Dissecting Design -- The Alluring Design of the Idle/Clicker Genre

Title:
Dissecting Design -- The Alluring Design of the Idle/Clicker Genre
Description:

For this week's dissecting design, we're examining how the idle/clicker genre has grown in popularity among f2p design. The progression models are worthy of being studied despite the simplistic gameplay.

0:00 -- Introduction

6:11 -- The "End Game" of idle games

13:58 -- Persistent Systems of Idle Games

20:57 -- How Idle Games keep you coming back

28:02 -- Final thoughts and design limitations
_
SUPPORT GAME-WISDOM

Patreon: https://www.patreon.com/GWBycer

Hitting goals will allow me to add more content and let patreon supporters vote on what they would like to see each month

If you would like to make a one time donation -- You can send money directly through Paypal through this link: https://www.paypal.com/cgi-bin/webscr

SUBSCRIBE AND FOLLOW:

Main Site: http://Game-Wisdom.com

YouTube: http://youtube.com/c/game-wisdom

Twitter: https://twitter.com/gwbycer

Facebook: https://www.facebook.com/gamewisdom/

SCHEDULE:

At Noon est on most days, there will be a vlog video. Either a Critical Thought, Industry Insight or update to the channel. Around 6:00 PM est, a video looking at a video game. Either part of a let's play, or a spotlight on a game.

Thursday night: Around 9 est we do a live show here on the channel with the recording available to watch afterwards.

Mondays: A Dissecting Game Design will be posted. My video series examining a game's design.

ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.

more » « less
Video Language:
English
Duration:
36:01
http://www.youtube.com/watch?v=clQG9OHqewE
Format: Youtube
Primary
Original
Added   by breezecu
Format: Youtube
Primary
Original
This video is part of Amara Public.