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All right, in this video,
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I'm gonna talk about some more
graph transformation stuff.
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I'm gonna talk about vertical and
horizontal stretching and reflecting.
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So a couple things here, I've kind of
written them all down generically.
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It's definitely gonna take me more than
one video to get through all this stuff.
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So the first one is, if you multiply the
function, basically by a number out front,
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it has the effect of stretching
it vertically, up and down, okay?
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If the number is bigger than 1,
it's gonna stretch it.
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If the number you're multiplying it
by is a fraction between 0 and 1,
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it's going to squish it together.
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So those are the first two conditions.
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The next two conditions maybe
we can even label them.
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So conditions 3 and conditions 4,
it basically say if you multiply
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the x by a number, if you multiply
it by a number bigger than 1.
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What it basically does is it
compresses it horizontally, okay, so
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kind of in and out to the left and right.
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The next condition says, basically,
if you multiply it by a number
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a fraction between 0 and 1,
it has the effect of stretching it, okay?
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So it stretches it out.
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And the last two conditions are just
conditions that says if you multiply out
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front by a negative number,
it flips the graph about the x-axis.
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And if you plug a negative inside,
you flip it about the y-axis, okay?
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So I'm gonna do one real generically here
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I've got a real generic one
here that I'm gonna do.
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And so this blue function
is my function f of x, and
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these are all supposed
to be straight lines
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Okay, eventually, I'm going to do some
other videos where I put all of this stuff
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together and some more complicated ones,
but for now, just kind of the bare bones.
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Okay, so it's kind of this little
sawtooth function on the left hand side.
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It's got an x intercept at -4,
when it's at -3, it's down here at -2.
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When it's at -2, it goes through 0, when
it's at -1, it's up here at positive 2.
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When it's at 0, it's at 0,
it should be an open circle here at -1.
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And then it's just supposed to be
a flat line extending over to 2,
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and then it jumps down, it starts at 2,
-2, and again is a flat line from 4 to 2.
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So what I'm gonna do is I'm gonna graph
all six of these functions that I have
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down here on the bottom left.
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So 2 times the function a half,
the 2 inside,
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the half inside, and
a negative out front, and then f of -x.
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So let me see if I can't do them all here.
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All right, so
let's do the first one first.
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Okay, I'm gonna try to graph what 2
times this function would look like
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based on the original function.
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Again, there's no way I'm gonna be able
to get through all of these in one video.
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But basically what happens is,
if you take 2 times the function,
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what you're really doing
is you're multiplying.
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Think about f of x as being y,
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you're multiplying all
the original y coordinates by 2.
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So instead of, at -1,
instead of being at the y value of 2,
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you're now multiplying it by 2, so that
you'll be up here at a height of 4, okay?
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If you think about the x coordinate of -2,
its original y coordinate is 0.
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If you multiply that by 2,
well, you're still at 0.
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At -3 originally your y coordinate was -2,
but now if you multiply it again by 2,
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you're gonna be down here
at a y coordinate of -4.
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Lemme see if I can squeeze it in here,
so here's -3.
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Again, a real rough graph,
sorry, I'm not an artist.
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And then at -4,
my original y-coordinate is 0,
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if I multiply it by 2, well,
I am still at 0, okay?
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And then it's still gonna have that
sawtooth shape associated with it.
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Okay, again It doesn't really look like
it, but it's supposed to be stretched out,
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look where the y coordinate is now.
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This is -1,4 and
down here at the bottom left,
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this is -3,-4,
it's still a y intercept of -4.
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On the right hand side,
it's gonna have the same effect,
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it's gonna multiply the original y
coordinates all by this value of 2.
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So instead of being at -1,
it'll now be at -2.
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It's It'll still extend over the same
distance and then it'll jump and
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again instead of being at -2
it'll now be down here at -4 and
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will extend over a distance
of 4 units as well.
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Okay, so that's the basic idea here
when you multiply the function by a 2.
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It just stretches everything
out by a factor of 2, okay?
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Sorry, I'm trying to bring it back
into focus here for a second, okay?
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So hopefully that's a little better.
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All right, let me see if I can at
least do one more in this video.
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Instead of multiplying it by 2,
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suppose we multiply it all
by one half out front, okay?
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It's gonna have the exact same, well,
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I guess obviously not the exact same
effect, but the idea is the same.
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It's still gonna go out the same distance,
it's still gonna go out to -4.
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Okay, and it's still going to extend
out to 4 on the right hand side, but
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the difference now being is I'm now
multiplying the y coordinates by one half,
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so all the original y coordinates are now
going to get multiplied by a half.
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So instead of being at -1,2,
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I'm only going to go up a distance
of 1 now, so I'll be at -1,1.
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The original y coordinate associated
with -2 was 0, so I'll still be there.
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The original y coordinate
associated with -3 was -2.
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Again, if I multiply that by half,
I'm at -1.
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The original y coordinate
associated with -4 is 0,
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if you multiply that by a half,
again, you're at 0.
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So I think this one does look a little
bit better maybe than my last one.
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It does look, I think,
a little more squished.
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So I multiply the function
by a number smaller,
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basically a fraction between between 0 and
1.
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And it's gonna squish the graph,
it's gonna compress it vertically.
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On the right hand side, the same thing's
gonna happen, instead of going down to
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a height of -1, now we'll simply be
down at a height of -1/2 open circle.
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It'll still be a flat line over to 2,
okay, it's getting a little covered up.
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And then at 2, instead of being
at the y coordinate of -2,
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we'll now jump down here to -1.
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So this is 2,-1, and then that line
will extend all the way over to 4.
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Okay, and that would be the the graph
of one half times the function,
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all right, so I'll try to do
the other two in one other video.
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So dig around for that,
I'll do f of where the 2 is inside,
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where the one half is inside, and
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then we'll do a reflecting about the x and
y axis as well.