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What illustrating Poe really taught me about fear | Eric Mongeon | TEDxBoston

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    ["First of all I dismembered the corpse.
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    I cut off the head
    and the arms and the legs."]
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    I read those words when I was fifteen.
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    In school.
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    Like most people, I can thank
    a high school literature teacher
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    for introducing me
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    to the darkly thrilling world
    of Edgar Allan Poe.
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    Ninth grade, third period English.
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    We read "The Tell-Tale Heart."
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    Here was a story that was every bit
    as thrilling as the comics I was reading.
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    It was every bit as disturbing
    as the movies I was watching.
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    Here was a story
    sanctioned by my teachers,
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    that scared me,
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    and it was part of my homework.
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    Now, the trouble is
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    we're taught to read
    for the kinds of things
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    likely to turn up on a quiz,
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    and when you're reading for the quiz,
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    reading tends to become dispassionate.
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    The story starts to become
    something that you reflect on
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    rather than something
    that you're carried away by.
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    And let's face it,
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    you're never going to be scared
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    by anything that you
    can't get carried away by.
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    So my picture of Poe went from this
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    to something more like this.
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    (Laughter)
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    I would encounter Poe
    in other literature classes
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    throughout high school,
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    but I would never regard it
    as anything more than an assignment.
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    The thrill was gone,
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    and I went back to my comic books
    and my slasher flicks.
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    That is, until I was
    a senior in art school
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    looking for some lurid source material
    to adapt into a graphic novel.
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    Now, my interests
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    still lay in the same basic part
    of the pop-culture spectrum.
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    I'd become a little bit
    of a more discerning connoisseur.
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    But I decided to give Poe another look,
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    and I was shocked by what I discovered.
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    My teachers had been absolutely right:
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    this is literature of the first order,
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    full of elegant language
    and shrewd pacing and profound insight,
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    but it's also just as full
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    of thrilling action, disturbing violence
    and inspired mayhem.
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    If the best pop culture
    is equal parts highbrow and lowbrow,
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    then this is pop culture
    of the first order.
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    I decided to do an adaptation
    that would honor this.
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    I wanted to do a treatment
    that celebrated the highbrow aspects
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    while also reveling
    in the lowbrow aspects.
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    I got through four pages
    before it was time to graduate.
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    But I kept coming back to Poe
    every few years,
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    always surprised by how much I'd missed
    the last time I read him.
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    He's really among the first
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    to write about fear
    in uniquely modern terms.
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    He's writing during the 1830s,
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    which is right on the cusp
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    of the second phase
    of the Industrial Revolution.
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    This is a time in American culture
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    where there is great faith
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    in reason's ability to liberate us
    from superstition and fear.
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    Intellectual reflection -
    so the story goes -
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    will get you a picture of reality,
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    which you can then use as a tool
    to understand and predict your world.
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    Now, this works great,
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    except for when it doesn't,
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    which is what Poe writes about.
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    All of Poe's characters experience fear
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    when their fundamental beliefs
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    about their social, personal
    or practical situation
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    are somehow invalidated.
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    The world becomes uncertain
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    because the picture of reality
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    falls out of sync
    with the experience of reality.
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    He understands that at the root of fear,
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    it's uncertainty;
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    it's not the things we're uncertain about.
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    And this makes a kind of sense
    when you think about it.
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    It's one thing
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    to know there's an ax-murderer
    hiding in your closet,
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    but it's something else entirely
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    to wonder whether or not
    that sound you heard
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    is an ax-murderer hiding in the closet.
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    (Laughter)
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    All of Poe's characters
    try to deal with this kind of fear,
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    most of them by doing the same thing:
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    they attempt to maintain
    this picture of reality
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    by force fitting their circumstances
    to fit that picture.
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    Now, this usually
    has horrible consequences.
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    People wind up condemning themselves,
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    hurting other people;
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    they wind up digging up graves.
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    I mean, this is excellent
    material to illustrate.
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    So 15 years later,
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    I still hadn't made any progress
    on my collection.
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    I'd torn through a shelf
    full of books by and about Poe.
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    I had assembled a pile of sketches
    and composition studies.
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    I'd even studied
    the design styles of Poe's era,
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    but I still wasn't any closer
    to actually making my collection.
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    I was stuck in a pattern
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    that I think a lot of creative
    professionals will recognize.
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    Let's call it "the Vortex."
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    This is a vicious circle
    of research, rejection and refinement.
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    It is unrelenting,
    and it is self-perpetuating
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    because you feel like
    you're actually making something.
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    (Laughter)
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    You collect new information,
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    throw out old information,
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    rework your plan.
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    You are constantly busy
    working on the project.
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    Except doing isn't
    the same thing as making.
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    I realized that this had become
    an implicit form of excuse-making for me.
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    I was afraid to actually make the work
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    because I was afraid to risk
    getting the work wrong.
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    Because I've got a picture of reality too,
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    and my picture of reality
    includes a picture of myself
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    as the kind of person
    who doesn't get Poe wrong.
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    I was hiding out in the homework.
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    And when I fessed up about this,
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    I stopped doing and I got busy making.
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    I started making the drawings.
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    I started making the layouts.
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    The anxiety wasn't gone,
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    but it was no longer
    getting in the way of doing the work.
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    There was still no guarantee
    that I would get it right,
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    but I was making.
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    I looked back on this 15-year
    period of research,
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    being stuck in the Vortex,
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    and realized it had just been
    a protracted coping mechanism.
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    I was attempting to protect
    my picture of reality
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    by launching kind of a preemptive strike
    against uncertainty.
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    The thinking goes,
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    "If you never put your picture
    of reality to the test,
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    you never risk having it invalidated."
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    But as the slogan goes,
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    "You can't win if you don't play."
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    So, I still was faced
    with a practical problem.
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    How do I get the work out there?
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    [Commerce is Scary]
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    During the time I was stuck in the Vortex,
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    I had become attached to a certain picture
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    of what a grand edition
    it's supposed to be.
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    This book was supposed to have
    hard covers, leather bindings.
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    It was supposed to be printed
    on handmade paper.
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    Really, a beautiful edition
    for fine collectors
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    who were seeking an antidote
    to digital media.
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    I didn't have the kind of money
    to pay for that kind of production.
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    And I've got a day job,
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    so I don't even know if I have the time
    to coordinate that kind of a production.
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    So I was commiserating about this
    with a friend of mine
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    over coffee one day,
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    and we were reminiscing
    about collecting comic books,
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    and I remember the thrill I would get
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    every time the new issue
    of the Amazing Spider-Man
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    would show up unexpectedly in my mailbox.
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    And he said to me,
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    "Why does your Poe project
    have to be a grand edition?
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    Why not break it apart
    into individual stories
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    and sell subscriptions -
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    like a comic book or like a magazine?"
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    And it made a kind of sense.
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    I mean, why did a fine-press edition
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    have to be grand?
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    Why couldn't it be broken
    into collectible periodicals?
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    It made sense conceptually:
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    Poe didn't write grand editions.
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    Poe's work appeared in magazines.
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    And it made sense practically
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    because I could sell subscriptions
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    in order to raise the money
    I needed to launch the project.
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    So I built a simple website,
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    sort of an overview of the project.
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    It included a page that allowed people
    to buy subscriptions via PayPal.
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    I would do four stories,
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    design and illustrate each individually,
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    mail one out roughly every 12 weeks
    over the course of a year.
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    Subscribers wouldn't know
    exactly when the new edition was coming,
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    and I wouldn't tell them
    which four stories I was going to do.
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    Hopefully, they would be thrilled
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    when the new volume
    arrived unexpectedly in their mailbox.
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    Now, the project got blurped about
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    on Boing Boing,
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    which I'm told has a readership
    that rivals that of thenewyorktimes.com,
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    (Laughter)
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    and, uh, well, guess which month -
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    this is a chart of traffic to my website -
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    guess which month
    saw the Boing Boing post?
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    Lot of people came from Boing Boing,
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    shared it on Twitter, shared on Facebook,
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    blogged about it.
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    Word got out, and by the end
    of that first week,
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    I had raised enough money
    to produce my first volume.
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    So, great.
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    Now that there are people paying for it,
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    I'm accountable.
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    I had to produce.
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    Because if I didn't, it would be no more -
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    it wasn't just personally embarrassing;
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    it was fraud now.
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    (Laughter)
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    But none of this would have occurred to me
    if I'd clung to that rigid picture
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    of what a fine-press edition
    is supposed to be.
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    I would have totally missed out
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    on the possibilities
    of the internet and social networking,
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    and this edition would never
    have happened.
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    It's easy to run from fear
    when you're not accountable to anyone,
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    and other people will hold you
    accountable to the work.
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    Your friends, your family,
    clients, colleagues -
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    it's their involvement
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    that encourages you,
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    or causes you
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    to deal with the fear
    that would otherwise get in the way
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    of actually getting down
    to making the work.
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    But way before there's anyone
    to be accountable to,
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    you have a simple decision to make.
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    It's a choice between
    uncertainty and certainty.
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    You can either decide
    to give the work your best shot
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    and risk that it won't make you happy,
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    or you can decide
    not to give the work your best shot
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    and guarantee that it
    won't make you happy.
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    So here's a case where the uncertain path
    is actually the more attractive one,
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    and I think Poe would have loved that.
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    Thank you for listening.
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    (Applause)
Title:
What illustrating Poe really taught me about fear | Eric Mongeon | TEDxBoston
Description:

Eric Mongeon mixes up the highbrow and the lowbrow and conquers fear of uncertainty.

Eric Mongeon is a Boston-based designer, illustrator and creative director. He works as the Chief Creative Officer of MIT's media company, MIT Technology Review, where he is responsible for setting the design strategy vision, and direction for all digital, print and event projects. Previously, he was the creative director of Boston magazine and operated a design studio, working with clients in education, technology and culture sectors.

This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at http://ted.com/tedx.

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Video Language:
English
Team:
closed TED
Project:
TEDxTalks
Duration:
10:58

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