-
I believe this is the most important instructional video in this
-
course because it discusses the concept of the CAD strategy.
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The CAD strategy
-
in my opinion
-
is the single greatest factor that will determine whether you're successful
-
at creating a CAD model that's good,
-
that's accurate,
-
and that is reusable
-
in a design setting.
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What is a CAD strategy?
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The CAD strategy is the simple set of CAD operations
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we plan
-
to execute in a particular order
-
to create a complex shape.
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What does a CAD strategy look like?
-
Well,
-
of course,
-
CAD strategies can take a variety of forms.
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They can even exist simply in one's head,
-
but I think that they are most useful
-
when they're hand sketched
-
and with annotations
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and some dimensions
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that dictate
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the operations
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and their order
-
that will be taken when you get into the CAD system.
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Now it's important to recognize that when we make these hand sketches,
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I believe it's worth
-
3 to 5,
-
maybe 10 minutes for a complex part,
-
but not more than that.
-
You need just enough to get going
-
and to understand what's ahead of you
-
in the CAD modeling process
-
so you can start sequencing things
-
nicely.
-
The CAD strategy captures that.
-
And of all the hundreds of models that I have created,
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I am confident
-
that in less than 10 minutes,
-
you can create an excellent CAD strategy.
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Now I'm just gonna say a few more things here about the CAD strategies and their use.
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I will just say that when I have developed trouble during my modeling process,
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I usually find that I actually didn't make a CAD strategy.
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I said to myself before I even got going on the part,
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I think this part's easy enough.
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I can just get into the CAD system and start working on it.
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Well,
-
if you get into the CAD system
-
and just start working,
-
that's where a lot of
-
trouble
-
bubbles up from,
-
in my opinion,
-
in my own experience, and having watched hundreds of students
-
learn how to use CAD.
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And so,
-
I forced myself to create a CAD strategy.
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When I do,
-
it does not let me down.
-
When I don't make a CAD strategy,
-
I can sometimes succeed but almost always
-
run into some difficulties.
-
All right.
-
In order to create a CAD strategy and use it effectively,
-
you're going to have to understand a couple of really
-
important things that we're gonna cover in this video now.
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Number one,
-
we're gonna talk about how
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the CAD system works
-
in terms of taking geometry that you want to give it
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and then
-
it producing 3D geometry.
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We're going to talk just briefly about that.
-
Then, we're going to talk about what CAD operations are available to you.
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And then,
-
we are going to talk about
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five critical questions that you've got
-
to ask yourself while developing your strategy
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that will help you to know
-
what
-
CAD operations you want to use
-
and in what order.
-
So, I'm going to jump right now into Onshape,
-
and we're going to start looking at the first part of this,
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which is
-
to understand how the CAD system works.
-
So, we have here
-
a classic Lego roof tile
-
that I have modeled up just a few minutes ago,
-
and I want to
-
make a very important point about what's going on with this simple image.
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The CAD system works in such a way that we start
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with a 2D representation of something
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that turns into a 3D
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shape,
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and then we do another 2D
-
input of information that we then create another 3D shape. We go back
-
and forth between 2D and 3D and 2D and 3D and 2D and 3D.
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And I'm gonna show you how that works with this model here.
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OK.
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I'm just gonna take the
-
rollback bar and go right up here to right at
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the beginning as if we're starting this model from scratch.
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OK.
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The first thing that we do in the CAD system is we create a 2D shape.
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My 2D shape is this sketch that I drew here on the top plane.
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Then, I use that sketch that was made in 2D and I create a
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3D
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prism out of it.
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OK.
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Then,
-
I go on to my next step,
-
which is I'm going to create another sketch.
-
And what sketch am I gonna create?
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I'm gonna create this triangular sketch on the side of this rectangular prism.
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Then, what am I gonna do?
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I'm gonna use that sketch to create another 3D
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operation, that is I'm gonna remove all of the material
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behind that triangle.
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Then, I'm going to do another 2D operation.
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I'm going to put
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a circle right where the Lego stud goes.
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OK.
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And then, I'm gonna use that 2D shape to create a 3D
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object by extruding it upward.
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Maybe you can see what's going on here.
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We're going from a 2D representation of a shape to a 3D
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representation, and then 2D to another 3D and 2D to 3D and 2D to 3D.
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This is generally what happens
-
in the CAD system, and this is important to grasp right now
-
because when you develop your CAD strategies,
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you've got to think about what are your 2D
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operations you're gonna do and what are your 3D operations you're gonna do.
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Now, of course, let's just see this Lego part all the way through.
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We're gonna take that stud and mirror it across this right plane.
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OK.
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And then,
-
this is looking really great from this perspective
-
but does not look like a Lego brick
-
at the bottom.
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So, we're going to do a shelling operation,
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which will give us a constant wall thickness everywhere.
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And then,
-
we got to get those undertubes in there,
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and I'm gonna do a sketch,
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a 2D sketch,
-
and then I'm gonna do a 3D operation
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that gets me those parts.
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So, this is item number one in understanding strategies is how the CAD system works.
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The CAD system expects you to put in a 2D sketch,
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which we do in the sketching environment.
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And then use that sketch to create a 3D shape
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using one of the other CAT operations such as an extrude, a loft,
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a sweep or revolve,
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or something like that.
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All right.
-
It's
-
important to know
-
as you're developing your strategies that not only do the
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set of operations matter,
-
but the sequence of operations matters.
-
So, for example,
-
let's roll this back to where we just have the shell.
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We'll get rid of the undertubes for a minute.
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I'll turn off the planes, so we don't have to look at those.
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OK.
-
All right.
-
We can see that there are these two holes in here.
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Where are those two holes?
-
Well,
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those two holes
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are,
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let's just actually take a look.
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OK.
-
Those two holes are what happened
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when we had the stud that's right up here,
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and then we looked
-
at making a constant wall thickness with the shell.
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It gave us a constant wall thickness here.
-
It gave us a constant wall thickness up here and
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wasn't gonna leave a large chunk of material right here.
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It's gonna give us a constant wall thickness.
-
So, that's what we see
-
when
-
well
-
we
-
have shelled
-
after
-
the studs have been put on.
-
And what happens if we shell before the studs are put on?
-
Well,
-
let's just take the shell and move it up here
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to wherever that is.
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I think it is right around here.
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Yep.
-
OK.
-
We see that those underholes
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have gone away,
-
and we no longer have a constant wall thickness.
-
It's because I added a feature
-
after
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the part had already become a constant wall thickness part.
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OK.
-
Because when I've got done with my shell,
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where am I?
-
I'm just right here
-
in the set of operations.
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And so, the point here
-
is that
-
we
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need to be quite thoughtful about the order
-
of the operations
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that we choose to do.
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OK.
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Let's see if I fixed this model or if I've messed up this model.
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OK.
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I have now fixed it.
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All right,
-
that was the first bit.
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The first bit of getting a good strategy is
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understanding what is going on in the CAD system.
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The next thing we have to know in order to know which kinds of
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steps
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or
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operations we'll use in our CAD strategy.
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We have to understand what
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CAD operations are available to us.
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And I just want to point out right now that
-
if you are feeling like the CAD system is overwhelming,
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you just actually need to know that there's only
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a few operations that are even going to matter
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in terms of getting your strategies together and making most actual CAD models.
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OK.
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And I have put a small sheet of paper that describes these
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right here in this unshaped document, and I'm just going to open it up right now.
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All right.
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Now, I'm going to describe this as we go along,
-
but
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I want you to know that there are four
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basic operations that we're going to pay attention to.
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It's the extrude,
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the revolve,
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the sweep,
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and the loft.
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We're going to use this in the
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sense of creating material with these operations,
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which is what we see right here.
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And we're going to use those same operations
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to remove material—extrude cut,
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revolve cut,
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sweep cut,
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and loft cut.
-
Then, we're going to talk just a little bit about two edge treatments,
-
and then we're gonna talk about one special operation
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that's over here.
-
Now,
-
in order to understand our discussion today
-
on this,
-
it's really important that you understand
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the concept of the
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cross-section.
-
Now, cross-sections can be really easy for some people
-
to understand and harder for some other people to understand.
-
So, we're going to take just a minute
-
to describe what the cross-section is.
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What a cross-section represents is that if I cut the part,
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as we have,
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which as we can do in the CAD system,
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I can cut it anywhere I want in the part and see the cross-section.
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The cross-section that I see is the cross-hatched area
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that's right here.
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That cross-section
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can
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be
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constant,
-
such as what we see right here,
-
meaning like the cross-section is not changing in this area,
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or the cross-section can be changing as we're seeing in this area.
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Or we might be in a constant section again,
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or we might be in a varying area,
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or we might be down here in a spot where it's actually quite changing as time goes on.
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So,
-
in a particular direction,
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such as the direction I'm pulling right now,
-
we can think about the cross-section.
-
Now,
-
it turns out,
-
of course,
-
that the cross-section exists
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in
-
all kinds of areas.
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OK.
-
I could look at this one for a second.
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OK.
-
Here's a different cross-section.
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OK.
-
And this cross-section
-
is constantly changing.
-
OK.
-
Constantly changing there looks like I've got a bunch of
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planes here
-
that's kind of crazy.
-
OK.
-
So, I'm gonna select this one,
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and then I'm just gonna say,
-
take a look at this cross-section.
-
This is a cross-section,
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of course,
-
in a different direction.
-
All right.
-
The cross-section,
-
it's important concept to understand.
-
And there's yet one more cross-section that we want to look at
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for just a moment,
-
and that is
-
what happens if we are going to have a part that is axisymmetric.
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OK.
-
Axisymmetric means
-
that,
-
okay,
-
let's turn these off for just a second.
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OK.
-
And let me get rid of these
-
sketches.
-
OK.
-
All right.
-
What is going on with axisymmetric?
-
Let me get my cross-section up here again.
-
OK.
-
And
-
this particular part
-
is made by a revolve and what a revolve is doing
-
is it's taking a cross-section like the one we see here
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and then it's pushing it around
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a certain number of degrees.
-
And so, that means that this cross-section is the same
-
at every one of the cross-sections if
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we're imagining
-
they're the same around this axis where my mouse is right here.
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That means they're axisymmetric.
-
All right.
-
So
-
that is an important part.
-
I'm just gonna cancel out of this one for a second.
-
This is an important part of understanding
-
the table that we have in here is we have to have an understanding of what's going on
-
with the cross-section.
-
Here we have
-
in
-
this part of the tables, we have some stuff about cross-sections.
-
The next thing we need to understand is we have to understand extrude path.
-
OK.
-
And over here, I have a simple example of what is meant by extrude path.
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For
-
this,
-
operation,
-
which is an extrude operation where we're gonna add material,
-
we simply take a cross-section like this red one that's there
-
and then we pull it or push it or
-
extrude it in a certain direction.
-
The direction that we extruded in is called the extrude path.
-
OK.
-
The extrude path.
-
If you understand those two definitions,
-
you will understand everything on this sheet of paper.
-
OK.
-
So,
-
what's
-
going on now is I've got a simple example of each of these,
-
and we're going to talk about them because
-
these are the CAD operations that are available to you.
-
And because they're available to you,
-
they should be part,
-
well they have to be part of your CAD strategy,
-
which of course is your simple set of CAD operations
-
that you plan to execute in a particular order
-
to create a complex shape.
-
So,
-
the first part of this table is all about adding material.
-
We're gonna look at that first because these,
-
this is strategy support right here.
-
This is for adding material.
-
So, I'm gonna go into this folder right here that's called Add Material.
-
I'm gonna look at extrude
-
and what I want to do is I'm looking back at that
-
same one that we had as an example just a second ago.
-
This is the base structure means we're going to add an extrude to this structure.
-
And what are we going to do?
-
We're going to add this piece
-
that's right there.
-
OK.
-
And how is this done?
-
Let me just get out of this for a second.
-
We have this profile
-
that's right there,
-
and then it's going to be extruded in this direction.
-
So, a
-
constant
-
cross-section
-
extruded in a particular direction.
-
So, what does that mean?
-
That means that this cross-section,
-
that rectangular cross-section that's there,
-
is the same everywhere along the extrude path.
-
No matter where I cut it in the extrude path,
-
I'm gonna see the exact same cross-section.
-
Every time I have a CAD feature
-
that wants to have
-
a
-
constant cross-section through a straight line,
-
I'm going to do an extrude.
-
So, let's just look at that for a second.
-
Every time I want to have a constant cross-section
-
that goes through a straight line,
-
I will do the CAD operation called extrude.
-
You really have no other option.
-
Now we're going to look at the next one,
-
which is that any time we want to have a constant cross-section
-
extruded around an axis in an axisymmetric kind of way,
-
we will use the revolve command.
-
So, we're gonna go over here to add material; we're gonna go take a look at revolve.
-
And when we look at revolve,
-
we're gonna see that I have a revolve here
-
that has a sketch
-
in orange
-
and the axis of revolution is the dashed line.
-
Now what's going on in this particular revolve is that
-
we chose to revolve only 270 degrees,
-
and that has created this
-
solid.
-
So, back to our sort of table on what's going on here.
-
Any time we wanted to
-
add material
-
where we have a constant cross-section around an axis
-
and I'm going to revolve it around that axis
-
or it's axisymmetric around that axis,
-
I will create that feature
-
by using the revolve
-
command
-
in
-
any
-
CAD system actually. In this case, Onshape,
-
but that's the same for all the CAD systems.
-
Alright,
-
the next one we're gonna look at is called a sweep. And what's going on with the sweep?
-
We're gonna use it to add material.
-
We want to have a constant cross-section
-
through a non-straight line.
-
So, this one's actually pretty
-
similar to the extrude,
-
a constant cross-section.
-
OK.
-
Extrude us through a straight line,
-
sweep us through a non-straight line.
-
You could actually do a sweep through a straight line, but
-
the strength of it is to do it on a non-straight line.
-
OK.
-
So, we're gonna go over here to add material. We're gonna take a look at sweep.
-
This is the part.
-
And what have we got going on here?
-
We have
-
this cross-section,
-
okay,
-
which is then going to be swept through that
-
line.
-
Now it's important to realize what's going on here because
-
let me just get into a cross-sectioning
-
tool.
-
Here, we have what looks like the same cross-section,
-
but as we go throughout this,
-
we see that it's not actually looking like the same cross-section.
-
Well,
-
what is meant by this when we say that
-
a
-
constant cross-section
-
swept through or extruded through a non-straight line such as this line.
-
OK.
-
That's actually not what I wanted to do.
-
When
-
we say we have this cross-section going through a non-straight line,
-
as the
-
section
-
follows
-
the
-
profile,
-
you know,
-
the
-
sweep
-
guide
-
or what do we call this like the non-straight line,
-
right?
-
It will stay normal to that, and when it is normal as it goes through that path,
-
it will be the same cross-section everywhere.
-
As
-
this profile bends and it turns up here
-
and then it bends down and turns over here,
-
this cross-section will always be the same and that is the definition of the sweep.
-
The sweep being that we want to have
-
a
-
constant cross-section going through a non-straight line.
-
All right.
-
The next one we're going to look at is called the loft.
-
What's happening with a loft, in this case, we're gonna add material.
-
We're gonna have a non-constant cross-section, which can
-
go through a straight or a non-straight line.
-
All right.
-
Coming into our add material folder, looking at the loft,
-
here we have
-
a cross-section here,
-
and then we have another cross-section here,
-
two different cross-sections.
-
And as I go from one cross-section to the next cross-section,
-
I have a varying
-
I
-
never have the same cross-section anywhere. It changes. It's non-constant
-
cross-section.
-
All right.
-
How
-
is this one done?
-
Well,
-
we do have
-
that cross-section and this cross-section and then we have some guide curves
-
that are telling how to get from this section
-
over to this section.
-
In this case,
-
we have another guide curve here up at the top too.
-
All right.
-
Now,
-
that's what it looks like for a non-straight loft.
-
I'm gonna take all this and I'm going
-
to...
-
What am I gonna do?
-
I'm gonna hide it,
-
and I'm gonna come over here and I'm going to unsuppress this one.
-
So, we can see what a loft looks like
-
when
-
it's through a straight line.
-
OK.
-
So, what is this?
-
We're gonna go from this side
-
over to this side,
-
oops, over to this side,
-
and
-
the extrude path is
-
this one.
-
It's just a straight line.
-
And what do we see?
-
Well,
-
we see an object that has a nonconstant cross-section.
-
In fact,
-
let's check our non-constant cross-section by just
-
hitting shift X to get a cross-section.
-
And we can see that that cross-section is shrinking
-
as it goes down.
-
OK.
-
It's actually hard to see,
-
but that's what's going on.
-
All right.
-
Well,
-
that's all of the operations
-
that are needed for adding material.
-
So just remember,
-
anytime you have a constant cross-section that is extruded through a
-
straight line or is expected to pass through a straight line,
-
you'll use an extrude.
-
Any time you have a constant cross-section
-
around an axis and it's axisymmetric,
-
then you will use a revolve to create that.
-
Any time you want a constant cross-section to go through a non-straight line,
-
we will use a sweep.
-
And anytime we have a non-constant cross-section
-
passing through a straight or non straight line,
-
we will use
-
a
-
loft.
-
And when I said straight or not straight line, I
-
meant a straight path or a non-straight path.
-
All right.
-
Now all of those same exact operations,
-
the extrude,
-
the revolve,
-
the sweep,
-
the loft
-
work when we remove material as well,
-
which is this section here which is
-
to support the strategy to remove material or subtract material.
-
In this case, we're gonna go look at extrude cut,
-
revolve cut,
-
sweep cut,
-
and loft cut.
-
All right,
-
coming into here.
-
OK.
-
Here, we have an extrude cut.
-
Where do we have the extrude cut?
-
It's this circle that's right here.
-
This
-
is a constant cross-section
-
that has been extruded
-
through a straight line, and it's that axis that is the straight line.
-
So, the exact same concept as an extrude except we're
-
removing material, which is that we have a constant cross-section
-
passing through a straight line or the extrude path is a straight line.
-
Let's look now at the revolve cut.
-
What's going on with the revolve cut?
-
Well,
-
we have a
-
section
-
sketch, which is shown right there.
-
OK.
-
And we're going to take this sketch,
-
and we're going to revolve it around an axis, and the axis we're revolving it around
-
in this image is this one.
-
OK.
-
And what does that produce?
-
Well,
-
it produces
-
an axisymmetric
-
cross-section that has been swept through or swept
-
is not the right word it's been revolved through
-
this.
-
And actually, I'll show you something here that
-
will make this slightly easier to see.
-
Let's go into our revolve.
-
Let's edit it from going from a full revolve to a
-
one directional thing that's say 30 degrees like we're seeing right here.
-
OK.
-
We can see now what's going on with this,
-
which is that this cross-section is being revolved around this axis
-
and the materials being removed.
-
I wonder if I can do this in real time.
-
I cannot.
-
OK.
-
We could switch that to 60 and then we could see what that looks like
-
just like that.
-
OK.
-
Let's go fix this one.
-
We'll switch this back to full,
-
and we'll accept that.
-
And that's what a revolve cut
-
looks like revolve cut.
-
All right.
-
What does a sweep cut look like?
-
Well,
-
in the sweep cut, we have the same exact thing.
-
OK.
-
We're gonna have a
-
constant
-
cross-section,
-
which is represented by this little channel down here,
-
and it is passing
-
through a non-straight line. And here is our
-
non-straight line that is passing through.
-
OK.
-
All right.
-
That's what a sweep cut is.
-
OK.
-
And then we have the loft cut.
-
What's going on with the loft cut?
-
Well,
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the sloft cut can be one of the more complicated shapes,
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obviously.
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We're going from
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one cross-section,
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which is a half circle up here,
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and we're ultimately going to get down to this other cross-section over here,
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which is less than a half circle,
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and it's going to go through a straight or not straight path.
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In this case, it goes through a non-straight path,
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and it's creating this.
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That is a loft cut because we've used the loft to remove
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material from this base structure
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which is right here,
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right?
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All right.
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Well,
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I'm gonna go back over here and take a look at this image.
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Now that we basically understand what's going on with this image,
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we have all the additional, the ways to add material extrude revolve,
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sweep, and loft.
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We have all the ways to remove material—extrude, revolve,
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sweep, and loft.
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And let's just go here into this model for a second,
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and let me just point something out that's really important.
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Right here are those four operations—extrude,
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revolve,
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sweep,
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and loft.
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Now here we have thicken.
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Thicken is when we get into surfaces,
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but for our solids,
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those are the only four operations
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that
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are
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that all CAD models are made up of.
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Then, there's a bunch of other stuff like mirror and pattern
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and put on a thread and other stuff like that,
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but these are the core operations.
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If you know the core operations, now you know what's available to you
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when you're creating your CAD
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strategy. You're either going to have an extrude a sweep or revolve or a loft
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in order to do those 3D
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operations.
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OK.
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We have just finished the second piece of this.
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The first piece was to
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understand how the CAD system works in terms of 2D,
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3D,
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2D,
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3D.
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Now our second part was to understand what CAD operations are available to you,
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and we just talked about them.
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But we have to add
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just a few more to them really fast.
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And I'm going to just show you how that works right now,
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which is going back over to this.
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We have two edge treatments,
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and then we have one special operation. And frankly,
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there are not a lot of special operations,
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but there's
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just one, and it's this one. It's called the shell.
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OK.
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We're gonna talk about champfers and filets, and we're gonna talk about
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shells.
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So, I'm gonna come in here to these other operations.
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We're gonna take a look at this crazy model right here.
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I've made this crazy model so that I could show you
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what half of it looks like when champfers are on.
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OK.
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These are what champfers look like.
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OK.
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Champfers can be used to remove material
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like chopping off this corner that's right here,
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or it can be used to add material,
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which has happened in this case.
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How does that work?
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Let's go take a look at that one for a second.
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The edges that are on the inside,
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inside edges,
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if you champf for them,
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they ultimately add material.
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OK.
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So, that's what that is.
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Corners that are on outside corners, if you champf for them,
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they remove material,
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such as this.
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OK.
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We can also see a small champfer right up in this area
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that removed material. Then, we can also see champfer on a curved surface,
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such as this one that's right up there.
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All right.
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How does this relate
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to
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fillets?
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Well,
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first of all,
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while I'm turning the fillets on,
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I'm just going to point out that
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a champfer is a beveled edge.
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You're gonna put a
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flat edge on something like this.
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A fillet,
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however,
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puts a curved edge on something.
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In this case, we have knocked off this edge
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with a fillet.
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We have also added material here with a fillet,
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which is exactly the same kind of operation
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we did
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with
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the champfer, except we've grabbed the other side of this
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and done a fillet, and so it's added material
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into there.
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And
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we have got a fillet right up in this area and then a fillet on a curved surface
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as well.
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OK.
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So those are the edge treatments.
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There's only two edge treatments.
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It's a champfer and a fillet.
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And if you want it to be faceted,
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use a champfer.
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If you want it to be curved,
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you use a fillet.
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OK.
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All right.
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Now one other operation that we want to look at
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which is a special operation is called the shell function.
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What's going on with the shell function?
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Let's actually roll this up before we have the shell.
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Let's take a look at our part.
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This is a solid part. If we do a cross-section through here,
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okay,
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like this,
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we will see that it's solid.
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And when we do the shelling operation,
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what happens
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is that it forces
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a constant wall thickness everywhere.
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Now this is really important because now I
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can see my constant wall thickness in here.
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And this is a great way
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to produce parts that are cast or
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molded or other stuff like this. We often need to have a constant
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wall thickness, and there is a full CAD operation in all CAD systems
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that are designed to help us do that really easily, and it's called the shell.
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OK.
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The shell is right here.
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And you can see that we have
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the extrure,
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the revolve,
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the sweep,
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the loft,
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some stuff with surfaces.
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We have our fillets;
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we have our champfers.
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We have draft which we don't do in this course.
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OK.
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This is important, but not
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for this course that we're in now.
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OK.
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We have this thing called ribs and then we have shell.
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All right.
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And then we have shell.
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So, these are
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the basic operations.
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The one we're missing here—hole and thread.
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We're going to get to those
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a little bit later,
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but these
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ones that we see right here,
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ribs,
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shells,
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holes,
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and threads,
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and actually even the draft,
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these are just
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as far as the CAD system is
-
concerned
-
basic operations
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put into a format that makes it easy
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for a designer to do something.
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So, we could create this
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shell,
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for example,
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by just using extrudes
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by adding material and extrudes by removing material.
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And what happens with the shell is that it just does that
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same exact thing
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except it combines them
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into one operation that's just a little bit easier for
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a designer to use. But nevertheless,
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these are the basic operations
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that are right here. And we now know
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everything
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about what they do for us
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and when we need to use them.
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All right.
-
So that was our second bit of this important part of this
-
talk about strategy.
-
The third thing that we want to do now
-
is we want to look at
-
five essential questions
-
that we would use to determine
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what our strategies
-
should be about.
-
OK.
-
Well,
-
this is important because when we're creating our sequence of
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steps or operations,
-
CAD operations that we're gonna do in the CAD system,
-
we need to think about a couple of things.
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The first thing we want to do is we want to ask ourselves,
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what features of our complex shape
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do we think we want to create by adding material?
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What?
-
And then we want to ask ourselves what features of our
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complex shape do we want to create by subtracting material.
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These might sound like simple questions, and they are simple questions,
-
but they are the basis
-
of the strategy.
-
You have to be thinking about,
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well,
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how am I going to get that feature in there?
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Am I going to
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add material to create it, or am I going to subtract material to create it?
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All right.
-
The next thing we want to ask ourselves,
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the third critical question here is where do we need to
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place the origin and the main planes or the datums,
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you know,
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like the front plane,
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the top plane,
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the right plane?
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Is there a good place to place them in our part?
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And
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we want to ask ourselves the fourth question,
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which is,
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is there any symmetry or is there any patterns in our part?
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This might help us to know where the origins should go or where a plane should go,
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like on the Lego brick where I wanted to mirror the stud to the other side,
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it was helpful
-
that I put a plane right there at the very beginning that could be mirrored across.
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And then, the last thing that we want to ask ourselves relative to creating the
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CAD
-
strategy
-
is what do I think I might want to change later
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in my model?
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And do I need to do anything in my model development to make it changeable
-
later?
-
Now this is really important, and it's a bit forward thinking, and
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I just want to talk about it for just a second.
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When you're in a course like this,
-
the very first things that you're asked to do is to
-
take an engineering drawing and read it and then produce the part,
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like reproduce it.
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That's a bit unusual.
-
It's good for education,
-
but it's unusual.
-
If we had the engineering drawing,
-
we wouldn't need a CAD model
-
because we would have created the engineering drawing from the CAD model.
-
And so, usually, what we're doing is we're creating our CAD models from
-
a hand sketch or a representation of what we want and we're not entirely sure
-
all the features that we're going to want to have
-
and what shapes and sizes those features are going to be.
-
And so, if you are working on a new product development activity and you're
-
starting to create your CAD models and you're really unsure about some things about
-
the length of things or the number of items in a pattern or whatever,
-
knowing about that early
-
while you're developing your CAD strategy
-
helps you to build features into your CAD model
-
that allow for adaptability
-
and allow for flexibility
-
in
-
the model.
-
OK.
-
At this point, we have gone over
-
the key things that are needed for you to be able to develop your CAD
-
strategies.
-
Now the last thing that I want to say about this
-
is that if you make a CAD strategy,
-
I believe you're already on track for being
-
a lot more successful in your CAD modeling,
-
but if you make a CAD strategy,
-
you need to make sure you use it.
-
And what do I mean by that?
-
It means that
-
you create your CAD strategy first before you get into the CAD system,
-
then you get into the CAD system and you do step one of your CAD strategy.
-
Then, you finish step one and you go back to
-
step 2 of your strategy and you do it.
-
And then, you go back to step 3 of your strategy, and you go step by step.
-
This is one way to take a complex modeling activity
-
and break it up into simple pieces.
-
Now the reality is
-
it's quite likely that you'll have to change some bits of your strategy,
-
and that's OK.
-
The whole point of the strategy was to think about
-
the modeling that needs to be done before you do it
-
and then
-
start doing the modeling.
-
You might have to make some adjustments
-
and that's perfectly OK.
-
That's perfectly OK.
-
But I can tell you
-
as a summary kind of comment.
-
If you don't have a strategy and you plan to
-
just get into the CAD system and start working,
-
you will wander.
-
And as you wander, you will waste time.
-
And as you waste time,
-
you will not have as much time to do the stuff that really matters
-
in the product development work, the creative work,
-
the
-
detailed work,
-
the engineering analysis work.
-
And so,
-
I recommend
-
that you always have a CAD strategy.
-
That CAD strategy should be written
-
by hand with some sketches
-
and some key dimensions.
-
Those sketches should not take more than 10 minutes,
-
and those
-
well
-
strategies that you've sketched out should
-
capture
-
your basic plan for simple CAD operations
-
that you'll do in a particular order
-
to create the complex shape.
-
Take it from someone who's been doing this for
-
a long time and has seen people struggle
-
and
-
succeed in their CAD modeling,
-
the strategy makes a huge difference.