-
Of course, personalization can be used
-
for much more significant applications,
-
such as clothing, medicine, food, and prosthetics,
-
facial and cranial reconstruction,
-
and more recently, printed COVID masks,
-
and an external cast for a broken arm,
-
of which could be suitable to--
-
for difficult to fix, uh,
-
suitable for areas which are difficult to fix in your body.
-
In order to understand human and machine interaction better,
-
Google asked us to submit doodles of objects via Quick Draw.
-
It asked us to draw an image of a written word
-
or a phrase in under 20 seconds.
-
It kind of provided fascinating insight
-
into the terribleness of people's drawings,
-
but also the broader implications of how robots
-
can self-learn over time.
-
It also demonstrated just how difficult it is
-
to develop and train robots to draw.
-
These new robots, artificial intelligence, or AI,
-
defined as algorithms that mimic human intelligence.
-
Authors have called into question the implication
-
of robots and creativity.
-
The primary question is, why would anyone want
-
to use computers to make things.
-
Is it for commercial or curiosity,
-
or another tool to extend creativity?
-
And so far, it has been the input of the artist as author
-
to write the script and coding,
-
and who still masterminds the actions of the robot.
-
So, all in all, is traceable back
-
to the humans' desire to create.
-
However, computers, robotics, and AI
-
also present new ways and new possibilities
-
that can take us in a whole different direction
-
and open up new styles of creative expression.
-
Can robots become hobby painters?
-
That by through hours of training as we do,
-
learn how to create their own stylistic mark,
-
which could be completely different to a human's approach
-
to painting and drawing.
-
And here we have an example of collaboration
-
between calligrapher Jessica Ho
-
from Hong Kong Design Polytechnic,
-
and Fabio D'Agnano,
-
who used the visual programming language of Grasshopper
-
to mimic the arm and hand gestures of brush strokes.
-
Returning to Senett's book, "The Craftsman," he says,
-
"The greatest dilemma faced by the modern artisan craftsman
-
is the machine."
-
So where he compares the graph craftsman's desire
-
to make by hand, incorporating variety and flaws,
-
versus the anxiety of the rigorous perfection of the machine.
-
He describes two different types of machines,
-
that of the replicant that mimics human functions
-
in order to best serve our needs,
-
such as pacemakers and artificial limbs,
-
or as a robot, a machine that is more
-
of an extension of our physical self,
-
but larger and stronger,
-
that works faster but never tires,
-
such as printing presses and paper mills and computers.
-
And as Sennett explains, the replicant shows us as we are,
-
the robot as we might be.
-
So in the 21st century,
-
the purpose of making at the CFPR
-
is to create new ways of engagement
-
for industrial applications and methods of making,
-
but with a firm understanding of the traditional skills,
-
combining old and new materials,
-
The important factor is how to visualize
-
what one is going to try and do,
-
and all the skills that are required.
-
This may require testing and prototyping
-
through different methodologies, and it also
-
requires a set of people from different required backgrounds
-
to come together to create a product.
-
Our interests and activities at the Centre
-
is based on a highly pragmatic field
-
in developing technologies and methods
-
that can help to reinvigorate old technologies,
-
using new and old materials and digital methods
-
to explore new innovation.
-
So, I've already shown you some examples
-
from colleagues at the Centre, Wuon-Gean Ho,
-
Angie Butler, Fabio D'Agnano, and Verity Winslow,
-
but I would also like to show a few case studies
-
of how craft skills and materials
-
are having an application and impact on manufacturing.
-
So Tavs Jorgensen's research interests
-
in exploring new digital design and fabrication technologies,
-
and he's-- within this broad theme,
-
Tavs has had-- has a particular interest in, uh,
-
in the use of low cost 3D printing,
-
which has become increasingly accessible.
-
He's using 3D printing
-
to explore a clay extrusion process,
-
where clay extrusion is-- was developed
-
in the 19th century to make bricks
-
and other ceramic architectural parts,
-
and is still used extensively in the ceramic industry.
-
However, this has seen very little development,
-
so what he's been doing
-
is using customized visual scripts
-
and a range of extrusion profiles, or dies,
-
which you can see on the left,
-
which can be quickly made and tested.
-
And this, as we said, is a very particular interest
-
for architects and brick-- and building companies.
-
Dave Huson and Steve Hoskins
-
have been pioneering ceramic 3D printing production
-
and traditional craft skills,
-
and with a background in industrial ceramics,
-
Dave's research has led
-
to inventing a novel and unique method of 3D printing ceramics
-
that were previously impossible.
-
The Glass Works Project was another exploration
-
by Jorgensen of low cost 3D printers
-
for glass investment casting.
-
This involved a sand pit week
-
involving a whole range of different experts,
-
from architecture, physics,
-
engineering, chemistry,
-
art, pottery, weaving,
-
ceramics, graphic design,
-
and fashion design.
-
And all the model-- although the models
-
and molds are single use and disposable,
-
they constitute the core tools in the process.
-
These tools present an entirely new way
-
in the production of glass artifacts,
-
from creative expressions--
-
Precise structures for such applications
-
as urine-powered fuel cells.
-
And here we have the Bristol Bio-energy Center
-
within the Bristol Robotics Laboratory,
-
exploring glass casting
-
for more efficient microbial fuel cell technology.
-
MFCs are, in fact, bio-electrical chemical energy systems
-
that convert the energy locked in organic matter,
-
such as urine, waste water,
-
or "Pee Power."
-
Advances in printing and paper and textile electronics,
-
using low cost and and accessible electronics
-
is another exciting area,
-
and in this instance, is a project exploring
-
difficent-- diffle-- difficult-- different musical instruments.
-
So here, we're exploring printable graphing circuits,
-
paper folding, paper engineering,
-
molds for paper pulp
-
to create a different sort of form of musical interface.
-
Laura Morgan is exploring bio-materials
-
and digital laser processing techniques
-
for the coloration and surface finishing of textiles.
-
She's focusing on
-
improving sustainability and efficiency
-
that contributes to the circular economy,
-
by mixing design and material science has resulted
-
in a whole new toolbox of laser textile design techniques.
-
Jewelry designer and maker Sofie Boons
-
is responding to issues around the mining of gemstones,
-
and is investigating opportunities
-
and challenges of laboratory growing crystals.
-
This worldwide jewelry industry
-
is-- is quite fearful of a significant disruption
-
to the market by these so-called "fakes,"
-
but there is increasing environmental damages
-
due to mining, and obviously the cost in human life.
-
So Sofie's work is timely
-
in producing bespoke crystals
-
that can be grown and as integral to the piece of jewelry.
-
Trained as an architect, Fabio D'Agnano's interest
-
has explored the crossovers between digital tools
-
for art, architecture, and crafts,
-
and he's been working on computer-based modeling,
-
rapid prototyping, and the use of sensors and electronics
-
embedded in 3D printed tactile objects
-
to help visually impaired people
-
to navigate and recall information
-
about the history of architecture,
-
or as a cultural museum-- cultural object in a museum.
-
In addition to cultural heritage, we're also
-
exploring tactile printing for visually impaired to ask,
-
what does a city or a building feel like?
-
We're exploring paper-based products
-
and maps designed for single use,
-
which can then be recycled or taken away as a souvenir.
-
This idea of a tactile memento
-
offers new opportunities
-
that can transform an inert replica
-
into a smart object that connects to phones, computers,
-
museums, the Internet of things, or other places.
-
It can be used as a container for storing
-
or conveying information, or as a tactile replica
-
that can include extrasensory experiences beyond touch,
-
for example, smell and sound and stories.
-
Jed Hammerman is working with Craven Dunnill and Company,
-
which was established in 1872.
-
The factory is part of the Ironbridge Gorge World Heritage Site
-
in the north of England, and is at the heart of Bristol--
-
Britain's Industrial Revolution.
-
Jed has been exploring non-destructive 3D scanning
-
and fabrication methods
-
to restore ceramic-glazed historic wall tiles.
-
And this is a highly traditional industrial craft product,
-
and is at risk because the craftspeople
-
are coming to the end of their life.
-
So current restoration methods involve
-
removing the glazed tiles from the walls,
-
which then potentially damages the work
-
along with the surrounding area.
-
But Jed has been using 3D software
-
to reverse engineer the original surface
-
captured from a 3D scanner,
-
and speed up the process of renovating heritage ceramics
-
by bringing production techniques
-
in line with the 21st century.
-
So, to conclude,
-
in the 21st century, we experience a new creative shift
-
in craft, design, and technology.
-
As creative practitioners, we know that craft
-
has never really gone away, and European craft manufacturers,
-
from makers of luxury handbags, high-end furniture,
-
and even supercars are exploring how 3D printing, robots, and AI
-
can be combined with their craft
-
and still maintain that craft identity.
-
Just as other tools have been essential
-
throughout the history of art and craft,
-
we can exploit digital tools,
-
new materials, and new technologies,
-
seeking ways to revive and reinvigorate the process of making
-
that-- and enrich our material culture.
-
As demonstrated throughout this presentation,
-
there are all sorts of synergies between different processions--
-
professions that present opportunities
-
for technological solutions,
-
and many possible overlaps and solutions
-
that are yet to be found.
-
I'd like to acknowledge all the academics and technical staff,
-
and research staff at the Centre for Fine Print Research.
-
Please do check out our website
-
and news pages about upcoming events,
-
and last, but not least, announcement
-
that Impact Printmaking Conference will be returning
-
to Bristol next year, and we would like to extend an invitation
-
to you to visit us here in Bristol, in person or online.
-
Thank you for listening.