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Vaughn: Okay, let's look at our
Pathfinder opportunities.
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When we're working with objects, we
can really start thinking about the
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complexity of the shapes, and the ways
in which they can interact.
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So, I'm going to just draw a couple basic
shapes here so we can start to see how
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this might work, and I'm gonna change
these, fill and stroke, and let's do
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a circle.
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Okay, so, when we're thinking about
Pathfinder, we are thinking about the
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way our paths are interacting.
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So I've got two shapes here, they are
individual.
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They are filled with two different colors,
but they aren't overlapping.
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Anytime you have two or more shapes
overlapping, you can think about
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the intersections, what could we do with
these intersections?
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Again, these are on separate layers,
and that is fine, they're both in
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layer one, but they're on their own,
sort of, layer.
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So, to work with Pathfinder, you're going
to select both of your shapes, so I just
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used my selection tool, and I drag
around to grab both of those shapes,
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you just have to be touching them,
you don't have to grab the entirety, you
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just have to touch on the path.
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Now, when you have two things selected,
look at the bottom of your properties
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panel, we have a Pathfinder right here.
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So Pathfinder is just going to allow us to
interact with these objects in an
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interesting way.
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If you notice you've got four little
icons here, this is showing you a
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condensed version.
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Go ahead and use the more options
button, the three dots on the lower
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right, click that, and now you have the
expanded version of your Pathfinder.
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You can also go window, and find
Pathfinder.
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If you want to bring it up, kind of on
its own, just remember there are more
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opportunities than those just three.
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So again, let's select these, black arrow
tool, Pathfinder here, or here.
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Now, the Pathfinder's I tend to use the
most is divide.
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I think this is a really interesting one,
uh, we've got both shape and Pathfinder
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mode, so the shape mode considers
how to interact these as shapes, we're
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thinking generally as, sort of, um, um,
thinking of them as objects.
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So, here we have unite, if we choose
unite you're gonna get a compound
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shape, notice it applies the fill, or
the appearances of the topmost layer.
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So it went to yellow.
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Gonna Command Z.
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All of these have some opportunity for,
um, depending on the type of drawing
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you're going to do, it could make your
work a lot quicker.
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Minus front, that's going to be very
similar, we're always thinking about
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layer order, so it minused out that front
most object, which was yellow, to leave
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us with the remaining, which was the blue.
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Command Z.
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So again, layer order is really important
here, it's also important to note that
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grouping will affect the Pathfinder.
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Okay, um, intersect.
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This is going to make a compound shape
with an intersection in that area, so this
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is the intersection, that was the only
part that was intersecting.
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Command Z.
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And last one in the shape mode is
exclude, so that's gonna be the
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opposite of intersect, it's going to
exclude the area that's overlapping.
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Right there.
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Command Z.
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Okay, now the tool that I tend to
use the most when you're, um,
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thinking of making some pretty complex
objects, is this divide.
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This one is gonna be very interesting.
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It's going to divide our shapes among
every intersection.
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So if I click divide, at first, it looks
like nothing has happened.
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What is important to realize in the
divide Pathfinder, if you look in your
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layers panel, is that it automatically
groups the divisions.
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So here is the division.
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If you wanted to edit the individual
parts, you're gonna need to ungroup it.
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So I'm gonna ungroup.
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Now, when I click off, and I come back
in, I can actually see my separate shapes.
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So here is that shape, here is my
central shape, and here is my
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blue shape.
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So divide breaks it up, groups it,
you can ungroup it, and have all
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of these interesting shapes.
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I'm gonna back us up, one more time,
just double check I've gone far enough,
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oh, I got to keep going, Command Z, okay.
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Now I'm back to my two original shapes.
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Going to select them.
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Other Pathfinders, you have trim, that
could be useful, um, if you use trim, it's
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thinking in terms of, again, that
intersection, but it's kind of cutting
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it out, cutting it out from leaving the
priority at the front most, and not
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the back.
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You also have merge, this is similar,
it's going to kind of create a group
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that is merged, but again, pay attention
to your layers panel.
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And, what else do we have here?
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We've got crop, outline, and minus
back.
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So you can play with those, um, those
again are kind of similar to our other,
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a couple of other moves to make.
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One of the ones I like to use the most,
if we had made a pretty complex drawing,
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let me make some, um, here let's do some
brush marks, just really quickly, let's
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say we've made some really beautiful,
um, drawings here.
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And we've gone off the edge of our
canvas.
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So we love what we've done, but,
we need to kind of edit the shapes.
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Let's fill this with color, okay.
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So we want to kind of edit the shapes to
fit inside the canvas.
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One way to quickly and easily do this is
with our Pathfinder, and what we're going
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to call a clipping mask.
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So this is really easy, it's better to use
a Pathfinder, clipping mask combination
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to sort of constrain the work to your
artboard, then it is to actually try to
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draw your shapes, or edit your shapes to
fit with inside your artboard.
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So let's see how this is gonna work.
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We're gonna use our rectangle tool.
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Come up to the corner, and we're gonna
draw a shape that covers the entire artboard.
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The fill and the stroke aren't as
important, I tend to fill it with a
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color just so we can see it, but again,
it's not going to be a sort of
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permanent mark.
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So we're just gonna draw our shape,
this should be the topmost layer, so make
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sure you're working at the top.
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Now, that looks good, you could always
edit your shape if it doesn't quite fit.
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I'm gonna zoom myself out a little bit.
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Now, use your selection tool.
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Our goal here is to grab everything.
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So I'm just gonna start far outside the
corner, now I've grabbed everything.
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The next step is to tell Illustrator how
to kind of constrain the work to your
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artboard, and we're gonna do this with
a clipping mask.
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So a clipping mask, not to be confused
with the ways in which we were using
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masks in Photoshop, but the idea is
somewhat similar in that we're
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constraining the work to a certain space.
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So here, we're gonna constrain to the
artboard with this filled rectangle.
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The clipping mask option is a quick
action down here at the bottom of
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your properties panel.
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If you hit make clipping mask, notice
what's happened.
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It has used that shape, and it sort of
clipped the work to that shape, and the
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shape happened to be the size of our
artboard.
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Now, we have constrained work, nice and
clean, we actually haven't lost the edges
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of anything, if we want to edit it, we
still can, we can still move these lines
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around, but the thing to note is that when
you make a clipping mask, you need to
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release it in order to sort of get back
into those layers.
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So here, you can release the mask, you
haven't lost it, it's still there, if you
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look inside your layers, you'll see
there's that original rectangle we used
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right there, and there's all of our parts.
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So I've simply released it, now if I
needed to bump this over, and maybe
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move it into my composition a little bit
more, let's say we also want to bring this
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in a bit, we can always go back, so under
properties, you're gonna wanna make sure
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you again select everything, that very
topmost layer is the clipping mask, make
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clipping mask, it's constrained it.
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You can, of course, see the bounding box
on this, anywhere you click in here it's
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going to reveal that sort of bounding box.
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So as I do this, I'm, well actually I'm
scaling the entire thing, so be
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careful there.
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If you needed to edit the actual, uh,
mask portion, you need to target just
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that rectangle.
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There you go.
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So go into your layers.
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So that was a clipping mask and the
Pathfinder tools.