0:00:00.000,0:00:03.740 0:00:03.740,0:00:05.960 CHRIS: Hi, I'm[br]Chris, I'm an editor 0:00:05.960,0:00:08.280 and a Blackmagic[br]certified master trainer. 0:00:08.280,0:00:10.880 And today, we're going to[br]continue our exploration 0:00:10.880,0:00:13.230 of editing in DaVinci Resolve. 0:00:13.230,0:00:16.610 Now, following on from the[br]previous video, what we can do 0:00:16.610,0:00:18.320 is just simply[br]open up the project 0:00:18.320,0:00:22.010 and carry on working from[br]where we last left off. 0:00:22.010,0:00:23.730 In the project[br]manager in Resolve, 0:00:23.730,0:00:27.710 just simply double click the[br]Age of Airplanes Trailer. 0:00:27.710,0:00:29.690 This will open up the[br]project at the last point 0:00:29.690,0:00:31.190 that you last left it. 0:00:31.190,0:00:32.600 Now, the first[br]thing that we want 0:00:32.600,0:00:35.780 to do before we make any[br]major changes to this project 0:00:35.780,0:00:38.370 is to duplicate the[br]existing timeline. 0:00:38.370,0:00:40.730 That way, we've always[br]got a backup of the work 0:00:40.730,0:00:42.120 that we've done previously. 0:00:42.120,0:00:44.820 So if we go too far in[br]changing this timeline, 0:00:44.820,0:00:48.110 we can always go back[br]to a previous version. 0:00:48.110,0:00:51.800 Go to the Timelines bin in[br]order to locate your timeline 0:00:51.800,0:00:53.450 that you were just working on. 0:00:53.450,0:00:59.910 Then right click the timeline[br]and choose Duplicate Timeline. 0:00:59.910,0:01:02.940 Now rename this timeline[br]by clicking on the name 0:01:02.940,0:01:05.850 and calling it Version 2. 0:01:05.850,0:01:08.340 And double click the[br]timeline to open it up 0:01:08.340,0:01:10.290 into the timeline window. 0:01:10.290,0:01:13.140 The first thing that we're going[br]to do to this duplicate timeline 0:01:13.140,0:01:15.540 is to add some audio[br]tracks so that we 0:01:15.540,0:01:18.892 can add some voiceover[br]and some sound effects. 0:01:18.892,0:01:24.660 Right click in any of the track[br]headers and choose Add Tracks. 0:01:24.660,0:01:27.930 This allows you to add any[br]number of video and audio tracks 0:01:27.930,0:01:29.740 that you need for your timeline. 0:01:29.740,0:01:32.560 In this case, we don't need[br]to add any video tracks, 0:01:32.560,0:01:34.950 so set the number of[br]video tracks to 0. 0:01:34.950,0:01:39.240 And set the number[br]of audio tracks to 3. 0:01:39.240,0:01:42.790 Insert position is[br]below audio one. 0:01:42.790,0:01:44.520 This is the correct[br]location for where 0:01:44.520,0:01:46.150 we want to add our new tracks. 0:01:46.150,0:01:49.710 And the audio track type[br]is going to be stereo. 0:01:49.710,0:01:52.750 You don't always want stereo[br]as your default track type. 0:01:52.750,0:01:56.470 Instead, you might actually[br]be working with Mono audio. 0:01:56.470,0:01:58.260 In that case though,[br]you can always 0:01:58.260,0:02:00.010 change the track type later. 0:02:00.010,0:02:03.030 So we'll just stick with[br]stereo for the moment. 0:02:03.030,0:02:07.170 Choose Add Tracks to add[br]the three extra audio tracks 0:02:07.170,0:02:08.497 to your timeline. 0:02:08.497,0:02:10.289 The other thing that[br]would be helpful to do 0:02:10.289,0:02:13.050 is actually rename these[br]tracks so that I know what 0:02:13.050,0:02:15.550 type of audio is on each track. 0:02:15.550,0:02:17.280 I'll just make[br]the timeline track 0:02:17.280,0:02:19.290 headers a little bit bigger. 0:02:19.290,0:02:23.400 And I'm going to click on[br]the name for audio track one. 0:02:23.400,0:02:25.413 And I'm going to call this Sync. 0:02:25.413,0:02:28.800 0:02:28.800,0:02:33.450 audio track two, we're[br]going to call this VO. 0:02:33.450,0:02:36.930 audio track three,[br]we'll call SFX, 0:02:36.930,0:02:40.020 as we will in audio track four. 0:02:40.020,0:02:44.550 And finally, audio track[br]five is the music track. 0:02:44.550,0:02:46.800 The other thing that[br]you can do is actually 0:02:46.800,0:02:48.670 color code the audio tracks. 0:02:48.670,0:02:49.930 This makes it easy. 0:02:49.930,0:02:52.140 It's a visual reference[br]so that it's easy 0:02:52.140,0:02:54.270 in order to be able to[br]see the type of audio 0:02:54.270,0:02:55.670 that you're working with. 0:02:55.670,0:02:58.130 There's no need to[br]set specific colors. 0:02:58.130,0:03:01.660 Just go with the colors that you[br]personally think work for you. 0:03:01.660,0:03:05.240 So in this case, I'm going to[br]right click the Sync track. 0:03:05.240,0:03:09.443 And I'm actually going to choose[br]change track color to lime. 0:03:09.443,0:03:13.300 0:03:13.300,0:03:16.330 All of the clips in[br]that track turn to lime. 0:03:16.330,0:03:20.553 For the VO, I'm going to[br]choose track color teal. 0:03:20.553,0:03:24.100 0:03:24.100,0:03:30.640 For the sound effects, I'm going[br]to choose track color brown, 0:03:30.640,0:03:34.630 as I am for the[br]second soundtrack. 0:03:34.630,0:03:38.393 And for the music, I'm[br]going to choose olive. 0:03:38.393,0:03:41.290 0:03:41.290,0:03:45.280 Providing you haven't changed[br]the clip color of the clip 0:03:45.280,0:03:48.020 within its bin or[br]in the timeline, 0:03:48.020,0:03:50.775 it'll inherit the color[br]of the timeline tracks. 0:03:50.775,0:03:52.150 This means it's[br]easy to spot when 0:03:52.150,0:03:53.920 you're looking at the timeline. 0:03:53.920,0:03:56.810 So first thing we need to[br]do is add some voiceover. 0:03:56.810,0:03:58.690 And the first voiceover[br]piece is going 0:03:58.690,0:04:01.760 to go between the first and[br]second piece of interview, 0:04:01.760,0:04:04.190 but obviously on[br]the voiceover track. 0:04:04.190,0:04:07.060 So I'm just going to place[br]the playhead just partway 0:04:07.060,0:04:10.990 into the second video clip. 0:04:10.990,0:04:12.430 I should just[br]resize the timeline 0:04:12.430,0:04:15.080 slightly so that I can[br]see my clips clearly. 0:04:15.080,0:04:17.380 And then from the[br]VO bin, I'm going 0:04:17.380,0:04:22.630 to double click the first of[br]our voiceover tracks, HF VO 1. 0:04:22.630,0:04:24.790 I'll go back to the[br]beginning of this clip 0:04:24.790,0:04:27.850 and have a listen to it. 0:04:27.850,0:04:29.870 HARRISON FORD: In[br]the age of airplanes, 0:04:29.870,0:04:32.460 we've become[br]explorers once again. 0:04:32.460,0:04:35.290 0:04:35.290,0:04:37.220 CHRIS: I'm going to use[br]the top waveform here, 0:04:37.220,0:04:40.060 just to navigate back to the[br]beginning of that piece of voice 0:04:40.060,0:04:42.100 and set the endpoint[br]where I can clearly 0:04:42.100,0:04:43.790 see the voiceover starts. 0:04:43.790,0:04:46.180 And again, I'm going to[br]do the same by adding 0:04:46.180,0:04:49.360 an outpoint at the end of that. 0:04:49.360,0:04:52.140 Now, because I want this[br]to go into audio track two, 0:04:52.140,0:04:54.980 I need to change the[br]targeting from the source 0:04:54.980,0:04:56.990 to the track in the timeline. 0:04:56.990,0:05:00.440 Here, I simply click[br]on the audio two box 0:05:00.440,0:05:06.110 in order to switch the targeting[br]from audio one to audio two. 0:05:06.110,0:05:08.510 Any clips that I now[br]edit into this timeline 0:05:08.510,0:05:12.170 will automatically appear[br]on that audio track. 0:05:12.170,0:05:15.830 For this, all I now need to do[br]is just do a simple overwrite 0:05:15.830,0:05:16.730 edit. 0:05:16.730,0:05:19.310 As before, you can just[br]simply pick the clip up, 0:05:19.310,0:05:21.480 drag it across to[br]the timeline viewer. 0:05:21.480,0:05:25.100 Or Alternatively, you can[br]use the Overwrite button 0:05:25.100,0:05:29.113 at the top of the timeline or[br]use your keyboard shortcut F10. 0:05:29.113,0:05:31.970 0:05:31.970,0:05:33.830 And as you can see,[br]it's already now 0:05:33.830,0:05:36.440 color coded teal, because[br]that was the color coding 0:05:36.440,0:05:38.870 that we set for that track. 0:05:38.870,0:05:40.610 The next piece of[br]voiceover actually 0:05:40.610,0:05:44.190 needs to come after the[br]last bit of sync on A1. 0:05:44.190,0:05:46.170 So I'm going to[br]position my playhead. 0:05:46.170,0:05:48.830 Just after that,[br]select voiceover 2 0:05:48.830,0:05:50.380 from the voiceover bin. 0:05:50.380,0:05:53.550 And I'm just going to[br]have a listen to this. 0:05:53.550,0:05:56.550 HARRISON FORD: For the moment,[br]leave behind everything 0:05:56.550,0:06:00.690 you know about[br]airplanes, anything 0:06:00.690,0:06:05.640 you've heard about their[br]history, every conclusion 0:06:05.640,0:06:08.700 you've drawn from[br]your own experience, 0:06:08.700,0:06:14.100 and prepare to see them[br]again for the first time. 0:06:14.100,0:06:16.600 CHRIS: Now, that clip[br]was actually quite long. 0:06:16.600,0:06:19.320 And because we're making[br]a trailer rather than 0:06:19.320,0:06:21.390 the whole film, we[br]obviously only need 0:06:21.390,0:06:24.990 to use a small part[br]of that voiceover. 0:06:24.990,0:06:28.030 So in this case, we go back to[br]the first piece of waveform, 0:06:28.030,0:06:30.030 and we don't need[br]the first line. 0:06:30.030,0:06:31.570 HARRISON FORD: For the moment. 0:06:31.570,0:06:33.120 CHRIS: We need to[br]start here, just 0:06:33.120,0:06:34.690 after he says for the moment. 0:06:34.690,0:06:36.340 So I'm going to add an endpoint. 0:06:36.340,0:06:38.250 HARRISON FORD: Leave[br]behind everything 0:06:38.250,0:06:40.770 you know about airplanes. 0:06:40.770,0:06:44.400 CHRIS: And an outpoint[br]after that line of dialogue. 0:06:44.400,0:06:46.230 And now I can make[br]an overwrite edit 0:06:46.230,0:06:48.540 into that part of the timeline. 0:06:48.540,0:06:51.330 Now we need to come to the[br]end of the piece of voiceover 0:06:51.330,0:06:54.720 and select in and out points[br]around the last two pieces 0:06:54.720,0:06:57.390 of waveform. 0:06:57.390,0:07:00.360 HARRISON FORD: And[br]prepare to see them again 0:07:00.360,0:07:02.490 for the first time. 0:07:02.490,0:07:03.540 CHRIS: Out point there. 0:07:03.540,0:07:06.060 And again, make[br]an overwrite edit. 0:07:06.060,0:07:09.630 Now, as you can see, sitting[br]with those clips in the timeline 0:07:09.630,0:07:11.950 as they currently are,[br]they're a little bit long, 0:07:11.950,0:07:14.790 so we might just need to refine[br]where those clips are actually 0:07:14.790,0:07:18.480 sitting in terms of the[br]position on the timeline. 0:07:18.480,0:07:20.400 So here, I'm just[br]going to navigate 0:07:20.400,0:07:25.050 my playhead over those clips[br]and use the detail zoom. 0:07:25.050,0:07:27.030 Now the detail zoom in[br]this case has actually 0:07:27.030,0:07:28.720 taken me way too close. 0:07:28.720,0:07:31.380 I can't really see how[br]these clips are actually 0:07:31.380,0:07:33.763 sitting on the[br]timeline with regards 0:07:33.763,0:07:34.930 to the rest of the timeline. 0:07:34.930,0:07:36.640 So I just need to[br]Zoom out a little. 0:07:36.640,0:07:38.970 So I'm going to hold down[br]Command and use the minus 0:07:38.970,0:07:40.890 button, just once[br]or twice just to be 0:07:40.890,0:07:42.990 able to come out a little bit. 0:07:42.990,0:07:45.820 Now the first thing I'm going to[br]do is just move the clips back. 0:07:45.820,0:07:48.490 And I'm actually going to move[br]this interview clip back here 0:07:48.490,0:07:49.930 just so it's a[br]little bit tighter 0:07:49.930,0:07:51.938 with the first section of clips. 0:07:51.938,0:07:54.230 That just gives me a little[br]bit more room to play with. 0:07:54.230,0:07:56.270 Now I can just[br]select those clips, 0:07:56.270,0:07:58.100 just move them back[br]a touch as well. 0:07:58.100,0:08:00.950 Now you'll notice snapping[br]is happening there. 0:08:00.950,0:08:04.090 You can see how it's snapping[br]to the end of the previous video 0:08:04.090,0:08:04.670 clip. 0:08:04.670,0:08:08.120 I'm just going to disable that[br]by pressing N on the keyboard. 0:08:08.120,0:08:11.290 And you can see it's just[br]disabled that briefly, just 0:08:11.290,0:08:12.500 to bring that back. 0:08:12.500,0:08:16.360 And again, I still want[br]to actually contract time 0:08:16.360,0:08:17.480 a little bit more. 0:08:17.480,0:08:21.130 So all I'm going to do here[br]is move the playhead just 0:08:21.130,0:08:24.110 before Harrison's last[br]piece of voiceover there, 0:08:24.110,0:08:28.130 and then use Command or[br]Control B to split that clip. 0:08:28.130,0:08:30.160 Now I can just simply[br]pick that clip up. 0:08:30.160,0:08:32.090 And again, with[br]the snapping off, 0:08:32.090,0:08:34.510 just tighten it up a[br]little bit, just so 0:08:34.510,0:08:37.630 that I've lost a little bit[br]of the time between those two 0:08:37.630,0:08:39.400 pieces of voiceover. 0:08:39.400,0:08:42.340 So that's got the voiceover[br]into the timeline at least. 0:08:42.340,0:08:44.660 There's a few more things[br]that we need to do to this. 0:08:44.660,0:08:46.210 But for the moment,[br]we're going to move on 0:08:46.210,0:08:48.670 and we're going to put some[br]sound effects in and continue 0:08:48.670,0:08:51.040 the editing portion. 0:08:51.040,0:08:53.050 Let's go back to full[br]extent zoom and move 0:08:53.050,0:08:56.530 the playhead over the[br]second clip in the timeline. 0:08:56.530,0:08:58.978 So let's go to[br]the sound effects. 0:08:58.978,0:09:01.270 And you'll see that there is[br]a sound effect here called 0:09:01.270,0:09:04.000 jet taxi. 0:09:04.000,0:09:06.610 Double click that to[br]open into the source. 0:09:06.610,0:09:08.560 Now, the idea here[br]is that we actually 0:09:08.560,0:09:10.840 want to edit this[br]sound effect to just 0:09:10.840,0:09:13.550 the portion of the timeline[br]that we're working in. 0:09:13.550,0:09:16.810 So for this, we're going to[br]add in and out points directly 0:09:16.810,0:09:18.200 to the timeline. 0:09:18.200,0:09:19.900 A quick way of being[br]able to do this 0:09:19.900,0:09:22.300 is make sure your timeline[br]is the active window, 0:09:22.300,0:09:24.670 and press X on the keyboard. 0:09:24.670,0:09:26.870 X will mark the clip. 0:09:26.870,0:09:28.600 Marking a clip will[br]actually put an in 0:09:28.600,0:09:31.990 and an outpoint around the clip[br]at the very start and very end 0:09:31.990,0:09:33.013 frame of the clip. 0:09:33.013,0:09:34.930 So it's a quick way of[br]being able to make sure 0:09:34.930,0:09:38.470 that you're editing one clip[br]to the duration of an existing 0:09:38.470,0:09:39.610 clip. 0:09:39.610,0:09:42.500 We also need to make sure[br]that this audio is ending up 0:09:42.500,0:09:43.732 on the right track. 0:09:43.732,0:09:45.440 So in this case, we're[br]going to make sure 0:09:45.440,0:09:49.760 that the targeting changes from[br]audio two, the voiceover track, 0:09:49.760,0:09:52.640 to audio three. 0:09:52.640,0:09:55.707 And now we're going to[br]perform an overwrite edit. 0:09:55.707,0:09:57.290 Now you may be[br]wondering why we didn't 0:09:57.290,0:09:59.580 set an endpoint in[br]the source viewer. 0:09:59.580,0:10:01.910 The reason why we[br]didn't is because if you 0:10:01.910,0:10:03.950 don't set an in or[br]an out point, it 0:10:03.950,0:10:06.180 will always take the full[br]duration of the clip. 0:10:06.180,0:10:08.660 So in this case, the[br]endpoint is actually 0:10:08.660,0:10:11.960 the implied endpoint at the[br]very beginning of the clip. 0:10:11.960,0:10:14.510 Moving forward, let's[br]move the playhead 0:10:14.510,0:10:17.810 over the shot of[br]the South Pole clip. 0:10:17.810,0:10:22.250 Again, let's press[br]X to mark that clip. 0:10:22.250,0:10:25.593 Choose the SFX prop audio. 0:10:25.593,0:10:28.340 0:10:28.340,0:10:32.300 Double click that to open[br]it up into the source. 0:10:32.300,0:10:35.160 And this time, we will[br]actually set an endpoint. 0:10:35.160,0:10:37.130 We don't need an outpoint[br]because we've already 0:10:37.130,0:10:39.570 got an outpoint directly[br]on the timeline. 0:10:39.570,0:10:41.028 However, by setting[br]an endpoint, it 0:10:41.028,0:10:43.237 means that we're not going[br]to use the very first part 0:10:43.237,0:10:44.010 of the clip. 0:10:44.010,0:10:46.640 And you always want to leave[br]a little bit of footage 0:10:46.640,0:10:48.630 before and after[br]in and outpoints, 0:10:48.630,0:10:51.680 just to give you a little bit[br]of wiggle room on the timeline. 0:10:51.680,0:10:54.050 So I'm just going to mark[br]a portion of the wave 0:10:54.050,0:10:57.590 where it looks a reasonable[br]amount, maybe here 0:10:57.590,0:10:59.130 towards the middle of the wave. 0:10:59.130,0:11:01.700 So I'm going to set an[br]endpoint there, and again, 0:11:01.700,0:11:04.745 make an overwrite edit[br]directly onto the timeline. 0:11:04.745,0:11:07.370 Because the playhead has moved[br]to the end of the clip I've just 0:11:07.370,0:11:09.268 edited into the[br]timeline, you'll see 0:11:09.268,0:11:11.810 it's actually on the first frame[br]of the next shot, the Alaska 0:11:11.810,0:11:12.420 shot. 0:11:12.420,0:11:16.310 So all I now need to do is[br]press X to mark that clip. 0:11:16.310,0:11:21.860 And now I can actually go to the[br]sound effects for distant prop. 0:11:21.860,0:11:24.150 Double click that to open[br]it up into the source. 0:11:24.150,0:11:26.660 And again, use the[br]waveform so that you're not 0:11:26.660,0:11:28.670 using the beginning[br]part of this waveform 0:11:28.670,0:11:31.310 here, somewhere around[br]about the middle. 0:11:31.310,0:11:32.880 Mark an endpoint. 0:11:32.880,0:11:35.480 And now we need to choose[br]the track that we actually 0:11:35.480,0:11:37.350 want this clip to appear on. 0:11:37.350,0:11:41.303 And in this case, we actually[br]need to have it edited onto A4. 0:11:41.303,0:11:44.190 0:11:44.190,0:11:47.250 And again, overwrite edit. 0:11:47.250,0:11:49.360 Mark the next clip. 0:11:49.360,0:11:53.400 Switch the audio[br]targeting back to A3. 0:11:53.400,0:11:57.630 And in this case, we're going to[br]use sound effect for light wind. 0:11:57.630,0:11:58.960 Double click that. 0:11:58.960,0:12:01.320 Choose a portion of whichever[br]part of the sound effect 0:12:01.320,0:12:06.570 that you want and[br]edit that into A3. 0:12:06.570,0:12:08.910 Understanding how you're[br]using these editing functions 0:12:08.910,0:12:10.470 is very useful to[br]ensure that you 0:12:10.470,0:12:14.890 get the audio to sit at the[br]right point on the timeline 0:12:14.890,0:12:18.130 so that it's accompanying[br]the right piece of video. 0:12:18.130,0:12:20.560 Move your playhead[br]back to the third clip. 0:12:20.560,0:12:22.750 This is the shot of[br]the jet taking off. 0:12:22.750,0:12:25.120 Press X to mark that clip. 0:12:25.120,0:12:28.920 Change the track[br]targeting to A4. 0:12:28.920,0:12:34.860 And find the clip[br]called SFX Jet Takeoff. 0:12:34.860,0:12:37.480 Double click that to[br]open it into the source. 0:12:37.480,0:12:39.010 Now, at the moment,[br]what we've been 0:12:39.010,0:12:41.120 doing is in all of[br]the source clips, 0:12:41.120,0:12:44.680 we've been adding endpoints to[br]the start of the clip where we 0:12:44.680,0:12:46.790 want the sound effect to start. 0:12:46.790,0:12:50.200 But what we can also do is what[br]we call a back-timed edit, which 0:12:50.200,0:12:54.670 is very useful when you know[br]where you want a clip to end. 0:12:54.670,0:12:58.730 Set an outpoint towards[br]the tail end of this, 0:12:58.730,0:13:02.860 fade out of this jet sound. 0:13:02.860,0:13:06.110 And now when I perform the[br]standard overwrite edit, 0:13:06.110,0:13:09.620 it will actually back time the[br]sound effect into the timeline. 0:13:09.620,0:13:14.440 So now it'll sound as though the[br]plane is actually leaving shot. 0:13:14.440,0:13:18.520 We can actually do something[br]similar with the final shot. 0:13:18.520,0:13:21.590 Move the playhead to the[br]last shot in this sequence. 0:13:21.590,0:13:24.950 Press X in order to be[br]able to mark the clip. 0:13:24.950,0:13:27.010 And because we pretty[br]much leave this shot 0:13:27.010,0:13:29.240 as the plane is[br]directly overhead, 0:13:29.240,0:13:32.110 it actually makes sense to[br]take a slightly earlier part 0:13:32.110,0:13:34.750 of the outpoint for the clip. 0:13:34.750,0:13:38.980 So I'm going to set an outpoint[br]just as the audio starts 0:13:38.980,0:13:40.900 to fade away. 0:13:40.900,0:13:44.470 And again, making sure I'm[br]editing on to audio four, 0:13:44.470,0:13:47.560 I make an overwrite edit. 0:13:47.560,0:13:49.300 Now, from the[br]previous video, you'll 0:13:49.300,0:13:52.100 also remember that we not[br]only had overwrite edits, 0:13:52.100,0:13:54.350 but we had other sorts[br]of edits as well. 0:13:54.350,0:13:57.380 One of those edits that we[br]explored was the replace edit. 0:13:57.380,0:14:00.010 And you can actually use the[br]replace edit to good effect 0:14:00.010,0:14:03.100 here in the timeline in order[br]to be able to synchronize 0:14:03.100,0:14:05.430 sound and picture together. 0:14:05.430,0:14:07.930 Move your playhead to the fourth[br]clip in the timeline, which 0:14:07.930,0:14:11.560 is the shot of the water plane[br]coming overhead in the Maldives. 0:14:11.560,0:14:16.270 Find the point on your timeline[br]where the plane is just probably 0:14:16.270,0:14:19.300 about halfway in shot. 0:14:19.300,0:14:21.880 In the sound effects bin,[br]find the sound effect 0:14:21.880,0:14:24.220 called SFX Overhead. 0:14:24.220,0:14:27.880 Double click to open that[br]in the source viewer. 0:14:27.880,0:14:29.560 Now, you can see[br]from this waveform 0:14:29.560,0:14:33.770 here, as we have this very high[br]spike in the waveform where 0:14:33.770,0:14:35.798 the plane is at its closest. 0:14:35.798,0:14:37.340 What we're going to[br]do is we're going 0:14:37.340,0:14:41.120 to use that as a reference point[br]for this point in the timeline 0:14:41.120,0:14:43.860 where the plane is[br]directly overhead. 0:14:43.860,0:14:46.470 So make sure in[br]the source viewer, 0:14:46.470,0:14:50.150 you actually[br]position the playhead 0:14:50.150,0:14:53.540 as close to the center of[br]that waveform as possible. 0:14:53.540,0:14:56.330 Let's target audio[br]three for this. 0:14:56.330,0:14:59.670 Then simply make a replace[br]edit in whichever way you want. 0:14:59.670,0:15:04.010 In this case, I'm going to[br]click the replace button. 0:15:04.010,0:15:05.840 And you can see that[br]the clip is actually 0:15:05.840,0:15:08.780 timed so that the[br]height of the waveform 0:15:08.780,0:15:12.080 actually is now synchronized[br]with the actual plane passing 0:15:12.080,0:15:13.460 overhead. 0:15:13.460,0:15:15.440 In order to appreciate[br]this, I'm just 0:15:15.440,0:15:19.490 going to simply mute the music[br]track by pressing the M mute 0:15:19.490,0:15:23.540 button, and then use[br]the forward key in order 0:15:23.540,0:15:26.810 to be able to preview[br]that part of the timeline. 0:15:26.810,0:15:28.760 [PLANE WHIRRING] 0:15:28.760,0:15:31.610 0:15:31.610,0:15:34.830 So, now that we've got[br]the audio in the timeline, 0:15:34.830,0:15:37.400 it's time to start to[br]think about the audio mix 0:15:37.400,0:15:38.990 for this trailer. 0:15:38.990,0:15:40.760 So the first thing[br]that we want to do 0:15:40.760,0:15:43.380 is actually to sort out[br]the dialogue tracks. 0:15:43.380,0:15:46.070 So in this case, I'm not[br]interested in the sound effects 0:15:46.070,0:15:48.600 or the music tracks[br]just for the moment. 0:15:48.600,0:15:50.870 So I'm just going to[br]mute all of the tracks 0:15:50.870,0:15:53.660 that I'm not interested in. 0:15:53.660,0:15:57.720 And now I can turn my attention[br]directly to the dialogue. 0:15:57.720,0:16:00.890 And arguably, the dialogue is[br]usually the most important piece 0:16:00.890,0:16:02.840 of audio within your timeline. 0:16:02.840,0:16:05.480 Because unless we can[br]actually hear and understand 0:16:05.480,0:16:07.880 what's being said,[br]there's really no point 0:16:07.880,0:16:10.580 in us actually listening. 0:16:10.580,0:16:13.290 In order to monitor the[br]audio in the timeline, 0:16:13.290,0:16:16.130 the best thing to bring[br]up is the audio mixer. 0:16:16.130,0:16:18.660 From the top right hand[br]corner of the interface, 0:16:18.660,0:16:20.750 just click the mixer[br]button to bring up 0:16:20.750,0:16:22.580 the mixer in the timeline. 0:16:22.580,0:16:25.670 You can then open the[br]mixer out in order 0:16:25.670,0:16:29.550 to be able to reveal all of the[br]controls for each of the tracks. 0:16:29.550,0:16:32.160 If you're working on a laptop[br]or a display that's actually 0:16:32.160,0:16:35.670 quite small, you may want[br]to hide the media pool, just 0:16:35.670,0:16:37.680 to give you a little[br]bit more room in order 0:16:37.680,0:16:39.210 to be able to work. 0:16:39.210,0:16:42.840 So in the top left hand corner,[br]click the Media Pool button 0:16:42.840,0:16:44.910 to hide the media pool. 0:16:44.910,0:16:47.760 Now, to begin with, we just[br]need to look at the levels 0:16:47.760,0:16:52.020 and also the audio channels[br]being used in the timeline. 0:16:52.020,0:16:53.590 From the beginning[br]of the timeline, 0:16:53.590,0:16:56.035 I'm just going to play the[br]first part of this interview. 0:16:56.035,0:16:57.660 BRIAN TERWILLIGER:[br]In this film, making 0:16:57.660,0:17:00.190 a documentary about how the[br]airplanes changed the world-- 0:17:00.190,0:17:02.680 CHRIS: As a quick rule[br]of thumb, for dialogue, 0:17:02.680,0:17:04.650 you generally want[br]your audio levels 0:17:04.650,0:17:07.750 to be around about that[br]yellow area on the meters. 0:17:07.750,0:17:09.990 So that's something to aim for. 0:17:09.990,0:17:13.170 Also, you noticed,[br]as I play this back, 0:17:13.170,0:17:17.680 that there's actually two[br]audio channels in this clip. 0:17:17.680,0:17:20.819 BRIAN TERWILLIGER: It was really[br]important to go out and shoot 0:17:20.819,0:17:22.170 the real world. 0:17:22.170,0:17:25.109 CHRIS: This indicates[br]that this clip is stereo. 0:17:25.109,0:17:28.250 And it's actually sitting[br]within a stereo track. 0:17:28.250,0:17:31.480 For most dialogue clips, and[br]that's pretty much anything 0:17:31.480,0:17:33.730 that's shot on a camera,[br]you will probably 0:17:33.730,0:17:36.580 want to work with mono Audio. 0:17:36.580,0:17:39.550 In actual fact, let's play[br]the Harrison Ford clip 0:17:39.550,0:17:41.830 and let's see the[br]difference here. 0:17:41.830,0:17:44.230 HARRISON FORD: In[br]the age of airplanes, 0:17:44.230,0:17:47.740 we've become[br]explorers once again. 0:17:47.740,0:17:49.270 CHRIS: Well, first[br]of all, you'll 0:17:49.270,0:17:51.400 see that the Harrison[br]Ford clip is nicely 0:17:51.400,0:17:53.840 sat within that yellow[br]area of the meters. 0:17:53.840,0:17:56.510 However, it's what[br]we call one-legged. 0:17:56.510,0:17:59.920 It's coming out of only[br]one channel of our output. 0:17:59.920,0:18:02.840 Well, we don't want[br]that for Harrison Ford. 0:18:02.840,0:18:04.690 And the reason for[br]that is that we 0:18:04.690,0:18:07.900 want to actually have[br]this as mono audio, which 0:18:07.900,0:18:10.630 is a single audio[br]channel actually sitting 0:18:10.630,0:18:13.310 within a mono track[br]in the timeline. 0:18:13.310,0:18:15.560 So that's the[br]other general rule. 0:18:15.560,0:18:17.930 If you've got dialogue[br]in the timeline, 0:18:17.930,0:18:20.650 ideally, it should be[br]mono, and ideally, it 0:18:20.650,0:18:22.580 should be sat on a mono track. 0:18:22.580,0:18:24.880 And thankfully,[br]Resolve enables me 0:18:24.880,0:18:27.490 to change the track[br]type very easily 0:18:27.490,0:18:29.090 and without too much fuss. 0:18:29.090,0:18:31.180 So there's no problem if[br]you get things slightly 0:18:31.180,0:18:34.390 wrong or confused because you[br]can always put it right a little 0:18:34.390,0:18:36.910 bit later on in the process. 0:18:36.910,0:18:41.020 Also, I'm going to do is right[br]click on the VO audio track 0:18:41.020,0:18:47.170 header and choose Change[br]Track Type to mono. 0:18:47.170,0:18:50.770 And you'll see the little[br]2.0 indicator has now 0:18:50.770,0:18:54.250 changed to a 1.0 indicator,[br]which indicates now 0:18:54.250,0:18:55.616 that this is a mono track. 0:18:55.616,0:18:58.930 0:18:58.930,0:19:01.260 Playing Harrison Ford's[br]voiceover back here-- 0:19:01.260,0:19:03.010 HARRISON FORD: In the[br]age of airplanes-- 0:19:03.010,0:19:05.650 CHRIS: --now shows[br]me I've got a mono 0:19:05.650,0:19:07.880 track with mono audio in it. 0:19:07.880,0:19:11.260 And it's now playing out[br]of both audio channels 0:19:11.260,0:19:12.500 from this timeline. 0:19:12.500,0:19:16.960 We can also do the same sort of[br]thing with the interview audio 0:19:16.960,0:19:17.900 as well. 0:19:17.900,0:19:21.860 So I can now right click[br]the Sync audio track header, 0:19:21.860,0:19:24.700 choose change[br]track type to mono. 0:19:24.700,0:19:27.650 0:19:27.650,0:19:29.150 And now when I play that-- 0:19:29.150,0:19:31.040 BRIAN TERWILLIGER: In this film,[br]making a documentary about how 0:19:31.040,0:19:32.750 the airplanes[br]changed the world, it 0:19:32.750,0:19:37.110 was really important to go[br]out and shoot the real world. 0:19:37.110,0:19:39.210 CHRIS: I've now got mono audio. 0:19:39.210,0:19:41.730 Now, Resolve hasn't done[br]anything too clever here. 0:19:41.730,0:19:45.080 All it's just done is simply[br]take the first audio channel 0:19:45.080,0:19:46.620 from the clip in the timeline. 0:19:46.620,0:19:48.840 So that clip is still stereo. 0:19:48.840,0:19:51.090 If I was to move it[br]into a stereo track, 0:19:51.090,0:19:53.190 I would still get[br]the stereo audio. 0:19:53.190,0:19:55.500 But because it's[br]playing in a mono track, 0:19:55.500,0:19:57.930 only the first audio[br]channel is being used. 0:19:57.930,0:20:00.480 And in this case, that's[br]what I want to use. 0:20:00.480,0:20:02.810 If you do need to[br]change the audio channel 0:20:02.810,0:20:04.760 configuration of a[br]clip, though, you 0:20:04.760,0:20:07.130 can always right click[br]it in the timeline 0:20:07.130,0:20:11.060 and choose Clip Attributes. 0:20:11.060,0:20:15.120 And in the Audio tab, you can[br]actually change the format. 0:20:15.120,0:20:19.250 So in this case, we can actually[br]switch from stereo to mono, 0:20:19.250,0:20:22.190 and then choose the embedded[br]audio channel that we 0:20:22.190,0:20:25.160 want for that mono clip. 0:20:25.160,0:20:27.750 Now that I've got my[br]audio channel sorted out, 0:20:27.750,0:20:31.340 I can actually now start[br]thinking about the levels that 0:20:31.340,0:20:32.660 need to be set. 0:20:32.660,0:20:35.990 And it depends where you need[br]to deliver your audio too as 0:20:35.990,0:20:38.400 to what levels that you[br]should be aiming for. 0:20:38.400,0:20:41.030 However, as a good[br]rule of thumb, 0:20:41.030,0:20:45.650 around about the minus 12[br]DBFS on the main output meter 0:20:45.650,0:20:48.000 is probably something[br]good to aim for. 0:20:48.000,0:20:51.000 You can also listen[br]to the audio as well. 0:20:51.000,0:20:53.010 Just make sure you're[br]happy with the mix. 0:20:53.010,0:20:56.930 The main thing is, can you[br]hear the different elements, 0:20:56.930,0:20:59.760 making sure that one element[br]does not swamp another. 0:20:59.760,0:21:02.010 I'm going to go back to the[br]beginning of the timeline. 0:21:02.010,0:21:04.560 And I'm just going to[br]play Brian's interview. 0:21:04.560,0:21:06.875 So I'm just going to play[br]the audio on the sync track. 0:21:06.875,0:21:09.500 BRIAN TERWILLIGER: In this film,[br]making a documentary about how 0:21:09.500,0:21:11.070 the airplane's[br]changed the world, 0:21:11.070,0:21:15.570 it was really important to go[br]out and shoot the real world. 0:21:15.570,0:21:17.060 CHRIS: Now, the[br]problem with that 0:21:17.060,0:21:19.830 is there are parts of that[br]audio clip that are actually 0:21:19.830,0:21:20.830 quite loud. 0:21:20.830,0:21:23.260 And there are parts that[br]are a little bit quiet. 0:21:23.260,0:21:27.240 And really, what I want to do[br]is I want to balance the audio 0:21:27.240,0:21:29.800 so that it's roughly the[br]same level throughout. 0:21:29.800,0:21:31.920 The one thing that[br]I want to avoid 0:21:31.920,0:21:35.850 is my audience having to[br]constantly raise or lower 0:21:35.850,0:21:38.650 their volume control for their[br]speakers or their headphones 0:21:38.650,0:21:40.270 as they're watching this video. 0:21:40.270,0:21:43.980 I need to present everything[br]at a consistent level. 0:21:43.980,0:21:47.340 Let's just zoom in on this[br]clip just to have a look. 0:21:47.340,0:21:49.600 So I'm going to click[br]the Detail Zoom button. 0:21:49.600,0:21:51.450 And I'm also going to[br]make the audio track 0:21:51.450,0:21:53.460 height a little bit bigger. 0:21:53.460,0:21:55.560 And now having[br]seen the waveform, 0:21:55.560,0:21:58.950 you can actually see where[br]there are certain loud spikes 0:21:58.950,0:22:00.900 in the waveform and[br]where everything starts 0:22:00.900,0:22:02.670 to get a little bit quiet. 0:22:02.670,0:22:04.290 What we can do is[br]we can actually 0:22:04.290,0:22:07.530 start to balance out this so[br]that he starts off at one level 0:22:07.530,0:22:10.110 and continues at[br]roughly the same level. 0:22:10.110,0:22:11.730 In order to be[br]able to do this, we 0:22:11.730,0:22:14.710 need to add keyframes[br]to the volume curve. 0:22:14.710,0:22:17.280 An easy and quick way to[br]be able to add keyframes 0:22:17.280,0:22:19.890 is actually to hold down[br]the Option or Alt key 0:22:19.890,0:22:22.860 when you click on the volume[br]curve in the timeline. 0:22:22.860,0:22:24.720 So here, I'm just[br]going to hold down 0:22:24.720,0:22:28.000 the Option key when I click[br]on this part of the timeline 0:22:28.000,0:22:31.890 just after this first[br]spike in the waveform here. 0:22:31.890,0:22:35.190 I'm going to add a second[br]keyframe by holding down option 0:22:35.190,0:22:39.540 again and clicking once[br]again on the volume curve. 0:22:39.540,0:22:43.240 This now means that I can[br]erase this part of the curve 0:22:43.240,0:22:46.590 so that it's roughly in[br]line with this first peak 0:22:46.590,0:22:48.450 of the audio here. 0:22:48.450,0:22:50.503 If I go back to the[br]beginning and preview this. 0:22:50.503,0:22:52.920 BRIAN TERWILLIGER: In this,[br]making a documentary about how 0:22:52.920,0:22:54.630 the airplanes[br]changed the world, it 0:22:54.630,0:22:59.430 was really important to go[br]out and shoot the real world. 0:22:59.430,0:23:01.230 CHRIS: As you can[br]see, the audio is now 0:23:01.230,0:23:04.000 more consistent along[br]the duration of the clip. 0:23:04.000,0:23:06.480 However, it's probably[br]a little bit too hot. 0:23:06.480,0:23:08.880 Now, the main thing I'm[br]interested in is making sure 0:23:08.880,0:23:10.410 that all of the[br]clips at this point 0:23:10.410,0:23:13.830 are on the same audio track[br]are balanced, to be roughly 0:23:13.830,0:23:15.190 around the same level. 0:23:15.190,0:23:17.390 They don't have to[br]be the right level, 0:23:17.390,0:23:19.100 they just have to be consistent. 0:23:19.100,0:23:22.880 And one way we can do that is[br]we can normalize the audio. 0:23:22.880,0:23:25.060 What this will do[br]is it will actually 0:23:25.060,0:23:28.480 calculate a change[br]in the audio curve 0:23:28.480,0:23:31.750 based on the peak[br]level of the clips. 0:23:31.750,0:23:34.360 See how we can do that. 0:23:34.360,0:23:36.255 I'm just going to select[br]these audio clips. 0:23:36.255,0:23:40.540 Right click and choose[br]Normalize Audio Levels. 0:23:40.540,0:23:42.730 There are a number of[br]different normalization modes 0:23:42.730,0:23:43.490 to choose from. 0:23:43.490,0:23:45.130 But Sample Peak[br]program is probably 0:23:45.130,0:23:47.050 the simplest one to use. 0:23:47.050,0:23:51.590 The minus 9 DBFS level is a[br]good starting point for this. 0:23:51.590,0:23:54.320 Again, this will actually[br]normalize the peak levels. 0:23:54.320,0:23:58.390 So, by having it set to[br]minus 9 is the upper part 0:23:58.390,0:24:01.720 of that yellow[br]area on the meters. 0:24:01.720,0:24:03.460 And we also want to[br]make sure that we 0:24:03.460,0:24:06.010 set this to be independent[br]so that it will 0:24:06.010,0:24:08.620 treat each clip on its own. 0:24:08.620,0:24:11.050 Now we can choose to[br]normalize in order 0:24:11.050,0:24:14.425 to be able to normalize the[br]clips to roughly the same level. 0:24:14.425,0:24:17.270 0:24:17.270,0:24:18.520 If I just play this clip here. 0:24:18.520,0:24:19.895 BRIAN TERWILLIGER:[br]If we couldn't 0:24:19.895,0:24:21.873 get the shot or the[br]weather wasn't right, 0:24:21.873,0:24:23.540 we would either go[br]back to that location 0:24:23.540,0:24:25.190 or it didn't make the movie. 0:24:25.190,0:24:27.620 It was really important[br]every shot was original 0:24:27.620,0:24:29.570 and that everything was real. 0:24:29.570,0:24:33.170 CHRIS: So each of those clips[br]is now roughly the same level. 0:24:33.170,0:24:35.690 In order to bring the[br]first clip into line 0:24:35.690,0:24:38.430 as well, what we can do is[br]we can just preview that. 0:24:38.430,0:24:41.270 And if we need to, we can[br]actually just nudge the audio 0:24:41.270,0:24:42.210 up or down. 0:24:42.210,0:24:44.472 So selecting that clip[br]and playing through. 0:24:44.472,0:24:47.180 BRIAN TERWILLIGER: In this film,[br]making a documentary about how-- 0:24:47.180,0:24:51.080 CHRIS: I can use Option[br]Command minus just 0:24:51.080,0:24:55.865 to be able to nudge that[br]down one DB at a time. 0:24:55.865,0:24:58.490 BRIAN TERWILLIGER: In this film,[br]making a documentary about how 0:24:58.490,0:25:00.200 the airplanes[br]changed the world, it 0:25:00.200,0:25:04.225 was really important to go[br]out and shoot the real world. 0:25:04.225,0:25:05.600 CHRIS: And that's[br]brought it more 0:25:05.600,0:25:07.832 in line with the rest of[br]the audio on that track. 0:25:07.832,0:25:09.290 Now, the next thing[br]I want to do is 0:25:09.290,0:25:10.800 to do pretty much[br]the same thing, 0:25:10.800,0:25:13.350 but with the audio[br]from the voiceover. 0:25:13.350,0:25:15.963 However, because this[br]was recorded in a studio, 0:25:15.963,0:25:17.630 it's much more[br]consistent than something 0:25:17.630,0:25:21.210 that was recorded on location[br]in an interview situation. 0:25:21.210,0:25:23.150 So what I'm just[br]going to do here 0:25:23.150,0:25:26.678 is actually just adjust[br]the clips as appropriate. 0:25:26.678,0:25:28.970 So I'm going to select the[br]first clip, play it through. 0:25:28.970,0:25:31.580 HARRISON FORD: In[br]the age of airplanes, 0:25:31.580,0:25:34.107 we've become[br]explorers once again. 0:25:34.107,0:25:36.440 CHRIS: So what I've just done[br]is just adjusted that clip 0:25:36.440,0:25:38.810 not by very much, just[br]by a couple of DB, just 0:25:38.810,0:25:40.820 to increase the level[br]slightly, to keep 0:25:40.820,0:25:43.070 it consistent with[br]the rest of the audio 0:25:43.070,0:25:45.380 in the speech for the dialogue. 0:25:45.380,0:25:47.180 HARRISON FORD: Leave[br]behind everything 0:25:47.180,0:25:52.190 you know about airplanes and[br]prepare to see them again 0:25:52.190,0:25:54.230 for the first time. 0:25:54.230,0:25:58.580 CHRIS: And I'll probably just[br]lower that end clip there a DB 0:25:58.580,0:26:03.110 and then maybe just bring[br]this first clip up single DB. 0:26:03.110,0:26:05.060 HARRISON FORD: Leave[br]behind everything 0:26:05.060,0:26:09.860 you know about airplanes and[br]prepare to see them again 0:26:09.860,0:26:11.710 yen for the first time. 0:26:11.710,0:26:15.010 CHRIS: So that now means that[br]the dialogue has been balanced. 0:26:15.010,0:26:18.040 I can now turn my attention to[br]some of these sound effects, 0:26:18.040,0:26:20.658 start to integrate[br]them into the trailer. 0:26:20.658,0:26:22.950 First of all, I'm just going[br]to make the timeline track 0:26:22.950,0:26:25.680 heights a little bit shorter,[br]just so that I can concentrate 0:26:25.680,0:26:27.960 on each of these clips. 0:26:27.960,0:26:29.460 Now, the first thing[br]I'm going to do 0:26:29.460,0:26:33.460 is I'm going to unmute[br]audio tracks three and four. 0:26:33.460,0:26:35.760 But I am going to mute[br]the dialogue tracks, 0:26:35.760,0:26:39.040 so that's audio track[br]one and audio track two. 0:26:39.040,0:26:42.220 Again, the idea here[br]is to be consistent. 0:26:42.220,0:26:45.000 Don't worry if the sounds[br]are too high or too low, 0:26:45.000,0:26:48.000 just to make sure they're[br]roughly the same level. 0:26:48.000,0:26:50.110 So I'm going to[br]play these through. 0:26:50.110,0:26:53.568 [PLANE WHIRRING] 0:26:53.568,0:27:24.210 0:27:24.210,0:27:25.740 OK, so first thing[br]I'm going to do 0:27:25.740,0:27:29.110 is just make sure I've got[br]the levels roughly the same. 0:27:29.110,0:27:33.630 So I'm actually going to[br]increase this one here 0:27:33.630,0:27:37.090 and this one here,[br]this one here. 0:27:37.090,0:27:40.090 Now it might seem slightly[br]counter-intuitive. 0:27:40.090,0:27:42.550 Why would I be[br]increasing audio levels? 0:27:42.550,0:27:44.100 But again, this is[br]just to make sure 0:27:44.100,0:27:46.570 that they're balanced[br]across the different clips 0:27:46.570,0:27:47.770 and they're consistent. 0:27:47.770,0:27:51.150 Because once I've done that,[br]I can now bring the levels 0:27:51.150,0:27:53.550 down using the track faders. 0:27:53.550,0:27:55.300 Let's just go back to[br]the beginning here. 0:27:55.300,0:27:56.620 Just play this through. 0:27:56.620,0:28:00.092 [PLANE WHIRRING] 0:28:00.092,0:28:29.410 0:28:29.410,0:28:32.650 So I'll just need to just[br]pull this level down a little 0:28:32.650,0:28:35.590 bit just to keep it in line. 0:28:35.590,0:28:36.595 That's better. 0:28:36.595,0:28:39.990 [PLANE WHIRRING] 0:28:39.990,0:28:42.910 0:28:42.910,0:28:46.880 So that's how easy it is[br]to start mixing your audio. 0:28:46.880,0:28:49.670 You could have individual[br]levels for each of the clips. 0:28:49.670,0:28:50.720 Nothing wrong with that. 0:28:50.720,0:28:52.540 But it just means[br]that using the mixer 0:28:52.540,0:28:55.450 and using the track level[br]sliders just makes mixing 0:28:55.450,0:28:57.112 just that awful lot easier. 0:28:57.112,0:28:58.570 Now, the only other[br]thing I'm going 0:28:58.570,0:29:00.028 to do with these[br]sound effect clips 0:29:00.028,0:29:03.290 is just create little[br]fades between each clip. 0:29:03.290,0:29:05.090 This will just[br]help the transition 0:29:05.090,0:29:08.120 from one audio clip to another. 0:29:08.120,0:29:11.240 Let's go to detail[br]zoom on the first clip. 0:29:11.240,0:29:13.070 And what we can[br]do, first of all, 0:29:13.070,0:29:15.770 is we can actually just[br]apply a little audio fade 0:29:15.770,0:29:20.180 at the beginning and end[br]of each of these clips. 0:29:20.180,0:29:21.750 Just a little fade like that. 0:29:21.750,0:29:24.140 And then I can trim[br]the end of the clip 0:29:24.140,0:29:28.340 out so that it overlaps the[br]underlying clip on the lower 0:29:28.340,0:29:29.400 audio track. 0:29:29.400,0:29:32.990 So this will now crossfade[br]those two clips together. 0:29:32.990,0:29:38.198 I can also slip this clip just[br]like I can do with a video 0:29:38.198,0:29:39.740 in order to give me[br]a little bit more 0:29:39.740,0:29:42.230 handle the beginning[br]here, so that I can just 0:29:42.230,0:29:45.830 lengthen that clip from[br]the very beginning. 0:29:45.830,0:29:49.320 Just a tiny little overlap of[br]the audio is always useful. 0:29:49.320,0:29:51.180 You want to be careful[br]it's not too long, 0:29:51.180,0:29:52.670 but it will just[br]indicate there's 0:29:52.670,0:29:54.030 a change of picture coming. 0:29:54.030,0:29:59.030 Just anticipate that[br]in the audience's mind. 0:29:59.030,0:30:01.230 I'm going to continue[br]scrolling through here. 0:30:01.230,0:30:04.520 And I'm going to continue adding[br]little audio fades on each 0:30:04.520,0:30:05.290 of these clips. 0:30:05.290,0:30:15.560 0:30:15.560,0:30:16.915 An audio fade out there. 0:30:16.915,0:30:19.760 0:30:19.760,0:30:22.490 Once again, I'm going to do[br]the same technique as before 0:30:22.490,0:30:24.140 with this South Pole audio. 0:30:24.140,0:30:27.210 Tiny, little fade[br]in at the beginning. 0:30:27.210,0:30:30.350 0:30:30.350,0:30:32.980 Just to anticipate the[br]picture change there. 0:30:32.980,0:30:37.370 0:30:37.370,0:30:38.790 And fade out there. 0:30:38.790,0:30:42.210 And I'll just bring the other[br]one, the subsequent shot, 0:30:42.210,0:30:43.880 bring that in. 0:30:43.880,0:30:46.315 Finally, just a couple[br]more to do here. 0:30:46.315,0:30:50.750 0:30:50.750,0:30:51.820 That audio fades. 0:30:51.820,0:31:04.830 0:31:04.830,0:31:08.310 And finally, I'm just going[br]to lengthen that last clip 0:31:08.310,0:31:12.110 just so that it tails out right[br]underneath those titles there. 0:31:12.110,0:31:15.840 0:31:15.840,0:31:18.670 So now, when I just[br]play that last bit. 0:31:18.670,0:31:22.051 [PLANE WHIRRING] 0:31:22.051,0:31:28.830 0:31:28.830,0:31:31.830 And the sound of the[br]airplane dies away slightly. 0:31:31.830,0:31:35.190 Now you may be wondering why I[br]haven't added audio transitions 0:31:35.190,0:31:36.250 between those clips. 0:31:36.250,0:31:38.500 And that's another way[br]of being able to work. 0:31:38.500,0:31:41.250 However, I often find[br]that these audio fades 0:31:41.250,0:31:44.490 are much more accurate[br]than the audio transitions 0:31:44.490,0:31:46.080 that you might be using. 0:31:46.080,0:31:49.590 The last element of this audio[br]mix that I need to bring in 0:31:49.590,0:31:51.340 is, of course, the music. 0:31:51.340,0:31:53.920 And very similar to working[br]with the sound effects, 0:31:53.920,0:31:56.190 I can actually use[br]the track slider 0:31:56.190,0:31:58.840 in order to be able to[br]adjust the music level. 0:31:58.840,0:32:00.870 So first of all,[br]I'm going to unmute 0:32:00.870,0:32:03.600 all the tracks in the timeline. 0:32:03.600,0:32:07.030 Go back to the[br]beginning of my edit. 0:32:07.030,0:32:08.910 And I'm just going to[br]play through and have 0:32:08.910,0:32:10.905 a listen to where the[br]music level should be. 0:32:10.905,0:32:13.530 BRIAN TERWILLIGER: In this film,[br]making a documentary about how 0:32:13.530,0:32:15.270 the airplanes[br]changed the world, it 0:32:15.270,0:32:19.830 was really important to go[br]out and shoot the real world. 0:32:19.830,0:32:22.060 HARRISON FORD: In[br]the age of airplanes, 0:32:22.060,0:32:25.310 we've become[br]explorers once again. 0:32:25.310,0:32:27.310 BRIAN TERWILLIGER: If[br]it's possible to shoot it, 0:32:27.310,0:32:28.600 we wanted to go shoot it. 0:32:28.600,0:32:31.320 0:32:31.320,0:32:33.913 If we couldn't get the shot[br]or the weather wasn't right, 0:32:33.913,0:32:35.580 we would either go[br]back to that location 0:32:35.580,0:32:37.260 or it didn't make the movie. 0:32:37.260,0:32:39.630 It was really important[br]every shot was original 0:32:39.630,0:32:41.430 and that everything was real. 0:32:41.430,0:32:43.350 HARRISON FORD: Leave[br]behind everything 0:32:43.350,0:32:48.180 you know about airplanes and[br]prepare to see them again 0:32:48.180,0:32:49.930 for the first time. 0:32:49.930,0:32:53.318 [MUSIC PLAYING] 0:32:53.318,0:32:59.620 0:32:59.620,0:33:01.630 CHRIS: Now, throughout[br]that, I was actually 0:33:01.630,0:33:05.380 watching the audio meters, but[br]I was also listening to the mix 0:33:05.380,0:33:06.710 as it was coming through. 0:33:06.710,0:33:08.530 And you can see that[br]what I can now do 0:33:08.530,0:33:12.550 is I can easily write the levels[br]so that if the sound effects are 0:33:12.550,0:33:14.740 too loud, I can actually[br]bring the sound effects 0:33:14.740,0:33:17.450 on those tracks down[br]with just one fader. 0:33:17.450,0:33:21.760 So that's the advantage of using[br]the audio mixer in this case. 0:33:21.760,0:33:23.780 One thing I am[br]going to do, though, 0:33:23.780,0:33:26.950 is I'm actually going to[br]increase the level of the music 0:33:26.950,0:33:29.477 after Harrison Ford has[br]finished his final line. 0:33:29.477,0:33:31.060 So in this case, I'm[br]just going to add 0:33:31.060,0:33:36.020 a couple of audio keyframes[br]on the volume curve, 0:33:36.020,0:33:39.280 and just adjust that[br]up by a couple of DB 0:33:39.280,0:33:40.880 from where it was before. 0:33:40.880,0:33:43.420 So I can always go[br]back into the timeline 0:33:43.420,0:33:45.730 and start making further[br]level adjustments 0:33:45.730,0:33:50.590 if I need to at an[br]individual clip level. 0:33:50.590,0:33:52.220 HARRISON FORD: For[br]the first time. 0:33:52.220,0:33:55.538 [MUSIC PLAYING] 0:33:55.538,0:33:59.810 0:33:59.810,0:34:02.520 CHRIS: So that's the audio[br]mix done for this timeline. 0:34:02.520,0:34:04.590 However, we're not[br]quite there yet. 0:34:04.590,0:34:06.860 We need a few little[br]visual flourishes 0:34:06.860,0:34:09.330 before we can say[br]that this is a wrap. 0:34:09.330,0:34:12.050 And in this case, we're going[br]to add a few transitions just 0:34:12.050,0:34:14.130 to indicate a[br]change of location. 0:34:14.130,0:34:16.429 And we're also going[br]to add some fusion 0:34:16.429,0:34:19.400 titles from the built-in[br]templates that resolve ships 0:34:19.400,0:34:20.480 with. 0:34:20.480,0:34:24.380 So to start with, let's[br]just simply adjust 0:34:24.380,0:34:26.085 the height of each[br]of these tracks, 0:34:26.085,0:34:27.710 just to give me a[br]little bit more space 0:34:27.710,0:34:30.475 in terms of the visuals. 0:34:30.475,0:34:31.850 And the first[br]thing we want to do 0:34:31.850,0:34:34.260 is actually add some[br]video transitions. 0:34:34.260,0:34:37.790 Now, I was always taught when[br]I was learning video editing 0:34:37.790,0:34:40.340 that you should use[br]transitions sparingly 0:34:40.340,0:34:45.170 and usually to indicate a[br]change of time or location. 0:34:45.170,0:34:47.860 So here, I've got an edit[br]point between two shots. 0:34:47.860,0:34:49.860 BRIAN TERWILLIGER: If[br]it's possible to shoot it, 0:34:49.860,0:34:51.179 we wanted to go shoot it. 0:34:51.179,0:34:53.900 0:34:53.900,0:34:57.139 CHRIS: I can select the[br]Edit point here and then 0:34:57.139,0:35:03.080 come to the menu and choose[br]Timeline, Add Transition. 0:35:03.080,0:35:06.560 And this will add a default[br]one second cross-dissolve 0:35:06.560,0:35:07.680 transition. 0:35:07.680,0:35:10.460 Let's just preview that[br]with the forward key again. 0:35:10.460,0:35:12.127 BRIAN TERWILLIGER:[br]Possible to shoot it, 0:35:12.127,0:35:14.930 we wanted to go shoot it. 0:35:14.930,0:35:17.240 CHRIS: And that simple[br]fade usually indicates 0:35:17.240,0:35:20.210 to the audience that some[br]change is there, usually 0:35:20.210,0:35:23.090 a change of time or[br]a change of location. 0:35:23.090,0:35:26.310 Let's just zoom in on that[br]transition a little bit as well. 0:35:26.310,0:35:29.570 Because you can also change[br]any of these transitions. 0:35:29.570,0:35:32.120 Of course, you can change the[br]duration of the transition 0:35:32.120,0:35:36.530 by clicking on it and[br]dragging it at the side there. 0:35:36.530,0:35:41.150 But if you right click[br]on the transition, 0:35:41.150,0:35:44.180 you can also change[br]the transition duration 0:35:44.180,0:35:45.852 by typing in values. 0:35:45.852,0:35:47.810 And you can see that[br]we've got presets there as 0:35:47.810,0:35:52.230 well, very similar to how we[br]changed the duration of clips. 0:35:52.230,0:35:53.910 Alternatively, you[br]can also change 0:35:53.910,0:35:57.480 the style of the transition[br]through the inspector. 0:35:57.480,0:35:59.250 So let's come up to[br]the top right hand 0:35:59.250,0:36:02.040 corner of the interface,[br]click on the inspector button. 0:36:02.040,0:36:06.780 And we will also see that we're[br]in the transition inspector. 0:36:06.780,0:36:10.030 Here, we've got the transition[br]type, which is cross-dissolve. 0:36:10.030,0:36:13.590 But we can also choose from[br]lots of different sorts of types 0:36:13.590,0:36:14.650 of transition. 0:36:14.650,0:36:16.785 Let's choose Edge Wipe. 0:36:16.785,0:36:18.660 Because I've got the[br]playhead over the center 0:36:18.660,0:36:20.190 of the transition,[br]you can now see 0:36:20.190,0:36:22.750 that if I change the[br]angle of the wipe, 0:36:22.750,0:36:24.930 you can see how it[br]actually changes 0:36:24.930,0:36:27.060 the direction of the wipe. 0:36:27.060,0:36:31.260 Let's set that to[br]around about minus 80. 0:36:31.260,0:36:33.250 Let's increase the border. 0:36:33.250,0:36:36.120 And you can change the border[br]color using the color swatch 0:36:36.120,0:36:38.020 in the inspector. 0:36:38.020,0:36:41.620 However, there is also the[br]option to feather the border. 0:36:41.620,0:36:46.770 So if we click on that, we've[br]now got a nice soft edge border. 0:36:46.770,0:36:49.465 If I hit the forward slash[br]key to preview the timeline-- 0:36:49.465,0:36:51.340 BRIAN TERWILLIGER: It's[br]possible to shoot it, 0:36:51.340,0:36:54.870 we wanted to go shoot it. 0:36:54.870,0:36:57.630 CHRIS: --I can now channel[br]my inner George Lucas. 0:36:57.630,0:37:01.590 Of course, Resolve comes with[br]a whole bunch of transition 0:37:01.590,0:37:03.310 presets for you to use. 0:37:03.310,0:37:07.690 If you go to the effects library[br]and choose Video Transitions, 0:37:07.690,0:37:10.380 you can see that you've got all[br]manner of different transitions 0:37:10.380,0:37:11.530 to choose from. 0:37:11.530,0:37:13.350 And if you actually[br]take your mouse 0:37:13.350,0:37:16.360 and just run them[br]across the transition, 0:37:16.360,0:37:19.780 you can actually live preview[br]each of those transitions. 0:37:19.780,0:37:24.630 So you get a sense as to how[br]each of those transitions works. 0:37:24.630,0:37:27.210 The final element that we're[br]going to add to this edit 0:37:27.210,0:37:28.800 is actually some titles. 0:37:28.800,0:37:32.080 We need to know, for example,[br]who the interviewee is, 0:37:32.080,0:37:34.110 but we're also going to[br]add some titles for each 0:37:34.110,0:37:36.960 of the geographic locations[br]that the film visits 0:37:36.960,0:37:39.480 when it was filming. 0:37:39.480,0:37:41.550 Just like with transitions,[br]you can actually 0:37:41.550,0:37:46.620 live preview each of these by[br]running your mouse across them. 0:37:46.620,0:37:49.030 And with the fusion[br]titles, you'll 0:37:49.030,0:37:52.810 actually get to see the[br]different animations 0:37:52.810,0:37:53.900 that we have. 0:37:53.900,0:37:56.110 So you can choose[br]whether or not a title 0:37:56.110,0:37:58.630 is appropriate for your edit[br]even before you apply it 0:37:58.630,0:38:00.790 to your timeline. 0:38:00.790,0:38:02.860 In this case, I want to[br]scroll through the list 0:38:02.860,0:38:06.925 and I'm looking for a title[br]called Simple Underline Lower 0:38:06.925,0:38:07.425 Third. 0:38:07.425,0:38:13.180 0:38:13.180,0:38:15.340 I'm going to take[br]that title and I'm 0:38:15.340,0:38:20.210 going to move up to my[br]timeline viewer overlays. 0:38:20.210,0:38:24.280 And then I'm going to choose[br]the place on top edit. 0:38:24.280,0:38:27.380 Unsurprisingly this time,[br]because I'm dealing with video, 0:38:27.380,0:38:31.120 Resolve actually places the[br]title on top of the video 0:38:31.120,0:38:34.570 where my playhead is. 0:38:34.570,0:38:36.040 I'll hide the[br]effects library just 0:38:36.040,0:38:41.260 to give myself a little bit more[br]room and go into my detail zoom. 0:38:41.260,0:38:42.650 Zoom out a touch there. 0:38:42.650,0:38:46.030 And I just want to trim the[br]title to the end of the clip. 0:38:46.030,0:38:48.850 To adjust the title,[br]all you'll simply do 0:38:48.850,0:38:51.700 is just go directly[br]to the inspector. 0:38:51.700,0:38:53.560 So here in the[br]text box, I'm going 0:38:53.560,0:38:54.850 to highlight the sample text. 0:38:54.850,0:38:56.350 And I'm going to[br]give my interviewee 0:38:56.350,0:39:00.640 his name, which in this case[br]is Brian J. Terwilliger. 0:39:00.640,0:39:03.830 And you can also customize[br]the font as well. 0:39:03.830,0:39:06.140 If you click in[br]the font menu here, 0:39:06.140,0:39:09.370 you can actually scroll[br]through the list of fonts 0:39:09.370,0:39:11.080 that you have installed[br]on your system 0:39:11.080,0:39:15.430 and get a live preview of[br]what each font may look like. 0:39:15.430,0:39:16.990 In this case, I'm[br]actually just going 0:39:16.990,0:39:19.450 to leave everything[br]set to Open Sans. 0:39:19.450,0:39:23.620 However, I can customize[br]the text further using 0:39:23.620,0:39:28.930 the lower controls,[br]including the size, 0:39:28.930,0:39:33.110 and also the tracking, which is[br]the spacing between the letters. 0:39:33.110,0:39:34.990 Just by bringing the[br]letters a little closer 0:39:34.990,0:39:39.070 together makes them[br]easier to read, I feel. 0:39:39.070,0:39:43.190 Below that, we've also got[br]controls for the line as well. 0:39:43.190,0:39:45.440 That's that blue line[br]underneath the text. 0:39:45.440,0:39:48.980 Of course, I can increase or[br]decrease the line thickness, 0:39:48.980,0:39:51.690 depending on the style[br]that I'm looking for. 0:39:51.690,0:39:53.940 And I can also change[br]the line color. 0:39:53.940,0:39:57.650 In this case, I'm actually[br]going to increase the red color 0:39:57.650,0:40:00.050 channel and the[br]green color channel, 0:40:00.050,0:40:02.990 and actually just lower[br]the blue color channel 0:40:02.990,0:40:06.920 just to change the color[br]of the line to yellow. 0:40:06.920,0:40:10.160 In actual fact, you can[br]also customize the gradient 0:40:10.160,0:40:12.080 across the line. 0:40:12.080,0:40:16.550 Let's change the type from[br]solid color to horizontal. 0:40:16.550,0:40:19.200 And now I get a[br]second color box, 0:40:19.200,0:40:21.080 which I'm actually[br]going to customize 0:40:21.080,0:40:26.930 by just making it a little[br]bit more of an orange color. 0:40:26.930,0:40:28.980 Now that I've got[br]my first title in, 0:40:28.980,0:40:32.300 I can actually use this as a[br]basis for the rest of the titles 0:40:32.300,0:40:33.750 throughout the trailer. 0:40:33.750,0:40:36.020 And also, I'm just[br]going to do is just copy 0:40:36.020,0:40:39.620 and paste the title into[br]different locations. 0:40:39.620,0:40:43.090 Let's go to full extent[br]zoom and select the title. 0:40:43.090,0:40:46.950 And then I can actually[br]choose to copy the title just 0:40:46.950,0:40:48.610 as I would do anything else. 0:40:48.610,0:40:52.050 So Command or Control C[br]is a keyboard shortcut 0:40:52.050,0:40:54.510 that you'll probably[br]be familiar with. 0:40:54.510,0:41:00.120 Now I'm going to find[br]the Maldives shot here. 0:41:00.120,0:41:02.710 And I'm going to[br]choose to paste. 0:41:02.710,0:41:08.460 So Edit, Paste, Command[br]or Control V, and Resolve 0:41:08.460,0:41:10.320 will actually paste[br]directly to the track 0:41:10.320,0:41:12.510 from which I've copied from. 0:41:12.510,0:41:16.860 Let me just trim that back[br]to the end of that shot 0:41:16.860,0:41:23.333 and then change the[br]title here to Maldives. 0:41:23.333,0:41:26.940 0:41:26.940,0:41:28.325 I'm going to copy that title. 0:41:28.325,0:41:31.050 0:41:31.050,0:41:34.010 Paste over the next clip,[br]which is the South Pole shot. 0:41:34.010,0:41:41.940 0:41:41.940,0:41:43.565 This clip is Alaska. 0:41:43.565,0:41:51.690 0:41:51.690,0:41:54.130 And then, of course, Kenya. 0:41:54.130,0:42:01.798 0:42:01.798,0:42:03.840 BRIAN TERWILLIGER: --or[br]it didn't make the movie. 0:42:03.840,0:42:06.240 It's really important[br]every shot was original 0:42:06.240,0:42:08.010 and that everything was real. 0:42:08.010,0:42:09.930 HARRISON FORD: Leave[br]behind everything 0:42:09.930,0:42:15.432 you know about airplanes and[br]prepare to see them again. 0:42:15.432,0:42:16.890 CHRIS: Just going[br]to trim that back 0:42:16.890,0:42:18.750 a little bit because[br]it was just overlapping 0:42:18.750,0:42:19.980 the transition a little bit. 0:42:19.980,0:42:22.680 HARRISON FORD: And[br]prepare to see them again. 0:42:22.680,0:42:25.020 CHRIS: Don't worry if you[br]can't play these titles back 0:42:25.020,0:42:26.980 in real time immediately. 0:42:26.980,0:42:29.350 Depending on the[br]power of your system, 0:42:29.350,0:42:32.280 Resolve may need to[br]cache the files prior 0:42:32.280,0:42:35.550 to being able to play them back[br]at full quality, in which case, 0:42:35.550,0:42:38.410 just let Resolve[br]have a few seconds 0:42:38.410,0:42:41.480 and Resolve will automatically[br]cache the files for you. 0:42:41.480,0:42:44.000 You'll notice when[br]a file is cached, 0:42:44.000,0:42:46.180 because the red[br]line above the title 0:42:46.180,0:42:49.610 will turn blue to[br]indicate a cache file. 0:42:49.610,0:42:53.440 You should now be able to play[br]your title back in real time. 0:42:53.440,0:42:56.320 Now that I've got this edit[br]ready to go, what I want to do 0:42:56.320,0:42:59.930 is to be able to play it back[br]for the client at full screen. 0:42:59.930,0:43:01.750 If I just return[br]the playhead back 0:43:01.750,0:43:03.400 to the beginning[br]of the timeline, 0:43:03.400,0:43:07.840 from the workspace[br]menu, we can choose 0:43:07.840,0:43:11.110 Viewer Mode, Cinema Viewer. 0:43:11.110,0:43:15.265 This will give me a full screen[br]playback of my entire edit. 0:43:15.265,0:43:17.890 BRIAN TERWILLIGER: In this film,[br]making a documentary about how 0:43:17.890,0:43:19.600 the airplanes[br]changed the world, it 0:43:19.600,0:43:24.070 was really important to go[br]out and shoot the real world. 0:43:24.070,0:43:26.030 HARRISON FORD: In[br]the age of airplanes, 0:43:26.030,0:43:29.130 we've become[br]explorers once again. 0:43:29.130,0:43:31.130 BRIAN TERWILLIGER: If[br]it's possible to shoot it, 0:43:31.130,0:43:34.675 we wanted to go shoot it. 0:43:34.675,0:43:37.403 If we couldn't get the shot[br]or the weather wasn't right, 0:43:37.403,0:43:39.070 we would either go[br]back to that location 0:43:39.070,0:43:40.690 or it didn't make the movie. 0:43:40.690,0:43:42.970 It's really important[br]every shot was original 0:43:42.970,0:43:44.860 and that everything was real. 0:43:44.860,0:43:46.540 HARRISON FORD: Leave[br]behind everything 0:43:46.540,0:43:51.160 you know about airplanes and[br]prepare to see them again 0:43:51.160,0:43:52.880 for the first time. 0:43:52.880,0:43:56.366 [MUSIC PLAYING] 0:43:56.366,0:44:02.350 0:44:02.350,0:44:04.150 CHRIS: Just simply[br]press Escape in order 0:44:04.150,0:44:07.570 to be able to return[br]back to the interface. 0:44:07.570,0:44:09.890 I hope you found[br]this tutorial useful. 0:44:09.890,0:44:12.310 If you've got any further[br]questions about editing 0:44:12.310,0:44:15.460 in Resolve, please feel free to[br]join us on the Blackmagic Design 0:44:15.460,0:44:16.430 forums. 0:44:16.430,0:44:19.120 And you can also familiarize[br]yourself with the training 0:44:19.120,0:44:22.600 materials that we have available[br]on the DaVinci Resolve product 0:44:22.600,0:44:23.510 pages. 0:44:23.510,0:44:26.680 And all of those materials[br]are available for free. 0:44:26.680,0:44:30.270 Thank you very much,[br]and happy editing. 0:44:30.270,0:44:35.000