WEBVTT 00:00:00.000 --> 00:00:00.500 00:00:00.500 --> 00:00:01.950 In the last video, we figured out 00:00:01.950 --> 00:00:05.590 how to construct a unit normal vector to a surface. 00:00:05.590 --> 00:00:08.800 And so now we can use that back in our original surface 00:00:08.800 --> 00:00:10.750 integral to try to simplify a little bit, 00:00:10.750 --> 00:00:13.320 or at least give us a clue how we can calculate these things. 00:00:13.320 --> 00:00:14.820 And also, think about different ways 00:00:14.820 --> 00:00:17.950 to represent this type of a surface integral. 00:00:17.950 --> 00:00:20.710 So if we just substitute what we came up as our normal vector, 00:00:20.710 --> 00:00:22.190 our unit normal vector right here, 00:00:22.190 --> 00:00:26.120 we will get-- so once again, it's 00:00:26.120 --> 00:00:31.540 the surface integral of F dot. 00:00:31.540 --> 00:00:33.499 And F dot all of this business right over here. 00:00:33.499 --> 00:00:35.123 And I'm going to write it all in white, 00:00:35.123 --> 00:00:36.900 just so it doesn't take me too much time. 00:00:36.900 --> 00:00:38.930 So the partial of r with respect to u 00:00:38.930 --> 00:00:41.940 crossed with the partial of r with respect 00:00:41.940 --> 00:00:46.280 to v over the magnitude of the same thing, partial 00:00:46.280 --> 00:00:49.560 of r with respect to u crossed with the partial of r 00:00:49.560 --> 00:00:51.770 with respect to v. 00:00:51.770 --> 00:00:53.709 And now, we've played with ds a lot. 00:00:53.709 --> 00:00:55.375 We know that the other way to write ds-- 00:00:55.375 --> 00:00:56.874 and I gave the intuition, hopefully, 00:00:56.874 --> 00:00:58.840 for that several videos ago when we first 00:00:58.840 --> 00:01:01.120 explored what a surface integral was all about. 00:01:01.120 --> 00:01:05.770 We know that ds is-- it can be represented 00:01:05.770 --> 00:01:08.420 as the magnitude of the partial of r with respect 00:01:08.420 --> 00:01:13.501 to u crossed with the partial of r with respect to v du dv. 00:01:13.501 --> 00:01:17.020 And Obviously, the du dv, it could be written as dv du. 00:01:17.020 --> 00:01:20.410 You could write it as da, a little chunk of area 00:01:20.410 --> 00:01:23.310 and the uv plane or in the uv domain. 00:01:23.310 --> 00:01:26.010 And actually, since now this integral's in terms of uv, 00:01:26.010 --> 00:01:27.760 we're no longer taking a surface integral. 00:01:27.760 --> 00:01:30.880 We're now taking a double integral over the uv domain. 00:01:30.880 --> 00:01:33.150 So you could say kind of a region in uv. 00:01:33.150 --> 00:01:38.100 So I'll say R to say that's it's a region in the uv plane 00:01:38.100 --> 00:01:39.550 that we're now thinking about. 00:01:39.550 --> 00:01:41.770 But there's probably a huge-- or there should be, 00:01:41.770 --> 00:01:43.720 or I'm guessing there's a huge simplification that's 00:01:43.720 --> 00:01:44.928 popping out at you right now. 00:01:44.928 --> 00:01:47.130 We're dividing by the magnitude of the cross product 00:01:47.130 --> 00:01:48.588 of these two vectors and then we're 00:01:48.588 --> 00:01:52.040 multiplying by the magnitude of the cross product of these two 00:01:52.040 --> 00:01:52.695 vectors. 00:01:52.695 --> 00:01:54.070 Those are just scalar quantities. 00:01:54.070 --> 00:01:56.140 You divide by something and multiply by something. 00:01:56.140 --> 00:01:58.598 Well, that's just the same thing as multiplying or dividing 00:01:58.598 --> 00:01:59.390 by 1. 00:01:59.390 --> 00:02:01.420 So these two characters cancel out, 00:02:01.420 --> 00:02:05.930 and our integral simplifies to the double integral 00:02:05.930 --> 00:02:09.250 over that region, the corresponding region in the uv 00:02:09.250 --> 00:02:14.200 plane, of F-- of our vector field F 00:02:14.200 --> 00:02:16.880 dotted with this cross product. 00:02:16.880 --> 00:02:19.130 This is going to give us a vector right over here. 00:02:19.130 --> 00:02:20.740 That's going to give us a vector. 00:02:20.740 --> 00:02:22.282 It gives us actually a normal vector. 00:02:22.282 --> 00:02:24.031 And then when you divide by its magnitude, 00:02:24.031 --> 00:02:25.520 it gives you a unit normal vector. 00:02:25.520 --> 00:02:28.780 So this, you're going to take the dot product of F 00:02:28.780 --> 00:02:32.700 with r, the partial of r with respect 00:02:32.700 --> 00:02:41.170 to u crossed with the partial of r with respect to v du dv. 00:02:41.170 --> 00:02:45.550 Let me scroll over to the right a little bit, du dv. 00:02:45.550 --> 00:02:47.590 And we'll see in the few videos from now 00:02:47.590 --> 00:02:50.270 that this is essentially how we go about actually calculating 00:02:50.270 --> 00:02:50.860 these things. 00:02:50.860 --> 00:02:52.390 If you have a parameterization, you 00:02:52.390 --> 00:02:54.640 can then get everything in terms of a double integral, 00:02:54.640 --> 00:02:56.509 in terms of uv this way. 00:02:56.509 --> 00:02:58.800 Now, the last thing I want to do is explore another way 00:02:58.800 --> 00:03:01.050 that you'll see a surface integral like this written. 00:03:01.050 --> 00:03:03.379 It all comes from, really, writing this part 00:03:03.379 --> 00:03:04.170 in a different way. 00:03:04.170 --> 00:03:05.630 But it hopefully gives you a little bit more intuition 00:03:05.630 --> 00:03:07.700 of what this thing is even saying. 00:03:07.700 --> 00:03:09.240 So I'm just going to rewrite. 00:03:09.240 --> 00:03:12.570 I'm going to rewrite this chunk right over here. 00:03:12.570 --> 00:03:14.122 I'm just going to rewrite that chunk. 00:03:14.122 --> 00:03:16.580 And I'm going to use slightly different notation because it 00:03:16.580 --> 00:03:19.030 will hopefully help make a little bit more sense. 00:03:19.030 --> 00:03:21.100 So the partial of r with respect to u I 00:03:21.100 --> 00:03:25.930 can write as the partial of r with respect to u. 00:03:25.930 --> 00:03:27.600 And we're taking the cross product. 00:03:27.600 --> 00:03:30.300 Let me make my u's a little bit more u-like so we confuse them 00:03:30.300 --> 00:03:31.190 with v's. 00:03:31.190 --> 00:03:32.940 And we're taking the cross product of that 00:03:32.940 --> 00:03:36.400 with the partial of r with respect 00:03:36.400 --> 00:03:40.130 to v. So very small changes in our vector-- 00:03:40.130 --> 00:03:41.930 in our parameterization right here, 00:03:41.930 --> 00:03:44.100 our position vector given a small change in v. Very 00:03:44.100 --> 00:03:47.850 small changes in the vector given a small change in u. 00:03:47.850 --> 00:03:50.670 And then we're multiplying that times du dv. 00:03:50.670 --> 00:03:56.240 We're multiplying that times du dv. 00:03:56.240 --> 00:03:59.750 Now, du and dv are just scalar quantities. 00:03:59.750 --> 00:04:01.290 They're infinitesimally small. 00:04:01.290 --> 00:04:03.084 But for the sake of this argument, 00:04:03.084 --> 00:04:04.750 you can just view-- they're not vectors, 00:04:04.750 --> 00:04:06.500 they're just scalar quantities. 00:04:06.500 --> 00:04:09.730 And so you can essentially include them-- 00:04:09.730 --> 00:04:11.530 if you have the cross product. 00:04:11.530 --> 00:04:18.470 If you have a cross b times some scalar value-- I don't know, x, 00:04:18.470 --> 00:04:23.610 you could rewrite this as x times a cross b, 00:04:23.610 --> 00:04:28.530 or you could write this as a cross x times 00:04:28.530 --> 00:04:30.700 b, because x is just a scalar value. 00:04:30.700 --> 00:04:31.540 It's just a number. 00:04:31.540 --> 00:04:33.206 So we could do the same thing over here. 00:04:33.206 --> 00:04:35.650 We can rewrite all of this business as-- 00:04:35.650 --> 00:04:39.630 and I'm going to group the du where we have the partial-- 00:04:39.630 --> 00:04:41.300 or with respect to u in the denominator. 00:04:41.300 --> 00:04:42.966 And I'll do the same thing with the v's. 00:04:42.966 --> 00:04:48.430 And so you will get the partial of r with respect 00:04:48.430 --> 00:04:52.440 to u times du, times that scalar. 00:04:52.440 --> 00:04:54.240 So that'll give us a vector. 00:04:54.240 --> 00:04:55.750 And we're going to cross that. 00:04:55.750 --> 00:04:58.530 We're going to cross that with the partial of r with respect 00:04:58.530 --> 00:05:06.650 to v dv. 00:05:06.650 --> 00:05:08.814 Now, these might look notationally 00:05:08.814 --> 00:05:10.480 like two different things, but that just 00:05:10.480 --> 00:05:12.470 comes from the necessity of when we 00:05:12.470 --> 00:05:16.780 take partial derivatives to say, oh, no, this vector function 00:05:16.780 --> 00:05:18.887 is defined-- it's a function of multiple variables 00:05:18.887 --> 00:05:20.720 and this is taking a derivative with respect 00:05:20.720 --> 00:05:22.010 to only one of them. 00:05:22.010 --> 00:05:23.510 So this is, how much does our vector 00:05:23.510 --> 00:05:26.330 change when you have a very small change in u? 00:05:26.330 --> 00:05:28.880 But this is also an infinitesimally small change 00:05:28.880 --> 00:05:31.950 in u over here, we're just using slightly different notation. 00:05:31.950 --> 00:05:33.280 So for the sake of-- and this is a little bit 00:05:33.280 --> 00:05:35.280 loosey-goosey mathematics, but it will hopefully 00:05:35.280 --> 00:05:37.860 give you the intuition for why this thing could 00:05:37.860 --> 00:05:39.790 be written in a different way. 00:05:39.790 --> 00:05:42.290 These are essentially the same quantity. 00:05:42.290 --> 00:05:44.770 So if you divide by something and multiply by something, 00:05:44.770 --> 00:05:46.072 you can cancel them out. 00:05:46.072 --> 00:05:48.280 If you divide by something and multiply by something, 00:05:48.280 --> 00:05:49.840 you can cancel them out. 00:05:49.840 --> 00:05:52.070 And all you're left with then-- all 00:05:52.070 --> 00:05:55.670 you're left with is the differential of r. 00:05:55.670 --> 00:05:57.080 And since we lost the information 00:05:57.080 --> 00:05:58.496 that it's in the u-direction, I'll 00:05:58.496 --> 00:06:00.830 write here, the differential of r in the u-direction. 00:06:00.830 --> 00:06:02.891 I don't want to get the notation confused. 00:06:02.891 --> 00:06:04.140 This is just the differential. 00:06:04.140 --> 00:06:06.000 This is just how much r changed. 00:06:06.000 --> 00:06:08.820 This is not the partial derivative of r with respect 00:06:08.820 --> 00:06:09.455 to u. 00:06:09.455 --> 00:06:11.350 This right over here is, how much does r 00:06:11.350 --> 00:06:15.320 change given per unit change, per small change in u? 00:06:15.320 --> 00:06:19.190 This just says a differential in the direction of-- I 00:06:19.190 --> 00:06:22.530 guess as u changes, this is how much that infinitely small 00:06:22.530 --> 00:06:24.060 change that just r changes. 00:06:24.060 --> 00:06:27.460 This isn't change in r with respect to change in u. 00:06:27.460 --> 00:06:28.710 And we're going to cross that. 00:06:28.710 --> 00:06:31.775 Now, we're going to cross that with the partial of r, 00:06:31.775 --> 00:06:34.900 the partial of r in the v-direction. 00:06:34.900 --> 00:06:37.280 Now, this right over here, let's just conceptualize this. 00:06:37.280 --> 00:06:39.920 And this goes back to our original visions 00:06:39.920 --> 00:06:42.330 of what a surface integral was all about. 00:06:42.330 --> 00:06:44.314 If we're on a surface-- and I'll draw surface. 00:06:44.314 --> 00:06:45.480 Let me draw another surface. 00:06:45.480 --> 00:06:47.970 I won't use the one that I had already drawn on. 00:06:47.970 --> 00:06:51.077 If we draw a surface, and for a very small change in u-- 00:06:51.077 --> 00:06:52.910 and we're not going to think about the rate. 00:06:52.910 --> 00:06:56.220 We're just thinking about kind of the change in r. 00:06:56.220 --> 00:06:57.790 You're going in that direction. 00:06:57.790 --> 00:07:01.220 So if that thing looks like this, 00:07:01.220 --> 00:07:05.310 this is actually kind of a distance moved on the surface. 00:07:05.310 --> 00:07:08.060 Because remember, this isn't the derivative. 00:07:08.060 --> 00:07:09.350 This is the differential. 00:07:09.350 --> 00:07:11.840 So it's just a small change along the surface, 00:07:11.840 --> 00:07:13.510 that's that over there. 00:07:13.510 --> 00:07:16.710 And that this is a small change when you change v. So 00:07:16.710 --> 00:07:19.050 it's also a change along the surface. 00:07:19.050 --> 00:07:21.310 When you take the cross product of these two things, 00:07:21.310 --> 00:07:23.430 you get a vector that is orthogonal. 00:07:23.430 --> 00:07:26.570 You get a vector that is normal to the surface. 00:07:26.570 --> 00:07:33.740 So it is normal to the surface and its magnitude-- 00:07:33.740 --> 00:07:36.340 and we saw this when we first learned about cross products. 00:07:36.340 --> 00:07:40.080 Its magnitude is equal to the area that 00:07:40.080 --> 00:07:42.680 is defined by these two vectors. 00:07:42.680 --> 00:07:49.302 So its magnitude is equal to area. 00:07:49.302 --> 00:07:50.760 So in a lot of ways, you can really 00:07:50.760 --> 00:07:52.420 think of it-- you really could think 00:07:52.420 --> 00:07:57.020 of it as a unit normal vector times ds. 00:07:57.020 --> 00:07:59.960 And so the way that we would, I guess notationally do this, 00:07:59.960 --> 00:08:02.470 is we can call this-- because this is kind of a ds, 00:08:02.470 --> 00:08:04.045 but it's a vector version of the ds. 00:08:04.045 --> 00:08:06.760 Over here, this is just an area right over here. 00:08:06.760 --> 00:08:08.830 This is just a scalar value. 00:08:08.830 --> 00:08:12.250 But now, we have a vector that points normally 00:08:12.250 --> 00:08:14.930 from the surface, but its magnitude 00:08:14.930 --> 00:08:17.300 is the same thing as that ds that we were just 00:08:17.300 --> 00:08:18.340 talking about. 00:08:18.340 --> 00:08:22.070 So we can call this thing right over here, we can call this ds. 00:08:22.070 --> 00:08:25.140 And the key difference here is this is a vector now. 00:08:25.140 --> 00:08:28.240 So we'll call it ds with a little vector over it 00:08:28.240 --> 00:08:29.570 to know that this thing. 00:08:29.570 --> 00:08:33.200 This isn't the scalar ds that is just concerned with the area. 00:08:33.200 --> 00:08:34.970 But when you view things this way, 00:08:34.970 --> 00:08:39.289 we just saw that this entire thing simplifies to ds. 00:08:39.289 --> 00:08:43.419 Then our whole surface integral can be rewritten. 00:08:43.419 --> 00:08:45.200 Instead of writing it like this, we 00:08:45.200 --> 00:08:50.480 can write it as the integral or the surface 00:08:50.480 --> 00:08:54.050 integral-- those integral signs were too fancy. 00:08:54.050 --> 00:08:57.794 The surface integral of F dot. 00:08:57.794 --> 00:09:00.750 And instead of saying a normal vector times the scalar 00:09:00.750 --> 00:09:03.040 quantity, that little chunk of area on the surface, 00:09:03.040 --> 00:09:07.731 we can now just call that the vector differential ds. 00:09:07.731 --> 00:09:10.230 And I want to make it clear, these are two different things. 00:09:10.230 --> 00:09:12.280 This is a vector. 00:09:12.280 --> 00:09:14.130 This is essentially what we're calling it. 00:09:14.130 --> 00:09:16.655 This right over here is a scalar times a normal vector. 00:09:16.655 --> 00:09:18.030 So these are three different ways 00:09:18.030 --> 00:09:19.800 of really representing the same thing. 00:09:19.800 --> 00:09:22.175 And in different contexts, you will see different things, 00:09:22.175 --> 00:09:25.110 depending on what the author of whoever's trying to communicate 00:09:25.110 --> 00:09:26.820 is trying to communicate. 00:09:26.820 --> 00:09:29.990 This right over here is the one that we'll use most frequently 00:09:29.990 --> 00:09:34.192 as we actually try to calculate these surface integrals. 00:09:34.192 --> 00:09:34.692