[knock on door]
Hey,
Mom says you have to let me
borrow your new graphics card.
KYLE: Previously teased in fun/corporate
cross promotional PR just a few weeks ago,
was officially revealed this week.
Immediate side note,
when I went to rewatch the trailer,
I noticed this banner on
Xbox's YouTube channel. It says:
Which would lead one to ask,
"Why would I pre-order something
that I'm going to eventually play
Day 1 on Game Pass?"
And I think what they mean here
is the "and" is an option.
You have the option to pre-order
AND you have the option to
play Day One on Game Pass.
It could be "or".
The end of the trailer says "or."
But if this said:
there's kind of no reason to pre-order.
It's like saying, "You can go on
a second date with me
or take this $20,000
and walk away forever."
They're gonna take the money.
Nobody wants to pre-order that bad.
Really, though, this couldn't be simpler.
The solution's obvious.
Just make it a plus sign.
What were they thinking?
But I'd say when I watched that trailer,
I had two main takeaways.
First takeaway:
The Stop the Music moment
doesn't really hit.
And when I say Stop the Music moment,
I just mean that part of a trailer where
the music's goin' great, right?
We have a lot of momentum.
But then suddenly, bwoo.
Stop the music.
Big reveal.
"Whoa, they're doing WHAT?"
Music kicks back in.
Title.
Trailer's edited like you're supposed to
throw your head back and say,
"Wha--?! A-- Whoa!
I can't believe they're going there!"
But, I don't know,
it just seems like another place.
Anyway, it's kind of interesting that
this collection of two classic games
would be so proud to advertise:
And I think it has something to do with
what they're doing with Tony Hawk 4.
Here's what the Xbox website says:
So Tony Hawk 4, back in the day,
tried out a new thing
where you'd have more open area levels
and you would skate around and pick up
whatever little missions at your own leisure.
Tony Hawk 3 + 4, I think
to be a more cohesive package,
has taken that fourth game and authentically
streamlined it into the epic 2-minute format.
Kotaku confirms that's what they're doing.
So I wonder if including the water park in
the same breath as explaining these changes
is their way of saying,
"It's all good, alright?
None of this is bad.
We're not taking anything away.
In fact, we're giving you more.
We're giving you a water park."
And then the other big takeaway
is obviously, "Woo,
look at Doom Slayer here."
Not just a hidden character, mind you,
but a Digital Deluxe incentive.
To me, an indicator that the Doom Slayer
is teetering on the precipice of becoming
a mascot.
I do think it is less exciting in that
he looks identical to his in-game
character model from Doom Eternal.
So does this Revenant.
And sorry that the best shot I could find
of that guy is from the Switch trailer.
I think it's apparent to anyone whether
they're really thinking about it or not,
that the specialness of a crossover
is reduced when
you're looking at a 3D model
that has already existed before.
It's like, "Big deal.
You put Quagmire in Grand Theft Auto.
You're not gonna get a blog post
about that anymore. We've seen it."
I feel like the real magic,
the real fun of a crossover event,
is when the guest character has to
adhere to the host game's aesthetic.
Recent example: Sub-Zero in Fortnite.
He's both unmistakably Sub-Zero AND
unmistakably a Fortnite character.
They really pulled this off.
Least they could do here is
give Doom Slayer, like, a sideways hat.
Maybe give this guy a shirt
that says "Gnarly Dude." Make 'em fit.
By the way, I don't believe these boards
contain any original art.
It's basically,
"Yeah, we took some PNGs we had
lying around from the last few Doom games
and slapped 'em on some skateboards.
Enjoy those."
Those could've been cool.
All what I'm saying is they--
Maybe it would've been cool if they hired some
unique artist to do Tony Hawk-specific
Doom original art for those boards.
Kinda like what Fortnite does.
I think the Unmaykr Hoverboard down here
is pretty much a new asset.
Yeah, that's what the gun looks like.
So there you go.
That's a new thing.
And I think a funny thing about this,
just in case you are concerned that
maybe you're plunking down 20 US dollars
on a swaparoo of pre-existing assets
is that the bullet points for the
Digital Deluxe Edition on the store page,
in a very self-aware fashion, stress
that each of those characters include:
To me, that is exactly technically enough
to shield this from being a quick asset swap.
The value is in that horn toot.
Better show it twice.
[toot]
[toot]
But also, take a look at that cover art
for the Digital Deluxe Editions.
You see what I'm saying?
This is mascot status.
You don't do this unless
Doom Slayer is huge.
And by the way, if any
of that footage was confusing,
it's from a whole minute-long trailer just
for the Digital Deluxe Edition of this game.
And what this is and why it is so funny that
they do still advertise Day 1 on Game Pass
is that they are also, at the same time,
trying their best
to discourage you from doing that.
"If you want to play as the Doom Slayer,
how about $20 on top
of your regular subscription?
If you wanna play 3 whole days before
Day 1, slip us an Andrew Jackson.
If you want this Wireframe Tony Shader
and access to the demo at some point,
pre-purchase now."
The message everyone is receiving is that
while your 19.99 a month is really nice,
it's simply not enough.
You need to be doing better than that.
However, let me be uncharacteristically
fair to poor Xbox for just one moment.
Back in 2020, back when Activision
was its own publicly-traded corporation,
you did have to digitally pre-order
Tony Hawk's Pro Skater 1+2
to access its demo as well.
So some of this is really just
Activision business inertia.
We can't stop is now.
So while it's fun to see Activision characters
finally mix with Microsoft characters,
it's also kind of fun to watch
Activision business and marketing
mix with Microsoft business and marketing.
There is a Digital Deluxe Edition
of Tony Hawk 1+2,
which was a measly 10 extra dollars
and included The Ripper, who is,
I believe, an icon in skate culture.
But, curiously, there are no trailers that
end advertising this Digial Deluxe Edition.
There's not even a single trailer that is
only about the Digital Deluxe Edition.
I mean, there are no
promotional screenshots, even.
I had to pull this from the Tony Hawk wiki.
He does look cool.
It's at least an original character model.
[HONK]
So it's hard to say if Tony Hawk using its
final, dramatic seconds of its trailer
to advertise ways
that you can pay more now
is more of an Xbox influence
or
a Call of Duty influence.
Or maybe that's just how you end your
trailer if you're, like, a big shot game.
But for Tony Hawk, it wasn't there
5 years ago and now it's here.
But, to be clear with you,
I do think it is cool that this exists.
Back in 2021, when Vicarious Visions
got sucked up into Blizzard,
it seemed like there would
never be a Tony Hawk 3+4.
So it is encouraging that Microsoft
was able to justify publishing this game.
Now,
we just have to hope that
nobody plays it Day 1 on Game Pass.
And that's Delayed Input.
I'll be back next week.
Thanks for watching.
As the Doom Slayer
becomes an official mascot,
I do feel like it's time
to call out somebody who is
definitely, certainly become a mascot.
That's Astro Bot.
Just in July of last year,
Sony put out that
Game & Network Services Segment
presentation, right?
They had this slide for
Exciting New Releases
and didn't even include Astro Bot.
He wasn't their guy yet. It wasn't
worth mentioning to the investors.
However, in November,
after Astro Bot sold 1.5 million copies
in its first 9 weeks,
Sony started to talk it up more.
Look at this weird stat, by the way.
37% of people who bought Astro Bot
didn't buy any other first-party
PlayStation title in the last 2 years.
That is kinda crazy.
But I feel like its a couple of recent
ads that have really solidified this.
Astro Bot's appearing in 2 ads
co-starring Finn Wolfhard,
who you might recognize as
the guy who's got the Slimer subplot
in Ghostbusters: Frozen Empire.
[Slimer screaming]
TREVOR: Yeah.
KYLE: A legitimate, famous actor.
Listen to how affectionately
he talks to Astro Bot.
WOLFHARD: Alright Astro, break's over.
KYLE: Yeah, I think it's apparent that
Astro Bot is a good mascot.
But what I also appreciate is the marketing
team seems to realize and recognize
that their more serious human face IP
can be mascotified with Astro Bot robots.
Robot Joel and Ellie finding
some big mushrooms and freakin' out
is actually incredibly funny to me.
Last of Us is huge. It's a huge success.
No one would argue that. However,
some franchises just aren't
cut out to become controllers.
Meanwhile, Astro Bot,
practically born to become a controller.
They shoulda just
put a little beard on this.
There you go:
Last of Us.