[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,[knock]\NHey, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Mom says you have to let me \Nborrow your new graphics card. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,KYLE: Previously teased in fun/corporate \Ncross promotional PR just a few weeks ago, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,was officially revealed this week. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Immediate side note, \Nwhen I went to rewatch the trailer, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I noticed this banner on \NXbox's YouTube channel. It says: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Which would lead one to ask,\N"Why would I pre-order something Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,that I'm going to eventually play \NDay 1 on Game Pass?" Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And I think what they mean here \Nis the "and" is an option. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,You have the option to pre-order Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,AND you have the option to \Nplay Day One on Game Pass. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It could be "or".\NThe end of the trailer says "or." Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But if this said: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,There's kind of no reason to pre-order. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's like saying, "You can go on \Na second date with me Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,or take this $20,000 \Nand walk away forever." Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,They're gonna take the money.\NNobody wants to pre-order that bad. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Really, though, this couldn't be simpler.\NThe solution's obvious. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Just make it a plus sign. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,What were they thinking? Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But I'd say when I watched that trailer,\NI had two main takeaways. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,First takeaway: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The Stop the Music moment\Ndoesn't really hit. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And when I say Stop the Music moment,\NI just mean that part of a trailer where Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the music's goin' great, right?\NWe have a lot of momentum. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But then suddenly, bwoo.\NStop the music. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Big reveal. \N"Whoa, they're doing WHAT?" Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Music kicks back in.\NTitle. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Trailer's edited like you're supposed to \Nthrow your head back and say, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,"Wha--?! A-- Whoa!\NI can't believe they're going there!" Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But, I don't know, \Nit just seems like another place. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Anyway, it's kind of interesting that \Nthis collection of two classic games Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,would be so proud to advertise: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And I think it has something to do with \Nwhat they're doing with Tony Hawk 4. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Here's what the Xbox website says: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So Tony Hawk 4, back in the day, \Ntried out a new thing Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,where you'd have more open area levels Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and you would skate around and pick up \Nwhatever little missions at your own leisure. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Tony Hawk 3 + 4, I think \Nto be a more cohesive package, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,has taken that fourth game and authentically \Nstreamlined it into the epic 2-minute format. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Kotaku confirms that's what they're doing. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So I wonder if including the water park in \Nthe same breath is explaining these changes Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,is their way of saying, \N"It's all good, alright? Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,None of this is bad.\NWe're not taking anything away. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,In fact, we're giving you more.\NWe're giving you a water park." Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And then the other big takeaway \Nis obviously, "Woo, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,look at Doom Slayer here." Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Not just a hidden character, mind you,\Nbut a Digital Deluxe incentive. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,To me, an indicator that the Doom Slayer \Nis teetering on the precipice of becoming Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,a mascot.\NI do think it is less exciting in that Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,he looks identical to his in-game \Ncharacter model from Doom Eternal. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So does this Revenant. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And sorry that the best shot I could find \Nof that guy is from the Switch trailer. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I think it's apparent to anyone whether \Nthey're really thinking about it or not, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the specialness of a crossover \Nis reduced when Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,you're looking at a 3D model \Nthat has already existed before. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's like, "Big deal. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,You put Quagmire in Grand Theft Auto. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,You're not gonna get a blog post \Nabout that anymore. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,We've seen it." Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I feel like the real magic,\Nthe real fun of a crossover event Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,is when the guest character has to \Nadhere to the host game's aesthetic. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Recent example: Sub-Zero in Fortnite. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,He's both unmistakably Sub-Zero AND \Nunmistakably a Fortnite character. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,They really pulled this off. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Least they could do here is \Ngive Doom Slayer, like, a sideways hat. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Maybe give this guy a shirt \Nthat says "Gnarly Dude." Make 'em fit. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,By the way, I don't believe these boards \Ncontain any original art. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's basically, \N"Yeah, we took some PNGs we had Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,lying around from the last few Doom games \Nand slapped 'em on some skateboards. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Enjoy those."\NThose could've been cool. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,All what I'm saying is they--\NMaybe it would've been cool if they hired Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,some unique artist to do Tony Hawk-specific \NDoom original art for those boards. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Kinda like what Fortnite does. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I think the Unmaykr Hoverboard down here \Nis pretty much a new asset. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Yeah, that's what the gun looks like. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So there you go.\NThat's a new thing. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And I think a funny thing about this,\Njust in case you are concerned that maybe