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DARIA: Hi, my name is Daria.
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And in this video,
I'll be showing you
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how to set up a project
render in DaVinci Resolve's
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Deliver page.
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I've already got a project open.
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This has been assembled
in DaVinci Resolve's Edit
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page and then color
graded in the Color page.
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So I am now ready to jump
into the Deliver page
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by going to the very
bottom of the interface
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and clicking on the little
rocket ship that says Deliver
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to now access my Deliver page.
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The interface features
just a few panels.
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On the left hand side, we
have our render settings.
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This is where you're
going to be spending
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the majority of the time
setting up your parameters.
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At the top, we have our
viewer, which is showing you
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exactly what you're
going to be rendering.
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And to the right of that,
we have our Render Queue,
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which is going to contain
a list of all the jobs
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that we're going to render.
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Underneath the viewer, we have
two forms of the timeline.
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We have a thumbnail timeline,
similar to the one that we
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saw in the Color
page, which represents
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every clip as its own
still thumbnail image.
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And then under that is
the Edit page timeline,
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which shows you the
exact relationship
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between the clips, their
durations, the various video
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and audio tracks.
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At the very top of the page,
we have the interface toolbar,
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which allows us to
further customize
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the layout of the Deliver page.
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So for example, the
render settings by default
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takes up the entire
height of the page,
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but I can use the Collapse
button to the left of it
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to shrink the render settings
and prioritize the bottom half
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of the screen to our timeline.
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But I will click this arrow
to expand render settings so
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that I can see the
full list of controls.
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An important thing
to keep in mind
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before we jump into the
details of the Deliver page
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is that it takes only three
steps to set up a render job.
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Number one is going
into the render settings
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and setting up your
parameters as needed
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for your particular project.
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Number two is going
into the timeline panel,
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where you will determine
the duration of your render.
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So by default, the render
is set to entire timeline.
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And then number
three is clicking
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Add to Render Queue at the
bottom of the render settings.
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This will place your job
into the Render Queue
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panel in the top-right corner.
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So just those three
steps-- render settings,
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timeline duration, and
Add to Render Queue.
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Once all of your
render jobs are ready,
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you can select Render All at
the bottom of the Render Queue,
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and they will all be output to
the location that you select.
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We'll begin with the
Render Settings panel.
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At the very top,
you can see a list
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of presets that comply with
a series of various industry
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standards.
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On the far left, we
have our custom presets.
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This offers us the widest set of
options in terms of parameters.
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So it's entirely up to us to
decide what video container we
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want to export in, what encoding
language we want to use,
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our data rate, et cetera.
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To the right of that, we have a
series of user-generated content
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video sites presets.
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These presets were developed
using the specifications offered
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on these websites,
and in some cases,
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directly in collaboration
with those websites
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to produce the optimal
settings for your videos.
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As you continue down
the preset list,
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you can see that we have a
series of master presets.
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We also have IMF
video deliverables
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for high-end streaming services.
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A little drop down arrow
next to some of the presets
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allow you to specify
with more precision where
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you're delivering to or what
resolution you're delivering.
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So in this case, you can
see that Disney+ and Netflix
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streaming services
are supported.
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Then, as you continue
down this list,
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we also support
roundtrip workflows,
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in case you are working
with collaborators who
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are not using DaVinci Resolve.
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These type of
roundtrip presets tend
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to generate two types of files.
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One will be a set of trimmed
media of all your edits
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on the timeline, and the
other will be an XML file
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that they can use to reconstruct
the edit on their end.
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So this is a pretty
popular workflow
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if you're acting as just
a colorist on the project,
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as opposed to an all-around
editor or collaborator.
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I'm going to navigate all
the way back to the left.
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And we will indeed set up
a job based on a preset.
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So I'll have YouTube
set to 1080p,
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but I'd like to modify
it a little bit.
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So I'd like to
raise the data rate
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so that the quality of
the video is increased.
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If I want to have further
control over my parameters,
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instead of just
relying on the preset,
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I can click on the word
Custom next to YouTube,
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and that will expand my controls
back to the custom selection,
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but it will still carry across
all of the preset settings
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from the previous
YouTube selection.
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So when I click on the
Video tab at the top,
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I can see that it's already set
to the QuickTime format, which
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is what YouTube recommends in
the appropriate H.264 codec.
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But here, I can navigate
to my quality controls,
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which refer to my data rate, and
I could decide to increase this
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to 12,000.
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So I'll click on the numeric
field, type in 1-2-0-0-0.
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And that's pretty much all
I wanted to do for this job.
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The data rate will have
the greatest impact
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on the visual quality
of your video,
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and also on the
resulting file size.
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Oftentimes, when you
are submitting a video
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for a festival-- so there's
usually an online submission
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form--
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it will also give you a
limit on your video size.
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And if you do a bit of math,
you can reverse engineer
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and calculate exactly what
your data rate limitation is.
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And that way, you can increase
the quality of your video
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while still meeting the demands
of that video upload site.
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Or likewise, if you
find that you're
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going just a little
bit over the limit,
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you know that if you reduce
that value, those kilobytes,
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then you can actually shrink
the size of your video file.
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So that's quite helpful.
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I will next address
the name of my video.
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So you can see, right
now, it's untitled.
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But I can navigate to the File
tab in the middle of this panel
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and see that rather than
using a custom name, which
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I can go ahead and type directly
into the file name field,
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I can also select Timeline Name.
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And it's a pretty
good standard practice
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to give your
timelines names that
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are appropriate to
either the project
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name or the
deliverable standard,
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and also include
version numbers.
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So if you have a good
naming convention,
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then it makes sense to use the
timeline name a lot of the time.
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So I'll have that selected.
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And I'll also make sure that
the location makes sense.
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So I'm going to click browse.
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And on my desktop, I'm going
to create a new folder.
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I'll call this Exports.
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Click Open to select it.
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And now, this is where this
file will be generated.
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Step two will be to review
the duration of my render.
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And as I mentioned at the
beginning, by default,
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it's set to entire timeline,
which I'm very happy with.
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So then I can jump to
step three, which is
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to add it to the Render Queue.
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And my first job
has now appeared.
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To remind myself of what
this job was intended for,
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I can click at the very top
of the job in the header
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and rename it from
Job 1 to, let's say,
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HD High Definition YouTube.
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And then click off.
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So I can either start to
render this right away,
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or I can continue to create
new jobs with different render
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settings and add
them onto this list.
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Another common use
for the Render page
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is to generate rushes
or dailies for editors.
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So dailies are just compressed
versions of your original camera
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takes.
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With dailies, you
will usually assume
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that there's a master timeline.
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The audio has all been
synced to the video takes,
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and there's also maybe a
preliminary grade or perhaps
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LUTs-- lookup tables--
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applied to the clips
in order for the editor
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to see what the final colors are
more or less going to look like.
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I should note that
DaVinci Resolve
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has its own internal
proxy generator.
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So if you're going to be
editing in DaVinci Resolve,
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there's not really a reason
to generate these types
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of external dailies.
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But in case you're
collaborating with someone,
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or perhaps you have
producers or a director who
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wants to watch
these takes at home,
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then it makes sense to
generate these lighter files.
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For this, I am going
to use a custom preset.
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So I already have
custom selected.
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I'm going to return to the Video
tab on the left-hand side here.
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And I will indicate that I want
all the video clips rendered
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not as a single video clip, but
as a set of individual clips.
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So when I click
Individual, that means
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that every single
take on the timeline
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is going to be exported
as its own video.
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I'm going to keep the
format as QuickTime.
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That's perfectly appropriate
for transcoded media or proxies.
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But I will change the
codec from H.264, which
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is a temporal compression.
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It tends to be quite heavy to
play back in editing programs.
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And instead, I'll set it to
an intermediary format, like,
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for example, Apple ProRes, and
maybe lower my quality from
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422HQ to something like 422LT.
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Something else that I might want
to do when generating dailies is
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apply a data burn-in
to the video.
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So this is various information
that is burned into the video
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or rendered in the
actual pixel data
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that people can use as reference
and also as a form of protection
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for the original video takes.
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So to access your
data burn-in controls,
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you need to go to the
very top of the program
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into the Workspace menu
and choose Data Burn-In.
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You'll end up with this
floating window interface.
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On the left-hand side, you
have a series of parameters
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that you can enable to
place onto the video.
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And on the right-hand
side is your controls
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for those parameters, so you
can change their appearance.
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I'm going to pick up
this window by the header
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so I can see my viewer.
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And a lot of these
parameters are
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quite common to include
in the burn-ins.
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But this all depends on
who they're going to.
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So what I send to a
director for review
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might be different from what
I would send to a client who's
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reviewing a final video.
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In terms of dailies,
I probably want
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to include the source
timecode, which
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is going to show me the timecode
of the original video clips.
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And that means that if
we're assembling something
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like an online cut,
we know exactly which
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clips we have to refer to
and at what point in time.
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And then, of
course, for that, we
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will also need the
source clip name.
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So when I select that
parameter, the next label
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appears in the viewer.
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And now, I can see exactly what
the names of all the clips were.
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Something else I
might want to do
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is to include a semi-transparent
overlay to protect
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this footage from being shared.
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So we have a set of
custom text parameters,
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as well as a set
of logo parameters.
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So if you did have
a production logo,
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you can superimpose
it as a watermark
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and include that
in your renders.
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I'm going to use custom text
and simply notify people not
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to distribute this material.
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However, right now, it's shrunk
at the bottom of the video,
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so it could potentially
be cropped out.
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What I would like
to do is make it
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a little bit bolder,
a little bit more
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dominating in this frame.
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So I will go into the options
of the data burn-in panel,
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and I will un-gang the
render text styles.
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And what that means is that the
text styles for these parameters
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will no longer be identical.
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Instead, I can modify them as
I wish on an individual basis.
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So I'm going to click
that to disconnect them.
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And now, I can resize
my custom text,
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reposition it, and even change
the font if I wanted to.
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We also have opacity
controls for the background
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and for the text
itself, so I'll probably
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want to make it semi-opacity.
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I'll type in 0.4.
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And now, as I scrub
through the clips,
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you can see that we
have text disrupting.
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You know these clips
from being shared.
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When I'm ready to
hide this interface,
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I can click the x in
the top left corner
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and continue with
my render setup.
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One final thing I'd
like to do is, once
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again, jump into the File tab
to check exactly what my naming
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convention is going to be.
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It's a good idea when you're
generating dailies or proxies
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that you use the
original source names.
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That means that when you
eventually replace them
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with your camera takes, that
they will match up and instantly
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replace.
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You won't have to
manually hunt them down.
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So I'll click Source Name.
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However, if you're
aware that there
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are multiple cuts
from the same source
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take being used in
the timeline, then
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you might also want to
indicate Use Unique File Names.
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That way, the files won't
overwrite each other
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as they're being generated.
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If there is a file with
the same exact name,
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it will then adopt
either a prefix, which
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is a number sequence at
the start of the file name,
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or a suffix, which
will append itself
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to the end of the file name.
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And now, I'm ready to
click Add to Render
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Queue at the very
bottom of the panel.
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And once again, I'm going to
change the name of the job
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so I can keep track
of what it was doing.
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In this case, I will
label Job 2 as Dailies.
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I'll probably want to use
this setting again in future,
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so I'm going to save
it as its own preset.
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I'll navigate to the top-right
corner of the render settings
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palette, and I will
choose Save as New Preset.
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This is in the ProRes
standard, so it makes sense
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to call these my ProRes Dailies.
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Then I'll click OK, and I'll
see that my dailies preset now
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appears to the left
of the custom preset.
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And I can access
this again and again.
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Something else to
keep in mind in terms
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of selecting your
export range is
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that if I did want to focus
on just a selection of clips,
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I could use my in
and out shortcuts.
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Press I to indicate
a start point.
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Select a clip and press
O. And you can see,
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the duration is
marked in the timeline
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at the very bottom of the page.
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And if you'd like to reset
your in and out range,
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you can either use the
shortcut option X on a Mac,
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or Alt-X on a PC, or you
could go to the drop-down menu
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at the very top of the timeline
and switch from In-Out Range
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to Entire Timeline to reset it.
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If you have multiple
timelines in your project
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that you would like to
add to the Render Queue,
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you don't have to jump back
into the Edit or the Color page
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to switch between them.
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You can stay in Deliver
and use the drop-down
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at the very top of the viewer
to switch between timelines.
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So in this case,
I'm going to select
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an alternative
cut of my trailer,
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and you'll see that will appear.
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And the data burn-in
has stayed in place.
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So if I wanted to remove that, I
could go back into my Video tab,
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enter my advanced settings at
the very bottom of this list.
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Here, I can see that there
is a section for the data
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burn-in, which by default will
be set to Same as Project, which
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means that if I can
see it in the viewer,
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then it will be
included in my render.
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But I could also
choose to bypass it
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by clicking on this
dropdown and choosing none.
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I prefer to keep it
on Same as Project.
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And instead, I'd rather
just go to my Workspace menu
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at the top, select
Data Burn-In, and then
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click the reset arrow
in the top-right corner
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to get rid of all
these overlays.
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I'm going to collapse my panel.
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And I would like to add the
render for this timeline
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to our Render Queue, as well.
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So once again, I'll
select my YouTube preset.
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This one, I will
leave untouched.
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I will click on Add
to Render Queue.
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And now, we have our third job.
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I'll call this my
Teaser Trailer.
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By the way, you don't
have to only concentrate
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on the timelines in
your current project.
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You can actually
have render jobs
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from various projects all lined
up in the same Render Queue
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that you can then set
off at the same time.
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If I go into the Options menu
of the Render Queue panel,
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I will find that there
is an option at the top
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to Show All Projects.
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When I select that, this
list becomes populated
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with a few other
render jobs I created
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from a couple of other projects
I had opened previously.
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So that means that,
without having
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to constantly start
and stop my renders
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and open and close projects,
I could just send everything
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to the Render Queue.
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And then when I'm
ready to kick this off,
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I can open up Show All Projects,
scroll across the list,
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and then hold Shift and click
to select all of my jobs,
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and then select Render
All when I'm ready.
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And the benefit of
doing it this way
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is that you're not waiting
for every single render
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to complete in order to
kick off the next one.
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That way, you could
lose hours of time
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because it could be several
minutes or hours between you
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returning to the project to
kick off the next render.
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With batches, as soon as
one timeline is completed,
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it will immediately
move on to the next job
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so then you can keep
it running overnight,
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and then wake up
the next morning,
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and everything is already
completed for you.
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By the way, if you
add a job, and you
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decide that you want to
change some of the settings,
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that's pretty easy to do.
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In the top-right corner of every
job, you will find a few icons.
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The X should be
self-explanatory.
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You can use this to get rid of
a job that you no longer want.
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But then the pencil next
to that is an edit tool.
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So let's say, after we
completed our HD YouTube job,
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and we added it to the
queue, we realized that we
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want to change the resolution.
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I'm going to click
on the Pencil icon.
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And this job is now loaded
in the render settings.
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I know that because we now
have these three new buttons
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at the very bottom of the
Render Settings panel--
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Cancel, Update Job,
and Add New Job.
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So I can now go through my
Video, Audio and File tab
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to determine, you know what?
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I actually want the resolution
to be a little bit lower.
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I want my collaborators
to review this for me
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before I upload it.
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So I'll set it to
720p, HD ready,
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and maybe restrict my quality
to 8,000 instead of 12,000.
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I can now click on Update Job
at the bottom of my render
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settings, and the job is now
updated in the Render Queue,
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so I don't have to recreate
it or add it to the list.
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And once I'm all done, I
can select all of these jobs
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and click Render All.
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A couple of tips I can give
you for setting up your render
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projects in case
you're not feeling
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too confident about
your render settings
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is to look at the destination,
where your project is going.
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And usually, you will
find information there
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about what is expected from you.
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So for example, if you're
uploading it to a website,
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there tends to be a
page of recommended
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settings for uploads.
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If you're sending your video
to a festival or to a theater,
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you can usually communicate
with the organizers
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or perhaps find a submission
guidelines page, which will also
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tell you what they expect from
you in terms of formats and data
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rates.
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And then finally, if you're
sending your video to something
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like a broadcaster or
a streaming service,
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these can differ
quite dramatically
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from one region to the next.
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So again, it's the best idea to
talk to them directly and find
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out exactly what they're
expecting from you in terms
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of video and audio deliverables.
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And of course, you can also come
to the Blackmagic Design forums
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to get answers from
our developers,
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from digital image technicians
and professional users
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of our software.
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Please make sure you
check out the remainder
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of the videos in this
series to find out
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how to use DaVinci
Resolve for your projects.
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