WEBVTT 00:00:00.620 --> 00:00:02.780 Now let's do a really interesting problem. 00:00:02.780 --> 00:00:05.290 So I have y equals x, and y is equal to x 00:00:05.290 --> 00:00:07.840 squared minus 2x right over here. 00:00:07.840 --> 00:00:09.530 And we're going to rotate the region 00:00:09.530 --> 00:00:11.020 in between these two functions. 00:00:11.020 --> 00:00:13.277 So that's this region right over here. 00:00:13.277 --> 00:00:15.610 And we're not going to rotate it just around the x-axis, 00:00:15.610 --> 00:00:19.360 we're going to rotate it around the horizontal line y equals 4. 00:00:19.360 --> 00:00:21.454 So we're going to rotate it around this. 00:00:21.454 --> 00:00:23.870 And if we do that, we'll get a shape that looks like this. 00:00:23.870 --> 00:00:26.550 I drew it ahead of time, just so I could draw it nicely. 00:00:26.550 --> 00:00:30.210 And as you can see, it looks like some type of a vase 00:00:30.210 --> 00:00:32.060 with a hole at the bottom. 00:00:32.060 --> 00:00:34.520 And so what we're going to do is attempt to do this using, 00:00:34.520 --> 00:00:36.395 I guess you'd call it the washer method which 00:00:36.395 --> 00:00:37.800 is a variant of the disk method. 00:00:37.800 --> 00:00:39.790 So let's construct a washer. 00:00:39.790 --> 00:00:42.350 So let's look at a given x. 00:00:42.350 --> 00:00:45.520 So let's say an x right over here. 00:00:45.520 --> 00:00:47.750 So let's say that we're at an x right over there. 00:00:47.750 --> 00:00:48.370 And what we're going to do is we're 00:00:48.370 --> 00:00:50.160 going to rotate this region. 00:00:50.160 --> 00:00:54.090 We're going to give it some depth, dx. 00:00:54.090 --> 00:00:55.010 So that is dx. 00:00:55.010 --> 00:00:57.120 We're going to rotate this around the line y 00:00:57.120 --> 00:00:57.840 is equal to 4. 00:00:57.840 --> 00:01:02.580 So if you were to visualize it over here, you have some depth. 00:01:02.580 --> 00:01:05.472 And when you rotate it around, the inner radius 00:01:05.472 --> 00:01:07.680 is going to look like the inner radius of our washer. 00:01:07.680 --> 00:01:09.440 It's going to look something like that. 00:01:12.210 --> 00:01:13.900 And then the outer radius of our washer 00:01:13.900 --> 00:01:17.420 is going to contour around x squared minus 2x. 00:01:17.420 --> 00:01:21.780 So it's going to look something-- 00:01:21.780 --> 00:01:23.703 my best attempt to draw it-- it's 00:01:23.703 --> 00:01:25.440 going to look something like that. 00:01:27.950 --> 00:01:30.810 And of course, our washer is going to have some depth. 00:01:30.810 --> 00:01:32.250 So let me draw the depth. 00:01:32.250 --> 00:01:35.950 So it's going to have some depth, dx. 00:01:35.950 --> 00:01:39.940 So this is my best attempt at drawing some of that the depth. 00:01:39.940 --> 00:01:42.970 So this is the depth of our washer. 00:01:42.970 --> 00:01:45.440 And then just to make the face of the washer a little bit 00:01:45.440 --> 00:01:47.230 clearer, let me do it in this green color. 00:01:47.230 --> 00:01:49.440 So the face of the washer is going 00:01:49.440 --> 00:01:52.310 to be all of this business. 00:01:52.310 --> 00:01:57.060 All of this business is going to be the face of our washer. 00:01:57.060 --> 00:01:59.350 So if we can figure out the volume of one 00:01:59.350 --> 00:02:01.210 of these washers for a given x, then we just 00:02:01.210 --> 00:02:03.240 have to sum up all of the washers for all 00:02:03.240 --> 00:02:05.919 of the x's in our interval. 00:02:05.919 --> 00:02:07.710 So let's see if we can set up the integral, 00:02:07.710 --> 00:02:09.990 and maybe in the next video we'll 00:02:09.990 --> 00:02:13.820 just forge ahead and actually evaluate the integral. 00:02:13.820 --> 00:02:15.964 So let's think about the volume of the washer. 00:02:15.964 --> 00:02:17.630 To think about the volume of the washer, 00:02:17.630 --> 00:02:19.580 we really just have to think about the area 00:02:19.580 --> 00:02:21.510 of the face of the washer. 00:02:21.510 --> 00:02:26.510 So area of "face"-- put face in quotes-- 00:02:26.510 --> 00:02:28.380 is going to be equal to what? 00:02:28.380 --> 00:02:30.670 Well, it would be the area of the washer-- 00:02:30.670 --> 00:02:32.880 if it wasn't a washer, if it was just a coin-- 00:02:32.880 --> 00:02:35.441 and then subtract out the area of the part 00:02:35.441 --> 00:02:36.440 that you're cutting out. 00:02:36.440 --> 00:02:38.890 So the area of the washer if it didn't 00:02:38.890 --> 00:02:40.750 have a hole in the middle would just 00:02:40.750 --> 00:02:44.285 be pi times the outer radius squared. 00:02:48.150 --> 00:02:51.090 It would be pi times this radius squared, 00:02:51.090 --> 00:02:52.950 that we could call the outer radius. 00:02:52.950 --> 00:02:55.320 And since it's a washer, we need to subtract out 00:02:55.320 --> 00:02:57.030 the area of this inner circle. 00:02:57.030 --> 00:03:05.500 So minus pi times inner radius squared. 00:03:05.500 --> 00:03:07.000 So we really just have to figure out 00:03:07.000 --> 00:03:11.160 what the outer and inner radius, or radii I should say, are. 00:03:11.160 --> 00:03:12.710 So let's think about it. 00:03:12.710 --> 00:03:19.971 So our outer radius is going to be equal to what? 00:03:19.971 --> 00:03:21.470 Well, we can visualize it over here. 00:03:21.470 --> 00:03:23.610 This is our outer radius, which is also 00:03:23.610 --> 00:03:27.770 going to be equal to that right over there. 00:03:27.770 --> 00:03:29.720 So that's the distance between y equals 00:03:29.720 --> 00:03:32.440 4 and the function that's defining our outside. 00:03:38.250 --> 00:03:40.520 So this is essentially, this height right over here, 00:03:40.520 --> 00:03:45.280 is going to be equal to 4 minus x squared minus 2x. 00:03:45.280 --> 00:03:48.000 I'm just finding the distance or the height between these two 00:03:48.000 --> 00:03:48.900 functions. 00:03:48.900 --> 00:03:52.140 So the outer radius is going to be 4 minus this, 00:03:52.140 --> 00:03:55.100 minus x squared minus 2x, which is just 4 00:03:55.100 --> 00:03:58.520 minus x squared plus 2x. 00:03:58.520 --> 00:03:59.850 Now, what is the inner radius? 00:04:05.080 --> 00:04:06.830 What is that going to be? 00:04:06.830 --> 00:04:11.550 Well, that's just going to be this distance between y 00:04:11.550 --> 00:04:13.480 equals 4 and y equals x. 00:04:13.480 --> 00:04:15.265 So it's just going to be 4 minus x. 00:04:19.079 --> 00:04:22.810 So if we wanted to find the area of the face of one 00:04:22.810 --> 00:04:27.090 of these washers for a given x, it's going to be-- 00:04:27.090 --> 00:04:30.290 and we can factor out this pi-- it's 00:04:30.290 --> 00:04:34.680 going to be pi times the outer radius squared, 00:04:34.680 --> 00:04:36.540 which is all of this business squared. 00:04:36.540 --> 00:04:41.830 So it's going to be 4 minus x squared plus 2x squared 00:04:41.830 --> 00:04:43.280 minus pi times the inner radius-- 00:04:43.280 --> 00:04:44.780 although we factored out the pi-- so 00:04:44.780 --> 00:04:46.810 minus the inner radius squared. 00:04:46.810 --> 00:04:51.800 So minus 4 minus x squared. 00:04:51.800 --> 00:04:57.650 So this will give us the area of the surface 00:04:57.650 --> 00:04:59.280 or the face of one of these washers. 00:04:59.280 --> 00:05:01.700 If we want the volume of one of those watchers, 00:05:01.700 --> 00:05:05.040 we then just have to multiply times the depth, dx. 00:05:08.010 --> 00:05:10.800 And then if we want to actually find the volume of this entire 00:05:10.800 --> 00:05:14.250 figure, then we just have to sum up all of these washers 00:05:14.250 --> 00:05:15.950 for each of our x's. 00:05:15.950 --> 00:05:16.830 So let's do that. 00:05:16.830 --> 00:05:19.050 So we're going to sum up the washers for each 00:05:19.050 --> 00:05:21.300 of our x's and take the limit as they approach zero, 00:05:21.300 --> 00:05:23.490 but we have to make sure we got our interval right. 00:05:23.490 --> 00:05:26.260 So what are these-- we care about the entire region 00:05:26.260 --> 00:05:28.840 between the points where they intersect. 00:05:28.840 --> 00:05:30.620 So let's make sure we get our interval. 00:05:30.620 --> 00:05:32.203 So to figure out our interval, we just 00:05:32.203 --> 00:05:36.070 say when does y equal x intersect y equal 00:05:36.070 --> 00:05:37.350 x squared minus 2x? 00:05:39.990 --> 00:05:41.630 Let me do this in a different color. 00:05:41.630 --> 00:05:44.150 We just have to think about when does 00:05:44.150 --> 00:05:46.245 x equal x squared minus 2x. 00:05:49.370 --> 00:05:51.420 When are our two functions equal to each other? 00:05:51.420 --> 00:05:53.030 Which is equivalent to-- if we just 00:05:53.030 --> 00:05:58.800 subtract x from both sides, we get 00:05:58.800 --> 00:06:02.190 when does x squared minus 3x equal 0. 00:06:02.190 --> 00:06:05.260 We can factor out an x on the right hand side. 00:06:05.260 --> 00:06:09.530 So this is going to be when does x times x minus 3 equal zero. 00:06:09.530 --> 00:06:12.310 Well, if the product is equal to 0, at least one of these 00:06:12.310 --> 00:06:13.350 need to be equal to 0. 00:06:13.350 --> 00:06:18.380 So x could be equal to 0, or x minus 3 is equal to 0. 00:06:18.380 --> 00:06:21.280 So x is equal to 0 or x is equal to 3. 00:06:21.280 --> 00:06:24.010 So this is x is 0, and this right over here 00:06:24.010 --> 00:06:25.850 is x is equal to 3. 00:06:25.850 --> 00:06:27.100 So that gives us our interval. 00:06:27.100 --> 00:06:29.120 We're going to go from x equals 0 00:06:29.120 --> 00:06:32.850 to x equals 3 to get our volume. 00:06:32.850 --> 00:06:35.000 In the next video, we'll actually 00:06:35.000 --> 00:06:37.320 evaluate this integral.