-
-
You hopefully have a little
intuition now on what a double
-
integral is or how we go about
figuring out the volume
-
under a surface.
-
So let's actually compute it
and I think it'll all become
-
a lot more concrete.
-
So let's say I have the
surface, z, and it's a
-
function of x and y.
-
And it equals xy squared.
-
It's a surface in
three-dimensional space.
-
And I want to know the
volume between this
-
surface and the xy-plane.
-
And the domain in the xy-plane
that I care about is x is
-
greater than or equal to 0,
and less than or equal to 2.
-
And y is greater than or
equal to 0, and less
-
than or equal to 1.
-
Let's see what that looks
like just so we have a
-
good visualization of it.
-
So I graphed it here and
we can rotate it around.
-
This is z equals xy squared.
-
This is the bounding box,
right? x goes from 0 to
-
2; y goes from 0 to 1.
-
We literally want this-- you
could almost view it the
-
volume-- well, not almost.
-
Exactly view it as the
volume under this surface.
-
Between this surface, the top
surface, and the xy-plane.
-
And I'll rotate it around so
you can get a little bit better
-
sense of the actual volume.
-
Let me rotate.
-
Now I should use the
mouse for this.
-
So it's this space,
underneath here.
-
It's like a makeshift
shelter or something.
-
I could rotate it a little bit.
-
Whatever's under this,
between the two surfaces--
-
that's the volume.
-
Whoops, I've flipped it.
-
There you go.
-
So that's the volume
that we care about.
-
Let's figure out how to do and
we'll try to gather a little
-
bit of the intuition
as we go along.
-
So I'm going to draw a not as
impressive version of that
-
graph, but I think it'll
do the job for now.
-
Let me draw my axes.
-
-
That's my x-axis, that's my
y-axis, and that's my z-axis.
-
-
x, y, z.
-
x is going from 0 to 2.
-
Let's say that's 2.
-
y is going from 0 to 1.
-
So we're taking the volume
above this rectangle
-
in the xy-plane.
-
And then the surface, I'm going
to try my best to draw it.
-
I'll draw it in a
different color.
-
I'm looking at the picture.
-
At this end it looks
something like this.
-
-
And then it has a
straight line.
-
Let's see if I can draw this
surface going down like that.
-
And then if I was really
good I could shade it.
-
It looks something like this.
-
If I were to shade it,
the surface looks
-
something like that.
-
And this right here
is above this.
-
This is the bottom left corner,
you can almost view it.
-
So let me just say the yellow
is the top of the surface.
-
That's the top of the surface.
-
And then this is
under the surface.
-
So we care about this
volume underneath here.
-
Let me show you the
actual surface.
-
So this volume underneath here.
-
I think you get the idea.
-
So how do we do that?
-
Well, in the last example we
said, well, let's pick an
-
arbitrary y and for that
y, let's figure out the
-
area under the curve.
-
So if we fix some y-- when you
actually do the problem, you
-
don't have to think about it in
this much detail, but I want
-
to give you the intuition.
-
So if we pick just an
arbitrary y here.
-
So on that y, we could think of
it-- if we have a fixed y, then
-
the function of x and y you can
almost view it as a function
-
of just x for that given y.
-
And so, we're kind of figuring
out the value of this, of
-
the area under this curve.
-
-
You should view this as kind of
an up down curve for a given y.
-
So if we know a y we can figure
out then-- for example, if y
-
was 5, this function would
become z equals 25x.
-
And then that's easy to
figure out the value
-
of the curve under.
-
So we'll make the value under
the curve as a function of y.
-
We'll pretend like
it's just a constant.
-
So let's do that.
-
So if we have a dx
that's our change in x.
-
And then our height of each of
our rectangles is going to be a
-
function-- it's going to be z.
-
The height is z, which is
a function of x and y.
-
So we can take the integral.
-
So the area of each of these is
going to be our function, xy
-
squared-- I'll do it here
because I'll run out of space.
-
xy squared times the
width, which is dx.
-
And if we want the area of this
slice for a given y, we just
-
integrate along the x-axis.
-
We're going to integrate
from x is equal to 0
-
to x is equal to 2.
-
From x is equal to 0 to 2.
-
Fair enough.
-
Now, but we just don't want to
figure out the area under the
-
curve at one slice, for one
particular y, we want to
-
figure out the entire
area of the curve.
-
So what we do is
we say, OK, fine.
-
The area under the curve, not
the surface-- under this curve
-
for a particular y,
is this expression.
-
Well, what if I gave it
a little bit of depth?
-
If I multiplied this area times
dy then it would give me a
-
little bit of depth, right?
-
We'd kind of have a
three-dimensional slice of the
-
volume that we care about.
-
I know it's hard to imagine.
-
Let me bring that here.
-
So if I had a slice here, we
just figured out the area of a
-
slice and then I'm multiplying
it by dy to give it a
-
little bit of depth.
-
So you multiply it by dy to
give it a little bit of depth,
-
and then if we want the entire
volume under the curve we add
-
all the dy's together, take the
infinite sum of these
-
infinitely small
volumes really now.
-
And so we will integrate
from y is equal to 0
-
to y is equal to 1.
-
I know this graph is a little
hard to understand, but you
-
might want to re-watch
the first video.
-
I had a slightly easier
to understand surface.
-
So now, how do we
evaluate this?
-
Well, like we said,
you evaluate from the
-
inside and go outward.
-
-
It's taking a partial
derivative in reverse.
-
So we're integrating here with
respect to x, so we can treat
-
y just like a constant.
-
Like it's like the number
5 or something like that.
-
So it really doesn't
change the integral.
-
So what's the antiderivative
of xy squared?
-
Well, the antiderivative of
xy squared-- I want to make
-
sure I'm color consistent.
-
Well, the antiderivative
of x is x to the 1/2--
-
sorry. x squared over 2.
-
And then y squared is
just a constant, right?
-
And then we don't have to
worry about plus c since
-
this is a definite integral.
-
And we're going to
evaluate that at 2 and 0.
-
And then we still have
the outside integral
-
with respect to y.
-
So once we figure that out
we're going to integrate it
-
from 0 to 1 with respect to dy.
-
Now what does this evaluate?
-
We put a 2 in here.
-
If you put a 2 in there
you get 2 squared over 2.
-
-
That's just 4 over 2.
-
So it's 2 y squared.
-
-
Minus 0 squared over
2 times y squared.
-
Well, that's just
going to be 0.
-
So it's minus 0.
-
I won't write that down because
hopefully that's a little
-
bit of second nature to you.
-
We just evaluated this
at the 2 endpoints and
-
I'm short for space.
-
So this evaluated at 2y
squared and now we evaluate
-
the outside integral.
-
0, 1 dy.
-
And this is an important
thing to realize.
-
When we evaluated this
inside integral, remember
-
what we were doing?
-
We were trying to figure out
for a given y, what the
-
area of this surface was.
-
Well, not this surface, the
area under the surface
-
for a given y.
-
For a given y that surface
kind of turns into a curve.
-
And we tried to figure out
the area under that curve
-
in the traditional sense.
-
This ended up being
a function of y.
-
And that makes sense because
depending on which y we pick
-
we're going to get a
different area here.
-
Obviously, depending on which y
we pick, the area-- kind of a
-
wall dropped straight down--
that area's going to change.
-
So we got a function of y when
we evaluated this and now we
-
just integrate with respect to
y and this is just plain old
-
vanilla definite integration.
-
What's the antiderivative
of 2y squared?
-
Well, that equals 2 times
y to the third over 3,
-
or 2/3 y to the third.
-
We're going to evaluate
that at 1 and 0, which
-
is equal to-- let's see.
-
1 to the third times 2/3.
-
That's 2/3.
-
Minus 0 to the third times 2/3.
-
Well, that's just 0.
-
So it equals 2/3.
-
If our units were meters
these would be 2/3 meters
-
cubed or cubic meters.
-
But there you go.
-
That's how you evaluate
a double integral.
-
There really isn't
a new skill here.
-
You just have to make sure to
keep track of the variables.
-
Treat them constant.
-
They need to be treated
constant, and then treat them
-
as a variable of integration
when it's appropriate.
-
Anyway, I will see you
in the next video.
-