1 99:59:59,999 --> 99:59:59,999 PROF VAUGHN: Okay, this video tutorial is going to give you some art historical 2 99:59:59,999 --> 99:59:59,999 context for what we're moving into with Photoshop, and also some basic design 3 99:59:59,999 --> 99:59:59,999 principle theories. 4 99:59:59,999 --> 99:59:59,999 So we're going to talk a little bit about composition, compositional strategies, 5 99:59:59,999 --> 99:59:59,999 the history of collage, which is where we're sort of launching off into our digital 6 99:59:59,999 --> 99:59:59,999 collages which we're gonna call composites, so they're very similar but 7 99:59:59,999 --> 99:59:59,999 they have a couple differences. 8 99:59:59,999 --> 99:59:59,999 Let's start off with composition. 9 99:59:59,999 --> 99:59:59,999 When we're talking about composition, we're really trying to answer this 10 99:59:59,999 --> 99:59:59,999 question: where do you place your elements? 11 99:59:59,999 --> 99:59:59,999 We're always thinking about placing our elements within our composition to get at 12 99:59:59,999 --> 99:59:59,999 the most dynamic interesting look possible. 13 99:59:59,999 --> 99:59:59,999 There are some, sort of, standards that we have in design principle. 14 99:59:59,999 --> 99:59:59,999 We have rules, we have compositional rules. 15 99:59:59,999 --> 99:59:59,999 We have the rule of thirds and we have the golden rule. 16 99:59:59,999 --> 99:59:59,999 We have framing and implied lines. 17 99:59:59,999 --> 99:59:59,999 We have background colour and atmosphere, and something we call value. 18 99:59:59,999 --> 99:59:59,999 So we're gonna look at these strategies so that you can use them in your own work. 19 99:59:59,999 --> 99:59:59,999 The rule of thirds is a really classic important strategy, typically used in 20 99:59:59,999 --> 99:59:59,999 photography, but we can use it also because we're using images in Photoshop 21 99:59:59,999 --> 99:59:59,999 and we're starting to add and combine different elements. 22 99:59:59,999 --> 99:59:59,999 So, in this rule, we're using an imaginary grid of 9 equal parts, the placement of 23 99:59:59,999 --> 99:59:59,999 your elements at the intersections equals a more interesting placement for the viewer. 24 99:59:59,999 --> 99:59:59,999 Um, so in this you can imagine you have a grid, so I've got 2 vertical lines and 2 25 99:59:59,999 --> 99:59:59,999 horizontal lines drawn in black over these sample images. 26 99:59:59,999 --> 99:59:59,999 Anywhere those lines sort of interact, where they cross over, so right here, 27 99:59:59,999 --> 99:59:59,999 right here, right here, right here, that is the most dynamic placement for any 28 99:59:59,999 --> 99:59:59,999 of your objects or subjects. 29 99:59:59,999 --> 99:59:59,999 So you can see in this photograph, our dog is placed in a really good position. 30 99:59:59,999 --> 99:59:59,999 This vase also, uh, picture, has sort of been placed in the same position. 31 99:59:59,999 --> 99:59:59,999 Any asymmetrical placement is going to create something for your viewers eye 32 99:59:59,999 --> 99:59:59,999 to do. 33 99:59:59,999 --> 99:59:59,999 The viewers eye is going to enter the image plane and give it an opportunity 34 99:59:59,999 --> 99:59:59,999 to travel around the composition, because this is more dynamic, more energetic, can 35 99:59:59,999 --> 99:59:59,999 have a feeling of tension, even. 36 99:59:59,999 --> 99:59:59,999 So these are kind of those power positions where you could imagine placing your 37 99:59:59,999 --> 99:59:59,999 objects, elements, subjects, to create the most dynamic possible position. 38 99:59:59,999 --> 99:59:59,999 Here's another sample, I've got the imaginary, kind of, grid drawn over this. 39 99:59:59,999 --> 99:59:59,999 You can see we've got our subject placed over to the left here. 40 99:59:59,999 --> 99:59:59,999 The eye is starting over here because this is in the foreground, and it is sort of 41 99:59:59,999 --> 99:59:59,999 placed off to the side, so we start here. 42 99:59:59,999 --> 99:59:59,999 We're sort of following the curve of the landscape, similar tonal value, following 43 99:59:59,999 --> 99:59:59,999 it around, and we very quickly, our eye is going to go up to this bright spot, notice 44 99:59:59,999 --> 99:59:59,999 this sort of castle is also at a power position at this intersection, and then 45 99:59:59,999 --> 99:59:59,999 we're going to travel over to this imaginary, sort of like, dragon creature. 46 99:59:59,999 --> 99:59:59,999 So, very dynamic position because the eye is travelling around the composition. 47 99:59:59,999 --> 99:59:59,999 Okay, really important classic, kind of, painting, Edmund Dulac, 48 99:59:59,999 --> 99:59:59,999 this is 'The Little Mermaid.' 49 99:59:59,999 --> 99:59:59,999 Uh, here you can see we have a composition similarly, things are asymmetrical, they are 50 99:59:59,999 --> 99:59:59,999 placed off to the right. 51 99:59:59,999 --> 99:59:59,999 It is not centered, the subject is a little bit lower, the horizon line is up about that 52 99:59:59,999 --> 99:59:59,999 middle third if you imagine the imaginary rule of third grid. 53 99:59:59,999 --> 99:59:59,999 Here gives you a kind of clear picture of, kind of, how these elements are placed. 54 99:59:59,999 --> 99:59:59,999 The imbalance is good here, so remember that, you actually want imbalance in 55 99:59:59,999 --> 99:59:59,999 your composition. 56 99:59:59,999 --> 99:59:59,999 If we compared them, I cropped the one on the right a little bit to make it sort of 57 99:59:59,999 --> 99:59:59,999 centered, the comparison should give you a good idea. 58 99:59:59,999 --> 99:59:59,999 Here, your eye kind of comes in and it travels up and it comes back down. 59 99:59:59,999 --> 99:59:59,999 In this very centered image it sort of just breaks the image plane into 2 parts. 60 99:59:59,999 --> 99:59:59,999 Very boring, very static. 61 99:59:59,999 --> 99:59:59,999 We also have 2 equal parts between the top, because the horizon line is falling in 62 99:59:59,999 --> 99:59:59,999 the middle, and this bottom section. 63 99:59:59,999 --> 99:59:59,999 So it's very very static. 64 99:59:59,999 --> 99:59:59,999 Our second rule is the golden ratio. 65 99:59:59,999 --> 99:59:59,999 This is the Greek mathematical equation, it expresses itself as a spiral. 66 99:59:59,999 --> 99:59:59,999 Many of the most famous pieces of art use this ratio to decide on the placement of 67 99:59:59,999 --> 99:59:59,999 elements, and as a natural way to lead the eye across the image. 68 99:59:59,999 --> 99:59:59,999 This is very popular in, um, architecture as well. 69 99:59:59,999 --> 99:59:59,999 The golden ratio, again, it is a mathematical equation. 70 99:59:59,999 --> 99:59:59,999 Once you know he equation you can use it to determine the placement and the scale 71 99:59:59,999 --> 99:59:59,999 of certain objects. 72 99:59:59,999 --> 99:59:59,999 Here's a very famous piece, you can see how that spiral is being expressed in 73 99:59:59,999 --> 99:59:59,999 the shape of the wave. 74 99:59:59,999 --> 99:59:59,999 Many, uh, very important and classic logos are based on the golden ratio. 75 99:59:59,999 --> 99:59:59,999 So the ratio itself is 1 to 1.618, you can see how these play out in logos that 76 99:59:59,999 --> 99:59:59,999 you're often very familiar with. 77 99:59:59,999 --> 99:59:59,999 So these all are using a ratio of 1 to 1.168: Chevron, Pepsi, all of these logos 78 99:59:59,999 --> 99:59:59,999 using that golden ratio. 79 99:59:59,999 --> 99:59:59,999 The idea behind the golden ratio is that it is a mathematical proportion, so 80 99:59:59,999 --> 99:59:59,999 the ratio itself is often found in nature, think of shells etcetera, things you find 81 99:59:59,999 --> 99:59:59,999 at the beach. 82 99:59:59,999 --> 99:59:59,999 Um, that idea is sort of, uh, being borrowed by designers to make logos that 83 99:59:59,999 --> 99:59:59,999 feel naturally balanced. 84 99:59:59,999 --> 99:59:59,999 Okay, let's talk about placement of where you can put your things, again, thinking 85 99:59:59,999 --> 99:59:59,999 of the golden ratio, thinking of the rule of thirds, thinking about imbalance, 86 99:59:59,999 --> 99:59:59,999 thinking about proportion, we're going to try and do the most dynamic composition. 87 99:59:59,999 --> 99:59:59,999 if we think about what is the least interesting thing to do in comparison to 88 99:59:59,999 --> 99:59:59,999 those strategies, it is always something like this. 89 99:59:59,999 --> 99:59:59,999 It is putting your main element right smack in the center of your image, 90 99:59:59,999 --> 99:59:59,999 of your composition. 91 99:59:59,999 --> 99:59:59,999 The horizon line directly down the center axis, super boring, avoid this. 92 99:59:59,999 --> 99:59:59,999 We can think about giving our sense of- giving our composition a sense of space. 93 99:59:59,999 --> 99:59:59,999 When we're thinking of creating a sense of space, remember we're working 2 94 99:59:59,999 --> 99:59:59,999 dimensionally, but we're creating an illusion of depth. 95 99:59:59,999 --> 99:59:59,999 There are several ways to do this, we can use framing elements, put things in the 96 99:59:59,999 --> 99:59:59,999 foreground, angles and implied lines, or atmospheric perspective and value. 97 99:59:59,999 --> 99:59:59,999 Framing, super simple concept, you're thinking about what is on the edges of 98 99:59:59,999 --> 99:59:59,999 your image, left and right, top and bottom. 99 99:59:59,999 --> 99:59:59,999 You can think about it sort of like a vignette, but anytime you have elements 100 99:59:59,999 --> 99:59:59,999 that are used as a frame, your viewer has the inclination to look through 101 99:59:59,999 --> 99:59:59,999 thus these things that they're looking through become kind of a, uh, 102 99:59:59,999 --> 99:59:59,999 highlighted aspect, if you will. 103 99:59:59,999 --> 99:59:59,999 When we're thinking about framing, it's important to just note the following: 104 99:59:59,999 --> 99:59:59,999 foreground, this word means anything sort of in the frontal view right here. 105 99:59:59,999 --> 99:59:59,999 Our midground appears about here in an image, and our background of 106 99:59:59,999 --> 99:59:59,999 course is the farthest away, so it should be back here. 107 99:59:59,999 --> 99:59:59,999 2 dimensional plane, so again it's an illusion of space. 108 99:59:59,999 --> 99:59:59,999 If we were to print this it's actually a flat object. 109 99:59:59,999 --> 99:59:59,999 Here's another example, what could be placed in the foreground to create a 110 99:59:59,999 --> 99:59:59,999 sense of space? 111 99:59:59,999 --> 99:59:59,999 Particularly we know in our brain that this is a small flower, but when placed 112 99:59:59,999 --> 99:59:59,999 bigger in the foreground and we let the background kind of go blurry, we know 113 99:59:59,999 --> 99:59:59,999 that the landscape is actually very dominant, it's huge compared to the 114 99:59:59,999 --> 99:59:59,999 actual scale of the flower, but by giving the flower some prominence in the 115 99:59:59,999 --> 99:59:59,999 foreground, we have a greater sense of space. 116 99:59:59,999 --> 99:59:59,999 Implied line, so implied lines are another design principle that are very important. 117 99:59:59,999 --> 99:59:59,999 And implied line is a broken line that visually we begin to connect together 118 99:59:59,999 --> 99:59:59,999 using our brain. 119 99:59:59,999 --> 99:59:59,999 Your mind is always going to try to connect the dots, creating a 120 99:59:59,999 --> 99:59:59,999 sense of direction. 121 99:59:59,999 --> 99:59:59,999 These are hidden directionals, remember they're not actual lines they're implied 122 99:59:59,999 --> 99:59:59,999 lines, so in this particular instance the implied line is happening with these 123 99:59:59,999 --> 99:59:59,999 concrete spheres. 124 99:59:59,999 --> 99:59:59,999 We start here in the foreground, it's the largest element grabbing our attention, 125 99:59:59,999 --> 99:59:59,999 our mind just sort of visually steps back through the composition. 126 99:59:59,999 --> 99:59:59,999 So we have an implied line that's about a kind of soft arch. 127 99:59:59,999 --> 99:59:59,999 We have actual lines in this image too, we've got a pattern in the sidewalk. 128 99:59:59,999 --> 99:59:59,999 More implied line. 129 99:59:59,999 --> 99:59:59,999 Think about the way perspective can work, you've seen and heard of perspective but 130 99:59:59,999 --> 99:59:59,999 here we have a lot of actual line and implied line. 131 99:59:59,999 --> 99:59:59,999 Implied line happening here, we've got this sort of repeated element dropping 132 99:59:59,999 --> 99:59:59,999 from the foreground into the background, same here. 133 99:59:59,999 --> 99:59:59,999 We have actual line with these sort of concrete, and the lines of the sidewalk, 134 99:59:59,999 --> 99:59:59,999 but a lot of force here, the directional given to your viewers eye is aiming 135 99:59:59,999 --> 99:59:59,999 everything back to this little spot back here. 136 99:59:59,999 --> 99:59:59,999 Implied line is also something that's connected to the gaze. 137 99:59:59,999 --> 99:59:59,999 So when I say the gaze, I'm talking about, um, a human or animal sort of view from 138 99:59:59,999 --> 99:59:59,999 the eyeballs. 139 99:59:59,999 --> 99:59:59,999 here we have our subject, they are gazing this direction which, as a viewer of this 140 99:59:59,999 --> 99:59:59,999 artwork, I want to know wat this person is looking at, so every viewer is going to 141 99:59:59,999 --> 99:59:59,999 follow the gaze, that's an implied line, to this house. 142 99:59:59,999 --> 99:59:59,999 It's coming down with this sort of landscape, coming back over. 143 99:59:59,999 --> 99:59:59,999 Or alternately, it's going up to this house and then kind of swooping 144 99:59:59,999 --> 99:59:59,999 back around. 145 99:59:59,999 --> 99:59:59,999 So gaze is another very very important implied line. 146 99:59:59,999 --> 99:59:59,999 Okay, value and space. 147 99:59:59,999 --> 99:59:59,999 When we talk about value in art, we're talking about the lightness or darkness 148 99:59:59,999 --> 99:59:59,999 of something. 149 99:59:59,999 --> 99:59:59,999 When we talk about space, again, 2 dimensional but we're thinking about 150 99:59:59,999 --> 99:59:59,999 creating an illusion of distance. 151 99:59:59,999 --> 99:59:59,999 So value, importantly, has the ability to create atmospheric perspective. 152 99:59:59,999 --> 99:59:59,999 Again, in this image we're getting a sense of space of a distant landscape because 153 99:59:59,999 --> 99:59:59,999 this mountainscape is getting, um, sort of a gradation effect. 154 99:59:59,999 --> 99:59:59,999 We start from dark, medium, light, even lighter. 155 99:59:59,999 --> 99:59:59,999 So this atmospheric perspective works a lot like fog. 156 99:59:59,999 --> 99:59:59,999 You can think about how things feel very far away when they're foggy. 157 99:59:59,999 --> 99:59:59,999 Here's another example, if you have a weak atmosphere over here, you have 158 99:59:59,999 --> 99:59:59,999 a certain sense of space. 159 99:59:59,999 --> 99:59:59,999 A stronger atmosphere, over here, and it changes the way things feel 160 99:59:59,999 --> 99:59:59,999 in the distance. 161 99:59:59,999 --> 99:59:59,999 Okay, value can be really really powerful, you can use it to emphasize certain things. 162 99:59:59,999 --> 99:59:59,999 You very very very much can create these sort of bright sports or areas of high 163 99:59:59,999 --> 99:59:59,999 contrast that will always draw your viewers eye first. 164 99:59:59,999 --> 99:59:59,999 So areas of brightness are very attractive to the eyeball, we're gonna look right 165 99:59:59,999 --> 99:59:59,999 here and we're gonna look right here, especially because this is so dark 166 99:59:59,999 --> 99:59:59,999 on something that is so bright. 167 99:59:59,999 --> 99:59:59,999 More examples, so these are all focal points, your eye can't not look here 168 99:59:59,999 --> 99:59:59,999 at this egg. 169 99:59:59,999 --> 99:59:59,999 the focal point is here because it is the brightest, the highest value. 170 99:59:59,999 --> 99:59:59,999 Same over here, this super high value beam of light, it is so light and bright 171 99:59:59,999 --> 99:59:59,999 that we start up here and our eye looks down, so we've got value, we also have 172 99:59:59,999 --> 99:59:59,999 a line here so we're getting a really strong focal point. 173 99:59:59,999 --> 99:59:59,999 Notice the placement of the main subject, also in that rule of thirds 174 99:59:59,999 --> 99:59:59,999 it's placed at an interesting kind of dynamic position. 175 99:59:59,999 --> 99:59:59,999 Okay, let's think about collage for a minute. 176 99:59:59,999 --> 99:59:59,999 This will be our art historical reference. 177 99:59:59,999 --> 99:59:59,999 Collage comes from the French word collage, which means 'to glue'. 178 99:59:59,999 --> 99:59:59,999 So this is a really important word, we're gonna think about how this forms the 179 99:59:59,999 --> 99:59:59,999 basis of what we will be doing, which is a composite, but the idea and the roots of 180 99:59:59,999 --> 99:59:59,999 this history are very similar. 181 99:59:59,999 --> 99:59:59,999 We draw on collage from some really important art movements. 182 99:59:59,999 --> 99:59:59,999 We have cubism, dada, and surrealism. 183 99:59:59,999 --> 99:59:59,999 All of these movements were very art historically because they integrated signs 184 99:59:59,999 --> 99:59:59,999 and fragments of real things. 185 99:59:59,999 --> 99:59:59,999 This is one of the first times that this happened in art history, we moved away 186 99:59:59,999 --> 99:59:59,999 from super realistic painting of religious figures and into using these kind of 187 99:59:59,999 --> 99:59:59,999 everyday materials to create a very obvious art aesthetic. 188 99:59:59,999 --> 99:59:59,999 In a collage, you have very obvious edges, and by edges I mean these look like rough 189 99:59:59,999 --> 99:59:59,999 cut pieces, right? 190 99:59:59,999 --> 99:59:59,999 They're just glued down pieces of paper, maybe some drawing, maybe some painting. 191 99:59:59,999 --> 99:59:59,999 This was a mix of high and low art, you're very familiar, we've probably seen a lot 192 99:59:59,999 --> 99:59:59,999 of these kinds of pieces. 193 99:59:59,999 --> 99:59:59,999 Picasso is this example here. 194 99:59:59,999 --> 99:59:59,999 Cubism, you can think about in terms of its sort of fragmented nature. 195 99:59:59,999 --> 99:59:59,999 We have many many many parts. 196 99:59:59,999 --> 99:59:59,999 Some cubism was just painted, some also has collage where they glued little bits 197 99:59:59,999 --> 99:59:59,999 of paper in, but either way think of cubism in this sort of multifaceted nature, 198 99:59:59,999 --> 99:59:59,999 they were really breaking with prior traditions and attempting to show many 199 99:59:59,999 --> 99:59:59,999 angles at once. 200 99:59:59,999 --> 99:59:59,999 Cubism was really important because it was a reaction, it was very much against the 201 99:59:59,999 --> 99:59:59,999 prior tradition of Western art. 202 99:59:59,999 --> 99:59:59,999 The artists broke out of artistic conventions and they made work that felt 203 99:59:59,999 --> 99:59:59,999 fitting for their time period. 204 99:59:59,999 --> 99:59:59,999 This is Braque and Guitar. 205 99:59:59,999 --> 99:59:59,999 Dada came next. 206 99:59:59,999 --> 99:59:59,999 In dada artists incorporated a wide array of iconography. 207 99:59:59,999 --> 99:59:59,999 These are- iconography refers to signs to signs and symbols. 208 99:59:59,999 --> 99:59:59,999 That was reinterpreted portraits, often they were figures that were sort of 209 99:59:59,999 --> 99:59:59,999 fantastical, very strange. 210 99:59:59,999 --> 99:59:59,999 They became a little bit more innovative and used different and more material than 211 99:59:59,999 --> 99:59:59,999 our surrealists, or than our cubists. 212 99:59:59,999 --> 99:59:59,999 And again, iconography is really just the study of interpretation of visual images 213 99:59:59,999 --> 99:59:59,999 and symbols, so signs and symbols. 214 99:59:59,999 --> 99:59:59,999 Hannah Hoch was a great dada artist, using all magazine bits, cut found material, 215 99:59:59,999 --> 99:59:59,999 interesting sense of scale in Hannah Hoch's work, interesting combination of elements. 216 99:59:59,999 --> 99:59:59,999 Very strange, uh, fantastical odd portraits. 217 99:59:59,999 --> 99:59:59,999 Hannah Hoch is known for saying "there are no limits to the material available 218 99:59:59,999 --> 99:59:59,999 for pictorial collages, above all they can be found in photography, but also 219 99:59:59,999 --> 99:59:59,999 in writing and printed matter even in waste products." 220 99:59:59,999 --> 99:59:59,999 Here are some more samples of Hannah Hoch pulling and pushing against 221 99:59:59,999 --> 99:59:59,999 propaganda imagery, things found in newspapers.