0:00:00.076,0:00:03.136 >> The new sculpting tools in[br]Blender 4.3 are looking really good. 0:00:03.136,0:00:06.836 So I'm going to quickly take you through[br]some of the changes with a quick start guide. 0:00:06.996,0:00:10.106 So in Blender 4.3, I've got[br]my default cube selected. 0:00:10.316,0:00:12.446 I'm going to go across to[br]the sculpting workspace. 0:00:12.656,0:00:14.716 You can see my screencast[br]keys down the corner here. 0:00:14.816,0:00:17.406 And instantly, you'll see the[br]interface has changed slightly 0:00:17.406,0:00:21.456 with our brushes now along the bottom here,[br]instead of along the left-hand side here. 0:00:21.716,0:00:23.246 If you're completely new[br]to sculpting in Blender, 0:00:23.506,0:00:25.626 you'll find that you won't be[br]able to sculpt on your cube. 0:00:25.816,0:00:28.746 That's because it hasn't got[br]enough topology or faces. 0:00:28.926,0:00:31.586 Sculpting will only affect the vertices. 0:00:31.586,0:00:34.886 So I can sculpt on this bit here,[br]and you can see it just about moving. 0:00:35.086,0:00:36.776 We need to add vertices to this. 0:00:37.186,0:00:39.786 The simplest way to do that[br]is using the re-mesh option 0:00:39.786,0:00:41.716 at the top here, and that's in the same place. 0:00:41.716,0:00:43.706 And under this menu, the[br]two things you need to know 0:00:43.706,0:00:46.746 about are voxel size and[br]the re-mesh button there. 0:00:46.826,0:00:48.966 And both those have keyboard shortcuts. 0:00:49.136,0:00:52.706 If you press R, you'll get the voxel size,[br]and it's much easier to see it like this. 0:00:52.766,0:00:55.406 You can see the size of the[br]faces that I'm going to create. 0:00:55.406,0:00:59.276 And I'll go down to something[br]like 0.04 and left click. 0:00:59.496,0:01:01.006 So that set the voxel size. 0:01:01.006,0:01:03.766 And you can see up here,[br]we're roughly around 0.04. 0:01:03.926,0:01:06.896 And the re-mesh button, the[br]shortcut for that is Ctrl R. 0:01:07.146,0:01:09.106 So you can see it's slightly changed there. 0:01:09.106,0:01:11.986 And if I start drawing now,[br]you can see those faces there. 0:01:12.136,0:01:17.236 So R to set the face or voxel size[br]and Ctrl R to actually do the re-mesh. 0:01:17.426,0:01:19.166 You've got your radius and strength up here. 0:01:19.426,0:01:23.686 You can change those with F for[br]radius and Shift F for strength. 0:01:24.046,0:01:26.286 You've also got your brush[br]settings down the side here 0:01:26.286,0:01:28.786 under the active tool and workspace settings. 0:01:28.896,0:01:31.356 You've also got your symmetry[br]options at the top here, 0:01:31.436,0:01:33.826 and you can enable your symmetry[br]for symmetrical objects. 0:01:33.986,0:01:36.726 So for anybody new to sculpting,[br]that is the quick start guide. 0:01:36.876,0:01:40.106 And you can now have a play with the brushes,[br]which are all listed along the bottom. 0:01:40.176,0:01:42.076 And that, of course, is the big change. 0:01:42.076,0:01:46.386 All your brushes are down the bottom here,[br]and these brushes are actually assets. 0:01:46.496,0:01:49.746 There's a big advantage to this, and[br]that's that you can import brushes. 0:01:49.986,0:01:52.196 So if you've seen a wonderful[br]brush pack somewhere, 0:01:52.196,0:01:54.306 you can download those and import them. 0:01:54.306,0:01:57.526 And you can create your own and[br]save them into this asset shelf. 0:01:57.726,0:01:59.106 There are a few new brushes. 0:01:59.106,0:02:00.086 I won't go over those. 0:02:00.086,0:02:01.356 I'll save that for another video. 0:02:01.436,0:02:06.906 But you can use your scroll wheel to wheel[br]through the menu here, or you can expand this 0:02:06.906,0:02:11.836 out and make it bigger, and you can change[br]the size or the display settings just here. 0:02:11.956,0:02:13.806 I think something like 32 works well. 0:02:14.096,0:02:18.016 You can, of course, include the names if you[br]haven't got an oversized interface like I have. 0:02:18.166,0:02:19.236 So I'll hide those for the moment. 0:02:19.296,0:02:22.376 And you can choose to hide[br]or show certain groups. 0:02:22.486,0:02:26.166 So the paint brushes, for example,[br]could be here, simulation brushes, 0:02:26.166,0:02:27.846 all those sort of cloth things and so forth. 0:02:27.846,0:02:29.166 Add and subtract. 0:02:29.246,0:02:32.886 And then the general has the[br]extra push and pull ones as well. 0:02:33.046,0:02:34.256 I'll keep that on all for now. 0:02:34.256,0:02:38.436 On the very side here, you have[br]the actual asset library tools. 0:02:38.626,0:02:41.526 So you can find different brushes[br]from different libraries and so forth. 0:02:41.806,0:02:45.086 See my video on asset libraries[br]for more information on that. 0:02:45.216,0:02:48.206 That's only something you have to worry[br]about if you're actually importing brushes. 0:02:48.416,0:02:50.916 If you create a new brush for[br]yourself, you can save it here 0:02:50.916,0:02:52.546 and it will always appear[br]when you open up Blender. 0:02:52.706,0:02:53.846 So let's do exactly that. 0:02:54.006,0:02:58.376 Generally speaking, you'll probably always[br]use the draw brush to create new brushes from. 0:02:58.566,0:02:59.996 So I'll right-click on that. 0:02:59.996,0:03:02.606 And we've got an option of duplicate asset. 0:03:02.606,0:03:03.506 We can give this a name. 0:03:03.506,0:03:05.266 I'll call this rock brush. 0:03:05.666,0:03:08.116 And you can see it's going to[br]save it to my user library. 0:03:08.476,0:03:09.546 So I can press save. 0:03:09.866,0:03:13.676 And you can see I've now got the draw[br]brush here and my rock brush here. 0:03:13.846,0:03:17.866 So on this rock brush, if I make some[br]changes, let's say add a texture to this. 0:03:18.286,0:03:20.376 So under the texture, I'll click new. 0:03:20.376,0:03:22.196 Unfortunately, we can't change[br]the texture in here. 0:03:22.196,0:03:26.146 We have to go to the texture properties[br]here and then open up an image. 0:03:26.146,0:03:27.516 So I'll press open here. 0:03:27.716,0:03:31.166 Go across to my brush folder and[br]choose one of my rock brushes 0:03:31.166,0:03:32.566 that I've downloaded from somewhere. 0:03:32.826,0:03:34.116 Let's take rock seven here. 0:03:34.436,0:03:35.056 Open that up. 0:03:35.226,0:03:37.346 And then I can start drawing with this. 0:03:37.346,0:03:39.486 And you can see it's not doing[br]a great job at the moment. 0:03:39.536,0:03:42.146 I'd probably want to go back[br]to my brush settings. 0:03:42.626,0:03:44.226 And you can see the texture pop in there. 0:03:44.676,0:03:45.646 I'll minimize that. 0:03:45.806,0:03:49.396 And under the stroke method, I can[br]change this to something like anchored 0:03:49.566,0:03:51.106 and it comes out with this texture here. 0:03:51.196,0:03:52.696 However, it's not looking great. 0:03:52.996,0:03:57.996 So I'll add a few more faces by pressing R for[br]the re-mesh, bringing this down to something 0:03:57.996,0:04:01.516 like 0.01 around there, and CTRL R to re-mesh. 0:04:01.516,0:04:03.326 You can see now, I've got some more detail. 0:04:03.626,0:04:05.056 Let's bring out that rock brush. 0:04:05.056,0:04:07.416 And now, I can paint with[br]this lovely rock texture. 0:04:09.336,0:04:10.566 I can right-click on this. 0:04:10.666,0:04:14.336 I can add it to my quick favorites or[br]give it a special keyboard shortcut. 0:04:14.336,0:04:15.026 Let's try that. 0:04:15.026,0:04:17.886 I'll click that, and let's press Q, for example. 0:04:18.046,0:04:21.516 So let's go to a different[br]brush, like the blob brush here. 0:04:21.856,0:04:25.856 When I press Q, you can see it[br]selects my rock brush just there. 0:04:25.996,0:04:28.756 The other great thing is[br]that I can press file, new. 0:04:28.816,0:04:30.536 And this time, I'll open up a sculpting file. 0:04:30.746,0:04:32.306 I won't save any of the changes. 0:04:32.576,0:04:35.176 And even though I haven't saved any[br]changes, if I come down to here, 0:04:35.316,0:04:36.776 you can see there's my rock brush. 0:04:36.866,0:04:40.656 And amazingly, it has the texture[br]still there, and I can click and drag 0:04:40.776,0:04:42.776 to add my rock texture to my sphere. 0:04:43.116,0:04:43.766 I'll undo that, though. 0:04:44.136,0:04:47.046 Press R, bring my voxels down. 0:04:47.046,0:04:48.716 CTRL R to do the re-mesh. 0:04:48.836,0:04:51.556 And then let's bring out[br]some lovely rocks again. 0:04:51.556,0:04:53.006 That's amazing, isn't it? 0:04:53.006,0:04:56.656 So hopefully, you can see how this[br]asset shelf for our brushes is going 0:04:56.656,0:04:59.846 to make things a lot easier within[br]Blender's sculpting workspace. 0:04:59.966,0:05:04.066 And keep an eye out on this channel for more[br]videos about the individual brushes themselves. 0:05:04.066,0:05:05.646 If you've got any questions,[br]then do comment below, 0:05:05.836,0:05:07.496 and check the description for any updates. 0:05:07.496,0:05:09.306 Thanks for watching, and I'll see you next time.