[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.19,0:00:02.78,Default,,0000,0000,0000,,In this video, I'm gonna make a quick demonstration Dialogue: 0,0:00:02.78,0:00:06.37,Default,,0000,0000,0000,,on how to create an assembly drawing in Onshape. Dialogue: 0,0:00:06.50,0:00:08.41,Default,,0000,0000,0000,,We're gonna use a very simple part, Dialogue: 0,0:00:08.66,0:00:11.62,Default,,0000,0000,0000,,which is the start/select button for the NES Dialogue: 0,0:00:11.99,0:00:13.91,Default,,0000,0000,0000,,game controller by Nintendo. Dialogue: 0,0:00:14.23,0:00:15.45,Default,,0000,0000,0000,,And Dialogue: 0,0:00:16.06,0:00:17.02,Default,,0000,0000,0000,,we're going to Dialogue: 0,0:00:17.10,0:00:18.86,Default,,0000,0000,0000,,just going to show you how it's done. Dialogue: 0,0:00:18.90,0:00:19.45,Default,,0000,0000,0000,,OK. Dialogue: 0,0:00:19.62,0:00:19.90,Default,,0000,0000,0000,,All right. Dialogue: 0,0:00:20.06,0:00:20.49,Default,,0000,0000,0000,,So, Dialogue: 0,0:00:20.85,0:00:23.13,Default,,0000,0000,0000,,looking now into Onshape, Dialogue: 0,0:00:23.34,0:00:29.78,Default,,0000,0000,0000,,you can see that I am looking at an assembly drawing of the entire controller. Dialogue: 0,0:00:30.23,0:00:33.13,Default,,0000,0000,0000,,And I just want to point out the kinds of things that exist Dialogue: 0,0:00:33.50,0:00:36.78,Default,,0000,0000,0000,,in assembly drawings so that we can try to create them Dialogue: 0,0:00:37.18,0:00:38.49,Default,,0000,0000,0000,,when we make our own Dialogue: 0,0:00:38.78,0:00:40.25,Default,,0000,0000,0000,,drawing of the Dialogue: 0,0:00:40.74,0:00:41.69,Default,,0000,0000,0000,,start select Dialogue: 0,0:00:42.03,0:00:42.53,Default,,0000,0000,0000,,button Dialogue: 0,0:00:42.66,0:00:43.33,Default,,0000,0000,0000,,assembly, Dialogue: 0,0:00:43.46,0:00:43.90,Default,,0000,0000,0000,,right? Dialogue: 0,0:00:44.14,0:00:48.33,Default,,0000,0000,0000,,So, we will often have an exploded view with a bill of materials Dialogue: 0,0:00:48.76,0:00:49.29,Default,,0000,0000,0000,,in Dialogue: 0,0:00:49.65,0:00:50.14,Default,,0000,0000,0000,,an Dialogue: 0,0:00:50.95,0:00:53.02,Default,,0000,0000,0000,,assembly drawing. And here, we see that's on Dialogue: 0,0:00:53.02,0:00:55.76,Default,,0000,0000,0000,,sheet 2 that's where that typically would show up. Dialogue: 0,0:00:56.07,0:00:57.69,Default,,0000,0000,0000,,And then, here on sheet 1, Dialogue: 0,0:00:58.03,0:01:02.69,Default,,0000,0000,0000,,we have the orthographic projections with an Iso view with any important notes Dialogue: 0,0:01:02.99,0:01:05.18,Default,,0000,0000,0000,,and then some assembly dimensions. Dialogue: 0,0:01:05.47,0:01:07.42,Default,,0000,0000,0000,,That's all we're gonna try to do Dialogue: 0,0:01:07.79,0:01:10.06,Default,,0000,0000,0000,,in this simple example. Dialogue: 0,0:01:11.38,0:01:13.68,Default,,0000,0000,0000,,So, I'm gonna show you how that's done. Dialogue: 0,0:01:13.95,0:01:17.27,Default,,0000,0000,0000,,I am working in my NES folder. Dialogue: 0,0:01:17.75,0:01:19.46,Default,,0000,0000,0000,,I should call it NES document. Dialogue: 0,0:01:19.63,0:01:22.71,Default,,0000,0000,0000,,In my NES documents, I have three or four, Dialogue: 0,0:01:22.80,0:01:23.31,Default,,0000,0000,0000,,excuse me, Dialogue: 0,0:01:23.47,0:01:24.28,Default,,0000,0000,0000,,special folders. Dialogue: 0,0:01:24.31,0:01:25.87,Default,,0000,0000,0000,,All my assembly studios are here. Dialogue: 0,0:01:25.91,0:01:27.26,Default,,0000,0000,0000,,All my part studios are here. Dialogue: 0,0:01:27.39,0:01:29.62,Default,,0000,0000,0000,,My drawings are here, and my decals are over here. Dialogue: 0,0:01:29.87,0:01:31.74,Default,,0000,0000,0000,,We're going to create a new drawing. Dialogue: 0,0:01:31.99,0:01:33.30,Default,,0000,0000,0000,,And we're going to Dialogue: 0,0:01:33.67,0:01:34.46,Default,,0000,0000,0000,,simply Dialogue: 0,0:01:35.23,0:01:37.79,Default,,0000,0000,0000,,hit the plus button and create a new drawing— Dialogue: 0,0:01:37.95,0:01:38.59,Default,,0000,0000,0000,,create drawing. Dialogue: 0,0:01:38.99,0:01:42.98,Default,,0000,0000,0000,,We want to create a drawing using this B size format. Dialogue: 0,0:01:43.24,0:01:44.47,Default,,0000,0000,0000,,So, we're going to pull that in. Dialogue: 0,0:01:45.34,0:01:45.56,Default,,0000,0000,0000,,OK. Dialogue: 0,0:01:45.72,0:01:49.43,Default,,0000,0000,0000,,Then, it's gonna ask us what part we want to do or what assembly we want to do. Dialogue: 0,0:01:49.44,0:01:51.64,Default,,0000,0000,0000,,And we want to do an assembly of Dialogue: 0,0:01:52.08,0:01:52.64,Default,,0000,0000,0000,,the Dialogue: 0,0:01:53.42,0:01:57.75,Default,,0000,0000,0000,,subassembly of the SS button. That's what we want. So, bringing that in, Dialogue: 0,0:01:58.04,0:02:00.39,Default,,0000,0000,0000,,it's now gonna give us our orthographic Dialogue: 0,0:02:00.84,0:02:02.54,Default,,0000,0000,0000,,projections that's our front view. Dialogue: 0,0:02:02.80,0:02:04.17,Default,,0000,0000,0000,,Here's our top view. Dialogue: 0,0:02:04.56,0:02:09.35,Default,,0000,0000,0000,,Now, I'm already on projection. So, I can get this view. Dialogue: 0,0:02:09.80,0:02:10.39,Default,,0000,0000,0000,,And Dialogue: 0,0:02:10.64,0:02:15.36,Default,,0000,0000,0000,,let's get our bottom view in there because we will probably need it. Dialogue: 0,0:02:16.50,0:02:17.29,Default,,0000,0000,0000,,Also, Dialogue: 0,0:02:17.58,0:02:20.13,Default,,0000,0000,0000,,what we're gonna do on this is Dialogue: 0,0:02:20.54,0:02:23.76,Default,,0000,0000,0000,,switch our scale from 3 to 1 to something smaller. Dialogue: 0,0:02:24.18,0:02:24.41,Default,,0000,0000,0000,,OK. Dialogue: 0,0:02:24.46,0:02:26.05,Default,,0000,0000,0000,,3 to 1 to something smaller. Dialogue: 0,0:02:26.46,0:02:26.69,Default,,0000,0000,0000,,So, Dialogue: 0,0:02:26.70,0:02:27.64,Default,,0000,0000,0000,,how am I gonna do that? Dialogue: 0,0:02:27.66,0:02:28.25,Default,,0000,0000,0000,,I'm gonna Dialogue: 0,0:02:28.42,0:02:31.10,Default,,0000,0000,0000,,just escape out of what I was doing there and right click Dialogue: 0,0:02:31.10,0:02:34.97,Default,,0000,0000,0000,,on this and get to our sheet properties and just switch this to Dialogue: 0,0:02:35.27,0:02:36.10,Default,,0000,0000,0000,,2 to 1. Dialogue: 0,0:02:37.91,0:02:38.22,Default,,0000,0000,0000,,OK. Dialogue: 0,0:02:38.51,0:02:40.85,Default,,0000,0000,0000,,Everything gets just a little bit smaller that way. Dialogue: 0,0:02:41.14,0:02:42.93,Default,,0000,0000,0000,,I can move some of these things Dialogue: 0,0:02:43.30,0:02:45.29,Default,,0000,0000,0000,,off in these other directions. Dialogue: 0,0:02:45.58,0:02:48.01,Default,,0000,0000,0000,,So, this is what our sheet 1 is gonna look like. Dialogue: 0,0:02:48.26,0:02:49.17,Default,,0000,0000,0000,,We're gonna have Dialogue: 0,0:02:49.48,0:02:53.37,Default,,0000,0000,0000,,an Iso view in there. So, let's go get an Iso view front— Dialogue: 0,0:02:53.82,0:02:54.69,Default,,0000,0000,0000,,Iso. Dialogue: 0,0:02:55.79,0:02:56.34,Default,,0000,0000,0000,,OK. Dialogue: 0,0:02:56.67,0:02:59.02,Default,,0000,0000,0000,,Gonna pop our eyes of you just like that. Dialogue: 0,0:03:01.33,0:03:01.98,Default,,0000,0000,0000,,OK. Dialogue: 0,0:03:02.39,0:03:03.16,Default,,0000,0000,0000,,And Dialogue: 0,0:03:04.47,0:03:05.22,Default,,0000,0000,0000,,it's Dialogue: 0,0:03:05.35,0:03:08.30,Default,,0000,0000,0000,,probably gonna be helpful to see the underside of this. Dialogue: 0,0:03:08.75,0:03:12.14,Default,,0000,0000,0000,,So, one way that we can do that is we can just do a projection Dialogue: 0,0:03:12.51,0:03:13.46,Default,,0000,0000,0000,,off of that. Dialogue: 0,0:03:13.67,0:03:16.46,Default,,0000,0000,0000,,We can grab this guy and just project Dialogue: 0,0:03:16.83,0:03:18.58,Default,,0000,0000,0000,,below it, and now we can see Dialogue: 0,0:03:18.90,0:03:20.82,Default,,0000,0000,0000,,those parts are there. Dialogue: 0,0:03:21.11,0:03:23.48,Default,,0000,0000,0000,,We can see that it's an assembly of a couple of things. Dialogue: 0,0:03:24.24,0:03:24.26,Default,,0000,0000,0000,,All right. Dialogue: 0,0:03:25.19,0:03:27.90,Default,,0000,0000,0000,,Now, we have some title block work that we're gonna do, Dialogue: 0,0:03:28.30,0:03:28.86,Default,,0000,0000,0000,,but Dialogue: 0,0:03:29.70,0:03:32.31,Default,,0000,0000,0000,,we also have to think about the exploded view Dialogue: 0,0:03:32.62,0:03:34.05,Default,,0000,0000,0000,,that we need to get in here. Dialogue: 0,0:03:34.38,0:03:34.77,Default,,0000,0000,0000,,So, Dialogue: 0,0:03:34.94,0:03:38.97,Default,,0000,0000,0000,,let's just go change some of the metadata on this drawing starting with Dialogue: 0,0:03:39.62,0:03:40.74,Default,,0000,0000,0000,,its name. Dialogue: 0,0:03:40.98,0:03:41.35,Default,,0000,0000,0000,,OK. Dialogue: 0,0:03:41.54,0:03:48.18,Default,,0000,0000,0000,,So, this is going to be my SA S slash S, that's the subassembly for the SS button. Dialogue: 0,0:03:49.08,0:03:49.68,Default,,0000,0000,0000,,OK. Dialogue: 0,0:03:50.01,0:03:50.12,Default,,0000,0000,0000,,The Dialogue: 0,0:03:50.14,0:03:52.67,Default,,0000,0000,0000,,title of my drawing is going to be Dialogue: 0,0:03:53.01,0:03:54.03,Default,,0000,0000,0000,,sub-assembly. Dialogue: 0,0:03:56.98,0:03:58.89,Default,,0000,0000,0000,,Sub-assembly. Let me put a dash in Dialogue: 0,0:03:59.75,0:04:00.24,Default,,0000,0000,0000,,there. Dialogue: 0,0:04:01.49,0:04:02.60,Default,,0000,0000,0000,,Sub-assembly. Dialogue: 0,0:04:03.71,0:04:04.51,Default,,0000,0000,0000,,Start Dialogue: 0,0:04:05.11,0:04:06.77,Default,,0000,0000,0000,,slash select Dialogue: 0,0:04:07.51,0:04:08.14,Default,,0000,0000,0000,,button. Dialogue: 0,0:04:08.71,0:04:08.87,Default,,0000,0000,0000,,OK. Dialogue: 0,0:04:08.99,0:04:10.50,Default,,0000,0000,0000,,The person who drew this Dialogue: 0,0:04:10.83,0:04:11.59,Default,,0000,0000,0000,,is me. Dialogue: 0,0:04:12.74,0:04:14.13,Default,,0000,0000,0000,,CA Matson. Dialogue: 0,0:04:14.42,0:04:17.29,Default,,0000,0000,0000,,The day that it was drawn was this 9th Dialogue: 0,0:04:17.62,0:04:19.03,Default,,0000,0000,0000,,of August. Dialogue: 0,0:04:19.42,0:04:21.42,Default,,0000,0000,0000,,Selecting that. It has not been checked yet, Dialogue: 0,0:04:21.46,0:04:23.01,Default,,0000,0000,0000,,so that's not gonna get anything. Dialogue: 0,0:04:23.30,0:04:23.82,Default,,0000,0000,0000,,My revision, Dialogue: 0,0:04:23.86,0:04:27.61,Default,,0000,0000,0000,,I'm gonna put a revision 1 since I'm not imagining it to be released yet. Dialogue: 0,0:04:28.18,0:04:28.91,Default,,0000,0000,0000,,OK. Dialogue: 0,0:04:29.50,0:04:30.22,Default,,0000,0000,0000,,OK. Dialogue: 0,0:04:31.40,0:04:32.94,Default,,0000,0000,0000,,I can actually Dialogue: 0,0:04:33.30,0:04:33.86,Default,,0000,0000,0000,,leave Dialogue: 0,0:04:34.18,0:04:36.54,Default,,0000,0000,0000,,this like this because Dialogue: 0,0:04:37.28,0:04:37.95,Default,,0000,0000,0000,,it's not, Dialogue: 0,0:04:38.06,0:04:40.25,Default,,0000,0000,0000,,I'm not actually releasing it yet. Dialogue: 0,0:04:40.55,0:04:41.02,Default,,0000,0000,0000,,OK. Dialogue: 0,0:04:42.19,0:04:43.70,Default,,0000,0000,0000,,Revision is released. Dialogue: 0,0:04:44.31,0:04:44.86,Default,,0000,0000,0000,,OK. Dialogue: 0,0:04:45.15,0:04:45.70,Default,,0000,0000,0000,,Finished. Dialogue: 0,0:04:45.71,0:04:46.66,Default,,0000,0000,0000,,I don't know. Dialogue: 0,0:04:47.16,0:04:47.94,Default,,0000,0000,0000,,OK. Dialogue: 0,0:04:48.59,0:04:49.50,Default,,0000,0000,0000,,Comments: Dialogue: 0,0:04:49.87,0:04:50.42,Default,,0000,0000,0000,,See Dialogue: 0,0:04:50.75,0:04:52.30,Default,,0000,0000,0000,,Part Drawings. Dialogue: 0,0:04:52.31,0:04:52.87,Default,,0000,0000,0000,,Oops! Dialogue: 0,0:04:53.03,0:04:56.22,Default,,0000,0000,0000,,This is what we should say for the finish is "See Dialogue: 0,0:04:56.51,0:04:57.96,Default,,0000,0000,0000,,Part Drawings." Dialogue: 0,0:04:58.27,0:04:58.43,Default,,0000,0000,0000,,OK. Dialogue: 0,0:04:58.59,0:04:59.06,Default,,0000,0000,0000,,Comments. Dialogue: 0,0:04:59.07,0:05:00.30,Default,,0000,0000,0000,,I don't need to have anything in there. Dialogue: 0,0:05:00.31,0:05:02.26,Default,,0000,0000,0000,,I could put those dashes back in there. Dialogue: 0,0:05:02.63,0:05:02.75,Default,,0000,0000,0000,,OK. Dialogue: 0,0:05:02.85,0:05:05.26,Default,,0000,0000,0000,,Our part number doesn't matter for the drawing. Dialogue: 0,0:05:05.55,0:05:08.22,Default,,0000,0000,0000,,We're actually gonna get the part number from the subassembly, Dialogue: 0,0:05:08.87,0:05:11.28,Default,,0000,0000,0000,,apply, turns out the subassembly Dialogue: 0,0:05:11.64,0:05:13.07,Default,,0000,0000,0000,,part number is already there. Dialogue: 0,0:05:13.12,0:05:16.56,Default,,0000,0000,0000,,I can see it down here because it was in the metadata for the subassembly. Dialogue: 0,0:05:18.01,0:05:20.03,Default,,0000,0000,0000,,I can also see that millimeter is in there. Dialogue: 0,0:05:20.16,0:05:22.59,Default,,0000,0000,0000,,That's from the metadata of the subassembly. Dialogue: 0,0:05:23.22,0:05:25.72,Default,,0000,0000,0000,,And so, we've got our title block settled. Dialogue: 0,0:05:25.88,0:05:27.75,Default,,0000,0000,0000,,That's everything we need in there. Dialogue: 0,0:05:28.16,0:05:31.59,Default,,0000,0000,0000,,Now, what we need to do is let's get our second sheet in. Dialogue: 0,0:05:31.84,0:05:32.12,Default,,0000,0000,0000,,OK. Dialogue: 0,0:05:32.20,0:05:34.45,Default,,0000,0000,0000,,So, come over here, and we create a second sheet, Dialogue: 0,0:05:34.84,0:05:35.79,Default,,0000,0000,0000,,add a sheet. Dialogue: 0,0:05:36.44,0:05:36.71,Default,,0000,0000,0000,,OK. Dialogue: 0,0:05:36.72,0:05:40.31,Default,,0000,0000,0000,,And now, in this sheet, I'm seeing my revision block up here which I don't want. Dialogue: 0,0:05:40.56,0:05:43.26,Default,,0000,0000,0000,,So, I'm just going to look at the properties of that sheet Dialogue: 0,0:05:43.52,0:05:44.59,Default,,0000,0000,0000,,and change this Dialogue: 0,0:05:44.96,0:05:45.71,Default,,0000,0000,0000,,into Dialogue: 0,0:05:45.92,0:05:47.24,Default,,0000,0000,0000,,the continuation, Dialogue: 0,0:05:49.10,0:05:50.05,Default,,0000,0000,0000,,which is this one. Dialogue: 0,0:05:51.00,0:05:52.73,Default,,0000,0000,0000,,You can learn about that in the Dialogue: 0,0:05:52.95,0:05:55.98,Default,,0000,0000,0000,,video that describes how to create a part drawing. Dialogue: 0,0:05:56.27,0:05:57.86,Default,,0000,0000,0000,,Now my revision block has gone away, Dialogue: 0,0:05:57.91,0:06:00.58,Default,,0000,0000,0000,,but I still have all the other things in here that are needed. Dialogue: 0,0:06:00.87,0:06:03.98,Default,,0000,0000,0000,,And what we want to put into this one is the view Dialogue: 0,0:06:04.35,0:06:06.50,Default,,0000,0000,0000,,that is the Iso view. Dialogue: 0,0:06:07.05,0:06:07.42,Default,,0000,0000,0000,,OK. Dialogue: 0,0:06:07.59,0:06:08.34,Default,,0000,0000,0000,,Hold on a second. Dialogue: 0,0:06:08.35,0:06:09.53,Default,,0000,0000,0000,,View orientation, Dialogue: 0,0:06:09.87,0:06:10.83,Default,,0000,0000,0000,,isometric. Dialogue: 0,0:06:11.68,0:06:11.86,Default,,0000,0000,0000,,We Dialogue: 0,0:06:11.94,0:06:14.58,Default,,0000,0000,0000,,actually haven't made an exploded view for this yet. Dialogue: 0,0:06:14.78,0:06:17.32,Default,,0000,0000,0000,,So, we need to actually go into our part studio Dialogue: 0,0:06:17.58,0:06:18.37,Default,,0000,0000,0000,,and do Dialogue: 0,0:06:18.46,0:06:18.77,Default,,0000,0000,0000,,that Dialogue: 0,0:06:18.78,0:06:19.10,Default,,0000,0000,0000,,quickly. Dialogue: 0,0:06:19.18,0:06:21.29,Default,,0000,0000,0000,,It's actually in our assembly studio. Dialogue: 0,0:06:21.66,0:06:23.23,Default,,0000,0000,0000,,We're gonna do that right now. Dialogue: 0,0:06:25.09,0:06:25.71,Default,,0000,0000,0000,,OK. Dialogue: 0,0:06:25.80,0:06:28.40,Default,,0000,0000,0000,,And what we're gonna do is we're gonna look at Dialogue: 0,0:06:28.40,0:06:32.55,Default,,0000,0000,0000,,this from the upside down view because it's gonna be more meaningful Dialogue: 0,0:06:32.84,0:06:37.79,Default,,0000,0000,0000,,if we have an exploded view that's basically like this orientation. Dialogue: 0,0:06:38.00,0:06:38.69,Default,,0000,0000,0000,,OK. Dialogue: 0,0:06:39.24,0:06:42.39,Default,,0000,0000,0000,,So, I'm gonna save this as a named view, Dialogue: 0,0:06:42.64,0:06:45.96,Default,,0000,0000,0000,,and I'm gonna call this Iso Explode because that's what I Dialogue: 0,0:06:45.96,0:06:48.06,Default,,0000,0000,0000,,like to call the ones that are related to that. Dialogue: 0,0:06:48.31,0:06:48.76,Default,,0000,0000,0000,,OK. Dialogue: 0,0:06:49.66,0:06:53.98,Default,,0000,0000,0000,,Then, I'm gonna come down here and make the exploded view and add an exploded view. Dialogue: 0,0:06:54.27,0:06:55.28,Default,,0000,0000,0000,,Luckily, it's so easy. Dialogue: 0,0:06:55.31,0:06:57.10,Default,,0000,0000,0000,,I only have two parts I need to pick, Dialogue: 0,0:06:57.35,0:06:59.10,Default,,0000,0000,0000,,and those are my parts right there, Dialogue: 0,0:06:59.43,0:07:02.38,Default,,0000,0000,0000,,and that's about the extent of my exploded view. Dialogue: 0,0:07:02.71,0:07:04.38,Default,,0000,0000,0000,,Unexploded and, Dialogue: 0,0:07:04.96,0:07:05.98,Default,,0000,0000,0000,,that's not what I wanted. Dialogue: 0,0:07:06.35,0:07:07.88,Default,,0000,0000,0000,,Unexploded and Dialogue: 0,0:07:08.05,0:07:08.92,Default,,0000,0000,0000,,exploded. Dialogue: 0,0:07:09.51,0:07:09.66,Default,,0000,0000,0000,,OK. Dialogue: 0,0:07:10.59,0:07:12.74,Default,,0000,0000,0000,,So, that's that. We've got that. Dialogue: 0,0:07:13.11,0:07:13.67,Default,,0000,0000,0000,,And Dialogue: 0,0:07:15.99,0:07:20.27,Default,,0000,0000,0000,,I think that I am just for Dialogue: 0,0:07:20.68,0:07:20.91,Default,,0000,0000,0000,,fun Dialogue: 0,0:07:21.02,0:07:23.27,Default,,0000,0000,0000,,going to unexplode this for a second. Dialogue: 0,0:07:24.36,0:07:24.59,Default,,0000,0000,0000,,OK. Dialogue: 0,0:07:24.63,0:07:25.42,Default,,0000,0000,0000,,Let's see. Dialogue: 0,0:07:25.71,0:07:26.95,Default,,0000,0000,0000,,What I was thinking about is I want Dialogue: 0,0:07:26.95,0:07:30.10,Default,,0000,0000,0000,,to have this orientation unexploded and exploded, Dialogue: 0,0:07:30.11,0:07:32.22,Default,,0000,0000,0000,,but I already saved this one as Dialogue: 0,0:07:32.55,0:07:33.82,Default,,0000,0000,0000,,Iso Explode, Dialogue: 0,0:07:34.11,0:07:34.67,Default,,0000,0000,0000,,right? Dialogue: 0,0:07:34.91,0:07:39.13,Default,,0000,0000,0000,,So, we should be able to go into our drawing set at this point, Dialogue: 0,0:07:39.47,0:07:43.15,Default,,0000,0000,0000,,into the subassembly for the SS button. Dialogue: 0,0:07:43.87,0:07:45.32,Default,,0000,0000,0000,,And I'm on my second sheet. Dialogue: 0,0:07:45.41,0:07:47.24,Default,,0000,0000,0000,,I can now insert some views, Dialogue: 0,0:07:47.27,0:07:49.51,Default,,0000,0000,0000,,and the view that I want to insert is Dialogue: 0,0:07:49.85,0:07:51.20,Default,,0000,0000,0000,,my Iso Explode. Dialogue: 0,0:07:52.68,0:07:52.93,Default,,0000,0000,0000,,OK. Dialogue: 0,0:07:53.04,0:07:54.43,Default,,0000,0000,0000,,There's the Dialogue: 0,0:07:54.64,0:07:57.29,Default,,0000,0000,0000,,exploded or the Iso view. Dialogue: 0,0:07:57.60,0:08:01.24,Default,,0000,0000,0000,,I can right click on this then and get the explode state. Dialogue: 0,0:08:02.87,0:08:03.38,Default,,0000,0000,0000,,OK. Dialogue: 0,0:08:03.59,0:08:04.98,Default,,0000,0000,0000,,I can see what's going on up here. Dialogue: 0,0:08:05.11,0:08:07.14,Default,,0000,0000,0000,,I need to refresh my part, Dialogue: 0,0:08:07.39,0:08:08.03,Default,,0000,0000,0000,,just this one. Dialogue: 0,0:08:09.01,0:08:10.82,Default,,0000,0000,0000,,And now, I can right click on this, Dialogue: 0,0:08:11.11,0:08:12.87,Default,,0000,0000,0000,,and I can come over here to my display Dialogue: 0,0:08:12.87,0:08:15.74,Default,,0000,0000,0000,,state, explode state, and go to my explode one state. Dialogue: 0,0:08:16.11,0:08:17.43,Default,,0000,0000,0000,,And I got this. Dialogue: 0,0:08:17.91,0:08:20.62,Default,,0000,0000,0000,,This is actually working out just the way I want it to Dialogue: 0,0:08:21.03,0:08:24.14,Default,,0000,0000,0000,,because what we want to do is add a bill of materials to this now. Dialogue: 0,0:08:24.54,0:08:27.35,Default,,0000,0000,0000,,The way we're gonna add the bill of materials is we're gonna come right up here to Dialogue: 0,0:08:27.35,0:08:31.58,Default,,0000,0000,0000,,not this one, which is table, but the one right next to it, which is BOM Dialogue: 0,0:08:31.70,0:08:31.78,Default,,0000,0000,0000,,table, Dialogue: 0,0:08:31.79,0:08:33.82,Default,,0000,0000,0000,,which means bill of materials table. Dialogue: 0,0:08:33.99,0:08:36.39,Default,,0000,0000,0000,,I'm just gonna click it in anywhere right now. Dialogue: 0,0:08:38.61,0:08:42.00,Default,,0000,0000,0000,,And what's interesting on this is Dialogue: 0,0:08:42.41,0:08:43.01,Default,,0000,0000,0000,,that Dialogue: 0,0:08:43.64,0:08:44.02,Default,,0000,0000,0000,,I Dialogue: 0,0:08:44.06,0:08:45.37,Default,,0000,0000,0000,,don't have any Dialogue: 0,0:08:45.50,0:08:45.69,Default,,0000,0000,0000,,awesome Dialogue: 0,0:08:45.70,0:08:49.73,Default,,0000,0000,0000,,metadata coming in the way I hoped we would have metadata coming in. Dialogue: 0,0:08:50.10,0:08:51.96,Default,,0000,0000,0000,,Why do we not have any metadata coming in? Dialogue: 0,0:08:52.18,0:08:54.81,Default,,0000,0000,0000,,We must not have done anything with our part Dialogue: 0,0:08:55.26,0:08:56.37,Default,,0000,0000,0000,,for the pill, Dialogue: 0,0:08:56.74,0:08:58.91,Default,,0000,0000,0000,,and we haven't added in a description Dialogue: 0,0:08:59.22,0:09:00.62,Default,,0000,0000,0000,,for this part. Dialogue: 0,0:09:00.74,0:09:02.61,Default,,0000,0000,0000,,So, we're gonna have to fix that right now. Dialogue: 0,0:09:02.90,0:09:04.75,Default,,0000,0000,0000,,So, we're gonna come in here and first of all just Dialogue: 0,0:09:05.02,0:09:07.70,Default,,0000,0000,0000,,take this guy and move it right down here to this corner. Dialogue: 0,0:09:08.34,0:09:11.46,Default,,0000,0000,0000,,Then, we're going to stretch this out and Dialogue: 0,0:09:11.78,0:09:13.30,Default,,0000,0000,0000,,stretch this guy out. Dialogue: 0,0:09:13.50,0:09:15.78,Default,,0000,0000,0000,,We don't need our item one to be so big. Dialogue: 0,0:09:15.94,0:09:20.70,Default,,0000,0000,0000,,That one's kind of dumb if it's too big because there's nothing in there except that. Dialogue: 0,0:09:20.90,0:09:21.38,Default,,0000,0000,0000,,OK. Dialogue: 0,0:09:22.00,0:09:22.89,Default,,0000,0000,0000,,And Dialogue: 0,0:09:23.10,0:09:26.21,Default,,0000,0000,0000,,I'm just trying to line it up with this edge right over here. Dialogue: 0,0:09:26.50,0:09:26.78,Default,,0000,0000,0000,,OK. Dialogue: 0,0:09:26.90,0:09:28.29,Default,,0000,0000,0000,,This is our bill of materials, Dialogue: 0,0:09:28.30,0:09:30.25,Default,,0000,0000,0000,,but when we made our parts, we weren't Dialogue: 0,0:09:30.50,0:09:33.21,Default,,0000,0000,0000,,careful enough to put part numbers in or descriptions. Dialogue: 0,0:09:33.58,0:09:38.81,Default,,0000,0000,0000,,So, we're going to go take care of that right now by going over to, Dialogue: 0,0:09:39.22,0:09:42.43,Default,,0000,0000,0000,,first of all, we need to go get the right numbers for what these are. Dialogue: 0,0:09:42.54,0:09:46.18,Default,,0000,0000,0000,,Let's go into our assembly studio and into the NES controller Dialogue: 0,0:09:46.56,0:09:50.61,Default,,0000,0000,0000,,and onto the second page to see these this bill of materials Dialogue: 0,0:09:50.94,0:09:51.81,Default,,0000,0000,0000,,to get what we need. Dialogue: 0,0:09:51.94,0:09:53.94,Default,,0000,0000,0000,,So, first of all, we're working on SS. Dialogue: 0,0:09:54.74,0:09:55.00,Default,,0000,0000,0000,,OK. Dialogue: 0,0:09:55.08,0:09:56.68,Default,,0000,0000,0000,,So, that's the start select button. Dialogue: 0,0:09:56.69,0:09:57.51,Default,,0000,0000,0000,,So, we're looking at Dialogue: 0,0:09:57.84,0:09:59.21,Default,,0000,0000,0000,,subassembly 4. Dialogue: 0,0:09:59.60,0:10:04.84,Default,,0000,0000,0000,,And we need the membrane, which is 402 or 4002 NES. Dialogue: 0,0:10:05.74,0:10:06.59,Default,,0000,0000,0000,,And that's Dialogue: 0,0:10:06.62,0:10:07.52,Default,,0000,0000,0000,,the membrane. Dialogue: 0,0:10:08.60,0:10:11.23,Default,,0000,0000,0000,,And then the one underneath, it was the pill, Dialogue: 0,0:10:11.49,0:10:13.84,Default,,0000,0000,0000,,and that's 4004 Dialogue: 0,0:10:14.25,0:10:15.13,Default,,0000,0000,0000,,GEN. Dialogue: 0,0:10:17.23,0:10:20.15,Default,,0000,0000,0000,,And we're gonna go into our part studios Dialogue: 0,0:10:20.15,0:10:22.81,Default,,0000,0000,0000,,because that's where the metadata is stored for this. Dialogue: 0,0:10:23.30,0:10:27.13,Default,,0000,0000,0000,,And we're gonna go into our SS button, and we're gonna look at properties, Dialogue: 0,0:10:27.46,0:10:31.37,Default,,0000,0000,0000,,and we're going to open up the part studio and look at the SS button Dialogue: 0,0:10:31.70,0:10:32.93,Default,,0000,0000,0000,,and see that Dialogue: 0,0:10:33.26,0:10:35.95,Default,,0000,0000,0000,,I do have a part number there. So, that's good. Dialogue: 0,0:10:35.95,0:10:38.61,Default,,0000,0000,0000,,Why it's not showing up and the other thing? That's Dialogue: 0,0:10:38.86,0:10:40.98,Default,,0000,0000,0000,,we're gonna have to figure that one out in just Dialogue: 0,0:10:40.98,0:10:43.27,Default,,0000,0000,0000,,a little bit. But we can add our description in here Dialogue: 0,0:10:43.62,0:10:45.37,Default,,0000,0000,0000,,which is the Dialogue: 0,0:10:48.72,0:10:49.42,Default,,0000,0000,0000,,SS Start Dialogue: 0,0:10:51.56,0:10:52.43,Default,,0000,0000,0000,,Select Dialogue: 0,0:10:55.25,0:10:55.95,Default,,0000,0000,0000,,Membrane. Dialogue: 0,0:10:56.79,0:10:57.49,Default,,0000,0000,0000,,OK. Dialogue: 0,0:10:57.85,0:11:02.24,Default,,0000,0000,0000,,There's our part, project, NES, silicone rubber, millimeter. Dialogue: 0,0:11:02.34,0:11:02.62,Default,,0000,0000,0000,,OK. Dialogue: 0,0:11:02.74,0:11:03.74,Default,,0000,0000,0000,,We're gonna apply that. Dialogue: 0,0:11:05.13,0:11:05.33,Default,,0000,0000,0000,,OK. Dialogue: 0,0:11:05.41,0:11:07.09,Default,,0000,0000,0000,,Then, we're gonna look at our contact pill, Dialogue: 0,0:11:07.25,0:11:09.00,Default,,0000,0000,0000,,which does not have a part number Dialogue: 0,0:11:09.29,0:11:12.17,Default,,0000,0000,0000,,4004-GEN. Dialogue: 0,0:11:12.65,0:11:14.32,Default,,0000,0000,0000,,The description on this one is Dialogue: 0,0:11:14.93,0:11:15.88,Default,,0000,0000,0000,,contact Dialogue: 0,0:11:16.67,0:11:16.88,Default,,0000,0000,0000,,pill, Dialogue: 0,0:11:16.89,0:11:17.88,Default,,0000,0000,0000,,3 millimeters. Dialogue: 0,0:11:19.19,0:11:21.54,Default,,0000,0000,0000,,And this is for Dialogue: 0,0:11:22.14,0:11:23.15,Default,,0000,0000,0000,,Project NES. Dialogue: 0,0:11:24.97,0:11:29.01,Default,,0000,0000,0000,,On this one, and then unit of measure, we're gonna go up to millimeter. Dialogue: 0,0:11:29.37,0:11:30.65,Default,,0000,0000,0000,,We should have done this before, Dialogue: 0,0:11:30.73,0:11:33.13,Default,,0000,0000,0000,,got our metadata sort of just all cleaned up. Dialogue: 0,0:11:33.93,0:11:37.59,Default,,0000,0000,0000,,And let's go see if this has solved any of our problems. Dialogue: 0,0:11:37.73,0:11:39.34,Default,,0000,0000,0000,,It may not have solved all of them, Dialogue: 0,0:11:39.39,0:11:41.10,Default,,0000,0000,0000,,but we're gonna see if it has. Dialogue: 0,0:11:41.75,0:11:43.06,Default,,0000,0000,0000,,InTO our drawings, Dialogue: 0,0:11:43.39,0:11:46.98,Default,,0000,0000,0000,,into our subassembly SS button, Dialogue: 0,0:11:47.27,0:11:51.82,Default,,0000,0000,0000,,hit the refresh button over here. We should at least see descriptions pop up Dialogue: 0,0:11:52.07,0:11:54.66,Default,,0000,0000,0000,,good, and we see both of our part numbers pop up. Dialogue: 0,0:11:54.95,0:11:57.74,Default,,0000,0000,0000,,So, that has worked out really nicely. Dialogue: 0,0:11:58.11,0:11:59.67,Default,,0000,0000,0000,,This is all that needs to appear Dialogue: 0,0:12:00.00,0:12:01.53,Default,,0000,0000,0000,,in the second page. Dialogue: 0,0:12:01.94,0:12:03.73,Default,,0000,0000,0000,,It is our exploded view. Dialogue: 0,0:12:04.06,0:12:05.84,Default,,0000,0000,0000,,Actually, we need to fix one thing in a second. Dialogue: 0,0:12:06.02,0:12:08.86,Default,,0000,0000,0000,,This is our exploded view, and this is the bill of materials. Dialogue: 0,0:12:08.98,0:12:12.82,Default,,0000,0000,0000,,Now, what's missing is we haven't said what is item 1 and what is item 2. Dialogue: 0,0:12:13.06,0:12:17.10,Default,,0000,0000,0000,,And the way that we do that is we use the balloons, and this is the balloon call out Dialogue: 0,0:12:17.38,0:12:17.94,Default,,0000,0000,0000,,right here. Dialogue: 0,0:12:18.65,0:12:19.16,Default,,0000,0000,0000,,OK. Dialogue: 0,0:12:19.28,0:12:20.36,Default,,0000,0000,0000,,Is this right? Dialogue: 0,0:12:20.49,0:12:20.86,Default,,0000,0000,0000,,OK. Dialogue: 0,0:12:20.92,0:12:21.60,Default,,0000,0000,0000,,Yep. Dialogue: 0,0:12:21.96,0:12:24.84,Default,,0000,0000,0000,,And what we're gonna do is we're going to pick on this part, Dialogue: 0,0:12:25.19,0:12:25.95,Default,,0000,0000,0000,,and go like this, Dialogue: 0,0:12:25.96,0:12:27.91,Default,,0000,0000,0000,,and that's gonna say that that's part 2. Dialogue: 0,0:12:28.20,0:12:32.39,Default,,0000,0000,0000,,And we're gonna click on this part right here, and it's gonna say that that's part 1. Dialogue: 0,0:12:32.56,0:12:35.31,Default,,0000,0000,0000,,I like to line up these lines, so they're parallel Dialogue: 0,0:12:35.64,0:12:36.15,Default,,0000,0000,0000,,to each other. Dialogue: 0,0:12:36.20,0:12:37.55,Default,,0000,0000,0000,,I think it looks cleaner. Dialogue: 0,0:12:37.96,0:12:38.60,Default,,0000,0000,0000,,So, Dialogue: 0,0:12:39.20,0:12:40.28,Default,,0000,0000,0000,,that's that. Dialogue: 0,0:12:40.44,0:12:43.19,Default,,0000,0000,0000,,Let me hit escape to get out of the callout thing. Dialogue: 0,0:12:43.44,0:12:45.56,Default,,0000,0000,0000,,And let me pull number 2 in Dialogue: 0,0:12:45.80,0:12:47.19,Default,,0000,0000,0000,,so it's not so far away. Dialogue: 0,0:12:47.83,0:12:48.42,Default,,0000,0000,0000,,OK. Dialogue: 0,0:12:48.80,0:12:51.42,Default,,0000,0000,0000,,Pull number one in a little bit, so it's not so far away. Dialogue: 0,0:12:52.07,0:12:55.26,Default,,0000,0000,0000,,Now, one of these is a dot and one of these is an arrow. Dialogue: 0,0:12:55.51,0:12:56.67,Default,,0000,0000,0000,,What is the difference here? Dialogue: 0,0:12:56.83,0:12:57.95,Default,,0000,0000,0000,,Anytime it's produced, Dialogue: 0,0:12:58.03,0:13:02.44,Default,,0000,0000,0000,,anytime it's pointing to an actual piece of geometry such as the center, Dialogue: 0,0:13:02.75,0:13:03.87,Default,,0000,0000,0000,,it's going to do an arrow. Dialogue: 0,0:13:03.91,0:13:04.67,Default,,0000,0000,0000,,If I do the edge, Dialogue: 0,0:13:04.71,0:13:05.55,Default,,0000,0000,0000,,it'll do the same thing, Dialogue: 0,0:13:05.59,0:13:07.18,Default,,0000,0000,0000,,but if I go just right to the middle, Dialogue: 0,0:13:07.37,0:13:08.58,Default,,0000,0000,0000,,it will create a dot. Dialogue: 0,0:13:08.87,0:13:10.98,Default,,0000,0000,0000,,I think the dot looks a little bit Dialogue: 0,0:13:11.46,0:13:11.86,Default,,0000,0000,0000,,cleaner Dialogue: 0,0:13:12.07,0:13:12.59,Default,,0000,0000,0000,,because it's, Dialogue: 0,0:13:12.60,0:13:12.99,Default,,0000,0000,0000,,I Dialogue: 0,0:13:13.03,0:13:15.66,Default,,0000,0000,0000,,think, a little bit easier to identify Dialogue: 0,0:13:16.03,0:13:16.94,Default,,0000,0000,0000,,where it is. Dialogue: 0,0:13:17.23,0:13:20.99,Default,,0000,0000,0000,,So, what we've just done is we created part page 2 Dialogue: 0,0:13:21.39,0:13:22.95,Default,,0000,0000,0000,,of this assembly drawing, Dialogue: 0,0:13:22.96,0:13:24.39,Default,,0000,0000,0000,,this very simple assembly drawing, Dialogue: 0,0:13:24.47,0:13:25.50,Default,,0000,0000,0000,,and it is done. Dialogue: 0,0:13:25.71,0:13:26.54,Default,,0000,0000,0000,,So, that's great. Dialogue: 0,0:13:26.77,0:13:29.16,Default,,0000,0000,0000,,What we need to do is go back over here to item number 1, Dialogue: 0,0:13:29.23,0:13:29.63,Default,,0000,0000,0000,,excuse me, Dialogue: 0,0:13:29.67,0:13:30.75,Default,,0000,0000,0000,,page number 1, Dialogue: 0,0:13:31.07,0:13:34.47,Default,,0000,0000,0000,,to do a few important things that need to be put in Dialogue: 0,0:13:35.95,0:13:36.34,Default,,0000,0000,0000,,here. Dialogue: 0,0:13:36.35,0:13:36.79,Default,,0000,0000,0000,,First of all, Dialogue: 0,0:13:36.83,0:13:38.81,Default,,0000,0000,0000,,assembly drawings never have Dialogue: 0,0:13:39.20,0:13:40.06,Default,,0000,0000,0000,,hidden views, Dialogue: 0,0:13:40.15,0:13:41.15,Default,,0000,0000,0000,,hidden lines shown. Dialogue: 0,0:13:41.23,0:13:42.95,Default,,0000,0000,0000,,So, we don't need to add any hidden lines Dialogue: 0,0:13:42.95,0:13:45.50,Default,,0000,0000,0000,,or make any comments about them not being there. Dialogue: 0,0:13:45.91,0:13:49.34,Default,,0000,0000,0000,,But what we do want to do is put the overall dimensions on this Dialogue: 0,0:13:49.63,0:13:52.06,Default,,0000,0000,0000,,and then put in the assembly dimensions. Dialogue: 0,0:13:52.43,0:13:53.84,Default,,0000,0000,0000,,And I can see Dialogue: 0,0:13:54.19,0:13:55.30,Default,,0000,0000,0000,,that there is Dialogue: 0,0:13:55.55,0:13:58.58,Default,,0000,0000,0000,,a few assembly dimensions that we should be thinking about. Dialogue: 0,0:13:58.87,0:13:59.31,Default,,0000,0000,0000,,OK. Dialogue: 0,0:14:00.00,0:14:00.63,Default,,0000,0000,0000,,And Dialogue: 0,0:14:00.80,0:14:02.92,Default,,0000,0000,0000,,let's just get some key dimensions on here first. Dialogue: 0,0:14:03.00,0:14:04.03,Default,,0000,0000,0000,,So, I'm gonna hit D. Dialogue: 0,0:14:04.16,0:14:06.24,Default,,0000,0000,0000,,I'm gonna go from this line over to this line. Dialogue: 0,0:14:06.26,0:14:08.51,Default,,0000,0000,0000,,It's gonna give us our overall width. Dialogue: 0,0:14:08.95,0:14:09.51,Default,,0000,0000,0000,,OK. Dialogue: 0,0:14:09.68,0:14:12.22,Default,,0000,0000,0000,,Then, I'm gonna go from this line up to Dialogue: 0,0:14:12.36,0:14:16.23,Default,,0000,0000,0000,,this line right there and that's gonna give us our overall height. Dialogue: 0,0:14:16.72,0:14:17.43,Default,,0000,0000,0000,,And then, Dialogue: 0,0:14:17.56,0:14:21.88,Default,,0000,0000,0000,,I'm going to get this line to this line to get us our overall width. Dialogue: 0,0:14:23.37,0:14:23.76,Default,,0000,0000,0000,,OK. Dialogue: 0,0:14:23.92,0:14:25.17,Default,,0000,0000,0000,,There's our overall width. Dialogue: 0,0:14:26.38,0:14:26.49,Default,,0000,0000,0000,,Yeah. Dialogue: 0,0:14:26.52,0:14:28.78,Default,,0000,0000,0000,,I like to think of the length is the highest. Dialogue: 0,0:14:29.53,0:14:29.91,Default,,0000,0000,0000,,You know, Dialogue: 0,0:14:29.99,0:14:31.11,Default,,0000,0000,0000,,the largest number, Dialogue: 0,0:14:31.15,0:14:32.72,Default,,0000,0000,0000,,the width is the second largest number, Dialogue: 0,0:14:32.73,0:14:33.94,Default,,0000,0000,0000,,and then the height Dialogue: 0,0:14:34.19,0:14:35.14,Default,,0000,0000,0000,,or the thickness Dialogue: 0,0:14:35.47,0:14:37.38,Default,,0000,0000,0000,,is the smaller number. Dialogue: 0,0:14:37.67,0:14:38.15,Default,,0000,0000,0000,,OK. Dialogue: 0,0:14:38.39,0:14:40.74,Default,,0000,0000,0000,,So, that's those key dimensions. Dialogue: 0,0:14:41.15,0:14:41.63,Default,,0000,0000,0000,,Now, Dialogue: 0,0:14:41.87,0:14:42.53,Default,,0000,0000,0000,,we Dialogue: 0,0:14:42.83,0:14:45.94,Default,,0000,0000,0000,,do have two parts that are assembled to this. Dialogue: 0,0:14:46.55,0:14:46.75,Default,,0000,0000,0000,,OK. Dialogue: 0,0:14:46.91,0:14:48.30,Default,,0000,0000,0000,,They're assembled to this, Dialogue: 0,0:14:48.67,0:14:52.07,Default,,0000,0000,0000,,and we need to know the center to center distance between those. Dialogue: 0,0:14:54.42,0:14:55.01,Default,,0000,0000,0000,,OK. Dialogue: 0,0:14:55.21,0:14:59.32,Default,,0000,0000,0000,,And it could be helpful to know where are these in space. Dialogue: 0,0:14:59.77,0:15:00.21,Default,,0000,0000,0000,,OK. Dialogue: 0,0:15:00.61,0:15:02.84,Default,,0000,0000,0000,,So, let's go ahead and put in a center line Dialogue: 0,0:15:03.49,0:15:04.40,Default,,0000,0000,0000,,from say Dialogue: 0,0:15:04.56,0:15:05.88,Default,,0000,0000,0000,,here Dialogue: 0,0:15:06.37,0:15:06.73,Default,,0000,0000,0000,,to here. Dialogue: 0,0:15:06.77,0:15:08.28,Default,,0000,0000,0000,,This is not what I want it to do. Dialogue: 0,0:15:08.41,0:15:08.64,Default,,0000,0000,0000,,OK. Dialogue: 0,0:15:08.65,0:15:10.52,Default,,0000,0000,0000,,Let's undo that—control Z. Dialogue: 0,0:15:10.96,0:15:13.08,Default,,0000,0000,0000,,Actually, just grab it and hit delete. Dialogue: 0,0:15:13.41,0:15:16.72,Default,,0000,0000,0000,,I want to get this edge-to-edge center. Dialogue: 0,0:15:16.85,0:15:18.15,Default,,0000,0000,0000,,So, I want to like pick yes. Dialogue: 0,0:15:18.21,0:15:20.21,Default,,0000,0000,0000,,This is what I was trying to do before in something Dialogue: 0,0:15:20.53,0:15:21.83,Default,,0000,0000,0000,,odd happened there. Dialogue: 0,0:15:22.24,0:15:23.39,Default,,0000,0000,0000,,So this, Dialogue: 0,0:15:23.40,0:15:25.87,Default,,0000,0000,0000,,if I pull it all the way down below my part Dialogue: 0,0:15:26.24,0:15:29.36,Default,,0000,0000,0000,,and to all the way above my part will represent the Dialogue: 0,0:15:29.36,0:15:32.81,Default,,0000,0000,0000,,center line of this object, which will say that it's symmetrical Dialogue: 0,0:15:33.59,0:15:34.51,Default,,0000,0000,0000,,across from this. Dialogue: 0,0:15:34.88,0:15:37.67,Default,,0000,0000,0000,,Now, what I can do is add a center mark onto Dialogue: 0,0:15:38.08,0:15:39.07,Default,,0000,0000,0000,,one of these guys, Dialogue: 0,0:15:39.60,0:15:39.83,Default,,0000,0000,0000,,all right, Dialogue: 0,0:15:39.84,0:15:40.36,Default,,0000,0000,0000,,like that. Dialogue: 0,0:15:42.08,0:15:42.74,Default,,0000,0000,0000,,Oops, Dialogue: 0,0:15:42.96,0:15:44.04,Default,,0000,0000,0000,,I have escaped out of that, Dialogue: 0,0:15:44.12,0:15:45.48,Default,,0000,0000,0000,,so back to our center mark. Dialogue: 0,0:15:46.21,0:15:46.98,Default,,0000,0000,0000,,I have... Dialogue: 0,0:15:47.07,0:15:47.71,Default,,0000,0000,0000,,I Dialogue: 0,0:15:47.75,0:15:49.26,Default,,0000,0000,0000,,want to accept that Dialogue: 0,0:15:49.59,0:15:50.86,Default,,0000,0000,0000,,And now I can do... Dialogue: 0,0:15:50.99,0:15:54.30,Default,,0000,0000,0000,,I might as well put a center mark in this other one right here. Dialogue: 0,0:15:54.79,0:15:54.91,Default,,0000,0000,0000,,OK. Dialogue: 0,0:15:55.03,0:15:57.64,Default,,0000,0000,0000,,Since we're dimensioning to it with the 16. Dialogue: 0,0:15:58.07,0:16:00.46,Default,,0000,0000,0000,,Now, what I can do is dimension Dialogue: 0,0:16:01.13,0:16:01.43,Default,,0000,0000,0000,,from Dialogue: 0,0:16:01.51,0:16:02.40,Default,,0000,0000,0000,,this center Dialogue: 0,0:16:02.63,0:16:04.34,Default,,0000,0000,0000,,over to the center line, Dialogue: 0,0:16:04.95,0:16:07.86,Default,,0000,0000,0000,,and then we can know now that that's placed that way. Dialogue: 0,0:16:08.19,0:16:10.79,Default,,0000,0000,0000,,What we haven't done is said that it's centered in this Dialogue: 0,0:16:10.79,0:16:14.14,Default,,0000,0000,0000,,other direction, which we can do in a slightly simpler way Dialogue: 0,0:16:14.43,0:16:17.34,Default,,0000,0000,0000,,by putting in our center lines from here to here. Dialogue: 0,0:16:17.83,0:16:18.40,Default,,0000,0000,0000,,OK. Dialogue: 0,0:16:18.91,0:16:23.18,Default,,0000,0000,0000,,And escaping out of that and then just pulling this all the way this way Dialogue: 0,0:16:23.67,0:16:27.23,Default,,0000,0000,0000,,and all the way this way, and then visually Dialogue: 0,0:16:27.51,0:16:28.66,Default,,0000,0000,0000,,it can be seen Dialogue: 0,0:16:28.91,0:16:30.67,Default,,0000,0000,0000,,that those share the center. Dialogue: 0,0:16:30.98,0:16:33.99,Default,,0000,0000,0000,,So, that is to find the assembly of that Dialogue: 0,0:16:34.28,0:16:35.87,Default,,0000,0000,0000,,with one exception. Dialogue: 0,0:16:36.20,0:16:38.80,Default,,0000,0000,0000,,We actually need a cross-section, and our cross-section Dialogue: 0,0:16:38.80,0:16:41.94,Default,,0000,0000,0000,,has to show what's going on with that contact pill. Dialogue: 0,0:16:42.38,0:16:43.31,Default,,0000,0000,0000,,All right. So, Dialogue: 0,0:16:43.56,0:16:44.82,Default,,0000,0000,0000,,I'm gonna come up here Dialogue: 0,0:16:45.13,0:16:46.20,Default,,0000,0000,0000,,into this area. Dialogue: 0,0:16:46.64,0:16:51.01,Default,,0000,0000,0000,,And because I want to get a cross-section right through one of those pills, Dialogue: 0,0:16:51.26,0:16:51.79,Default,,0000,0000,0000,,I'm Dialogue: 0,0:16:52.02,0:16:55.37,Default,,0000,0000,0000,,gonna put a center mark on that. Dialogue: 0,0:16:55.62,0:16:56.14,Default,,0000,0000,0000,,OK. Dialogue: 0,0:16:56.34,0:16:59.33,Default,,0000,0000,0000,,Then, I'm going to get a cross-section marker, Dialogue: 0,0:16:59.62,0:17:00.97,Default,,0000,0000,0000,,which is going to be vertical. Dialogue: 0,0:17:01.26,0:17:03.21,Default,,0000,0000,0000,,I'm gonna click on that center mark, Dialogue: 0,0:17:03.58,0:17:04.13,Default,,0000,0000,0000,,and then Dialogue: 0,0:17:04.30,0:17:07.61,Default,,0000,0000,0000,,I can just look wherever I want like over here, for example. Dialogue: 0,0:17:07.82,0:17:08.50,Default,,0000,0000,0000,,OK. Dialogue: 0,0:17:08.94,0:17:09.60,Default,,0000,0000,0000,,Now, Dialogue: 0,0:17:10.14,0:17:11.37,Default,,0000,0000,0000,,let's take this section, Dialogue: 0,0:17:11.45,0:17:12.38,Default,,0000,0000,0000,,pull it down here. Dialogue: 0,0:17:14.60,0:17:15.07,Default,,0000,0000,0000,,Oops! Dialogue: 0,0:17:15.66,0:17:19.40,Default,,0000,0000,0000,,It's not what I wanted to do because I have not delinked them yet, Dialogue: 0,0:17:19.53,0:17:20.40,Default,,0000,0000,0000,,so to speak. Dialogue: 0,0:17:20.77,0:17:23.65,Default,,0000,0000,0000,,I have not suppressed the relationship that says they have to be Dialogue: 0,0:17:23.65,0:17:27.16,Default,,0000,0000,0000,,next to each other. So, suppressing the alignment with the parent. Dialogue: 0,0:17:27.57,0:17:29.04,Default,,0000,0000,0000,,I'm gonna bring this down here, Dialogue: 0,0:17:29.57,0:17:30.69,Default,,0000,0000,0000,,and I'm going to Dialogue: 0,0:17:31.01,0:17:32.72,Default,,0000,0000,0000,,change the size of this so it can be Dialogue: 0,0:17:33.09,0:17:33.50,Default,,0000,0000,0000,,seen. Dialogue: 0,0:17:33.57,0:17:34.89,Default,,0000,0000,0000,,Actually, I'm not gonna do that. Dialogue: 0,0:17:35.17,0:17:36.65,Default,,0000,0000,0000,,What I'm gonna do is Dialogue: 0,0:17:37.33,0:17:38.44,Default,,0000,0000,0000,,leave this right here Dialogue: 0,0:17:38.65,0:17:40.34,Default,,0000,0000,0000,,and now make a detailed view Dialogue: 0,0:17:40.65,0:17:42.68,Default,,0000,0000,0000,,of the one thing that I have to measure Dialogue: 0,0:17:42.97,0:17:47.48,Default,,0000,0000,0000,,just like right in here. So, we'll go straight from that center, and I just need Dialogue: 0,0:17:47.93,0:17:49.84,Default,,0000,0000,0000,,that information. Dialogue: 0,0:17:50.09,0:17:52.75,Default,,0000,0000,0000,,I need that information right there. Dialogue: 0,0:17:53.04,0:17:53.53,Default,,0000,0000,0000,,OK. Dialogue: 0,0:17:53.93,0:17:56.57,Default,,0000,0000,0000,,That's good except we wanna make this now as big Dialogue: 0,0:17:56.57,0:17:59.08,Default,,0000,0000,0000,,as we can possibly make it because we need to Dialogue: 0,0:17:59.31,0:18:00.73,Default,,0000,0000,0000,,dimension to it. Dialogue: 0,0:18:00.93,0:18:03.53,Default,,0000,0000,0000,,We don't wanna move the name; we wanna actually move the view. Dialogue: 0,0:18:04.11,0:18:05.99,Default,,0000,0000,0000,,So, double clicking on this. Dialogue: 0,0:18:06.32,0:18:08.03,Default,,0000,0000,0000,,I'm gonna switch this to a Dialogue: 0,0:18:08.28,0:18:09.63,Default,,0000,0000,0000,,like a 16 to 1. Dialogue: 0,0:18:09.84,0:18:10.04,Default,,0000,0000,0000,,OK. Dialogue: 0,0:18:10.12,0:18:10.88,Default,,0000,0000,0000,,That's pretty giant. Dialogue: 0,0:18:10.96,0:18:12.96,Default,,0000,0000,0000,,Let's see how messy this looks on our drawing. Dialogue: 0,0:18:14.76,0:18:15.04,Default,,0000,0000,0000,,OK. Dialogue: 0,0:18:15.08,0:18:16.31,Default,,0000,0000,0000,,It's not horrible. Dialogue: 0,0:18:16.60,0:18:17.51,Default,,0000,0000,0000,,What we're gonna do is Dialogue: 0,0:18:17.76,0:18:19.94,Default,,0000,0000,0000,,move this guy over here just a little bit, Dialogue: 0,0:18:20.20,0:18:22.31,Default,,0000,0000,0000,,move this guy down just a little bit Dialogue: 0,0:18:22.72,0:18:23.51,Default,,0000,0000,0000,,right here, Dialogue: 0,0:18:23.88,0:18:25.00,Default,,0000,0000,0000,,trying to just tune this up, Dialogue: 0,0:18:25.16,0:18:26.15,Default,,0000,0000,0000,,make it look good, Dialogue: 0,0:18:26.52,0:18:28.23,Default,,0000,0000,0000,,this one up just a little bit. Dialogue: 0,0:18:28.60,0:18:31.07,Default,,0000,0000,0000,,Move our section view over just a little bit, Dialogue: 0,0:18:31.36,0:18:34.31,Default,,0000,0000,0000,,and then give this guy a little bit of breathing room, and Dialogue: 0,0:18:34.60,0:18:35.59,Default,,0000,0000,0000,,that's looking good. Dialogue: 0,0:18:35.71,0:18:36.17,Default,,0000,0000,0000,,OK. Dialogue: 0,0:18:36.52,0:18:37.67,Default,,0000,0000,0000,,What we need to do. Dialogue: 0,0:18:38.59,0:18:38.90,Default,,0000,0000,0000,,OK. Dialogue: 0,0:18:39.06,0:18:40.52,Default,,0000,0000,0000,,This is our contact pill. Dialogue: 0,0:18:41.12,0:18:41.54,Default,,0000,0000,0000,,OK. Dialogue: 0,0:18:44.91,0:18:48.20,Default,,0000,0000,0000,,And the reason why it doesn't look like a cross-section is because I Dialogue: 0,0:18:48.20,0:18:51.39,Default,,0000,0000,0000,,didn't take my cross-section through the pill, which is right in the middle. Dialogue: 0,0:18:51.60,0:18:53.09,Default,,0000,0000,0000,,That probably would have been Dialogue: 0,0:18:53.40,0:18:53.67,Default,,0000,0000,0000,,useful Dialogue: 0,0:18:53.68,0:18:54.63,Default,,0000,0000,0000,,to do. Dialogue: 0,0:18:55.06,0:18:55.71,Default,,0000,0000,0000,,And Dialogue: 0,0:18:56.14,0:18:58.71,Default,,0000,0000,0000,,so, let's dimension this though, nevertheless. Dialogue: 0,0:18:59.00,0:19:01.09,Default,,0000,0000,0000,,I'm gonna go and dimension Dialogue: 0,0:19:01.44,0:19:02.35,Default,,0000,0000,0000,,from here Dialogue: 0,0:19:02.76,0:19:04.42,Default,,0000,0000,0000,,to here. This little point Dialogue: 0,0:19:04.68,0:19:07.07,Default,,0000,0000,0000,,is a very critical number for us. Dialogue: 0,0:19:07.15,0:19:08.91,Default,,0000,0000,0000,,I'm gonna pull it out right over there, Dialogue: 0,0:19:09.36,0:19:10.04,Default,,0000,0000,0000,,and I'm gonna Dialogue: 0,0:19:10.80,0:19:13.65,Default,,0000,0000,0000,,say typical on this because it's gonna exist in Dialogue: 0,0:19:13.65,0:19:16.64,Default,,0000,0000,0000,,various places on this. I need a space first, Dialogue: 0,0:19:16.89,0:19:17.41,Default,,0000,0000,0000,,typical. Dialogue: 0,0:19:19.47,0:19:19.87,Default,,0000,0000,0000,,OK. Dialogue: 0,0:19:20.03,0:19:22.15,Default,,0000,0000,0000,,Now, I need to adjust this so Dialogue: 0,0:19:23.27,0:19:23.68,Default,,0000,0000,0000,,that Dialogue: 0,0:19:23.71,0:19:25.46,Default,,0000,0000,0000,,it doesn't look so bad. Dialogue: 0,0:19:26.28,0:19:28.60,Default,,0000,0000,0000,,Don't want to really have all these lines crossing. Dialogue: 0,0:19:29.71,0:19:31.46,Default,,0000,0000,0000,,But I don't have a lot of options. Dialogue: 0,0:19:31.67,0:19:34.19,Default,,0000,0000,0000,,So, I'm just gonna have to pull it out here like that. Dialogue: 0,0:19:34.89,0:19:34.90,Default,,0000,0000,0000,,OK. Dialogue: 0,0:19:36.38,0:19:41.17,Default,,0000,0000,0000,,Now, let's see if we can fix this detail. Let's see if we can fix this section view. Dialogue: 0,0:19:41.62,0:19:43.82,Default,,0000,0000,0000,,I don't want this section view to go through that. Dialogue: 0,0:19:43.94,0:19:47.33,Default,,0000,0000,0000,,I want it to go through something that's more like that, Dialogue: 0,0:19:47.62,0:19:49.93,Default,,0000,0000,0000,,but I'm going to have to delete that relationship. Dialogue: 0,0:19:50.02,0:19:51.45,Default,,0000,0000,0000,,How am I going to do that? Dialogue: 0,0:19:51.66,0:19:52.18,Default,,0000,0000,0000,,Flip, Dialogue: 0,0:19:52.34,0:19:52.74,Default,,0000,0000,0000,,paste, Dialogue: 0,0:19:52.90,0:19:53.46,Default,,0000,0000,0000,,delete. Dialogue: 0,0:19:53.54,0:19:53.68,Default,,0000,0000,0000,,I Dialogue: 0,0:19:53.78,0:19:55.27,Default,,0000,0000,0000,,don't wanna delete the section. Dialogue: 0,0:19:55.58,0:19:57.05,Default,,0000,0000,0000,,That's going to mess that up. Dialogue: 0,0:19:57.50,0:19:57.94,Default,,0000,0000,0000,,OK. Dialogue: 0,0:19:59.94,0:20:01.72,Default,,0000,0000,0000,,Can I delete my center mark? Dialogue: 0,0:20:02.06,0:20:03.18,Default,,0000,0000,0000,,Where is my center mark? Dialogue: 0,0:20:03.26,0:20:04.52,Default,,0000,0000,0000,,Is it on here? Dialogue: 0,0:20:04.94,0:20:05.53,Default,,0000,0000,0000,,OK. Dialogue: 0,0:20:05.62,0:20:07.20,Default,,0000,0000,0000,,Isometric top view, Dialogue: 0,0:20:07.34,0:20:08.50,Default,,0000,0000,0000,,detail view, Dialogue: 0,0:20:08.80,0:20:09.94,Default,,0000,0000,0000,,section view. Dialogue: 0,0:20:10.98,0:20:11.59,Default,,0000,0000,0000,,I Dialogue: 0,0:20:11.68,0:20:13.70,Default,,0000,0000,0000,,am not entirely sure how to do that, Dialogue: 0,0:20:13.78,0:20:17.07,Default,,0000,0000,0000,,but I could just take this and go give it to some other entity Dialogue: 0,0:20:17.56,0:20:18.36,Default,,0000,0000,0000,,like that. Dialogue: 0,0:20:18.48,0:20:18.68,Default,,0000,0000,0000,,OK. Dialogue: 0,0:20:18.73,0:20:19.87,Default,,0000,0000,0000,,And that helps us. Dialogue: 0,0:20:20.09,0:20:22.23,Default,,0000,0000,0000,,I had to break it away from that one. Dialogue: 0,0:20:22.60,0:20:24.35,Default,,0000,0000,0000,,Now, I can take this over here, Dialogue: 0,0:20:24.48,0:20:25.12,Default,,0000,0000,0000,,oops, Dialogue: 0,0:20:25.44,0:20:26.16,Default,,0000,0000,0000,,take it. Dialogue: 0,0:20:27.18,0:20:29.27,Default,,0000,0000,0000,,Take it away from this, and we need to go Dialogue: 0,0:20:29.65,0:20:32.51,Default,,0000,0000,0000,,right up into that part there. Dialogue: 0,0:20:32.84,0:20:33.27,Default,,0000,0000,0000,,OK. Dialogue: 0,0:20:33.56,0:20:35.41,Default,,0000,0000,0000,,Now, what have we seen? Dialogue: 0,0:20:35.60,0:20:39.15,Default,,0000,0000,0000,,We see a little bit of trouble in here. It's turned red because it's a little bit Dialogue: 0,0:20:39.40,0:20:42.39,Default,,0000,0000,0000,,confused about where the center point of this is. Dialogue: 0,0:20:42.68,0:20:42.94,Default,,0000,0000,0000,,OK. Dialogue: 0,0:20:43.04,0:20:45.36,Default,,0000,0000,0000,,But all we have to do is grab it and reapply it. Dialogue: 0,0:20:46.27,0:20:47.66,Default,,0000,0000,0000,,And it will, Dialogue: 0,0:20:47.79,0:20:49.17,Default,,0000,0000,0000,,and that will work. Dialogue: 0,0:20:49.51,0:20:51.21,Default,,0000,0000,0000,,So, what we have just done Dialogue: 0,0:20:51.55,0:20:52.94,Default,,0000,0000,0000,,is we made Dialogue: 0,0:20:53.55,0:20:54.11,Default,,0000,0000,0000,,this Dialogue: 0,0:20:54.75,0:20:57.69,Default,,0000,0000,0000,,so we could see the cross-section of the pill. Dialogue: 0,0:20:58.10,0:21:01.57,Default,,0000,0000,0000,,Now, this dimension has lost its reference because we Dialogue: 0,0:21:01.58,0:21:03.71,Default,,0000,0000,0000,,moved it. Now, we can just put it back, Dialogue: 0,0:21:04.02,0:21:06.78,Default,,0000,0000,0000,,and we can move this reference and put it back, Dialogue: 0,0:21:07.14,0:21:09.85,Default,,0000,0000,0000,,and we'll be all sort of settled there. Dialogue: 0,0:21:10.46,0:21:11.07,Default,,0000,0000,0000,,OK. Dialogue: 0,0:21:11.46,0:21:11.90,Default,,0000,0000,0000,,So, Dialogue: 0,0:21:12.22,0:21:14.30,Default,,0000,0000,0000,,that is that. We created Dialogue: 0,0:21:14.46,0:21:15.37,Default,,0000,0000,0000,,a drawing Dialogue: 0,0:21:15.74,0:21:18.01,Default,,0000,0000,0000,,that has an assembly in it, Dialogue: 0,0:21:18.30,0:21:21.39,Default,,0000,0000,0000,,and it's a subassembly drawing because it's part of a larger thing, Dialogue: 0,0:21:21.45,0:21:22.89,Default,,0000,0000,0000,,the NES controller. Dialogue: 0,0:21:23.30,0:21:24.53,Default,,0000,0000,0000,,We have also Dialogue: 0,0:21:25.10,0:21:29.50,Default,,0000,0000,0000,,had a second page. And in our second page, we have our exploded view, which Dialogue: 0,0:21:29.50,0:21:33.37,Default,,0000,0000,0000,,is very simple in this case, and our bill of materials which is linked to the Dialogue: 0,0:21:33.70,0:21:35.17,Default,,0000,0000,0000,,metadata for the part. Dialogue: 0,0:21:35.38,0:21:37.26,Default,,0000,0000,0000,,We have our title block, which is linked to both Dialogue: 0,0:21:37.26,0:21:39.58,Default,,0000,0000,0000,,the metadata of the part and for the drawing. Dialogue: 0,0:21:40.41,0:21:45.46,Default,,0000,0000,0000,,And by part, it's actually going to the part and the subassembly metadata and Dialogue: 0,0:21:45.79,0:21:46.50,Default,,0000,0000,0000,,the drawing Dialogue: 0,0:21:46.75,0:21:47.54,Default,,0000,0000,0000,,metadata. Dialogue: 0,0:21:49.12,0:21:49.37,Default,,0000,0000,0000,,And Dialogue: 0,0:21:49.41,0:21:51.96,Default,,0000,0000,0000,,we have a reasonable drawing here where we Dialogue: 0,0:21:51.96,0:21:55.87,Default,,0000,0000,0000,,have the overall dimensions shown in the orthographic projections. Dialogue: 0,0:21:56.24,0:21:58.59,Default,,0000,0000,0000,,We also have assembly dimensions, Dialogue: 0,0:21:58.84,0:22:02.07,Default,,0000,0000,0000,,things that don't exist on part drawings but only exist in Dialogue: 0,0:22:02.36,0:22:03.15,Default,,0000,0000,0000,,assembly Dialogue: 0,0:22:03.48,0:22:05.91,Default,,0000,0000,0000,,drawings such as the center to center distance on this, Dialogue: 0,0:22:05.96,0:22:06.85,Default,,0000,0000,0000,,which is 16. Dialogue: 0,0:22:07.41,0:22:09.17,Default,,0000,0000,0000,,Now, we have two things that we need to take Dialogue: 0,0:22:09.17,0:22:11.40,Default,,0000,0000,0000,,care of before we are totally done with this video, Dialogue: 0,0:22:11.65,0:22:15.28,Default,,0000,0000,0000,,and one of them is that we want to make sure that we create a version of this. Dialogue: 0,0:22:15.49,0:22:19.36,Default,,0000,0000,0000,,And our version of this needs to be a V1 because we haven't released yet. Dialogue: 0,0:22:19.57,0:22:20.09,Default,,0000,0000,0000,,OK. Dialogue: 0,0:22:20.16,0:22:22.84,Default,,0000,0000,0000,,And this is saying we need to update this before creating a version, Dialogue: 0,0:22:22.85,0:22:24.16,Default,,0000,0000,0000,,but I'm gonna get a name on here. Dialogue: 0,0:22:24.57,0:22:27.00,Default,,0000,0000,0000,,This is going to be the Dialogue: 0,0:22:27.33,0:22:29.14,Default,,0000,0000,0000,,subassembly SS Dialogue: 0,0:22:29.61,0:22:30.24,Default,,0000,0000,0000,,button Dialogue: 0,0:22:30.41,0:22:31.28,Default,,0000,0000,0000,,drawing. Dialogue: 0,0:22:31.75,0:22:32.14,Default,,0000,0000,0000,,OK. Dialogue: 0,0:22:32.41,0:22:35.00,Default,,0000,0000,0000,,And I'm just gonna do this before we make Dialogue: 0,0:22:35.21,0:22:35.56,Default,,0000,0000,0000,,that Dialogue: 0,0:22:35.57,0:22:36.09,Default,,0000,0000,0000,,version. Dialogue: 0,0:22:36.43,0:22:38.85,Default,,0000,0000,0000,,And we're gonna save it, and that's now saved. Dialogue: 0,0:22:39.26,0:22:39.77,Default,,0000,0000,0000,,But Dialogue: 0,0:22:40.06,0:22:44.25,Default,,0000,0000,0000,,what do we do if we want to actually get it out of this CAD system? Dialogue: 0,0:22:44.62,0:22:45.01,Default,,0000,0000,0000,,Well, Dialogue: 0,0:22:45.14,0:22:48.44,Default,,0000,0000,0000,,we need to right click down here and hit export, Dialogue: 0,0:22:48.80,0:22:51.97,Default,,0000,0000,0000,,and we want to export this as a PDF, which we're going to do. Dialogue: 0,0:22:52.47,0:22:54.47,Default,,0000,0000,0000,,Now, you might be imagining that this is going to Dialogue: 0,0:22:54.47,0:22:57.47,Default,,0000,0000,0000,,be exported to a computer somewhere or something like that, Dialogue: 0,0:22:57.51,0:22:59.34,Default,,0000,0000,0000,,but it's actually just exported Dialogue: 0,0:22:59.63,0:23:01.86,Default,,0000,0000,0000,,to your actual NES document. Dialogue: 0,0:23:01.99,0:23:02.19,Default,,0000,0000,0000,,OK. Dialogue: 0,0:23:02.20,0:23:02.94,Default,,0000,0000,0000,,It's right here. Dialogue: 0,0:23:03.27,0:23:06.63,Default,,0000,0000,0000,,SA S-S dash button Dialogue: 0,0:23:07.19,0:23:07.99,Default,,0000,0000,0000,,PDF. Dialogue: 0,0:23:08.46,0:23:10.57,Default,,0000,0000,0000,,Here is the PDF that we just created. Dialogue: 0,0:23:10.86,0:23:12.25,Default,,0000,0000,0000,,Now, if you want to have this Dialogue: 0,0:23:12.66,0:23:16.49,Default,,0000,0000,0000,,SA S-S button PDF on your computer, Dialogue: 0,0:23:16.66,0:23:20.09,Default,,0000,0000,0000,,you right click on it and you download it, and it goes into your downloads, Dialogue: 0,0:23:20.34,0:23:22.17,Default,,0000,0000,0000,,and then you are all settled Dialogue: 0,0:23:22.50,0:23:23.11,Default,,0000,0000,0000,,for Dialogue: 0,0:23:23.82,0:23:26.39,Default,,0000,0000,0000,,being able to share that drawing with someone else Dialogue: 0,0:23:26.74,0:23:28.13,Default,,0000,0000,0000,,who's not in Onshape Dialogue: 0,0:23:28.54,0:23:32.61,Default,,0000,0000,0000,,or sharing it with a vendor or putting it in a portfolio or Dialogue: 0,0:23:33.20,0:23:36.30,Default,,0000,0000,0000,,turning it in for a course assignment or anything like that. Dialogue: 0,0:23:36.97,0:23:37.42,Default,,0000,0000,0000,,OK. Dialogue: 0,0:23:37.69,0:23:39.00,Default,,0000,0000,0000,,What do we do in this video? Dialogue: 0,0:23:39.19,0:23:39.77,Default,,0000,0000,0000,,Well, Dialogue: 0,0:23:40.98,0:23:42.35,Default,,0000,0000,0000,,we created an engineering drawing. Dialogue: 0,0:23:42.46,0:23:44.45,Default,,0000,0000,0000,,We learned how to create an engineering drawing. Dialogue: 0,0:23:44.58,0:23:47.46,Default,,0000,0000,0000,,There are a number of simple things we needed to do to get the Dialogue: 0,0:23:47.74,0:23:49.37,Default,,0000,0000,0000,,metadata linking together, Dialogue: 0,0:23:49.74,0:23:52.13,Default,,0000,0000,0000,,and there's a few things we needed to do to get Dialogue: 0,0:23:52.50,0:23:54.37,Default,,0000,0000,0000,,the views in place, Dialogue: 0,0:23:54.62,0:23:57.61,Default,,0000,0000,0000,,and a few features that we haven't really thought about before Dialogue: 0,0:23:57.98,0:23:58.61,Default,,0000,0000,0000,,at all, Dialogue: 0,0:23:58.74,0:24:01.77,Default,,0000,0000,0000,,which is how do we get the bill of materials table in there Dialogue: 0,0:24:02.51,0:24:04.47,Default,,0000,0000,0000,,and how do we get the balloons Dialogue: 0,0:24:04.74,0:24:05.93,Default,,0000,0000,0000,,and how do we choose Dialogue: 0,0:24:06.34,0:24:07.81,Default,,0000,0000,0000,,view orientations Dialogue: 0,0:24:08.02,0:24:11.39,Default,,0000,0000,0000,,that make sense and how do we turn on the exploded views. Dialogue: 0,0:24:11.54,0:24:13.97,Default,,0000,0000,0000,,Those are all the kinds of things we did in this video, Dialogue: 0,0:24:14.30,0:24:21.81,Default,,0000,0000,0000,,which go into part 5 of the good CAD process, which is ways that we present Dialogue: 0,0:24:22.14,0:24:23.02,Default,,0000,0000,0000,,our modeling work, Dialogue: 0,0:24:23.10,0:24:24.21,Default,,0000,0000,0000,,our engineering work Dialogue: 0,0:24:24.42,0:24:25.33,Default,,0000,0000,0000,,to other people. Dialogue: 0,0:24:25.50,0:24:29.69,Default,,0000,0000,0000,,And an engineering assembly drawing is a fundamental way to do that.