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This video is sponsored by Envato
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Elements.
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Hey guys, how's it going? Hope you're
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having a wonderful day! In this video
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tutorial, I'll create this digital
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illustration from start to finish
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while also showing you an incredible new
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photobashing technique which will
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really help you add photographic
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detail in your artwork quickly and
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effectively. You'll also learn how to use
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images in 3d to help you in your digital
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painting or concept art workflow.
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So without wasting any more time, let's
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do this!
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So the first thing I do is to drop a
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base plate image onto the canvas.
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This is really helpful because now I can
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build stuff on top of it,
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and I can take color reference to this
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base image.
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After that, I added a photograph of the
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sky because
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right now i'm looking to establish some
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sort of horizon
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and get the basic sky and water done. I
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chose a dramatic sky
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to create more interest in the artwork.
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Next I selected a blue color and started
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painting some rock shapes.
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These rocks are at a distance, so I used
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a lighter value of blue for them.
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Then i moved on to the bigger rock shape
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in the middle ground.
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i used a darker value of blue for this
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one, because it's closer to us as viewers.
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I also added a little rock to accompany
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the big one, just to add some contrast in
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terms of size.
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Now the area in the middle is too empty,
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so I created some more shapes there.
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Again, these would be at a distance, so
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comparatively
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lighter value is used for them, They are
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also taller and pointier at the top, so
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we have a combination of three types of
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interesting shapes.
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On the very left we have some shapes
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that look like distant mountains.
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On the right side we have some big
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blocky shapes closer to us.
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And in the middle we have some really
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interesting taller
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rocks that almost look like a man-made
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structure just to balance these shapes
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out in the composition.
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We can of course tweak some shapes here
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and there, view the artwork at a distance,
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and see what looks best to the eye. Now I
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darken the sky at the top left create a
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vignette effect and to keep the viewers
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interest in the middle of the
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composition.
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This also washed out some details on the
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sky and added a cool
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dark cloud effect which I'm really
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enjoying. I also made a selection around
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the cloud in the middle,
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copied it, rescaled it, and transformed it
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to the point where it looked
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good. I also want to mention that
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sometimes using a photo
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as it is in your artwork might limit
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your creativity
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when it comes to composition, so you can
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either change the photo significantly or
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you can first
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paint the shapes just like I did for
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this artwork. After you paint the main
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shapes and compositions, you can add
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photographic details
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later. Let me show you the technique
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through which we're gonna add those
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photographic details.
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We'll do that using something called the
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layer mask. So let's say I want to have
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this rock in my painting.
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I'll fill this rock with a solid color.
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We'll name this layer as
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"rock shape". Now I have this picture of a
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rock here.
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I'll just put it over my rock shape
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layer.
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Now it's very important that our rock
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shape and the photo texture image both
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are on separate layers. The photo texture
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layer should be on the top
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of the painted layer. Now here's what you
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gotta do. You gotta move your mouse
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cursor between these two layers
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then press and hold the Alt key and then
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click see what happens.
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The photo texture layer is inside the
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rock shape layer.
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You can move it, transform it, warp it,
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experiment with it as much as you like
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until it looks good. Once you're happy
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with it, here's what you need to
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do. Click on this icon which says "layer
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mask"
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right at the bottom of this Layers menu.
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It will add this white box next to your
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texture layer.
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Now click on that box and with the black
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color selected
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use your Paint Bucket tool to fill that
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black color
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on your rock. See what happens? The
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texture is gone, But we're gonna paint
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the texture back. So
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choose the texture brush that you like,
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and this time select the white color. Now
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start painting on the rock and see the
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magic happen.
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So for this technique to work in this
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artwork, it's very important that these
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rock shapes are on separate layers.
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Using the same technique that i just
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showed, I inserted
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a photograph of this mountain into the
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shape of those
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rocks I painted earlier. I transformed it,
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resized it, moved it around until i felt
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like it fitted better. Then I created a
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layer mask,
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filled it out with black so it
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disappeared from the canvas, and then
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selected the white color and painted the
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underlying photograph
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back into the artwork. I'm painting it on
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the right side of the rock where the
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light is hitting.
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If I want to paint back the details I
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have to select the white color, and if I
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want to erase what I painted I select
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black. I also adjusted the levels and
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erased the photo where it's not needed.
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Now, using the same brush tool, if you
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paint it with black color
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it will erase the texture layer, and if
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you paint it with white
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it will add that underlying texture. This
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is a really, really useful technique.
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I'll be using the same method to create
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photographic details on all of the other
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shapes that I painted,
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starting with the one on the left. This
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technique saves us a lot of time.
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Now some artists might want to hand-
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paint all those details using custom
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brushes
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instead of photos, and that's fine too.
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But that would take a lot of time, and
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mostly for concept art jobs, you don't
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have much time.
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You are required to produce results fast
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and generate
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ideas very quickly, so you gotta find
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ways to speed up the process.
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That's where these photos and 3D come in.
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They really add a ton of detail in a
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very little time.
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Also, it happens very often that you
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create two to three artworks,
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send it to the client, and to them only
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one is usable
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and the other two might be discarded. So
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if you put hours and hours working
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on that excruciating detail in an
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artwork, and the client just discards it,
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it'll hurt more compared to something
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you spent
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a few hours on. You wouldn't worry about
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that. But this reveals a true fact:
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the client doesn't give a damn about how
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long you have spent on the details of
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those rocks. He doesn't care if you have
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used custom brushes or photos or 3D. What
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he's interested in is the final result,
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the whole artwork
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Does it solve a problem for the client?
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Does it convey the mood?
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Does it give direction to the 3D artists
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to work from?
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If it does, all of the other stuff is not
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important.
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So here as you can see, I've used photo
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texture on
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all of the distant mountains. And I've
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added another rock shape in the middle.
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So we have the basic composition ready.
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We have the sky,
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and the sea, and the distant mountains.
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Now we need a pirate ship. I need to get
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a photograph of a pirate ship exactly
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for
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this particular angle. I need it from the
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back view and it needs to fit here on
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the left side of my composition.
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It should also be copyright-free, and
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it's better if it's a PNG so that i\I
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don't have to kill myself
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making clean selections around all those
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ropes and stuff.
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Of course you can spend several hours
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looking for the perfect photo to fit
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into your artwork, but if you're smart
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and want to save time
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you can use the 3D asset from Envato
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Elements, which is also the sponsor for
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today's video. If you don't know what
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Envato Elements
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is, it's a must-have tool for artists and
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creatives they have a huge
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library of over 52 million assets that
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you can use in your creative projects
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which include royalty free stock photos
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footage fonts
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music templates graphics 3d and more let
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me show you how it works
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so i needed a pirate ship for my artwork
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here on the search bar i selected 3d
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and entered pirate ship it gave me a lot
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of assets to choose from
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i selected the one that i like rotated
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it to
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an angle that i needed and hit download
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this photo was downloaded as png which i
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can slap
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right onto my composition in photoshop
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it's that easy
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no need to make selections around a
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photo no need to waste your time
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removing background of the image
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just set it to the right angle download
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it and use it in your artwork you can
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download as many assets as you want with
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just
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one subscription which is really
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affordable and worth every dollar so use
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the link down in the description to get
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your subscription
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now you won't regret it trust me on this
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one so now we have the ship in
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our artwork i made some color
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adjustments to the ship
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made a selection around it and on a new
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layer filled that selection with
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a dark blue color then i created a new
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layer mask around this layer and
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painted back the details of the shape
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mostly on the right side where the light
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should be hitting i also kept some of
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the areas blue
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and in shadow with less detail this
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really helped the ship
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fit in the environment better i also
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transformed the ship
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and tried to correct the angle which i
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felt was slightly off then i painted
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shadow just
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underneath the ship with a darker color
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of blue and also some waves and water
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splashes using one of my favorite
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brushes
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by the way if you want to get this free
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brush pack please feel free to download
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it through the link below
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i don't think you'd need any other brush
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if you have this brush back
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it's massive after that i'll just be
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tweaking some levels correcting some
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edges and painting some light and shadow
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on the ship
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mostly i use only one brush to do that i
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call it the father of all brushes
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if you want to see that in action go
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check out my other video on free brushes
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and their use
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i'll link it here that video did really
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well by the way
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you all seem to like it very much so
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thank you so much for your appreciation
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by the way if you haven't joined the
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discord channel i'll put a link down in
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the description for you
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you can share your artwork and stuff
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there i really enjoy looking at all of
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your
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artwork i also plan to do some paint
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over videos in the future so make sure
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you drop your entries and i might be
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able to repaint your artwork there are
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illustrations that i do for my freelance
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clients
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and commissioned work i can't post them
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on youtube because
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youtube is for videos right so i post
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those artworks on instagram
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if you haven't followed me there please
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do you'll find so much exclusive content
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there
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alright so once i finished working on
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the ship i moved on to the sky
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i wanted the clouds to be a lot bigger
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to kind of fill
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the left side of my composition i also
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wanted the whites of the clouds to show
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behind the ship
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it will make the ship's form re-better
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after that
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i refined the edges and i'll add some
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highlights on the ship
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mostly on our right side of those sails
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the sails also look
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very dark at the moment so i'll add a
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lighter color at the bottom of them
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after that
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some more white splashes just underneath
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the ship
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and highlights on the water i added some
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more splashes on those
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rocks as well next it's time to work on
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the big rock
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on the front so i found a suitable
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picture scaled it up
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used the texture of the rocks within
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that shape i painted i'll experiment
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with it
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move it around and see where it looks
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good once i'm happy with it
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i'll change some settings play around
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with levels and color adjustments
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to make it a bit darker and bluish so
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that it fits better in the environment
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then i thought i'd paint some highlights
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maybe some greens at some of the places
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on this big rock so yeah i'm doing that
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the foreground looked too empty so i
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painted some more rock shapes in the
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foreground i
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made them relatively darker i'll work on
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it later but first
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that distant pointy mountain doesn't
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look very good to me it's too
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distracting so
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i just corrected that and then there are
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some minor adjustments with the texture
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of this front
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rock i cut a little patch from that
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photo and pasted it on top of the area
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where it looked
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weird and then corrected the brightness
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and color temperature to
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match everything i felt this rock lacked
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shadows so i painted some darks where
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needed i often use a soft
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round brush with a low opacity to create
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separation between things that are at
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different distances
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just like i did with these rocks it's a
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really handy technique and helps a lot
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in creating some atmospheric perspective
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in your scenes
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i also darkened the water just beneath
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the big rock and painted some more
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details on the water waves emerging from
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the back of the ship
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and now i'll be adding a photo texture
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to the foreground rocks and match color
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later on using levels saturation color
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balance and brightness sliders i also
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picked up some 3d trees from envato
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elements
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matched their lighting and color to our
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artwork and put them on the foreground i
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darkened the sky from the top left but
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kept the clouds fairly lighter after
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that i just made some quick little
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adjustments here and there
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and then i selected a light brownish
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color set the layers blending mode to
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color
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dodge and painted highlights on
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different areas mainly at the top edges
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of the rocks
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and even on the background lastly i
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added some birds and made
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minor adjustments overall i'm really
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happy with the results
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let me know what you guys think i hope
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you learned something from this video
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if you liked it please leave a thumbs up
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i'd really appreciate that
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also don't forget to comment down below
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to write your thoughts and suggestions i
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really enjoy reading your comments
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and if you're new to this channel please
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consider subscribing and hitting the
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notification bell so you don't miss any
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future videos
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alright then i'll see you guys in the
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next one take care
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you