you\Nthe most essential knots Dialogue: 0,0:00:15.52,0:00:18.44,Default,,0000,0000,0000,,that can get you out of any situation Dialogue: 0,0:00:18.44,0:00:22.92,Default,,0000,0000,0000,,and techniques, how to tie them super fast Dialogue: 0,0:00:22.92,0:00:26.32,Default,,0000,0000,0000,,and in a way that you will not forget\Nhow it's done. Dialogue: 0,0:00:26.32,0:00:27.72,Default,,0000,0000,0000,,All right, let's begin. Dialogue: 0,0:00:27.72,0:00:31.76,Default,,0000,0000,0000,,If I would ask you to tie\Nthe most simple knot you can on the rope, Dialogue: 0,0:00:31.76,0:00:34.84,Default,,0000,0000,0000,,you would do something like this. Dialogue: 0,0:00:36.60,0:00:40.60,Default,,0000,0000,0000,,And if you tighten this, \Nyou will get an overhand knot. Dialogue: 0,0:00:41.48,0:00:45.04,Default,,0000,0000,0000,,Now, if you would do the same, \Nwhat we just did, Dialogue: 0,0:00:46.28,0:00:51.28,Default,,0000,0000,0000,,and wrap the tail once more, \Nyou get something like that. Dialogue: 0,0:00:52.32,0:00:56.56,Default,,0000,0000,0000,,And if you tighten this and dress it well, Dialogue: 0,0:00:56.56,0:00:59.12,Default,,0000,0000,0000,,you will get a double overhand knot, Dialogue: 0,0:00:59.12,0:01:01.80,Default,,0000,0000,0000,,which is also known as a stopper knot. Dialogue: 0,0:01:01.80,0:01:04.16,Default,,0000,0000,0000,,So this is the knot \Nthat should always live Dialogue: 0,0:01:04.16,0:01:05.88,Default,,0000,0000,0000,,at the end of your rope. Dialogue: 0,0:01:05.88,0:01:09.68,Default,,0000,0000,0000,,And it's obviously used to stop your rope Dialogue: 0,0:01:09.68,0:01:12.84,Default,,0000,0000,0000,,from slipping through your belaying device Dialogue: 0,0:01:12.84,0:01:16.28,Default,,0000,0000,0000,,and dropping your climber to death\Nor yourself. Dialogue: 0,0:01:16.28,0:01:18.52,Default,,0000,0000,0000,,All right, let's continue. Dialogue: 0,0:01:18.52,0:01:23.52,Default,,0000,0000,0000,,Make a gun with your right hand \Nand place the rope like so, Dialogue: 0,0:01:23.52,0:01:27.48,Default,,0000,0000,0000,,where the gun is pointing towards \Nthe end of the rope. Dialogue: 0,0:01:27.48,0:01:31.32,Default,,0000,0000,0000,,Now take the rope and \Nwrap around your fingers like so Dialogue: 0,0:01:31.32,0:01:33.84,Default,,0000,0000,0000,,and make an X here. Dialogue: 0,0:01:33.84,0:01:43.75,Default,,0000,0000,0000,,Wrap the rope again \Nand put the tail through the X like so. Dialogue: 0,0:01:46.24,0:01:51.39,Default,,0000,0000,0000,,So now, if you look into this, \Nyou will notice Dialogue: 0,0:01:51.39,0:01:54.24,Default,,0000,0000,0000,,that on one side \Nwe have two parallel strands, Dialogue: 0,0:01:54.24,0:01:56.44,Default,,0000,0000,0000,,while on other side we have an X Dialogue: 0,0:01:56.44,0:01:58.68,Default,,0000,0000,0000,,and the rope is going through the X. Dialogue: 0,0:01:58.68,0:02:02.80,Default,,0000,0000,0000,,If we tighten this, \Nwe get a double overhand again, Dialogue: 0,0:02:02.80,0:02:04.44,Default,,0000,0000,0000,,or a stopper knot again. Dialogue: 0,0:02:04.44,0:02:08.44,Default,,0000,0000,0000,,So in full speed, \Nit looks something like this. Dialogue: 0,0:02:08.44,0:02:11.20,Default,,0000,0000,0000,,And if you would want a triple overhand, Dialogue: 0,0:02:11.20,0:02:15.44,Default,,0000,0000,0000,,you make an X \Nand then you make one extra loop, Dialogue: 0,0:02:15.44,0:02:17.80,Default,,0000,0000,0000,,like kind of like extra X, Dialogue: 0,0:02:17.80,0:02:22.80,Default,,0000,0000,0000,,and put the tail through both of them, Dialogue: 0,0:02:23.48,0:02:24.48,Default,,0000,0000,0000,,like so. Dialogue: 0,0:02:25.16,0:02:27.84,Default,,0000,0000,0000,,So you would get the triple overhand knot. Dialogue: 0,0:02:28.84,0:02:30.68,Default,,0000,0000,0000,,Okay, let's make a gun again. Dialogue: 0,0:02:30.68,0:02:34.80,Default,,0000,0000,0000,,And previously we had the gun \Npointing towards the tail. Dialogue: 0,0:02:34.80,0:02:36.44,Default,,0000,0000,0000,,This time we flip it around. Dialogue: 0,0:02:36.44,0:02:39.56,Default,,0000,0000,0000,,The gun points away from the tail. Dialogue: 0,0:02:39.56,0:02:42.00,Default,,0000,0000,0000,,And we will tie the same knot as before, Dialogue: 0,0:02:42.00,0:02:45.44,Default,,0000,0000,0000,,where we go once, make an X, Dialogue: 0,0:02:45.44,0:02:50.86,Default,,0000,0000,0000,,and now we make a bite \Nand put this bite through the X, Dialogue: 0,0:02:52.96,0:02:54.16,Default,,0000,0000,0000,,like so. Dialogue: 0,0:02:55.68,0:03:00.48,Default,,0000,0000,0000,,If you tighten this, \Nyou should get exactly the same knot, Dialogue: 0,0:03:00.48,0:03:03.16,Default,,0000,0000,0000,,which has two parallel strands on one side Dialogue: 0,0:03:03.16,0:03:05.44,Default,,0000,0000,0000,,and an X on the other side. Dialogue: 0,0:03:05.44,0:03:08.52,Default,,0000,0000,0000,,So this knot is a sliding knot. Dialogue: 0,0:03:08.52,0:03:14.58,Default,,0000,0000,0000,,If I load it, it slides \Nuntil it cannot slide anymore. Dialogue: 0,0:03:14.58,0:03:16.22,Default,,0000,0000,0000,,So this is really great knot Dialogue: 0,0:03:16.22,0:03:19.42,Default,,0000,0000,0000,,if you need a tight \Nconnection to some object. Dialogue: 0,0:03:19.42,0:03:21.07,Default,,0000,0000,0000,,For example, in the rope axis, Dialogue: 0,0:03:21.07,0:03:24.75,Default,,0000,0000,0000,,it's very commonly used \Nto hook to the carabiners. Dialogue: 0,0:03:24.75,0:03:27.36,Default,,0000,0000,0000,,It prevents the carabiner \Nfrom flopping around Dialogue: 0,0:03:27.36,0:03:28.53,Default,,0000,0000,0000,,or cross loading. Dialogue: 0,0:03:28.53,0:03:31.88,Default,,0000,0000,0000,,Plus this knot is very, very small \Nand compact. Dialogue: 0,0:03:31.88,0:03:35.56,Default,,0000,0000,0000,,So this might be very useful \Nin certain rigging situations Dialogue: 0,0:03:35.56,0:03:38.35,Default,,0000,0000,0000,,where you need to get \Nvery close to your carabiner. Dialogue: 0,0:03:38.35,0:03:41.15,Default,,0000,0000,0000,,Now, one really important aspect \Nabout this knot Dialogue: 0,0:03:41.15,0:03:43.66,Default,,0000,0000,0000,,is that it's pretty much impossible Dialogue: 0,0:03:43.66,0:03:45.35,Default,,0000,0000,0000,,to visually check it. Dialogue: 0,0:03:45.35,0:03:47.78,Default,,0000,0000,0000,,That's why you have to do a function test, Dialogue: 0,0:03:47.78,0:03:50.33,Default,,0000,0000,0000,,meaning take your load line and pull. Dialogue: 0,0:03:50.33,0:03:55.34,Default,,0000,0000,0000,,The loop should get smaller \Nand the knot will tighten. Dialogue: 0,0:03:55.34,0:03:59.21,Default,,0000,0000,0000,,If you tied it incorrectly, \Nas you pull on the load line, Dialogue: 0,0:03:59.21,0:04:00.75,Default,,0000,0000,0000,,this is what happens. Dialogue: 0,0:04:00.75,0:04:03.82,Default,,0000,0000,0000,,The tail will slip out. Dialogue: 0,0:04:03.82,0:04:06.64,Default,,0000,0000,0000,,And this is called a death knot \Nfor a reason. Dialogue: 0,0:04:06.64,0:04:10.16,Default,,0000,0000,0000,,And death knot basically happens \Nwhen during the tying, Dialogue: 0,0:04:10.16,0:04:13.32,Default,,0000,0000,0000,,if you point your gun towards the tail. Dialogue: 0,0:04:13.32,0:04:15.16,Default,,0000,0000,0000,,So instead of that, \Nas I showed you before, Dialogue: 0,0:04:15.16,0:04:17.69,Default,,0000,0000,0000,,you point away from the tail Dialogue: 0,0:04:17.69,0:04:21.76,Default,,0000,0000,0000,,and then you will get a knot \Nwhich functions properly, Dialogue: 0,0:04:21.76,0:04:24.41,Default,,0000,0000,0000,,but always, always function check. Dialogue: 0,0:04:24.41,0:04:26.84,Default,,0000,0000,0000,,Now to tie this knot around an object, Dialogue: 0,0:04:26.84,0:04:31.78,Default,,0000,0000,0000,,take the tail and then you start \Nwrapping this tail around the rope, Dialogue: 0,0:04:31.78,0:04:32.69,Default,,0000,0000,0000,,like so. Dialogue: 0,0:04:32.69,0:04:34.21,Default,,0000,0000,0000,,So you go once Dialogue: 0,0:04:34.21,0:04:39.08,Default,,0000,0000,0000,,and then when you go second time, \Nyou form an X here. Dialogue: 0,0:04:39.08,0:04:44.20,Default,,0000,0000,0000,,And now you want to take the tail \Nand pass through the X, Dialogue: 0,0:04:44.20,0:04:45.87,Default,,0000,0000,0000,,as always. Dialogue: 0,0:04:45.87,0:04:48.09,Default,,0000,0000,0000,,Tail goes through the X. Dialogue: 0,0:04:48.09,0:04:51.12,Default,,0000,0000,0000,,And since this knot \Nconsumes very little rope, Dialogue: 0,0:04:51.12,0:04:53.21,Default,,0000,0000,0000,,I like using it as a stopper knot Dialogue: 0,0:04:53.21,0:04:55.80,Default,,0000,0000,0000,,tied to my red end of my rope bag. Dialogue: 0,0:04:56.36,0:04:59.32,Default,,0000,0000,0000,,So a great little knot, Dialogue: 0,0:04:59.32,0:05:01.55,Default,,0000,0000,0000,,but the biggest disadvantage of it Dialogue: 0,0:05:01.55,0:05:04.80,Default,,0000,0000,0000,,is if you load it really hard, Dialogue: 0,0:05:04.80,0:05:08.90,Default,,0000,0000,0000,,you will have really hard time untying it. Dialogue: 0,0:05:08.90,0:05:11.44,Default,,0000,0000,0000,,In this case, when you have a carabiner,\Nit's okay, Dialogue: 0,0:05:11.44,0:05:13.24,Default,,0000,0000,0000,,because you can unclip from carabiner Dialogue: 0,0:05:13.24,0:05:15.56,Default,,0000,0000,0000,,and then it's much easier to untie. Dialogue: 0,0:05:15.56,0:05:18.60,Default,,0000,0000,0000,,However, if you would tie \Nonto some object, Dialogue: 0,0:05:19.48,0:05:21.84,Default,,0000,0000,0000,,then it's another story. Dialogue: 0,0:05:21.84,0:05:25.12,Default,,0000,0000,0000,,All right, let's make \Nanother stopper knot, Dialogue: 0,0:05:25.12,0:05:27.80,Default,,0000,0000,0000,,but this time don't make it tight. Dialogue: 0,0:05:27.80,0:05:29.72,Default,,0000,0000,0000,,Leave a little hole here Dialogue: 0,0:05:29.72,0:05:31.95,Default,,0000,0000,0000,,so you can stick your finger through. Dialogue: 0,0:05:31.95,0:05:34.16,Default,,0000,0000,0000,,However, instead of\Nsticking my finger through, Dialogue: 0,0:05:34.16,0:05:36.44,Default,,0000,0000,0000,,I'm gonna stick another rope through. Dialogue: 0,0:05:36.44,0:05:39.96,Default,,0000,0000,0000,,Now I'm gonna tighten \Nthe orange knot a little bit. Dialogue: 0,0:05:39.96,0:05:41.56,Default,,0000,0000,0000,,And now here is the trick. Dialogue: 0,0:05:41.56,0:05:45.84,Default,,0000,0000,0000,,Notice the last strand on the orange knot \Non the right side. Dialogue: 0,0:05:45.84,0:05:49.26,Default,,0000,0000,0000,,So it's this one, \Nand it kind of goes that way. Dialogue: 0,0:05:49.26,0:05:53.12,Default,,0000,0000,0000,,So the trick is\Nto start tying the green knot Dialogue: 0,0:05:53.12,0:05:54.32,Default,,0000,0000,0000,,the same direction. Dialogue: 0,0:05:54.32,0:05:57.28,Default,,0000,0000,0000,,If I go the other direction, \Nit's not gonna be good. Dialogue: 0,0:05:57.28,0:05:59.52,Default,,0000,0000,0000,,So I go the same direction, Dialogue: 0,0:05:59.52,0:06:05.00,Default,,0000,0000,0000,,I cross over itself, \Nwhich forms an X as always. Dialogue: 0,0:06:05.00,0:06:09.40,Default,,0000,0000,0000,,And then I put the tail \Nunder the X as always. Dialogue: 0,0:06:09.40,0:06:14.68,Default,,0000,0000,0000,,So if I tighten the green knot, \NI tighten the orange knot. Dialogue: 0,0:06:14.68,0:06:18.36,Default,,0000,0000,0000,,And now if I pull them together, \Nthey come together Dialogue: 0,0:06:19.28,0:06:22.52,Default,,0000,0000,0000,,and form a knot, which looks like this, Dialogue: 0,0:06:22.52,0:06:25.48,Default,,0000,0000,0000,,where I have four parallel strands \Non one side. Dialogue: 0,0:06:25.48,0:06:29.16,Default,,0000,0000,0000,,And if I flip it over, I have two Xs. Dialogue: 0,0:06:29.16,0:06:30.88,Default,,0000,0000,0000,,One, two. Dialogue: 0,0:06:30.88,0:06:34.20,Default,,0000,0000,0000,,So this knot is called \Ndouble fisherman's knot. Dialogue: 0,0:06:34.20,0:06:36.52,Default,,0000,0000,0000,,And it's because fishers use this knot Dialogue: 0,0:06:36.52,0:06:38.76,Default,,0000,0000,0000,,to join their fishing lines. Dialogue: 0,0:06:38.76,0:06:40.00,Default,,0000,0000,0000,,However, in fishing lines, Dialogue: 0,0:06:40.00,0:06:42.12,Default,,0000,0000,0000,,since they're very skinny and slippery, Dialogue: 0,0:06:42.12,0:06:45.54,Default,,0000,0000,0000,,they often use triple or \Nquadruple version of this knot. Dialogue: 0,0:06:45.54,0:06:46.60,Default,,0000,0000,0000,,While in the climbing, Dialogue: 0,0:06:46.60,0:06:49.56,Default,,0000,0000,0000,,it's obviously a great knot \Nto join two ropes. Dialogue: 0,0:06:49.56,0:06:51.20,Default,,0000,0000,0000,,It's really secure. Dialogue: 0,0:06:51.20,0:06:54.12,Default,,0000,0000,0000,,You can use different diameters \Nof the ropes. Dialogue: 0,0:06:54.12,0:06:56.56,Default,,0000,0000,0000,,However, one disadvantage of this knot Dialogue: 0,0:06:56.56,0:06:59.60,Default,,0000,0000,0000,,is that same as with scaffold before, Dialogue: 0,0:06:59.60,0:07:02.28,Default,,0000,0000,0000,,if you load it really heavy, Dialogue: 0,0:07:02.28,0:07:04.68,Default,,0000,0000,0000,,it's gonna be hard to untie. Dialogue: 0,0:07:04.68,0:07:07.88,Default,,0000,0000,0000,,And of course, there are \Nother knots for joining two ropes Dialogue: 0,0:07:07.88,0:07:11.00,Default,,0000,0000,0000,,that are even better \Nin certain situations. Dialogue: 0,0:07:11.00,0:07:13.36,Default,,0000,0000,0000,,I will cover them in future episodes. Dialogue: 0,0:07:13.36,0:07:15.76,Default,,0000,0000,0000,,But for the basics, double fisherman's Dialogue: 0,0:07:15.76,0:07:17.68,Default,,0000,0000,0000,,is what everybody should know. Dialogue: 0,0:07:17.68,0:07:21.48,Default,,0000,0000,0000,,Okay, next is the king of the knots, \Na figure of eight. Dialogue: 0,0:07:21.48,0:07:25.04,Default,,0000,0000,0000,,And there are two versions of this knot. Dialogue: 0,0:07:25.04,0:07:27.92,Default,,0000,0000,0000,,And if that's something new for you, Dialogue: 0,0:07:27.92,0:07:31.08,Default,,0000,0000,0000,,I've already made a video \Nshowing you my ninja method, Dialogue: 0,0:07:31.08,0:07:35.88,Default,,0000,0000,0000,,how to tie this knot and \Nin a way that's easier to untie. Dialogue: 0,0:07:35.88,0:07:39.32,Default,,0000,0000,0000,,Now, if you know\Nhow to tie figure of eight Dialogue: 0,0:07:39.32,0:07:41.24,Default,,0000,0000,0000,,into your harness, Dialogue: 0,0:07:41.24,0:07:45.52,Default,,0000,0000,0000,,you also know how to tie it \Ninto some other object. Dialogue: 0,0:07:45.52,0:07:49.39,Default,,0000,0000,0000,,So you follow the same procedure \Nof follow through. Dialogue: 0,0:07:53.06,0:07:55.49,Default,,0000,0000,0000,,So in case you don't want \Nto use a carabiner here, Dialogue: 0,0:07:55.49,0:07:57.44,Default,,0000,0000,0000,,this is a great option. Dialogue: 0,0:07:57.44,0:07:59.94,Default,,0000,0000,0000,,So the method \Nwhere you tie into your harness Dialogue: 0,0:07:59.94,0:08:02.24,Default,,0000,0000,0000,,or you tie around some object Dialogue: 0,0:08:02.24,0:08:04.67,Default,,0000,0000,0000,,is called \Nthe figure of eight follow through. Dialogue: 0,0:08:04.67,0:08:07.91,Default,,0000,0000,0000,,However, there is another way \Nto tie a figure of eight Dialogue: 0,0:08:07.91,0:08:10.70,Default,,0000,0000,0000,,when you want to do this \Nin the middle of the rope. Dialogue: 0,0:08:10.70,0:08:15.29,Default,,0000,0000,0000,,And as you can see, \Nthis method is really fast. Dialogue: 0,0:08:17.60,0:08:21.51,Default,,0000,0000,0000,,Okay, so this method is actually easier\Nto show than to explain, Dialogue: 0,0:08:21.51,0:08:23.72,Default,,0000,0000,0000,,but I will try to do my best. Dialogue: 0,0:08:23.72,0:08:25.21,Default,,0000,0000,0000,,So I have a loop here Dialogue: 0,0:08:25.21,0:08:29.24,Default,,0000,0000,0000,,with the tail at the bottom of my palm. Dialogue: 0,0:08:29.24,0:08:32.84,Default,,0000,0000,0000,,It's not here, it's here, like so. Dialogue: 0,0:08:32.84,0:08:36.38,Default,,0000,0000,0000,,And now I will have to whip this tail. Dialogue: 0,0:08:36.38,0:08:39.53,Default,,0000,0000,0000,,And this is how it looks, \Nyou whip like so. Dialogue: 0,0:08:49.70,0:08:52.26,Default,,0000,0000,0000,,Now, at this point, notice the hole Dialogue: 0,0:08:52.26,0:08:54.87,Default,,0000,0000,0000,,where this thumb is poking through Dialogue: 0,0:08:54.87,0:08:59.23,Default,,0000,0000,0000,,and use the left hand to take this tail Dialogue: 0,0:08:59.23,0:09:03.58,Default,,0000,0000,0000,,under and through that hole \Nwhere the thumb is poking through. Dialogue: 0,0:09:03.58,0:09:06.76,Default,,0000,0000,0000,,And I use my index finger \Nof the right hand Dialogue: 0,0:09:06.76,0:09:09.20,Default,,0000,0000,0000,,to come and help to pull it through. Dialogue: 0,0:09:09.20,0:09:10.91,Default,,0000,0000,0000,,Pull it through. Dialogue: 0,0:09:10.91,0:09:14.95,Default,,0000,0000,0000,,And at this point, this strand, \Nwhich goes to the tail, Dialogue: 0,0:09:14.95,0:09:17.00,Default,,0000,0000,0000,,sometimes wants to be on this side, Dialogue: 0,0:09:17.00,0:09:21.55,Default,,0000,0000,0000,,but actually it needs to be \Non the other side. Dialogue: 0,0:09:21.55,0:09:23.97,Default,,0000,0000,0000,,Now, if you tighten everything, Dialogue: 0,0:09:26.39,0:09:32.09,Default,,0000,0000,0000,,so the tail strand needs \Nto come kind of on top. Dialogue: 0,0:09:32.09,0:09:34.48,Default,,0000,0000,0000,,If this is bottom, \Nit needs to come on top. Dialogue: 0,0:09:34.48,0:09:37.80,Default,,0000,0000,0000,,If that's the case, you will get \Na perfect figure of eight, Dialogue: 0,0:09:37.80,0:09:40.16,Default,,0000,0000,0000,,which is also gonna be easy to untie Dialogue: 0,0:09:40.16,0:09:45.50,Default,,0000,0000,0000,,because the load line, \Nthis line, goes in the middle. Dialogue: 0,0:09:50.19,0:09:54.34,Default,,0000,0000,0000,,So real life speed \Nlooks something like this Dialogue: 0,0:09:54.34,0:10:00.10,Default,,0000,0000,0000,,where I just need to fix \Nthis strand sometimes a little bit. Dialogue: 0,0:10:00.10,0:10:02.25,Default,,0000,0000,0000,,So this way of tying figure of eight Dialogue: 0,0:10:02.25,0:10:04.92,Default,,0000,0000,0000,,is called figure of eight on a bite. Dialogue: 0,0:10:04.92,0:10:08.65,Default,,0000,0000,0000,,So basically you need \Nthe secure attachment point on the rope - Dialogue: 0,0:10:08.65,0:10:10.92,Default,,0000,0000,0000,,figure of eight. Dialogue: 0,0:10:10.92,0:10:12.70,Default,,0000,0000,0000,,Now, when it comes to safety, Dialogue: 0,0:10:12.70,0:10:16.08,Default,,0000,0000,0000,,you don't need any \Nstopper knots for figure of eight, Dialogue: 0,0:10:16.08,0:10:19.79,Default,,0000,0000,0000,,but this tail should be \Nat least 10 centimeters long. Dialogue: 0,0:10:19.79,0:10:23.11,Default,,0000,0000,0000,,So basically one fist or longer. Dialogue: 0,0:10:23.11,0:10:25.59,Default,,0000,0000,0000,,In my case, I have two and a half fists, Dialogue: 0,0:10:25.59,0:10:27.06,Default,,0000,0000,0000,,so it's more than enough. Dialogue: 0,0:10:27.06,0:10:28.90,Default,,0000,0000,0000,,And if you would have a thinner rope, Dialogue: 0,0:10:28.90,0:10:32.37,Default,,0000,0000,0000,,you can obviously proportionally \Nhave this tail shorter. Dialogue: 0,0:10:32.37,0:10:35.26,Default,,0000,0000,0000,,All right, now let's learn about hitches. Dialogue: 0,0:10:35.26,0:10:37.48,Default,,0000,0000,0000,,Now, if you're wondering \Nwhat's the difference Dialogue: 0,0:10:37.48,0:10:40.30,Default,,0000,0000,0000,,between a hitch and a knot, Dialogue: 0,0:10:40.30,0:10:43.50,Default,,0000,0000,0000,,a knot can hold its own shape Dialogue: 0,0:10:43.50,0:10:47.56,Default,,0000,0000,0000,,without any external objects needed, \Nlike figure of eight, Dialogue: 0,0:10:47.56,0:10:50.40,Default,,0000,0000,0000,,while a hitch cannot. Dialogue: 0,0:10:50.40,0:10:53.32,Default,,0000,0000,0000,,So this is holding me, Dialogue: 0,0:10:53.32,0:10:58.32,Default,,0000,0000,0000,,but if I remove this external object \Nfrom the hitch, Dialogue: 0,0:10:58.32,0:11:00.11,Default,,0000,0000,0000,,the hitch will fall apart. Dialogue: 0,0:11:00.11,0:11:02.65,Default,,0000,0000,0000,,Okay, let's start with the clothes hitch. Dialogue: 0,0:11:02.65,0:11:05.64,Default,,0000,0000,0000,,Take the rope with the right hand,\Nlike so. Dialogue: 0,0:11:05.64,0:11:09.08,Default,,0000,0000,0000,,Now the left hand crosses \Nunder the right hand Dialogue: 0,0:11:09.08,0:11:11.32,Default,,0000,0000,0000,,and takes the rope like so. Dialogue: 0,0:11:11.32,0:11:14.64,Default,,0000,0000,0000,,Notice that the thumbs \Nare pointing away from each other, Dialogue: 0,0:11:14.64,0:11:18.92,Default,,0000,0000,0000,,and I have a little bit of \Nrope slack between the hands. Dialogue: 0,0:11:18.92,0:11:22.52,Default,,0000,0000,0000,,Now at this point, uncross your arms, Dialogue: 0,0:11:22.52,0:11:25.16,Default,,0000,0000,0000,,and you will get something like this. Dialogue: 0,0:11:25.16,0:11:30.24,Default,,0000,0000,0000,,Now the right loop goes \Nin front of the left one, like so. Dialogue: 0,0:11:33.24,0:11:37.00,Default,,0000,0000,0000,,So once again, I cross my arms, \NI uncross them, Dialogue: 0,0:11:37.00,0:11:41.28,Default,,0000,0000,0000,,and then the right loop \Nslides on top of the left one, Dialogue: 0,0:11:41.28,0:11:45.20,Default,,0000,0000,0000,,and then you clip this to your carabiner \Nor any other object. Dialogue: 0,0:11:46.32,0:11:52.16,Default,,0000,0000,0000,,Like so. And then you can \Npull on the ends to tighten it. Dialogue: 0,0:11:52.16,0:11:54.41,Default,,0000,0000,0000,,Now what's great about this hitch Dialogue: 0,0:11:54.41,0:11:57.72,Default,,0000,0000,0000,,is that you can \Npull on either side of the rope, Dialogue: 0,0:11:57.72,0:12:01.60,Default,,0000,0000,0000,,and it's gonna hold, \Nand if you want to adjust, Dialogue: 0,0:12:01.60,0:12:06.04,Default,,0000,0000,0000,,you loosen the belly \Nin the middle of the knot, like so. Dialogue: 0,0:12:06.04,0:12:09.84,Default,,0000,0000,0000,,Let's say I want to stay at this length, Dialogue: 0,0:12:09.84,0:12:13.02,Default,,0000,0000,0000,,so I'm gonna pull the other end now, like so. Dialogue: 0,0:12:15.84,0:12:17.44,Default,,0000,0000,0000,,And I'm secure. Dialogue: 0,0:12:17.44,0:12:20.92,Default,,0000,0000,0000,,So this cross and uncross technique \Nworks really well Dialogue: 0,0:12:20.92,0:12:23.05,Default,,0000,0000,0000,,when you have two hands, Dialogue: 0,0:12:23.05,0:12:26.15,Default,,0000,0000,0000,,and if you don't have two hands available, Dialogue: 0,0:12:26.15,0:12:27.75,Default,,0000,0000,0000,,this is what you do. Dialogue: 0,0:12:27.75,0:12:31.42,Default,,0000,0000,0000,,You clip the carabiner \Nas always, normally. Dialogue: 0,0:12:31.42,0:12:33.68,Default,,0000,0000,0000,,Now since the gate \Nis pointing to the right, Dialogue: 0,0:12:33.68,0:12:35.40,Default,,0000,0000,0000,,I'm gonna use my right hand, Dialogue: 0,0:12:35.40,0:12:37.24,Default,,0000,0000,0000,,and I'm gonna flip it upside down Dialogue: 0,0:12:37.24,0:12:40.90,Default,,0000,0000,0000,,with the thumb pointing down, \Nand take the other rope, Dialogue: 0,0:12:40.90,0:12:42.75,Default,,0000,0000,0000,,which is behind the carabiner. Dialogue: 0,0:12:42.75,0:12:46.18,Default,,0000,0000,0000,,At this point, I'm gonna untwist my hand Dialogue: 0,0:12:46.18,0:12:47.58,Default,,0000,0000,0000,,and clip it to the gate. Dialogue: 0,0:12:50.38,0:12:52.38,Default,,0000,0000,0000,,And screw the carabiner. Dialogue: 0,0:12:54.21,0:12:56.26,Default,,0000,0000,0000,,Now when the gate is pointing left, Dialogue: 0,0:12:56.26,0:12:58.73,Default,,0000,0000,0000,,you need to use your left hand, \Nso the same, Dialogue: 0,0:12:58.73,0:13:01.57,Default,,0000,0000,0000,,flip it upside down \Nwith the thumb pointing down, Dialogue: 0,0:13:01.57,0:13:05.27,Default,,0000,0000,0000,,grab the rope, untwist your hand, Dialogue: 0,0:13:05.27,0:13:06.87,Default,,0000,0000,0000,,and clip it to the gate. Dialogue: 0,0:13:08.79,0:13:11.40,Default,,0000,0000,0000,,And clothes hitch is another great knot Dialogue: 0,0:13:11.40,0:13:14.70,Default,,0000,0000,0000,,if you like playing with sticks. Dialogue: 0,0:13:14.70,0:13:16.82,Default,,0000,0000,0000,,It holds really well. Dialogue: 0,0:13:17.91,0:13:22.48,Default,,0000,0000,0000,,I guess this will get \Na lot of comments, right? Dialogue: 0,0:13:22.48,0:13:25.00,Default,,0000,0000,0000,,A great visual check \Nif you did it correctly. Dialogue: 0,0:13:25.00,0:13:27.27,Default,,0000,0000,0000,,Both strands that exit the hitch Dialogue: 0,0:13:27.27,0:13:31.23,Default,,0000,0000,0000,,need to exit from the middle of the knot. Dialogue: 0,0:13:31.23,0:13:35.46,Default,,0000,0000,0000,,So they are both kinda squeezed inside, Dialogue: 0,0:13:35.46,0:13:38.40,Default,,0000,0000,0000,,and they're exiting on the opposite sides. Dialogue: 0,0:13:38.40,0:13:40.24,Default,,0000,0000,0000,,There is a rope between them. Dialogue: 0,0:13:40.24,0:13:44.65,Default,,0000,0000,0000,,Okay, next hitch starts \Nexactly the same as before. Dialogue: 0,0:13:44.65,0:13:48.33,Default,,0000,0000,0000,,But at this point, instead of \Nsliding the right loop Dialogue: 0,0:13:48.33,0:13:51.49,Default,,0000,0000,0000,,over the left one, \Nimagine that you have a book Dialogue: 0,0:13:51.49,0:13:54.56,Default,,0000,0000,0000,,in front of you, \Nand these loops are kind of like Dialogue: 0,0:13:54.56,0:13:59.06,Default,,0000,0000,0000,,pages of the book, \Nand you want to close the book. Dialogue: 0,0:13:59.06,0:14:01.03,Default,,0000,0000,0000,,Like so. Dialogue: 0,0:14:01.03,0:14:02.39,Default,,0000,0000,0000,,So here is another angle. Dialogue: 0,0:14:02.39,0:14:07.21,Default,,0000,0000,0000,,I cross my arms, I uncross, \Nand then I close the book. Dialogue: 0,0:14:07.21,0:14:11.26,Default,,0000,0000,0000,,Now what I'm doing here, \NI'm twisting this like so Dialogue: 0,0:14:11.26,0:14:14.07,Default,,0000,0000,0000,,before I'm clipping to the carabiner. Dialogue: 0,0:14:14.07,0:14:16.77,Default,,0000,0000,0000,,And the reason for this twist that I did Dialogue: 0,0:14:16.77,0:14:20.32,Default,,0000,0000,0000,,is to keep the break side of the rope, Dialogue: 0,0:14:20.32,0:14:22.23,Default,,0000,0000,0000,,this one, away from the gate. Dialogue: 0,0:14:22.23,0:14:24.20,Default,,0000,0000,0000,,So with this rope, when it's running, Dialogue: 0,0:14:24.20,0:14:27.23,Default,,0000,0000,0000,,it's not running over the gate. Dialogue: 0,0:14:27.23,0:14:29.53,Default,,0000,0000,0000,,So when I load, the knot will flip. Dialogue: 0,0:14:29.53,0:14:31.09,Default,,0000,0000,0000,,This is totally normal. Dialogue: 0,0:14:31.09,0:14:34.76,Default,,0000,0000,0000,,And then I can go down like so. Dialogue: 0,0:14:35.69,0:14:37.94,Default,,0000,0000,0000,,And as you might have guessed, Dialogue: 0,0:14:37.94,0:14:40.92,Default,,0000,0000,0000,,this is the knot or the hitch \Nthat you would use Dialogue: 0,0:14:40.92,0:14:43.12,Default,,0000,0000,0000,,in case you would drop \Nyour belaying device. Dialogue: 0,0:14:43.12,0:14:44.64,Default,,0000,0000,0000,,And now you need to go down. Dialogue: 0,0:14:44.64,0:14:49.16,Default,,0000,0000,0000,,So take a bit of slack, like so. Dialogue: 0,0:14:49.97,0:14:52.28,Default,,0000,0000,0000,,Now, one thing to know about this hitch Dialogue: 0,0:14:52.28,0:14:55.00,Default,,0000,0000,0000,,is that the most breaking strength it has Dialogue: 0,0:14:55.00,0:14:58.99,Default,,0000,0000,0000,,when these strands \Nare parallel to each other. Dialogue: 0,0:14:58.99,0:15:03.36,Default,,0000,0000,0000,,It's not down here like \Non normal belaying devices. Dialogue: 0,0:15:03.36,0:15:08.36,Default,,0000,0000,0000,,It's actually up in the case of a rappel. \NLike so. Dialogue: 0,0:15:08.36,0:15:12.80,Default,,0000,0000,0000,,So, like so, and then you can \Nlower yourself down. Dialogue: 0,0:15:13.59,0:15:16.42,Default,,0000,0000,0000,,So hopefully you will never \Nneed to use this, Dialogue: 0,0:15:16.42,0:15:19.72,Default,,0000,0000,0000,,but in case you do, \Nclose your book or pray. Dialogue: 0,0:15:19.72,0:15:22.02,Default,,0000,0000,0000,,That's also a good way to remember. Dialogue: 0,0:15:22.02,0:15:25.52,Default,,0000,0000,0000,,You can also belay a climber using this. Dialogue: 0,0:15:25.52,0:15:27.64,Default,,0000,0000,0000,,One thing to know about that is that Dialogue: 0,0:15:27.64,0:15:31.12,Default,,0000,0000,0000,,when you're switching between \Ngiving slack and taking slack, Dialogue: 0,0:15:31.12,0:15:33.40,Default,,0000,0000,0000,,the knot will flip upside down. Dialogue: 0,0:15:33.40,0:15:34.96,Default,,0000,0000,0000,,This is totally normal. Dialogue: 0,0:15:35.80,0:15:38.72,Default,,0000,0000,0000,,So it keeps flipping every time you switch Dialogue: 0,0:15:38.72,0:15:40.52,Default,,0000,0000,0000,,taking slack to giving slack. Dialogue: 0,0:15:41.90,0:15:43.52,Default,,0000,0000,0000,,That's how it should be. Dialogue: 0,0:15:43.52,0:15:46.00,Default,,0000,0000,0000,,Another very critical thing to know Dialogue: 0,0:15:46.00,0:15:49.88,Default,,0000,0000,0000,,is that it will twist \Nyour rope like crazy. Dialogue: 0,0:15:49.88,0:15:52.32,Default,,0000,0000,0000,,So this is not the best knot Dialogue: 0,0:15:52.32,0:15:55.40,Default,,0000,0000,0000,,if you want to rappel a lot, a lot, a lot. Dialogue: 0,0:15:55.40,0:15:58.28,Default,,0000,0000,0000,,You will have a lot, a lot, \Na lot of tangles in your rope. Dialogue: 0,0:15:58.28,0:16:01.48,Default,,0000,0000,0000,,So in case of emergency, once again, Dialogue: 0,0:16:01.48,0:16:04.84,Default,,0000,0000,0000,,cross your arms, uncross, and then pray. Dialogue: 0,0:16:07.48,0:16:11.48,Default,,0000,0000,0000,,And before you go down, \Ndon't forget to test it Dialogue: 0,0:16:11.48,0:16:14.40,Default,,0000,0000,0000,,before you unclip any other protection. Dialogue: 0,0:16:16.24,0:16:19.04,Default,,0000,0000,0000,,All right, moving on to friction hitches. Dialogue: 0,0:16:19.04,0:16:22.76,Default,,0000,0000,0000,,These are special hitches \Nthat can slide on the rope, Dialogue: 0,0:16:22.76,0:16:25.72,Default,,0000,0000,0000,,but when you load it, it bites. Dialogue: 0,0:16:25.72,0:16:29.28,Default,,0000,0000,0000,,And this is super useful \Nin wide variety applications Dialogue: 0,0:16:29.28,0:16:31.80,Default,,0000,0000,0000,,from backuping your belaying device Dialogue: 0,0:16:31.80,0:16:35.12,Default,,0000,0000,0000,,to rigging something where \Nyou need to tension the rope more Dialogue: 0,0:16:35.12,0:16:38.36,Default,,0000,0000,0000,,or rescuing somebody or yourself. Dialogue: 0,0:16:38.36,0:16:41.46,Default,,0000,0000,0000,,And I'm gonna show you three \Nmost common hitches, Dialogue: 0,0:16:41.46,0:16:43.52,Default,,0000,0000,0000,,but don't worry, they're kind of similar. Dialogue: 0,0:16:43.52,0:16:45.48,Default,,0000,0000,0000,,So I'm gonna explain the differences Dialogue: 0,0:16:45.48,0:16:48.24,Default,,0000,0000,0000,,so you can understand in which application Dialogue: 0,0:16:48.24,0:16:49.72,Default,,0000,0000,0000,,which one is better. Dialogue: 0,0:16:49.72,0:16:52.44,Default,,0000,0000,0000,,All right, let's start with the Prusik. Dialogue: 0,0:16:52.44,0:16:54.48,Default,,0000,0000,0000,,The first thing I do when I tie Prusik Dialogue: 0,0:16:54.48,0:16:58.27,Default,,0000,0000,0000,,is move my loop to the side a little bit. Dialogue: 0,0:16:58.27,0:17:03.32,Default,,0000,0000,0000,,Then I pass the knot \Nthrough itself, like so, Dialogue: 0,0:17:04.12,0:17:06.28,Default,,0000,0000,0000,,and make it tight again. Dialogue: 0,0:17:06.28,0:17:10.28,Default,,0000,0000,0000,,Then I pass the knot \None more time, like so. Dialogue: 0,0:17:10.28,0:17:14.32,Default,,0000,0000,0000,,Notice that I'm keeping \Nthese coils coiling inwards Dialogue: 0,0:17:14.32,0:17:16.48,Default,,0000,0000,0000,,towards each other, like here. Dialogue: 0,0:17:16.48,0:17:20.68,Default,,0000,0000,0000,,And then I pass a third time, like so. Dialogue: 0,0:17:20.68,0:17:25.82,Default,,0000,0000,0000,,Now, at this point, \NI want to pull on one of these strands Dialogue: 0,0:17:25.82,0:17:27.19,Default,,0000,0000,0000,,to offset the knot. Dialogue: 0,0:17:27.19,0:17:29.99,Default,,0000,0000,0000,,So I'm gonna pull on this strand Dialogue: 0,0:17:29.99,0:17:34.07,Default,,0000,0000,0000,,while maintaining the knot neat. Dialogue: 0,0:17:39.21,0:17:42.52,Default,,0000,0000,0000,,So that's the end result. Dialogue: 0,0:17:42.52,0:17:44.49,Default,,0000,0000,0000,,Now, to double-check the Prusik, Dialogue: 0,0:17:44.49,0:17:48.00,Default,,0000,0000,0000,,you can kind of see \Na big smiley with the tongue, Dialogue: 0,0:17:48.00,0:17:50.92,Default,,0000,0000,0000,,and all the coils are nice \Nand parallel to each other. Dialogue: 0,0:17:50.92,0:17:53.21,Default,,0000,0000,0000,,There is nothing overlapping here. Dialogue: 0,0:17:53.21,0:17:57.30,Default,,0000,0000,0000,,And you can clip it to yourself, like so, Dialogue: 0,0:17:58.66,0:18:01.27,Default,,0000,0000,0000,,and it should hold you. Dialogue: 0,0:18:01.27,0:18:05.84,Default,,0000,0000,0000,,Now, Prusiks are not releasable \Nunder tension, Dialogue: 0,0:18:06.28,0:18:10.28,Default,,0000,0000,0000,,and when you load it hard, \Nit might be hard to release. Dialogue: 0,0:18:10.28,0:18:11.69,Default,,0000,0000,0000,,And to help to release, Dialogue: 0,0:18:11.69,0:18:14.95,Default,,0000,0000,0000,,you kind of want to open that mouth\Nthat I was talking, Dialogue: 0,0:18:14.95,0:18:18.27,Default,,0000,0000,0000,,and that helps to loosen up the prusik. Dialogue: 0,0:18:18.27,0:18:22.76,Default,,0000,0000,0000,,So Prusiks are very strong, \Nand they work in both directions. Dialogue: 0,0:18:22.76,0:18:25.21,Default,,0000,0000,0000,,So if you're not planning to move it much Dialogue: 0,0:18:25.21,0:18:28.30,Default,,0000,0000,0000,,in certain rigging situations, \Nthis is great. Dialogue: 0,0:18:28.30,0:18:31.46,Default,,0000,0000,0000,,All right, next one is a Klemheist. Dialogue: 0,0:18:31.46,0:18:35.34,Default,,0000,0000,0000,,For this one, I like to offset \Nthe knot from the beginning, Dialogue: 0,0:18:35.34,0:18:38.65,Default,,0000,0000,0000,,and then take the other end \Nbehind the rope, Dialogue: 0,0:18:38.65,0:18:41.95,Default,,0000,0000,0000,,And I measure one finger here, Dialogue: 0,0:18:41.95,0:18:46.99,Default,,0000,0000,0000,,and then you start rolling around \Nor wrapping around Dialogue: 0,0:18:46.99,0:18:48.43,Default,,0000,0000,0000,,or coiling around. Dialogue: 0,0:18:48.43,0:18:51.82,Default,,0000,0000,0000,,This is much easier than original Prusik. Dialogue: 0,0:18:51.82,0:18:54.32,Default,,0000,0000,0000,,And at this point, you take the knot, Dialogue: 0,0:18:54.32,0:18:59.50,Default,,0000,0000,0000,,pass through the upper loop, \Nlike so, and pull it down. Dialogue: 0,0:19:03.24,0:19:08.00,Default,,0000,0000,0000,,So again, it's important \Nto make it very nice and tidy, Dialogue: 0,0:19:08.00,0:19:10.76,Default,,0000,0000,0000,,and also to make sure that this loop Dialogue: 0,0:19:10.76,0:19:13.08,Default,,0000,0000,0000,,that you just passed your rope through Dialogue: 0,0:19:13.08,0:19:16.92,Default,,0000,0000,0000,,is not longer than \Nentire length of the knot. Dialogue: 0,0:19:16.92,0:19:19.00,Default,,0000,0000,0000,,Of course, when you're gonna load it, Dialogue: 0,0:19:19.00,0:19:21.68,Default,,0000,0000,0000,,it's gonna stretch, and that's okay. Dialogue: 0,0:19:21.68,0:19:26.48,Default,,0000,0000,0000,,But if you make it too long, \Nyou will have way less friction. Dialogue: 0,0:19:26.48,0:19:28.52,Default,,0000,0000,0000,,All right, the Klemheist. Dialogue: 0,0:19:29.76,0:19:33.00,Default,,0000,0000,0000,,Same as the Prusik, it's very strong Dialogue: 0,0:19:33.00,0:19:35.92,Default,,0000,0000,0000,,and not releasable under tension. Dialogue: 0,0:19:35.92,0:19:38.52,Default,,0000,0000,0000,,However, unlike the Prasic, Dialogue: 0,0:19:38.52,0:19:43.69,Default,,0000,0000,0000,,well-tight Klemheist\Nshould be easier to release. Dialogue: 0,0:19:43.69,0:19:47.11,Default,,0000,0000,0000,,And similar to Prusik, \Nwhen you want to release it, Dialogue: 0,0:19:47.11,0:19:52.98,Default,,0000,0000,0000,,you want to open this lip \Nthat you passed your tail through. Dialogue: 0,0:19:52.98,0:19:55.12,Default,,0000,0000,0000,,That helps to loosen it up. Dialogue: 0,0:19:55.12,0:19:59.80,Default,,0000,0000,0000,,Now, unlike Prusiks, \NKlemheist is single directional. Dialogue: 0,0:19:59.80,0:20:04.44,Default,,0000,0000,0000,,So it works best if \Nyou pull it downwards, in my case. Dialogue: 0,0:20:04.44,0:20:07.16,Default,,0000,0000,0000,,It kind of works if you pull up as well, Dialogue: 0,0:20:07.16,0:20:08.64,Default,,0000,0000,0000,,but it's not designed for that, Dialogue: 0,0:20:08.64,0:20:10.52,Default,,0000,0000,0000,,and it's gonna be much weaker. Dialogue: 0,0:20:10.52,0:20:13.04,Default,,0000,0000,0000,,So due to the fact \Nthat it's a little bit easier Dialogue: 0,0:20:13.04,0:20:17.24,Default,,0000,0000,0000,,to release sometimes, \Nand it's holding very strong, Dialogue: 0,0:20:17.24,0:20:21.00,Default,,0000,0000,0000,,a lot of climbers prefer \Nthis knot over the Prusik Dialogue: 0,0:20:21.00,0:20:22.83,Default,,0000,0000,0000,,when you need to ascend the rope. Dialogue: 0,0:20:22.83,0:20:25.72,Default,,0000,0000,0000,,So you can move it easier up \Nand then load it, Dialogue: 0,0:20:25.72,0:20:27.72,Default,,0000,0000,0000,,move it up and then load it. Dialogue: 0,0:20:27.72,0:20:30.84,Default,,0000,0000,0000,,All right, and the last one \Nis an autoblock. Dialogue: 0,0:20:30.84,0:20:33.00,Default,,0000,0000,0000,,It starts similar to the Klemheist. Dialogue: 0,0:20:33.00,0:20:36.40,Default,,0000,0000,0000,,I like to offset this knot a little bit, Dialogue: 0,0:20:36.40,0:20:42.20,Default,,0000,0000,0000,,and then start wrapping around \Nlike we already did before. Dialogue: 0,0:20:42.20,0:20:44.32,Default,,0000,0000,0000,,And now at this point, Dialogue: 0,0:20:44.32,0:20:47.08,Default,,0000,0000,0000,,instead of putting the knot \Nthrough the loop, Dialogue: 0,0:20:47.08,0:20:48.96,Default,,0000,0000,0000,,what we did with the Klemheist, Dialogue: 0,0:20:48.96,0:20:52.12,Default,,0000,0000,0000,,you want to take both of these loops Dialogue: 0,0:20:52.12,0:20:54.28,Default,,0000,0000,0000,,and clip it with the carabiner. Dialogue: 0,0:20:57.36,0:21:01.56,Default,,0000,0000,0000,,So once you load it, \Nit's gonna look a little bit funky, Dialogue: 0,0:21:01.56,0:21:02.92,Default,,0000,0000,0000,,but it should grab. Dialogue: 0,0:21:02.92,0:21:08.36,Default,,0000,0000,0000,,And autoblock is commonly used as a backup Dialogue: 0,0:21:08.36,0:21:12.32,Default,,0000,0000,0000,,for your belay device \Nin extended repel situation. Dialogue: 0,0:21:13.36,0:21:18.20,Default,,0000,0000,0000,,So since it doesn't bite that much, Dialogue: 0,0:21:18.20,0:21:21.40,Default,,0000,0000,0000,,it's still okay because \Nyou don't need that much force Dialogue: 0,0:21:21.40,0:21:23.49,Default,,0000,0000,0000,,to hold the break side of the rope. Dialogue: 0,0:21:23.49,0:21:27.88,Default,,0000,0000,0000,,However, the ability \Nto release this knot under tension Dialogue: 0,0:21:27.88,0:21:32.63,Default,,0000,0000,0000,,is what makes it \Na great option for repelling. Dialogue: 0,0:21:32.63,0:21:35.38,Default,,0000,0000,0000,,So here's another demonstration, \Nautoblock. Dialogue: 0,0:21:35.38,0:21:37.75,Default,,0000,0000,0000,,Although being the weakest \Nout of the three, Dialogue: 0,0:21:37.75,0:21:39.95,Default,,0000,0000,0000,,it still can hold my weight. Dialogue: 0,0:21:39.95,0:21:43.76,Default,,0000,0000,0000,,However, if I pull on it \Nfrom top down, it will... ouch. Dialogue: 0,0:21:43.76,0:21:45.88,Default,,0000,0000,0000,,Now, the great thing about these Prusiks Dialogue: 0,0:21:45.88,0:21:49.45,Default,,0000,0000,0000,,that they can be made \Nsimply out of the accessory cord Dialogue: 0,0:21:49.45,0:21:52.52,Default,,0000,0000,0000,,tied into the loop \Nusing double fisherman's knot. Dialogue: 0,0:21:52.52,0:21:55.60,Default,,0000,0000,0000,,One thing you \Nneed to know is that your cord Dialogue: 0,0:21:55.60,0:21:59.08,Default,,0000,0000,0000,,has to be at least \Nthree millimeters thinner Dialogue: 0,0:21:59.08,0:22:02.19,Default,,0000,0000,0000,,than the rope you're gonna be using it on. Dialogue: 0,0:22:02.19,0:22:04.99,Default,,0000,0000,0000,,And in general, the thinner the cord is, Dialogue: 0,0:22:04.99,0:22:08.09,Default,,0000,0000,0000,,the stronger the Prusik is gonna grab. Dialogue: 0,0:22:08.09,0:22:09.65,Default,,0000,0000,0000,,And for climbing applications, Dialogue: 0,0:22:09.65,0:22:13.15,Default,,0000,0000,0000,,the good diameter is between \Nfive and six millimeters. Dialogue: 0,0:22:13.15,0:22:16.41,Default,,0000,0000,0000,,Now, other things that affect how strongly Dialogue: 0,0:22:16.41,0:22:19.52,Default,,0000,0000,0000,,the Prusik is gonna bite \Nis the amount of loops Dialogue: 0,0:22:19.52,0:22:20.48,Default,,0000,0000,0000,,you're gonna make. Dialogue: 0,0:22:20.48,0:22:22.96,Default,,0000,0000,0000,,So with every Prusik, you can loop it Dialogue: 0,0:22:22.96,0:22:24.96,Default,,0000,0000,0000,,as many times as it's needed. Dialogue: 0,0:22:24.96,0:22:26.52,Default,,0000,0000,0000,,There is no hard rule. Dialogue: 0,0:22:26.52,0:22:28.84,Default,,0000,0000,0000,,Usually you start around three, Dialogue: 0,0:22:28.84,0:22:30.88,Default,,0000,0000,0000,,and then you have to test it to see Dialogue: 0,0:22:30.88,0:22:33.81,Default,,0000,0000,0000,,if it's strong enough, but not too strong. Dialogue: 0,0:22:33.81,0:22:36.80,Default,,0000,0000,0000,,So it's great idea \Nto test on your own ropes, Dialogue: 0,0:22:36.80,0:22:40.80,Default,,0000,0000,0000,,because it also depends \Non the stiffness of your cord Dialogue: 0,0:22:40.80,0:22:45.28,Default,,0000,0000,0000,,and on your slippiness of your rope. Dialogue: 0,0:22:45.28,0:22:49.20,Default,,0000,0000,0000,,And if your rope, for example, \Nis wet or frozen, Dialogue: 0,0:22:49.20,0:22:51.44,Default,,0000,0000,0000,,it's gonna be even slippier. Dialogue: 0,0:22:51.44,0:22:54.64,Default,,0000,0000,0000,,So you might need more wraps. Dialogue: 0,0:22:56.68,0:23:00.11,Default,,0000,0000,0000,,Also, you can tie Prusiks on two ropes. Dialogue: 0,0:23:00.11,0:23:03.16,Default,,0000,0000,0000,,For example, when you're rappelling, \Nthe thing you need to know Dialogue: 0,0:23:03.16,0:23:06.88,Default,,0000,0000,0000,,is that two ropes have\Nmore surface for the Prusik to bite, Dialogue: 0,0:23:06.88,0:23:09.32,Default,,0000,0000,0000,,and usually the prasic will bite harder. Dialogue: 0,0:23:09.32,0:23:11.64,Default,,0000,0000,0000,,So you might need less wraps. Dialogue: 0,0:23:11.64,0:23:16.20,Default,,0000,0000,0000,,So very budget-friendly \Nand super useful thing to have, Dialogue: 0,0:23:16.20,0:23:19.18,Default,,0000,0000,0000,,but you can also buy \Nalready pre-made prasics. Dialogue: 0,0:23:19.18,0:23:22.21,Default,,0000,0000,0000,,They are even better, because\Nthey are more friction resistant, Dialogue: 0,0:23:22.21,0:23:24.73,Default,,0000,0000,0000,,they are softer, \Nand it's easier to tie them. Dialogue: 0,0:23:24.73,0:23:27.84,Default,,0000,0000,0000,,However, make sure \Nto not buy too thick one. Dialogue: 0,0:23:27.84,0:23:29.68,Default,,0000,0000,0000,,They're used for other applications. Dialogue: 0,0:23:29.68,0:23:32.12,Default,,0000,0000,0000,,You need a thinner one for sport climbing. Dialogue: 0,0:23:32.12,0:23:33.96,Default,,0000,0000,0000,,And in case you get stuck on the route Dialogue: 0,0:23:33.96,0:23:37.24,Default,,0000,0000,0000,,and you want to escape, \Nbut you don't have a Prusik, Dialogue: 0,0:23:37.24,0:23:39.96,Default,,0000,0000,0000,,well, maybe you have shoes with laces Dialogue: 0,0:23:39.96,0:23:41.88,Default,,0000,0000,0000,,that you can make your Prusik out of. Dialogue: 0,0:23:41.88,0:23:43.88,Default,,0000,0000,0000,,And here, I forgot to mention Dialogue: 0,0:23:43.88,0:23:46.40,Default,,0000,0000,0000,,one very important thing about Prusiks, Dialogue: 0,0:23:46.40,0:23:49.28,Default,,0000,0000,0000,,that you should not rely on them fully. Dialogue: 0,0:23:49.28,0:23:52.84,Default,,0000,0000,0000,,You always have to have \Na very, very solid backup. Dialogue: 0,0:23:53.76,0:23:57.04,Default,,0000,0000,0000,,All right, so of course, \Nthere are many other knots, Dialogue: 0,0:23:57.04,0:23:58.96,Default,,0000,0000,0000,,but to keep your brain from melting, Dialogue: 0,0:23:58.96,0:24:01.64,Default,,0000,0000,0000,,I'm going to keep them \Nfor the future episodes. Dialogue: 0,0:24:01.64,0:24:05.00,Default,,0000,0000,0000,,And for now, I want to say \Nspecial thank you for Mammut Dialogue: 0,0:24:05.00,0:24:06.84,Default,,0000,0000,0000,,for sponsoring this video, Dialogue: 0,0:24:06.84,0:24:09.56,Default,,0000,0000,0000,,since I put a lot of energy \Ninto these videos Dialogue: 0,0:24:09.56,0:24:12.00,Default,,0000,0000,0000,,to make them as quality as possible. Dialogue: 0,0:24:12.00,0:24:13.96,Default,,0000,0000,0000,,It's great to partner with the brand Dialogue: 0,0:24:13.96,0:24:16.52,Default,,0000,0000,0000,,who also cares about quality a lot. Dialogue: 0,0:24:16.52,0:24:18.00,Default,,0000,0000,0000,,So thank you, Mammut. Dialogue: 0,0:24:18.00,0:24:21.68,Default,,0000,0000,0000,,And thank you, every single of you \Nwho are supporting me Dialogue: 0,0:24:21.68,0:24:23.48,Default,,0000,0000,0000,,by visiting my website. Dialogue: 0,0:24:23.48,0:24:25.56,Default,,0000,0000,0000,,That helps a ton. Dialogue: 0,0:24:25.56,0:24:32.29,Default,,0000,0000,0000,,So I can make more of these videos. Dialogue: 0,0:24:32.32,0:24:34.92,Default,,0000,0000,0000,,I'm so bad at these outros. Dialogue: 0,0:24:34.92,0:24:55.92,Default,,0000,0000,0000,,I'm going to leave it like that.