0:00:00.060,0:00:04.959 [school bell rings] 0:00:04.960,0:00:08.729 -If I eat 100 marshmallows,[br]I would be filled up! 0:00:08.730,0:00:10.589 (Richard Aslin)[br]Everybody knows that young children, 0:00:10.590,0:00:14.159 particularly toddlers--[br]two to four-year-olds-- 0:00:14.160,0:00:17.069 are subject to impulsivity, 0:00:17.070,0:00:20.209 and it has been thought that[br]that is a characteristic 0:00:20.210,0:00:21.629 that children are born with. 0:00:21.630,0:00:24.509 -Do you know what?[br]It is snack time now. 0:00:24.510,0:00:27.509 -And so, what we wanted to know[br]is whether or not 0:00:27.510,0:00:30.629 some of these differences[br]between children 0:00:30.630,0:00:34.859 can be influenced by their own[br]rational thought processes. 0:00:34.860,0:00:37.979 -We wanted to manipulate[br]children's beliefs 0:00:37.980,0:00:41.339 about how reliable the environment[br]that they were in was. 0:00:41.340,0:00:42.839 We assign kids to one of two conditions: 0:00:42.840,0:00:45.759 either the reliable condition[br]or the unreliable condition. 0:00:45.760,0:00:47.789 -So, for the art supplies[br]that you get to use, 0:00:47.790,0:00:49.259 you actually have a choice. 0:00:49.260,0:00:52.109 You can either use these crayons[br]right now, 0:00:52.110,0:00:55.319 or if you can wait for me to go get some[br]from the other room, 0:00:55.320,0:00:57.719 you can use our big set of art supplies[br]instead. 0:00:57.720,0:00:59.399 (Celeste Kidd)[br]The kids in the reliable condition, 0:00:59.400,0:01:01.199 when the team member came back[br]into the room, 0:01:01.200,0:01:03.729 had the better thing,[br]and for the kids 0:01:03.730,0:01:06.349 in the unreliable condition,[br]the experimenter apologized, 0:01:06.350,0:01:08.609 and said she made a mistake,[br]we didn't have that available, 0:01:08.610,0:01:10.409 and then helped them use[br]the first option. 0:01:10.410,0:01:13.799 -I'm so sorry, but I actually don't have[br]that big set of art supplies 0:01:13.800,0:01:16.499 I told you about.[br]Sorry about that. 0:01:16.500,0:01:18.839 But you can still use these ones[br]to make your project. 0:01:18.840,0:01:21.989 (Aslin)[br]A classic example of a task 0:01:21.990,0:01:24.449 in which children show impulsivity 0:01:24.450,0:01:26.309 is what's called[br]the "marshmallow task". 0:01:26.310,0:01:29.889 -For your snack, you have a choice.[br]Look what I've got. 0:01:29.890,0:01:31.539 -[gasp] A marshmallow! 0:01:31.540,0:01:33.929 -Yeah! So, wait, just a second;[br]let me explain. 0:01:33.930,0:01:37.469 So, you can either eat[br]this one marshmallow right now, 0:01:37.470,0:01:40.709 or if you can wait for me to go get it[br]from the other room, 0:01:40.710,0:01:43.339 you can have two marshmallows instead. 0:01:43.340,0:01:45.899 -I want two marshmallows! 0:01:45.900,0:01:47.579 (Aslin)[br]And what we found, 0:01:47.580,0:01:49.559 which was an incredibly large effect, 0:01:49.560,0:01:52.919 the children who were in[br]the unreliable group 0:01:52.920,0:01:55.949 were more likely to fairly quickly 0:01:55.950,0:01:57.989 pick up the marshmallow[br]and eat it. 0:01:57.990,0:02:00.539 So, on average,[br]they waited about three minutes. 0:02:00.540,0:02:03.509 -And did you know,[br]I did not eat this marshmallow yet? 0:02:03.510,0:02:05.489 (Aslin) The children[br]who were in the reliable group 0:02:05.490,0:02:08.669 waited four times longer,[br]so they waited about 12 minutes, 0:02:08.670,0:02:10.799 which is an incredibly long time 0:02:10.800,0:02:14.669 for young children to wait[br]before they get a reward. 0:02:14.670,0:02:16.979 (Kidd) The difference[br]is maybe due to differing expectations 0:02:16.980,0:02:18.539 about what's likely to happen[br]in the world. 0:02:18.540,0:02:20.279 That's what this experiment[br]was designed to address. 0:02:20.280,0:02:22.199 -For any three year old,[br]self-control is not necessarily 0:02:22.200,0:02:24.049 at the top of their skill base.[br][laughs] 0:02:24.050,0:02:26.199 But, in general,[br]when she sets her mind 0:02:26.200,0:02:28.309 that she's going to do something,[br]she's going to do it. 0:02:28.310,0:02:30.449 (Kidd) In the marshmallow task,[br]what you want to do 0:02:30.450,0:02:34.119 is you want to get[br]the most amount of marshmallow possible, 0:02:34.120,0:02:36.249 but there may be other considerations. 0:02:36.250,0:02:38.609 Given that I have this one marshmallow[br]now that's guaranteed, 0:02:38.610,0:02:40.259 what are the chances that if I wait, 0:02:40.260,0:02:41.879 there's going to be a second marshmallow[br]later? 0:02:41.880,0:02:44.619 -If it was a teacher he had[br]all the time, that if-- 0:02:44.620,0:02:47.619 they would have that trust bond[br]a little bit longer, 0:02:47.620,0:02:49.019 then he'd probably wait longer. 0:02:49.020,0:02:51.359 (Aslin)[br]One of the lines of work 0:02:51.360,0:02:54.869 that evolved as a result[br]of the marshmallow task 0:02:54.870,0:02:59.519 was to look at the outcomes 0:02:59.520,0:03:02.699 of children's behavior[br]later in life, 0:03:02.700,0:03:05.459 but something that's been missing[br]from the equation 0:03:05.460,0:03:08.639 is this rational process[br]by which children 0:03:08.640,0:03:11.969 are accessing information[br]in their environment 0:03:11.970,0:03:14.039 and making decisions about[br]whether they should behave 0:03:14.040,0:03:16.349 in the short term[br]or behave in the long term. 0:03:16.350,0:03:18.689 So, if they're in an environment 0:03:18.690,0:03:22.379 in which long term gain[br]is very rare, 0:03:22.380,0:03:25.259 well then, it makes perfect sense[br]for them to behave impulsively 0:03:25.260,0:03:27.299 because that's going to maximize[br]their reward. 0:03:27.300,0:03:30.659 -How's it taste?[br]-Mmmm! 0:03:30.660,0:03:33.179 (narrator) A production[br]of the University of Rochester. 0:03:33.180,0:03:35.869 Please visit us online[br]and subscribe to our channel 0:03:35.870,0:03:38.579 for more videos. 0:03:38.580,0:03:43.579 [school bell rings]