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CAD Strategy Concept

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    I believe this is the most important instructional video in this
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    course because it discusses the concept of the CAD strategy.
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    The CAD strategy
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    in my opinion
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    is the single greatest factor that will determine whether you're successful
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    at creating a CAD model that's good,
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    that's accurate,
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    and that is reusable
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    in a design setting.
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    What is a CAD strategy?
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    The CAD strategy is the simple set of CAD operations
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    we plan
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    to execute in a particular order
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    to create a complex shape.
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    What does a CAD strategy look like?
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    Well,
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    of course,
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    CAD strategies can take a variety of forms.
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    They can even exist simply in one's head,
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    but I think that they are most useful
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    when they're hand sketched
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    and with annotations
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    and some dimensions
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    that dictate
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    the operations
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    and their order
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    that will be taken when you get into the CAD system.
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    Now it's important to recognize that when we make these hand sketches,
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    I believe it's worth
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    3 to 5,
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    maybe 10 minutes for a complex part,
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    but not more than that.
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    You need just enough to get going
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    and to understand what's ahead of you
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    in the CAD modeling process
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    so you can start sequencing things
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    nicely.
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    The CAD strategy captures that.
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    And of all the hundreds of models that I have created,
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    I am confident
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    that in less than 10 minutes,
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    you can create an excellent CAD strategy.
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    Now I'm just gonna say a few more things here about the CAD strategies and their use.
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    I will just say that when I have developed trouble during my modeling process,
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    I usually find that I actually didn't make a CAD strategy.
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    I said to myself before I even got going on the part,
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    I think this part's easy enough.
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    I can just get into the CAD system and start working on it.
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    Well,
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    if you get into the CAD system
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    and just start working,
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    that's where a lot of
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    trouble
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    bubbles up from,
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    in my opinion,
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    in my own experience, and having watched hundreds of students
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    learn how to use CAD.
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    And so,
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    I forced myself to create a CAD strategy.
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    When I do,
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    it does not let me down.
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    When I don't make a CAD strategy,
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    I can sometimes succeed but almost always
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    run into some difficulties.
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    All right.
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    In order to create a CAD strategy and use it effectively,
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    you're going to have to understand a couple of really
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    important things that we're gonna cover in this video now.
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    Number one,
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    we're gonna talk about how
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    the CAD system works
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    in terms of taking geometry that you want to give it
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    and then
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    it producing 3D geometry.
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    We're going to talk just briefly about that.
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    Then, we're going to talk about what CAD operations are available to you.
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    And then,
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    we are going to talk about
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    five critical questions that you've got
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    to ask yourself while developing your strategy
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    that will help you to know
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    what
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    CAD operations you want to use
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    and in what order.
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    So, I'm going to jump right now into Onshape,
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    and we're going to start looking at the first part of this,
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    which is
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    to understand how the CAD system works.
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    So, we have here
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    a classic Lego roof tile
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    that I have modeled up just a few minutes ago,
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    and I want to
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    make a very important point about what's going on with this simple image.
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    The CAD system works in such a way that we start
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    with a 2D representation of something
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    that turns into a 3D
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    shape,
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    and then we do another 2D
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    input of information that we then create another 3D shape. We go back
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    and forth between 2D and 3D and 2D and 3D and 2D and 3D.
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    And I'm gonna show you how that works with this model here.
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    OK.
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    I'm just gonna take the
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    rollback bar and go right up here to right at
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    the beginning as if we're starting this model from scratch.
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    OK.
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    The first thing that we do in the CAD system is we create a 2D shape.
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    My 2D shape is this sketch that I drew here on the top plane.
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    Then, I use that sketch that was made in 2D and I create a
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    3D
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    prism out of it.
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    OK.
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    Then,
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    I go on to my next step,
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    which is I'm going to create another sketch.
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    And what sketch am I gonna create?
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    I'm gonna create this triangular sketch on the side of this rectangular prism.
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    Then, what am I gonna do?
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    I'm gonna use that sketch to create another 3D
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    operation, that is I'm gonna remove all of the material
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    behind that triangle.
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    Then, I'm going to do another 2D operation.
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    I'm going to put
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    a circle right where the Lego stud goes.
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    OK.
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    And then, I'm gonna use that 2D shape to create a 3D
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    object by extruding it upward.
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    Maybe you can see what's going on here.
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    We're going from a 2D representation of a shape to a 3D
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    representation, and then 2D to another 3D and 2D to 3D and 2D to 3D.
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    This is generally what happens
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    in the CAD system, and this is important to grasp right now
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    because when you develop your CAD strategies,
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    you've got to think about what are your 2D
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    operations you're gonna do and what are your 3D operations you're gonna do.
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    Now, of course, let's just see this Lego part all the way through.
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    We're gonna take that stud and mirror it across this right plane.
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    OK.
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    And then,
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    this is looking really great from this perspective
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    but does not look like a Lego brick
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    at the bottom.
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    So, we're going to do a shelling operation,
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    which will give us a constant wall thickness everywhere.
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    And then,
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    we got to get those undertubes in there,
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    and I'm gonna do a sketch,
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    a 2D sketch,
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    and then I'm gonna do a 3D operation
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    that gets me those parts.
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    So, this is item number one in understanding strategies is how the CAD system works.
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    The CAD system expects you to put in a 2D sketch,
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    which we do in the sketching environment.
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    And then use that sketch to create a 3D shape
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    using one of the other CAT operations such as an extrude, a loft,
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    a sweep or revolve,
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    or something like that.
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    All right.
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    It's
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    important to know
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    as you're developing your strategies that not only do the
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    set of operations matter,
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    but the sequence of operations matters.
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    So, for example,
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    let's roll this back to where we just have the shell.
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    We'll get rid of the undertubes for a minute.
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    I'll turn off the planes, so we don't have to look at those.
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    OK.
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    All right.
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    We can see that there are these two holes in here.
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    Where are those two holes?
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    Well,
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    those two holes
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    are,
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    let's just actually take a look.
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    OK.
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    Those two holes are what happened
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    when we had the stud that's right up here,
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    and then we looked
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    at making a constant wall thickness with the shell.
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    It gave us a constant wall thickness here.
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    It gave us a constant wall thickness up here and
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    wasn't gonna leave a large chunk of material right here.
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    It's gonna give us a constant wall thickness.
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    So, that's what we see
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    when
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    well
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    we
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    have shelled
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    after
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    the studs have been put on.
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    And what happens if we shell before the studs are put on?
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    Well,
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    let's just take the shell and move it up here
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    to wherever that is.
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    I think it is right around here.
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    Yep.
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    OK.
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    We see that those underholes
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    have gone away,
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    and we no longer have a constant wall thickness.
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    It's because I added a feature
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    after
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    the part had already become a constant wall thickness part.
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    OK.
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    Because when I've got done with my shell,
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    where am I?
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    I'm just right here
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    in the set of operations.
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    And so, the point here
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    is that
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    we
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    need to be quite thoughtful about the order
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    of the operations
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    that we choose to do.
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    OK.
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    Let's see if I fixed this model or if I've messed up this model.
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    OK.
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    I have now fixed it.
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    All right,
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    that was the first bit.
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    The first bit of getting a good strategy is
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    understanding what is going on in the CAD system.
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    The next thing we have to know in order to know which kinds of
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    steps
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    or
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    operations we'll use in our CAD strategy.
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    We have to understand what
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    CAD operations are available to us.
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    And I just want to point out right now that
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    if you are feeling like the CAD system is overwhelming,
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    you just actually need to know that there's only
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    a few operations that are even going to matter
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    in terms of getting your strategies together and making most actual CAD models.
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    OK.
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    And I have put a small sheet of paper that describes these
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    right here in this unshaped document, and I'm just going to open it up right now.
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    All right.
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    Now, I'm going to describe this as we go along,
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    but
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    I want you to know that there are four
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    basic operations that we're going to pay attention to.
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    It's the extrude,
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    the revolve,
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    the sweep,
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    and the loft.
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    We're going to use this in the
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    sense of creating material with these operations,
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    which is what we see right here.
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    And we're going to use those same operations
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    to remove material—extrude cut,
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    revolve cut,
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    sweep cut,
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    and loft cut.
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    Then, we're going to talk just a little bit about two edge treatments,
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    and then we're gonna talk about one special operation
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    that's over here.
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    Now,
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    in order to understand our discussion today
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    on this,
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    it's really important that you understand
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    the concept of the
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    cross-section.
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    Now, cross-sections can be really easy for some people
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    to understand and harder for some other people to understand.
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    So, we're going to take just a minute
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    to describe what the cross-section is.
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    What a cross-section represents is that if I cut the part,
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    as we have,
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    which as we can do in the CAD system,
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    I can cut it anywhere I want in the part and see the cross-section.
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    The cross-section that I see is the cross-hatched area
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    that's right here.
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    That cross-section
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    can
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    be
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    constant,
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    such as what we see right here,
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    meaning like the cross-section is not changing in this area,
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    or the cross-section can be changing as we're seeing in this area.
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    Or we might be in a constant section again,
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    or we might be in a varying area,
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    or we might be down here in a spot where it's actually quite changing as time goes on.
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    So,
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    in a particular direction,
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    such as the direction I'm pulling right now,
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    we can think about the cross-section.
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    Now,
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    it turns out,
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    of course,
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    that the cross-section exists
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    in
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    all kinds of areas.
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    OK.
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    I could look at this one for a second.
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    OK.
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    Here's a different cross-section.
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    OK.
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    And this cross-section
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    is constantly changing.
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    OK.
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    Constantly changing there looks like I've got a bunch of
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    planes here
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    that's kind of crazy.
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    OK.
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    So, I'm gonna select this one,
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    and then I'm just gonna say,
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    take a look at this cross-section.
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    This is a cross-section,
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    of course,
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    in a different direction.
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    All right.
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    The cross-section,
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    it's important concept to understand.
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    And there's yet one more cross-section that we want to look at
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    for just a moment,
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    and that is
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    what happens if we are going to have a part that is axisymmetric.
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    OK.
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    Axisymmetric means
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    that,
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    okay,
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    let's turn these off for just a second.
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    OK.
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    And let me get rid of these
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    sketches.
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    OK.
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    All right.
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    What is going on with axisymmetric?
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    Let me get my cross-section up here again.
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    OK.
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    And
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    this particular part
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    is made by a revolve and what a revolve is doing
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    is it's taking a cross-section like the one we see here
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    and then it's pushing it around
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    a certain number of degrees.
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    And so, that means that this cross-section is the same
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    at every one of the cross-sections if
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    we're imagining
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    they're the same around this axis where my mouse is right here.
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    That means they're axisymmetric.
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    All right.
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    So
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    that is an important part.
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    I'm just gonna cancel out of this one for a second.
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    This is an important part of understanding
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    the table that we have in here is we have to have an understanding of what's going on
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    with the cross-section.
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    Here we have
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    in
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    this part of the tables, we have some stuff about cross-sections.
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    The next thing we need to understand is we have to understand extrude path.
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    OK.
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    And over here, I have a simple example of what is meant by extrude path.
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    For
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    this,
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    operation,
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    which is an extrude operation where we're gonna add material,
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    we simply take a cross-section like this red one that's there
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    and then we pull it or push it or
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    extrude it in a certain direction.
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    The direction that we extruded in is called the extrude path.
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    OK.
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    The extrude path.
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    If you understand those two definitions,
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    you will understand everything on this sheet of paper.
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    OK.
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    So,
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    what's
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    going on now is I've got a simple example of each of these,
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    and we're going to talk about them because
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    these are the CAD operations that are available to you.
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    And because they're available to you,
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    they should be part,
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    well they have to be part of your CAD strategy,
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    which of course is your simple set of CAD operations
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    that you plan to execute in a particular order
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    to create a complex shape.
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    So,
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    the first part of this table is all about adding material.
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    We're gonna look at that first because these,
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    this is strategy support right here.
  • 14:19 - 14:20
    This is for adding material.
  • 14:20 - 14:23
    So, I'm gonna go into this folder right here that's called Add Material.
  • 14:23 - 14:24
    I'm gonna look at extrude
  • 14:25 - 14:27
    and what I want to do is I'm looking back at that
  • 14:27 - 14:30
    same one that we had as an example just a second ago.
  • 14:30 - 14:34
    This is the base structure means we're going to add an extrude to this structure.
  • 14:35 - 14:36
    And what are we going to do?
  • 14:36 - 14:37
    We're going to add this piece
  • 14:37 - 14:38
    that's right there.
  • 14:38 - 14:39
    OK.
  • 14:40 - 14:41
    And how is this done?
  • 14:41 - 14:43
    Let me just get out of this for a second.
  • 14:43 - 14:45
    We have this profile
  • 14:45 - 14:46
    that's right there,
  • 14:46 - 14:50
    and then it's going to be extruded in this direction.
  • 14:50 - 14:50
    So, a
  • 14:51 - 14:52
    constant
  • 14:52 - 14:53
    cross-section
  • 14:54 - 14:56
    extruded in a particular direction.
  • 14:56 - 14:57
    So, what does that mean?
  • 14:57 - 15:00
    That means that this cross-section,
  • 15:00 - 15:02
    that rectangular cross-section that's there,
  • 15:02 - 15:05
    is the same everywhere along the extrude path.
  • 15:06 - 15:08
    No matter where I cut it in the extrude path,
  • 15:08 - 15:10
    I'm gonna see the exact same cross-section.
  • 15:11 - 15:13
    Every time I have a CAD feature
  • 15:13 - 15:15
    that wants to have
  • 15:15 - 15:16
    a
  • 15:17 - 15:19
    constant cross-section through a straight line,
  • 15:20 - 15:22
    I'm going to do an extrude.
  • 15:22 - 15:24
    So, let's just look at that for a second.
  • 15:24 - 15:27
    Every time I want to have a constant cross-section
  • 15:27 - 15:29
    that goes through a straight line,
  • 15:30 - 15:32
    I will do the CAD operation called extrude.
  • 15:33 - 15:34
    You really have no other option.
  • 15:35 - 15:36
    Now we're going to look at the next one,
  • 15:36 - 15:39
    which is that any time we want to have a constant cross-section
  • 15:40 - 15:44
    extruded around an axis in an axisymmetric kind of way,
  • 15:44 - 15:47
    we will use the revolve command.
  • 15:47 - 15:50
    So, we're gonna go over here to add material; we're gonna go take a look at revolve.
  • 15:50 - 15:52
    And when we look at revolve,
  • 15:52 - 15:54
    we're gonna see that I have a revolve here
  • 15:54 - 15:56
    that has a sketch
  • 15:56 - 15:57
    in orange
  • 15:58 - 16:02
    and the axis of revolution is the dashed line.
  • 16:02 - 16:05
    Now what's going on in this particular revolve is that
  • 16:05 - 16:10
    we chose to revolve only 270 degrees,
  • 16:10 - 16:13
    and that has created this
  • 16:13 - 16:14
    solid.
  • 16:14 - 16:18
    So, back to our sort of table on what's going on here.
  • 16:18 - 16:20
    Any time we wanted to
  • 16:20 - 16:21
    add material
  • 16:22 - 16:25
    where we have a constant cross-section around an axis
  • 16:25 - 16:28
    and I'm going to revolve it around that axis
  • 16:29 - 16:31
    or it's axisymmetric around that axis,
  • 16:31 - 16:33
    I will create that feature
  • 16:33 - 16:35
    by using the revolve
  • 16:35 - 16:36
    command
  • 16:36 - 16:37
    in
  • 16:38 - 16:38
    any
  • 16:38 - 16:41
    CAD system actually. In this case, Onshape,
  • 16:41 - 16:43
    but that's the same for all the CAD systems.
  • 16:43 - 16:43
    Alright,
  • 16:43 - 16:47
    the next one we're gonna look at is called a sweep. And what's going on with the sweep?
  • 16:47 - 16:48
    We're gonna use it to add material.
  • 16:49 - 16:51
    We want to have a constant cross-section
  • 16:51 - 16:53
    through a non-straight line.
  • 16:53 - 16:54
    So, this one's actually pretty
  • 16:55 - 16:56
    similar to the extrude,
  • 16:56 - 16:57
    a constant cross-section.
  • 16:57 - 16:58
    OK.
  • 16:59 - 17:01
    Extrude us through a straight line,
  • 17:01 - 17:03
    sweep us through a non-straight line.
  • 17:04 - 17:06
    You could actually do a sweep through a straight line, but
  • 17:07 - 17:09
    the strength of it is to do it on a non-straight line.
  • 17:10 - 17:10
    OK.
  • 17:10 - 17:12
    So, we're gonna go over here to add material. We're gonna take a look at sweep.
  • 17:13 - 17:14
    This is the part.
  • 17:14 - 17:16
    And what have we got going on here?
  • 17:16 - 17:16
    We have
  • 17:17 - 17:18
    this cross-section,
  • 17:19 - 17:19
    okay,
  • 17:19 - 17:22
    which is then going to be swept through that
  • 17:22 - 17:23
    line.
  • 17:23 - 17:27
    Now it's important to realize what's going on here because
  • 17:27 - 17:31
    let me just get into a cross-sectioning
  • 17:31 - 17:32
    tool.
  • 17:32 - 17:35
    Here, we have what looks like the same cross-section,
  • 17:36 - 17:37
    but as we go throughout this,
  • 17:37 - 17:41
    we see that it's not actually looking like the same cross-section.
  • 17:41 - 17:41
    Well,
  • 17:42 - 17:44
    what is meant by this when we say that
  • 17:44 - 17:45
    a
  • 17:45 - 17:47
    constant cross-section
  • 17:47 - 17:52
    swept through or extruded through a non-straight line such as this line.
  • 17:52 - 17:52
    OK.
  • 17:53 - 17:54
    That's actually not what I wanted to do.
  • 17:54 - 17:55
    When
  • 17:55 - 17:59
    we say we have this cross-section going through a non-straight line,
  • 17:59 - 18:01
    as the
  • 18:01 - 18:02
    section
  • 18:02 - 18:03
    follows
  • 18:04 - 18:05
    the
  • 18:05 - 18:06
    profile,
  • 18:06 - 18:06
    you know,
  • 18:06 - 18:06
    the
  • 18:06 - 18:07
    sweep
  • 18:07 - 18:07
    guide
  • 18:07 - 18:10
    or what do we call this like the non-straight line,
  • 18:10 - 18:10
    right?
  • 18:11 - 18:16
    It will stay normal to that, and when it is normal as it goes through that path,
  • 18:16 - 18:18
    it will be the same cross-section everywhere.
  • 18:19 - 18:19
    As
  • 18:19 - 18:23
    this profile bends and it turns up here
  • 18:23 - 18:25
    and then it bends down and turns over here,
  • 18:26 - 18:30
    this cross-section will always be the same and that is the definition of the sweep.
  • 18:30 - 18:32
    The sweep being that we want to have
  • 18:32 - 18:33
    a
  • 18:33 - 18:37
    constant cross-section going through a non-straight line.
  • 18:37 - 18:37
    All right.
  • 18:37 - 18:39
    The next one we're going to look at is called the loft.
  • 18:40 - 18:43
    What's happening with a loft, in this case, we're gonna add material.
  • 18:43 - 18:46
    We're gonna have a non-constant cross-section, which can
  • 18:46 - 18:48
    go through a straight or a non-straight line.
  • 18:49 - 18:49
    All right.
  • 18:49 - 18:52
    Coming into our add material folder, looking at the loft,
  • 18:53 - 18:53
    here we have
  • 18:54 - 18:56
    a cross-section here,
  • 18:56 - 18:58
    and then we have another cross-section here,
  • 18:58 - 19:00
    two different cross-sections.
  • 19:01 - 19:04
    And as I go from one cross-section to the next cross-section,
  • 19:05 - 19:06
    I have a varying
  • 19:06 - 19:07
    I
  • 19:07 - 19:11
    never have the same cross-section anywhere. It changes. It's non-constant
  • 19:12 - 19:12
    cross-section.
  • 19:13 - 19:13
    All right.
  • 19:13 - 19:14
    How
  • 19:14 - 19:15
    is this one done?
  • 19:15 - 19:16
    Well,
  • 19:16 - 19:16
    we do have
  • 19:17 - 19:21
    that cross-section and this cross-section and then we have some guide curves
  • 19:21 - 19:25
    that are telling how to get from this section
  • 19:26 - 19:27
    over to this section.
  • 19:27 - 19:27
    In this case,
  • 19:28 - 19:30
    we have another guide curve here up at the top too.
  • 19:31 - 19:31
    All right.
  • 19:31 - 19:32
    Now,
  • 19:32 - 19:35
    that's what it looks like for a non-straight loft.
  • 19:35 - 19:37
    I'm gonna take all this and I'm going
  • 19:37 - 19:38
    to...
  • 19:38 - 19:39
    What am I gonna do?
  • 19:39 - 19:40
    I'm gonna hide it,
  • 19:40 - 19:43
    and I'm gonna come over here and I'm going to unsuppress this one.
  • 19:44 - 19:46
    So, we can see what a loft looks like
  • 19:47 - 19:47
    when
  • 19:48 - 19:50
    it's through a straight line.
  • 19:51 - 19:51
    OK.
  • 19:51 - 19:52
    So, what is this?
  • 19:52 - 19:54
    We're gonna go from this side
  • 19:54 - 19:55
    over to this side,
  • 19:55 - 19:57
    oops, over to this side,
  • 19:57 - 19:58
    and
  • 19:58 - 20:01
    the extrude path is
  • 20:01 - 20:02
    this one.
  • 20:02 - 20:04
    It's just a straight line.
  • 20:04 - 20:05
    And what do we see?
  • 20:05 - 20:05
    Well,
  • 20:06 - 20:09
    we see an object that has a nonconstant cross-section.
  • 20:09 - 20:10
    In fact,
  • 20:10 - 20:13
    let's check our non-constant cross-section by just
  • 20:13 - 20:15
    hitting shift X to get a cross-section.
  • 20:15 - 20:18
    And we can see that that cross-section is shrinking
  • 20:18 - 20:19
    as it goes down.
  • 20:20 - 20:20
    OK.
  • 20:20 - 20:21
    It's actually hard to see,
  • 20:21 - 20:23
    but that's what's going on.
  • 20:23 - 20:23
    All right.
  • 20:23 - 20:24
    Well,
  • 20:24 - 20:27
    that's all of the operations
  • 20:27 - 20:29
    that are needed for adding material.
  • 20:30 - 20:30
    So just remember,
  • 20:31 - 20:34
    anytime you have a constant cross-section that is extruded through a
  • 20:34 - 20:37
    straight line or is expected to pass through a straight line,
  • 20:38 - 20:39
    you'll use an extrude.
  • 20:39 - 20:42
    Any time you have a constant cross-section
  • 20:42 - 20:45
    around an axis and it's axisymmetric,
  • 20:45 - 20:48
    then you will use a revolve to create that.
  • 20:48 - 20:52
    Any time you want a constant cross-section to go through a non-straight line,
  • 20:53 - 20:54
    we will use a sweep.
  • 20:54 - 20:57
    And anytime we have a non-constant cross-section
  • 20:57 - 21:00
    passing through a straight or non straight line,
  • 21:01 - 21:01
    we will use
  • 21:02 - 21:03
    a
  • 21:03 - 21:03
    loft.
  • 21:04 - 21:06
    And when I said straight or not straight line, I
  • 21:06 - 21:08
    meant a straight path or a non-straight path.
  • 21:09 - 21:09
    All right.
  • 21:09 - 21:11
    Now all of those same exact operations,
  • 21:11 - 21:12
    the extrude,
  • 21:12 - 21:13
    the revolve,
  • 21:13 - 21:13
    the sweep,
  • 21:13 - 21:14
    the loft
  • 21:14 - 21:16
    work when we remove material as well,
  • 21:17 - 21:19
    which is this section here which is
  • 21:19 - 21:23
    to support the strategy to remove material or subtract material.
  • 21:23 - 21:25
    In this case, we're gonna go look at extrude cut,
  • 21:25 - 21:25
    revolve cut,
  • 21:25 - 21:26
    sweep cut,
  • 21:26 - 21:27
    and loft cut.
  • 21:28 - 21:28
    All right,
  • 21:28 - 21:29
    coming into here.
  • 21:30 - 21:31
    OK.
  • 21:31 - 21:34
    Here, we have an extrude cut.
  • 21:34 - 21:35
    Where do we have the extrude cut?
  • 21:35 - 21:37
    It's this circle that's right here.
  • 21:38 - 21:38
    This
  • 21:38 - 21:40
    is a constant cross-section
  • 21:41 - 21:43
    that has been extruded
  • 21:43 - 21:47
    through a straight line, and it's that axis that is the straight line.
  • 21:47 - 21:50
    So, the exact same concept as an extrude except we're
  • 21:50 - 21:54
    removing material, which is that we have a constant cross-section
  • 21:55 - 21:59
    passing through a straight line or the extrude path is a straight line.
  • 21:59 - 22:01
    Let's look now at the revolve cut.
  • 22:01 - 22:03
    What's going on with the revolve cut?
  • 22:03 - 22:04
    Well,
  • 22:04 - 22:05
    we have a
  • 22:05 - 22:06
    section
  • 22:06 - 22:08
    sketch, which is shown right there.
  • 22:09 - 22:09
    OK.
  • 22:09 - 22:11
    And we're going to take this sketch,
  • 22:11 - 22:16
    and we're going to revolve it around an axis, and the axis we're revolving it around
  • 22:16 - 22:18
    in this image is this one.
  • 22:18 - 22:19
    OK.
  • 22:19 - 22:20
    And what does that produce?
  • 22:20 - 22:20
    Well,
  • 22:21 - 22:22
    it produces
  • 22:22 - 22:25
    an axisymmetric
  • 22:26 - 22:28
    cross-section that has been swept through or swept
  • 22:28 - 22:30
    is not the right word it's been revolved through
  • 22:30 - 22:31
    this.
  • 22:31 - 22:32
    And actually, I'll show you something here that
  • 22:32 - 22:34
    will make this slightly easier to see.
  • 22:35 - 22:36
    Let's go into our revolve.
  • 22:36 - 22:39
    Let's edit it from going from a full revolve to a
  • 22:39 - 22:43
    one directional thing that's say 30 degrees like we're seeing right here.
  • 22:43 - 22:44
    OK.
  • 22:44 - 22:47
    We can see now what's going on with this,
  • 22:47 - 22:51
    which is that this cross-section is being revolved around this axis
  • 22:52 - 22:53
    and the materials being removed.
  • 22:53 - 22:56
    I wonder if I can do this in real time.
  • 22:56 - 22:57
    I cannot.
  • 22:57 - 22:57
    OK.
  • 22:57 - 23:01
    We could switch that to 60 and then we could see what that looks like
  • 23:01 - 23:02
    just like that.
  • 23:02 - 23:03
    OK.
  • 23:03 - 23:04
    Let's go fix this one.
  • 23:04 - 23:06
    We'll switch this back to full,
  • 23:07 - 23:08
    and we'll accept that.
  • 23:08 - 23:09
    And that's what a revolve cut
  • 23:10 - 23:12
    looks like revolve cut.
  • 23:12 - 23:12
    All right.
  • 23:12 - 23:14
    What does a sweep cut look like?
  • 23:14 - 23:15
    Well,
  • 23:15 - 23:17
    in the sweep cut, we have the same exact thing.
  • 23:17 - 23:17
    OK.
  • 23:17 - 23:18
    We're gonna have a
  • 23:18 - 23:19
    constant
  • 23:20 - 23:20
    cross-section,
  • 23:21 - 23:23
    which is represented by this little channel down here,
  • 23:24 - 23:25
    and it is passing
  • 23:26 - 23:28
    through a non-straight line. And here is our
  • 23:28 - 23:31
    non-straight line that is passing through.
  • 23:32 - 23:32
    OK.
  • 23:34 - 23:34
    All right.
  • 23:35 - 23:38
    That's what a sweep cut is.
  • 23:38 - 23:38
    OK.
  • 23:39 - 23:40
    And then we have the loft cut.
  • 23:42 - 23:43
    What's going on with the loft cut?
  • 23:43 - 23:43
    Well,
  • 23:43 - 23:46
    the sloft cut can be one of the more complicated shapes,
  • 23:47 - 23:47
    obviously.
  • 23:48 - 23:49
    We're going from
  • 23:49 - 23:50
    one cross-section,
  • 23:50 - 23:52
    which is a half circle up here,
  • 23:53 - 23:57
    and we're ultimately going to get down to this other cross-section over here,
  • 23:57 - 23:59
    which is less than a half circle,
  • 23:59 - 24:02
    and it's going to go through a straight or not straight path.
  • 24:02 - 24:04
    In this case, it goes through a non-straight path,
  • 24:05 - 24:06
    and it's creating this.
  • 24:07 - 24:10
    That is a loft cut because we've used the loft to remove
  • 24:11 - 24:13
    material from this base structure
  • 24:13 - 24:14
    which is right here,
  • 24:15 - 24:15
    right?
  • 24:16 - 24:16
    All right.
  • 24:16 - 24:16
    Well,
  • 24:17 - 24:20
    I'm gonna go back over here and take a look at this image.
  • 24:20 - 24:23
    Now that we basically understand what's going on with this image,
  • 24:23 - 24:27
    we have all the additional, the ways to add material extrude revolve,
  • 24:27 - 24:28
    sweep, and loft.
  • 24:28 - 24:32
    We have all the ways to remove material—extrude, revolve,
  • 24:32 - 24:33
    sweep, and loft.
  • 24:33 - 24:36
    And let's just go here into this model for a second,
  • 24:37 - 24:39
    and let me just point something out that's really important.
  • 24:40 - 24:43
    Right here are those four operations—extrude,
  • 24:43 - 24:44
    revolve,
  • 24:44 - 24:45
    sweep,
  • 24:45 - 24:45
    and loft.
  • 24:46 - 24:47
    Now here we have thicken.
  • 24:47 - 24:49
    Thicken is when we get into surfaces,
  • 24:49 - 24:50
    but for our solids,
  • 24:51 - 24:53
    those are the only four operations
  • 24:53 - 24:54
    that
  • 24:54 - 24:54
    are
  • 24:54 - 24:57
    that all CAD models are made up of.
  • 24:57 - 24:59
    Then, there's a bunch of other stuff like mirror and pattern
  • 24:59 - 25:02
    and put on a thread and other stuff like that,
  • 25:02 - 25:04
    but these are the core operations.
  • 25:05 - 25:08
    If you know the core operations, now you know what's available to you
  • 25:08 - 25:09
    when you're creating your CAD
  • 25:09 - 25:13
    strategy. You're either going to have an extrude a sweep or revolve or a loft
  • 25:14 - 25:16
    in order to do those 3D
  • 25:16 - 25:17
    operations.
  • 25:17 - 25:18
    OK.
  • 25:18 - 25:20
    We have just finished the second piece of this.
  • 25:20 - 25:22
    The first piece was to
  • 25:23 - 25:25
    understand how the CAD system works in terms of 2D,
  • 25:25 - 25:26
    3D,
  • 25:26 - 25:26
    2D,
  • 25:26 - 25:27
    3D.
  • 25:27 - 25:31
    Now our second part was to understand what CAD operations are available to you,
  • 25:31 - 25:33
    and we just talked about them.
  • 25:34 - 25:35
    But we have to add
  • 25:35 - 25:37
    just a few more to them really fast.
  • 25:38 - 25:40
    And I'm going to just show you how that works right now,
  • 25:40 - 25:41
    which is going back over to this.
  • 25:42 - 25:45
    We have two edge treatments,
  • 25:45 - 25:47
    and then we have one special operation. And frankly,
  • 25:47 - 25:49
    there are not a lot of special operations,
  • 25:49 - 25:50
    but there's
  • 25:50 - 25:52
    just one, and it's this one. It's called the shell.
  • 25:52 - 25:52
    OK.
  • 25:52 - 25:55
    We're gonna talk about champfers and filets, and we're gonna talk about
  • 25:55 - 25:56
    shells.
  • 25:56 - 25:58
    So, I'm gonna come in here to these other operations.
  • 25:58 - 26:01
    We're gonna take a look at this crazy model right here.
  • 26:01 - 26:03
    I've made this crazy model so that I could show you
  • 26:03 - 26:06
    what half of it looks like when champfers are on.
  • 26:06 - 26:06
    OK.
  • 26:08 - 26:09
    These are what champfers look like.
  • 26:09 - 26:10
    OK.
  • 26:10 - 26:14
    Champfers can be used to remove material
  • 26:14 - 26:16
    like chopping off this corner that's right here,
  • 26:16 - 26:18
    or it can be used to add material,
  • 26:18 - 26:20
    which has happened in this case.
  • 26:21 - 26:21
    How does that work?
  • 26:21 - 26:23
    Let's go take a look at that one for a second.
  • 26:25 - 26:28
    The edges that are on the inside,
  • 26:28 - 26:29
    inside edges,
  • 26:29 - 26:30
    if you champf for them,
  • 26:30 - 26:32
    they ultimately add material.
  • 26:33 - 26:33
    OK.
  • 26:33 - 26:35
    So, that's what that is.
  • 26:35 - 26:38
    Corners that are on outside corners, if you champf for them,
  • 26:38 - 26:39
    they remove material,
  • 26:40 - 26:41
    such as this.
  • 26:41 - 26:41
    OK.
  • 26:41 - 26:44
    We can also see a small champfer right up in this area
  • 26:44 - 26:48
    that removed material. Then, we can also see champfer on a curved surface,
  • 26:48 - 26:50
    such as this one that's right up there.
  • 26:51 - 26:51
    All right.
  • 26:51 - 26:53
    How does this relate
  • 26:53 - 26:54
    to
  • 26:54 - 26:54
    fillets?
  • 26:54 - 26:55
    Well,
  • 26:55 - 26:55
    first of all,
  • 26:55 - 26:57
    while I'm turning the fillets on,
  • 26:57 - 26:58
    I'm just going to point out that
  • 26:59 - 27:01
    a champfer is a beveled edge.
  • 27:02 - 27:02
    You're gonna put a
  • 27:03 - 27:06
    flat edge on something like this.
  • 27:06 - 27:07
    A fillet,
  • 27:07 - 27:07
    however,
  • 27:07 - 27:09
    puts a curved edge on something.
  • 27:10 - 27:12
    In this case, we have knocked off this edge
  • 27:13 - 27:14
    with a fillet.
  • 27:14 - 27:17
    We have also added material here with a fillet,
  • 27:17 - 27:19
    which is exactly the same kind of operation
  • 27:20 - 27:20
    we did
  • 27:22 - 27:22
    with
  • 27:22 - 27:26
    the champfer, except we've grabbed the other side of this
  • 27:26 - 27:28
    and done a fillet, and so it's added material
  • 27:28 - 27:29
    into there.
  • 27:29 - 27:30
    And
  • 27:30 - 27:37
    we have got a fillet right up in this area and then a fillet on a curved surface
  • 27:37 - 27:38
    as well.
  • 27:39 - 27:39
    OK.
  • 27:39 - 27:40
    So those are the edge treatments.
  • 27:41 - 27:42
    There's only two edge treatments.
  • 27:43 - 27:44
    It's a champfer and a fillet.
  • 27:44 - 27:46
    And if you want it to be faceted,
  • 27:46 - 27:47
    use a champfer.
  • 27:47 - 27:48
    If you want it to be curved,
  • 27:48 - 27:49
    you use a fillet.
  • 27:49 - 27:50
    OK.
  • 27:50 - 27:51
    All right.
  • 27:51 - 27:53
    Now one other operation that we want to look at
  • 27:53 - 27:56
    which is a special operation is called the shell function.
  • 27:56 - 27:58
    What's going on with the shell function?
  • 27:58 - 28:01
    Let's actually roll this up before we have the shell.
  • 28:01 - 28:02
    Let's take a look at our part.
  • 28:03 - 28:06
    This is a solid part. If we do a cross-section through here,
  • 28:07 - 28:08
    okay,
  • 28:08 - 28:08
    like this,
  • 28:09 - 28:10
    we will see that it's solid.
  • 28:11 - 28:14
    And when we do the shelling operation,
  • 28:14 - 28:15
    what happens
  • 28:16 - 28:18
    is that it forces
  • 28:18 - 28:21
    a constant wall thickness everywhere.
  • 28:21 - 28:23
    Now this is really important because now I
  • 28:23 - 28:25
    can see my constant wall thickness in here.
  • 28:27 - 28:30
    And this is a great way
  • 28:30 - 28:33
    to produce parts that are cast or
  • 28:33 - 28:36
    molded or other stuff like this. We often need to have a constant
  • 28:36 - 28:41
    wall thickness, and there is a full CAD operation in all CAD systems
  • 28:41 - 28:45
    that are designed to help us do that really easily, and it's called the shell.
  • 28:45 - 28:46
    OK.
  • 28:46 - 28:47
    The shell is right here.
  • 28:47 - 28:49
    And you can see that we have
  • 28:49 - 28:50
    the extrure,
  • 28:50 - 28:50
    the revolve,
  • 28:50 - 28:51
    the sweep,
  • 28:51 - 28:52
    the loft,
  • 28:52 - 28:53
    some stuff with surfaces.
  • 28:54 - 28:54
    We have our fillets;
  • 28:54 - 28:56
    we have our champfers.
  • 28:56 - 28:59
    We have draft which we don't do in this course.
  • 28:59 - 29:00
    OK.
  • 29:00 - 29:01
    This is important, but not
  • 29:02 - 29:04
    for this course that we're in now.
  • 29:04 - 29:04
    OK.
  • 29:04 - 29:07
    We have this thing called ribs and then we have shell.
  • 29:08 - 29:08
    All right.
  • 29:08 - 29:09
    And then we have shell.
  • 29:09 - 29:10
    So, these are
  • 29:10 - 29:11
    the basic operations.
  • 29:11 - 29:13
    The one we're missing here—hole and thread.
  • 29:13 - 29:14
    We're going to get to those
  • 29:15 - 29:15
    a little bit later,
  • 29:15 - 29:16
    but these
  • 29:16 - 29:17
    ones that we see right here,
  • 29:17 - 29:18
    ribs,
  • 29:18 - 29:18
    shells,
  • 29:19 - 29:19
    holes,
  • 29:19 - 29:20
    and threads,
  • 29:20 - 29:22
    and actually even the draft,
  • 29:22 - 29:24
    these are just
  • 29:24 - 29:26
    as far as the CAD system is
  • 29:26 - 29:26
    concerned
  • 29:27 - 29:28
    basic operations
  • 29:29 - 29:31
    put into a format that makes it easy
  • 29:31 - 29:33
    for a designer to do something.
  • 29:33 - 29:35
    So, we could create this
  • 29:35 - 29:36
    shell,
  • 29:36 - 29:36
    for example,
  • 29:36 - 29:38
    by just using extrudes
  • 29:38 - 29:42
    by adding material and extrudes by removing material.
  • 29:42 - 29:44
    And what happens with the shell is that it just does that
  • 29:44 - 29:45
    same exact thing
  • 29:46 - 29:47
    except it combines them
  • 29:47 - 29:51
    into one operation that's just a little bit easier for
  • 29:51 - 29:53
    a designer to use. But nevertheless,
  • 29:53 - 29:55
    these are the basic operations
  • 29:55 - 29:57
    that are right here. And we now know
  • 29:58 - 29:58
    everything
  • 29:58 - 30:00
    about what they do for us
  • 30:00 - 30:02
    and when we need to use them.
  • 30:03 - 30:03
    All right.
  • 30:03 - 30:06
    So that was our second bit of this important part of this
  • 30:07 - 30:08
    talk about strategy.
  • 30:09 - 30:11
    The third thing that we want to do now
  • 30:11 - 30:13
    is we want to look at
  • 30:13 - 30:15
    five essential questions
  • 30:15 - 30:17
    that we would use to determine
  • 30:18 - 30:19
    what our strategies
  • 30:20 - 30:21
    should be about.
  • 30:21 - 30:22
    OK.
  • 30:22 - 30:22
    Well,
  • 30:23 - 30:26
    this is important because when we're creating our sequence of
  • 30:27 - 30:29
    steps or operations,
  • 30:29 - 30:32
    CAD operations that we're gonna do in the CAD system,
  • 30:33 - 30:35
    we need to think about a couple of things.
  • 30:35 - 30:38
    The first thing we want to do is we want to ask ourselves,
  • 30:38 - 30:41
    what features of our complex shape
  • 30:42 - 30:45
    do we think we want to create by adding material?
  • 30:46 - 30:47
    What?
  • 30:47 - 30:50
    And then we want to ask ourselves what features of our
  • 30:50 - 30:53
    complex shape do we want to create by subtracting material.
  • 30:53 - 30:57
    These might sound like simple questions, and they are simple questions,
  • 30:57 - 30:58
    but they are the basis
  • 30:59 - 31:00
    of the strategy.
  • 31:00 - 31:02
    You have to be thinking about,
  • 31:02 - 31:02
    well,
  • 31:02 - 31:04
    how am I going to get that feature in there?
  • 31:04 - 31:05
    Am I going to
  • 31:05 - 31:09
    add material to create it, or am I going to subtract material to create it?
  • 31:09 - 31:10
    All right.
  • 31:10 - 31:12
    The next thing we want to ask ourselves,
  • 31:12 - 31:15
    the third critical question here is where do we need to
  • 31:15 - 31:19
    place the origin and the main planes or the datums,
  • 31:19 - 31:19
    you know,
  • 31:19 - 31:20
    like the front plane,
  • 31:20 - 31:21
    the top plane,
  • 31:21 - 31:22
    the right plane?
  • 31:22 - 31:25
    Is there a good place to place them in our part?
  • 31:26 - 31:27
    And
  • 31:27 - 31:29
    we want to ask ourselves the fourth question,
  • 31:29 - 31:29
    which is,
  • 31:30 - 31:34
    is there any symmetry or is there any patterns in our part?
  • 31:35 - 31:38
    This might help us to know where the origins should go or where a plane should go,
  • 31:38 - 31:44
    like on the Lego brick where I wanted to mirror the stud to the other side,
  • 31:44 - 31:45
    it was helpful
  • 31:45 - 31:50
    that I put a plane right there at the very beginning that could be mirrored across.
  • 31:50 - 31:54
    And then, the last thing that we want to ask ourselves relative to creating the
  • 31:54 - 31:54
    CAD
  • 31:54 - 31:55
    strategy
  • 31:56 - 32:00
    is what do I think I might want to change later
  • 32:00 - 32:01
    in my model?
  • 32:02 - 32:06
    And do I need to do anything in my model development to make it changeable
  • 32:07 - 32:07
    later?
  • 32:08 - 32:11
    Now this is really important, and it's a bit forward thinking, and
  • 32:11 - 32:13
    I just want to talk about it for just a second.
  • 32:14 - 32:15
    When you're in a course like this,
  • 32:15 - 32:18
    the very first things that you're asked to do is to
  • 32:19 - 32:22
    take an engineering drawing and read it and then produce the part,
  • 32:22 - 32:23
    like reproduce it.
  • 32:24 - 32:25
    That's a bit unusual.
  • 32:25 - 32:26
    It's good for education,
  • 32:26 - 32:27
    but it's unusual.
  • 32:28 - 32:29
    If we had the engineering drawing,
  • 32:29 - 32:31
    we wouldn't need a CAD model
  • 32:32 - 32:35
    because we would have created the engineering drawing from the CAD model.
  • 32:37 - 32:41
    And so, usually, what we're doing is we're creating our CAD models from
  • 32:41 - 32:46
    a hand sketch or a representation of what we want and we're not entirely sure
  • 32:46 - 32:49
    all the features that we're going to want to have
  • 32:49 - 32:53
    and what shapes and sizes those features are going to be.
  • 32:53 - 32:58
    And so, if you are working on a new product development activity and you're
  • 32:58 - 33:03
    starting to create your CAD models and you're really unsure about some things about
  • 33:03 - 33:06
    the length of things or the number of items in a pattern or whatever,
  • 33:07 - 33:09
    knowing about that early
  • 33:10 - 33:12
    while you're developing your CAD strategy
  • 33:12 - 33:16
    helps you to build features into your CAD model
  • 33:16 - 33:18
    that allow for adaptability
  • 33:18 - 33:20
    and allow for flexibility
  • 33:20 - 33:21
    in
  • 33:21 - 33:21
    the model.
  • 33:23 - 33:24
    OK.
  • 33:24 - 33:26
    At this point, we have gone over
  • 33:27 - 33:31
    the key things that are needed for you to be able to develop your CAD
  • 33:31 - 33:32
    strategies.
  • 33:32 - 33:35
    Now the last thing that I want to say about this
  • 33:35 - 33:38
    is that if you make a CAD strategy,
  • 33:38 - 33:40
    I believe you're already on track for being
  • 33:40 - 33:43
    a lot more successful in your CAD modeling,
  • 33:43 - 33:45
    but if you make a CAD strategy,
  • 33:45 - 33:46
    you need to make sure you use it.
  • 33:47 - 33:48
    And what do I mean by that?
  • 33:48 - 33:49
    It means that
  • 33:50 - 33:54
    you create your CAD strategy first before you get into the CAD system,
  • 33:54 - 33:59
    then you get into the CAD system and you do step one of your CAD strategy.
  • 33:59 - 34:01
    Then, you finish step one and you go back to
  • 34:02 - 34:04
    step 2 of your strategy and you do it.
  • 34:04 - 34:08
    And then, you go back to step 3 of your strategy, and you go step by step.
  • 34:08 - 34:11
    This is one way to take a complex modeling activity
  • 34:12 - 34:14
    and break it up into simple pieces.
  • 34:14 - 34:16
    Now the reality is
  • 34:16 - 34:21
    it's quite likely that you'll have to change some bits of your strategy,
  • 34:21 - 34:22
    and that's OK.
  • 34:23 - 34:26
    The whole point of the strategy was to think about
  • 34:26 - 34:29
    the modeling that needs to be done before you do it
  • 34:29 - 34:30
    and then
  • 34:31 - 34:32
    start doing the modeling.
  • 34:32 - 34:34
    You might have to make some adjustments
  • 34:34 - 34:36
    and that's perfectly OK.
  • 34:37 - 34:38
    That's perfectly OK.
  • 34:38 - 34:39
    But I can tell you
  • 34:39 - 34:41
    as a summary kind of comment.
  • 34:42 - 34:44
    If you don't have a strategy and you plan to
  • 34:44 - 34:46
    just get into the CAD system and start working,
  • 34:47 - 34:48
    you will wander.
  • 34:48 - 34:50
    And as you wander, you will waste time.
  • 34:51 - 34:52
    And as you waste time,
  • 34:52 - 34:56
    you will not have as much time to do the stuff that really matters
  • 34:56 - 34:59
    in the product development work, the creative work,
  • 34:59 - 35:00
    the
  • 35:00 - 35:01
    detailed work,
  • 35:01 - 35:03
    the engineering analysis work.
  • 35:03 - 35:04
    And so,
  • 35:04 - 35:05
    I recommend
  • 35:06 - 35:08
    that you always have a CAD strategy.
  • 35:08 - 35:10
    That CAD strategy should be written
  • 35:10 - 35:12
    by hand with some sketches
  • 35:13 - 35:14
    and some key dimensions.
  • 35:14 - 35:17
    Those sketches should not take more than 10 minutes,
  • 35:17 - 35:18
    and those
  • 35:19 - 35:20
    well
  • 35:20 - 35:23
    strategies that you've sketched out should
  • 35:23 - 35:24
    capture
  • 35:24 - 35:28
    your basic plan for simple CAD operations
  • 35:28 - 35:31
    that you'll do in a particular order
  • 35:31 - 35:33
    to create the complex shape.
  • 35:34 - 35:36
    Take it from someone who's been doing this for
  • 35:36 - 35:38
    a long time and has seen people struggle
  • 35:39 - 35:39
    and
  • 35:39 - 35:41
    succeed in their CAD modeling,
  • 35:42 - 35:44
    the strategy makes a huge difference.
Title:
CAD Strategy Concept
Video Language:
English
Team:
BYU Continuing Education
Project:
ME EN-272(BYUO)
Duration:
35:48

English subtitles

Revisions