0:00:00.216,0:00:00.786 >> Hey, art nerds. 0:00:00.786,0:00:03.166 We are going to be talking[br]about character design. 0:00:03.416,0:00:06.316 Now, creating an entire character from scratch, 0:00:06.316,0:00:09.816 human or otherwise, takes[br]a lot of creative energy. 0:00:10.346,0:00:15.676 Every artist has their own creative process,[br]so there is no right way to create a character. 0:00:16.156,0:00:22.016 But, typically, the character design process[br]for each artist begins at the same place. 0:00:22.016,0:00:27.646 Before even putting a pencil to paper or pen[br]to tablet, a character designer should start 0:00:27.646,0:00:30.816 with the most important step of all, research. 0:00:30.816,0:00:35.586 It can be helpful to try and[br]deconstruct why certain characters 0:00:35.586,0:00:38.806 and their characteristics[br]work and why some don't. 0:00:38.806,0:00:43.866 Study other characters, and think about[br]what makes them so successful and what 0:00:43.866,0:00:48.796 in particular you like about them,[br]their personality, their style choice, 0:00:48.986,0:00:51.676 or maybe you just really dig their hair. 0:00:51.676,0:00:55.816 You need to take a deep look into[br]your character's personality in order 0:00:55.816,0:00:59.396 to develop a visual idea[br]of its physical features. 0:01:00.166,0:01:07.076 So one big influencer for your whole[br]design is who your character is aimed at. 0:01:07.186,0:01:10.166 What group of people is your[br]character intended for? 0:01:10.166,0:01:13.156 This group is referred to[br]as your target audience. 0:01:13.606,0:01:16.166 Think about the age of your intended audience. 0:01:16.326,0:01:20.016 For example, characters aimed at[br]young children are typically designed 0:01:20.016,0:01:22.096 around basic shapes and bright colors. 0:01:22.096,0:01:27.986 Be sure to also take a close look at[br]your audience's gender, personality, 0:01:28.146,0:01:31.356 or subcultures that they may be a part of. 0:01:31.356,0:01:36.546 Whether you're creating a llama, robot, or[br]monster, you can guarantee there are going 0:01:36.546,0:01:40.096 to be 100 other similar creations out there. 0:01:40.096,0:01:43.286 Your character needs to be[br]strong and interesting 0:01:43.286,0:01:45.756 in a visual sense to get people's attention. 0:01:45.936,0:01:48.476 Even its silhouette needs to be striking. 0:01:49.946,0:01:53.216 So what special trait does[br]your character possess? 0:01:53.416,0:01:56.846 Do they have any usual or unusual quirks? 0:01:56.846,0:02:00.396 Maybe some cool prop hat or weapon[br]they seem to always carry around 0:02:00.396,0:02:03.356 or that illustrates some aspect of their being. 0:02:03.536,0:02:10.216 Exaggerating the defining features of your[br]character will help it appear larger than life. 0:02:10.216,0:02:14.906 Exaggerated features will also help viewers[br]identify the character's key qualities. 0:02:14.906,0:02:20.836 Is your character supposed to be super[br]fast, curious, smart, evil, kind, strong? 0:02:20.836,0:02:25.816 What can you do to exaggerate or accentuate[br]these features your character possesses? 0:02:26.726,0:02:30.006 Colors can also communicate[br]a character's personality. 0:02:30.006,0:02:33.816 Typically, dark colors, such as black, purples, 0:02:33.816,0:02:38.106 and grays depict baddies[br]and malevolent intentions. 0:02:38.106,0:02:41.616 Light colors, on the other hand,[br]such as white, blues, pinks, 0:02:41.616,0:02:45.386 and yellows express innocence, good, and purity. 0:02:45.446,0:02:49.846 By changing only the color, you can change[br]how your character is perceived by others. 0:02:50.816,0:02:54.596 Interesting looks alone do not[br]necessarily make for a good character. 0:02:54.596,0:02:57.786 Its personality is key as well. 0:02:57.816,0:03:02.056 A character's personality can be revealed[br]through animations or even as simply 0:03:02.056,0:03:03.966 as how he or she carries themselves. 0:03:04.046,0:03:09.496 While some characters appear to be[br]confident, standing tall and relaxed, 0:03:09.496,0:03:13.506 others may appear very timid, with[br]shoulders ever so slightly slouched, 0:03:13.506,0:03:17.466 keeping their arms close and eyes[br]avoiding contact with all others. 0:03:17.566,0:03:21.466 The personality of your character doesn't[br]have to be particularly agreeable, 0:03:21.466,0:03:27.346 but it does need to be interesting, unless[br]your character is purposefully dull. 0:03:28.216,0:03:31.786 The basic shapes you use to construct[br]your character can contribute 0:03:31.786,0:03:33.716 to its perceived personality. 0:03:33.716,0:03:38.196 If you want to learn more about this, I have[br]a whole video that goes into shape language. 0:03:38.196,0:03:39.676 So be sure to check it out. 0:03:41.046,0:03:45.476 Expressions showing a character's[br]range of emotions and depicting its ups 0:03:45.476,0:03:48.186 and downs will further flush out your character. 0:03:48.186,0:03:52.256 Depending on its personality, a[br]figure's emotions might be muted and wry 0:03:52.256,0:03:55.356 or explosive and wildly exaggerated. 0:03:55.356,0:03:59.626 Subtle alterations in the shape[br]of your character's eyes, mouth, 0:03:59.626,0:04:04.226 even eyebrows can change[br]its expression dramatically. 0:04:04.226,0:04:07.756 As the old saying goes, the eyes[br]speak louder than the mouth; 0:04:07.756,0:04:10.546 and emotions can be seen around the eyes. 0:04:10.966,0:04:15.096 Even with only being able to see the[br]eyes of each of these characters, 0:04:15.096,0:04:21.466 I bet you can get a pretty close guess as to[br]which emotion he or she may be expressing. 0:04:25.056,0:04:30.846 The driving force behind a character's[br]personality is what he or she wants to achieve. 0:04:30.846,0:04:35.416 Often, the incompleteness or flaws in a[br]character are what make them interesting. 0:04:35.476,0:04:39.656 And to help out -- figure that out,[br]your character needs a backstory. 0:04:39.656,0:04:44.986 Developing its backstory for your character[br]is important, especially if you're planning 0:04:44.986,0:04:48.166 for the character to exist[br]within comics or animations. 0:04:48.166,0:04:49.906 Where does your character come from? 0:04:49.906,0:04:51.796 How did it come to exist? 0:04:51.796,0:04:55.356 What life-changing events has it experienced? 0:04:55.356,0:04:59.346 Having answers to these questions are[br]going to help back up the solidity 0:04:59.346,0:05:01.466 and subsequent belief in your character. 0:05:01.466,0:05:05.836 Sometimes telling of a character's[br]backstory can be more interesting 0:05:05.836,0:05:08.006 than the character's present adventures. 0:05:08.176,0:05:11.446 The deeper you go, the more[br]real your character will be. 0:05:11.736,0:05:17.066 Relationships, hobbies, bad habits, routines,[br]things they collect, things they hate, 0:05:17.066,0:05:21.086 what home is like, what they wish[br]to accomplish, the list is endless. 0:05:21.086,0:05:27.676 Even when you think you are nearing the end of[br]your character's design, question each element 0:05:27.676,0:05:31.716 of your creation, especially[br]things such as its facial features. 0:05:31.716,0:05:36.066 The slightest alteration can have a great[br]effect on how your character is perceived. 0:05:36.136,0:05:41.986 Things like head shape; hairstyle; facial[br]features, such as eyes, ears, nose, mouth; 0:05:41.986,0:05:45.886 even the fit of your jeans on[br]your character says something 0:05:45.886,0:05:48.616 about their personality or their mission. 0:05:48.666,0:05:52.076 Baggy, lazy, comfortable, athletic jeans. 0:05:52.076,0:05:55.746 Got some relaxed, stable,[br]and more reliable jeans. 0:05:55.746,0:05:58.416 They got those stylish and[br]creative skinny jeans. 0:05:58.416,0:06:03.026 Okay. So there's so many options, so please[br]pay attention to every single detail. 0:06:04.786,0:06:09.826 The idea of character design is to go[br]on a creative dive into the unknown and, 0:06:09.826,0:06:14.236 from that abyss, pull out the best design[br]that matches the character description. 0:06:14.826,0:06:20.176 Great and memorable characters come as a[br]result of the time and creative energy put 0:06:20.176,0:06:22.656 into making them by character designers. 0:06:22.656,0:06:24.996 And think about this. 0:06:24.996,0:06:32.366 Every single character you've ever seen on TV or[br]played in a video game was designed by someone.