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CHRIS: Hi, I'm
Chris, I'm an editor
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and a Blackmagic
certified master trainer.
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And today, we're going to
continue our exploration
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of editing in DaVinci Resolve.
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Now, following on from the
previous video, what we can do
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is just simply
open up the project
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and carry on working from
where we last left off.
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In the project
manager in Resolve,
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just simply double click the
Age of Airplanes Trailer.
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This will open up the
project at the last point
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that you last left it.
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Now, the first
thing that we want
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to do before we make any
major changes to this project
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is to duplicate the
existing timeline.
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That way, we've always
got a backup of the work
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that we've done previously.
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So if we go too far in
changing this timeline,
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we can always go back
to a previous version.
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Go to the Timelines bin in
order to locate your timeline
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that you were just working on.
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Then right click the timeline
and choose Duplicate Timeline.
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Now rename this timeline
by clicking on the name
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and calling it Version 2.
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And double click the
timeline to open it up
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into the timeline window.
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The first thing that we're going
to do to this duplicate timeline
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is to add some audio
tracks so that we
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can add some voiceover
and some sound effects.
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Right click in any of the track
headers and choose Add Tracks.
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This allows you to add any
number of video and audio tracks
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that you need for your timeline.
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In this case, we don't need
to add any video tracks,
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so set the number of
video tracks to 0.
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And set the number
of audio tracks to 3.
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Insert position is
below audio one.
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This is the correct
location for where
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we want to add our new tracks.
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And the audio track type
is going to be stereo.
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You don't always want stereo
as your default track type.
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Instead, you might actually
be working with Mono audio.
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In that case though,
you can always
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change the track type later.
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So we'll just stick with
stereo for the moment.
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Choose Add Tracks to add
the three extra audio tracks
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to your timeline.
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The other thing that
would be helpful to do
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is actually rename these
tracks so that I know what
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type of audio is on each track.
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I'll just make
the timeline track
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headers a little bit bigger.
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And I'm going to click on
the name for audio track one.
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And I'm going to call this Sync.
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audio track two, we're
going to call this VO.
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audio track three,
we'll call SFX,
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as we will in audio track four.
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And finally, audio track
five is the music track.
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The other thing that
you can do is actually
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color code the audio tracks.
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This makes it easy.
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It's a visual reference
so that it's easy
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in order to be able to
see the type of audio
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that you're working with.
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There's no need to
set specific colors.
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Just go with the colors that you
personally think work for you.
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So in this case, I'm going to
right click the Sync track.
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And I'm actually going to choose
change track color to lime.
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All of the clips in
that track turn to lime.
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For the VO, I'm going to
choose track color teal.
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For the sound effects, I'm going
to choose track color brown,
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as I am for the
second soundtrack.
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And for the music, I'm
going to choose olive.
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Providing you haven't changed
the clip color of the clip
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within its bin or
in the timeline,
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it'll inherit the color
of the timeline tracks.
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This means it's
easy to spot when
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you're looking at the timeline.
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So first thing we need to
do is add some voiceover.
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And the first voiceover
piece is going
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to go between the first and
second piece of interview,
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but obviously on
the voiceover track.
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So I'm just going to place
the playhead just partway
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into the second video clip.
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I should just
resize the timeline
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slightly so that I can
see my clips clearly.
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And then from the
VO bin, I'm going
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to double click the first of
our voiceover tracks, HF VO 1.
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I'll go back to the
beginning of this clip
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and have a listen to it.
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HARRISON FORD: In
the age of airplanes,
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we've become
explorers once again.
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CHRIS: I'm going to use
the top waveform here,
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just to navigate back to the
beginning of that piece of voice
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and set the endpoint
where I can clearly
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see the voiceover starts.
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And again, I'm going to
do the same by adding
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an outpoint at the end of that.
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Now, because I want this
to go into audio track two,
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I need to change the
targeting from the source
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to the track in the timeline.
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Here, I simply click
on the audio two box
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in order to switch the targeting
from audio one to audio two.
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Any clips that I now
edit into this timeline
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will automatically appear
on that audio track.
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For this, all I now need to do
is just do a simple overwrite
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edit.
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As before, you can just
simply pick the clip up,
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drag it across to
the timeline viewer.
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Or Alternatively, you can
use the Overwrite button
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at the top of the timeline or
use your keyboard shortcut F10.
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And as you can see,
it's already now
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color coded teal, because
that was the color coding
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that we set for that track.
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The next piece of
voiceover actually
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needs to come after the
last bit of sync on A1.
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So I'm going to
position my playhead.
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Just after that,
select voiceover 2
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from the voiceover bin.
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And I'm just going to
have a listen to this.
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HARRISON FORD: For the moment,
leave behind everything
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you know about
airplanes, anything
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you've heard about their
history, every conclusion
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you've drawn from
your own experience,
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and prepare to see them
again for the first time.
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CHRIS: Now, that clip
was actually quite long.
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And because we're making
a trailer rather than
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the whole film, we
obviously only need
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to use a small part
of that voiceover.
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So in this case, we go back to
the first piece of waveform,
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and we don't need
the first line.
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HARRISON FORD: For the moment.
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CHRIS: We need to
start here, just
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after he says for the moment.
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So I'm going to add an endpoint.
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HARRISON FORD: Leave
behind everything
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you know about airplanes.
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CHRIS: And an outpoint
after that line of dialogue.
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And now I can make
an overwrite edit
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into that part of the timeline.
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Now we need to come to the
end of the piece of voiceover
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and select in and out points
around the last two pieces
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of waveform.
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HARRISON FORD: And
prepare to see them again
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for the first time.
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CHRIS: Out point there.
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And again, make
an overwrite edit.
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Now, as you can see, sitting
with those clips in the timeline
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as they currently are,
they're a little bit long,
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so we might just need to refine
where those clips are actually
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sitting in terms of the
position on the timeline.
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So here, I'm just
going to navigate
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my playhead over those clips
and use the detail zoom.
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Now the detail zoom in
this case has actually
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taken me way too close.
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I can't really see how
these clips are actually
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sitting on the
timeline with regards
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to the rest of the timeline.
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So I just need to
Zoom out a little.
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So I'm going to hold down
Command and use the minus
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button, just once
or twice just to be
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able to come out a little bit.
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Now the first thing I'm going to
do is just move the clips back.
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And I'm actually going to move
this interview clip back here
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just so it's a
little bit tighter
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with the first section of clips.
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That just gives me a little
bit more room to play with.
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Now I can just
select those clips,
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just move them back
a touch as well.
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Now you'll notice snapping
is happening there.
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You can see how it's snapping
to the end of the previous video
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clip.
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I'm just going to disable that
by pressing N on the keyboard.
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And you can see it's just
disabled that briefly, just
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to bring that back.
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And again, I still want
to actually contract time
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a little bit more.
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So all I'm going to do here
is move the playhead just
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before Harrison's last
piece of voiceover there,
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and then use Command or
Control B to split that clip.
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Now I can just simply
pick that clip up.
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And again, with
the snapping off,
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just tighten it up a
little bit, just so
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that I've lost a little bit
of the time between those two
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pieces of voiceover.
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So that's got the voiceover
into the timeline at least.
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There's a few more things
that we need to do to this.
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But for the moment,
we're going to move on
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and we're going to put some
sound effects in and continue
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the editing portion.
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Let's go back to full
extent zoom and move
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the playhead over the
second clip in the timeline.
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So let's go to
the sound effects.
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And you'll see that there is
a sound effect here called
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jet taxi.
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Double click that to
open into the source.
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Now, the idea here
is that we actually
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want to edit this
sound effect to just
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the portion of the timeline
that we're working in.
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So for this, we're going to
add in and out points directly
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to the timeline.
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A quick way of being
able to do this
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is make sure your timeline
is the active window,
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and press X on the keyboard.
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X will mark the clip.
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Marking a clip will
actually put an in
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and an outpoint around the clip
at the very start and very end
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frame of the clip.
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So it's a quick way of
being able to make sure
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that you're editing one clip
to the duration of an existing
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clip.
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We also need to make sure
that this audio is ending up
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on the right track.
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So in this case, we're
going to make sure
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that the targeting changes from
audio two, the voiceover track,
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to audio three.
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And now we're going to
perform an overwrite edit.
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Now you may be
wondering why we didn't
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set an endpoint in
the source viewer.
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The reason why we
didn't is because if you
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don't set an in or
an out point, it
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will always take the full
duration of the clip.
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So in this case, the
endpoint is actually
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the implied endpoint at the
very beginning of the clip.
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Moving forward, let's
move the playhead
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over the shot of
the South Pole clip.
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Again, let's press
X to mark that clip.
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Choose the SFX prop audio.
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Double click that to open
it up into the source.
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And this time, we will
actually set an endpoint.
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We don't need an outpoint
because we've already
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got an outpoint directly
on the timeline.
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However, by setting
an endpoint, it
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means that we're not going
to use the very first part
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of the clip.
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And you always want to leave
a little bit of footage
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before and after
in and outpoints,
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just to give you a little bit
of wiggle room on the timeline.
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So I'm just going to mark
a portion of the wave
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where it looks a reasonable
amount, maybe here
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towards the middle of the wave.
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So I'm going to set an
endpoint there, and again,
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make an overwrite edit
directly onto the timeline.
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Because the playhead has moved
to the end of the clip I've just
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edited into the
timeline, you'll see
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it's actually on the first frame
of the next shot, the Alaska
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shot.
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So all I now need to do is
press X to mark that clip.
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And now I can actually go to the
sound effects for distant prop.
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Double click that to open
it up into the source.
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And again, use the
waveform so that you're not
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using the beginning
part of this waveform
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here, somewhere around
about the middle.
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Mark an endpoint.
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And now we need to choose
the track that we actually
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want this clip to appear on.
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And in this case, we actually
need to have it edited onto A4.
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And again, overwrite edit.
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Mark the next clip.
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Switch the audio
targeting back to A3.
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And in this case, we're going to
use sound effect for light wind.
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Double click that.
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Choose a portion of whichever
part of the sound effect
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that you want and
edit that into A3.
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Understanding how you're
using these editing functions
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is very useful to
ensure that you
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get the audio to sit at the
right point on the timeline
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so that it's accompanying
the right piece of video.
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Move your playhead
back to the third clip.
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This is the shot of
the jet taking off.
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Press X to mark that clip.
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Change the track
targeting to A4.
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And find the clip
called SFX Jet Takeoff.
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Double click that to
open it into the source.
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Now, at the moment,
what we've been
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doing is in all of
the source clips,
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we've been adding endpoints to
the start of the clip where we
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want the sound effect to start.
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But what we can also do is what
we call a back-timed edit, which
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is very useful when you know
where you want a clip to end.
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Set an outpoint towards
the tail end of this,
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fade out of this jet sound.
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And now when I perform the
standard overwrite edit,
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it will actually back time the
sound effect into the timeline.
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So now it'll sound as though the
plane is actually leaving shot.
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We can actually do something
similar with the final shot.
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Move the playhead to the
last shot in this sequence.
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Press X in order to be
able to mark the clip.
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And because we pretty
much leave this shot
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as the plane is
directly overhead,
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it actually makes sense to
take a slightly earlier part
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of the outpoint for the clip.
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So I'm going to set an outpoint
just as the audio starts
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to fade away.
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And again, making sure I'm
editing on to audio four,
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I make an overwrite edit.
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Now, from the
previous video, you'll
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also remember that we not
only had overwrite edits,
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but we had other sorts
of edits as well.
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One of those edits that we
explored was the replace edit.
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And you can actually use the
replace edit to good effect
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here in the timeline in order
to be able to synchronize
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sound and picture together.
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Move your playhead to the fourth
clip in the timeline, which
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is the shot of the water plane
coming overhead in the Maldives.
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Find the point on your timeline
where the plane is just probably
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about halfway in shot.
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In the sound effects bin,
find the sound effect
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called SFX Overhead.
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Double click to open that
in the source viewer.
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Now, you can see
from this waveform
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here, as we have this very high
spike in the waveform where
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the plane is at its closest.
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What we're going to
do is we're going
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to use that as a reference point
for this point in the timeline
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where the plane is
directly overhead.
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So make sure in
the source viewer,
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you actually
position the playhead
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as close to the center of
that waveform as possible.
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Let's target audio
three for this.
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Then simply make a replace
edit in whichever way you want.
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In this case, I'm going to
click the replace button.
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And you can see that
the clip is actually
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timed so that the
height of the waveform
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actually is now synchronized
with the actual plane passing
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overhead.
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In order to appreciate
this, I'm just
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going to simply mute the music
track by pressing the M mute
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button, and then use
the forward key in order
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to be able to preview
that part of the timeline.
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[PLANE WHIRRING]
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So, now that we've got
the audio in the timeline,
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it's time to start to
think about the audio mix
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for this trailer.
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So the first thing
that we want to do
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is actually to sort out
the dialogue tracks.
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So in this case, I'm not
interested in the sound effects
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or the music tracks
just for the moment.
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So I'm just going to
mute all of the tracks
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that I'm not interested in.
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And now I can turn my attention
directly to the dialogue.
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And arguably, the dialogue is
usually the most important piece
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of audio within your timeline.
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Because unless we can
actually hear and understand
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what's being said,
there's really no point
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in us actually listening.
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In order to monitor the
audio in the timeline,
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the best thing to bring
up is the audio mixer.
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From the top right hand
corner of the interface,
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just click the mixer
button to bring up
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the mixer in the timeline.
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You can then open the
mixer out in order
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to be able to reveal all of the
controls for each of the tracks.
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If you're working on a laptop
or a display that's actually
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quite small, you may want
to hide the media pool, just
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to give you a little
bit more room in order
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to be able to work.
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So in the top left hand corner,
click the Media Pool button
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to hide the media pool.
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Now, to begin with, we just
need to look at the levels
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and also the audio channels
being used in the timeline.
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From the beginning
of the timeline,
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I'm just going to play the
first part of this interview.
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BRIAN TERWILLIGER:
In this film, making
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a documentary about how the
airplanes changed the world--
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CHRIS: As a quick rule
of thumb, for dialogue,
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you generally want
your audio levels
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to be around about that
yellow area on the meters.
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So that's something to aim for.
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Also, you noticed,
as I play this back,
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that there's actually two
audio channels in this clip.
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BRIAN TERWILLIGER: It was really
important to go out and shoot
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the real world.
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CHRIS: This indicates
that this clip is stereo.
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And it's actually sitting
within a stereo track.
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For most dialogue clips, and
that's pretty much anything
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that's shot on a camera,
you will probably
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want to work with mono Audio.
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In actual fact, let's play
the Harrison Ford clip
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and let's see the
difference here.
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HARRISON FORD: In
the age of airplanes,
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we've become
explorers once again.
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CHRIS: Well, first
of all, you'll
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see that the Harrison
Ford clip is nicely
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sat within that yellow
area of the meters.
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However, it's what
we call one-legged.
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It's coming out of only
one channel of our output.
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Well, we don't want
that for Harrison Ford.
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And the reason for
that is that we
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want to actually have
this as mono audio, which
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is a single audio
channel actually sitting
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within a mono track
in the timeline.
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So that's the
other general rule.
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If you've got dialogue
in the timeline,
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ideally, it should be
mono, and ideally, it
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should be sat on a mono track.
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And thankfully,
Resolve enables me
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to change the track
type very easily
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and without too much fuss.
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So there's no problem if
you get things slightly
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wrong or confused because you
can always put it right a little
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bit later on in the process.
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Also, I'm going to do is right
click on the VO audio track
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header and choose Change
Track Type to mono.
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And you'll see the little
2.0 indicator has now
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changed to a 1.0 indicator,
which indicates now
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that this is a mono track.
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Playing Harrison Ford's
voiceover back here--
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HARRISON FORD: In the
age of airplanes--
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CHRIS: --now shows
me I've got a mono
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track with mono audio in it.
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And it's now playing out
of both audio channels
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from this timeline.
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We can also do the same sort of
thing with the interview audio
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as well.
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So I can now right click
the Sync audio track header,
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choose change
track type to mono.
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And now when I play that--
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BRIAN TERWILLIGER: In this film,
making a documentary about how
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the airplanes
changed the world, it
-
was really important to go
out and shoot the real world.
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CHRIS: I've now got mono audio.
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Now, Resolve hasn't done
anything too clever here.
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All it's just done is simply
take the first audio channel
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from the clip in the timeline.
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So that clip is still stereo.
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If I was to move it
into a stereo track,
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I would still get
the stereo audio.
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But because it's
playing in a mono track,
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only the first audio
channel is being used.
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And in this case, that's
what I want to use.
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If you do need to
change the audio channel
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configuration of a
clip, though, you
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can always right click
it in the timeline
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and choose Clip Attributes.
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And in the Audio tab, you can
actually change the format.
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So in this case, we can actually
switch from stereo to mono,
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and then choose the embedded
audio channel that we
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want for that mono clip.
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Now that I've got my
audio channel sorted out,
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I can actually now start
thinking about the levels that
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need to be set.
-
And it depends where you need
to deliver your audio too as
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to what levels that you
should be aiming for.
-
However, as a good
rule of thumb,
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around about the minus 12
DBFS on the main output meter
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is probably something
good to aim for.
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You can also listen
to the audio as well.
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Just make sure you're
happy with the mix.
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The main thing is, can you
hear the different elements,
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making sure that one element
does not swamp another.
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I'm going to go back to the
beginning of the timeline.
-
And I'm just going to
play Brian's interview.
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So I'm just going to play
the audio on the sync track.
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BRIAN TERWILLIGER: In this film,
making a documentary about how
-
the airplane's
changed the world,
-
it was really important to go
out and shoot the real world.
-
CHRIS: Now, the
problem with that
-
is there are parts of that
audio clip that are actually
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quite loud.
-
And there are parts that
are a little bit quiet.
-
And really, what I want to do
is I want to balance the audio
-
so that it's roughly the
same level throughout.
-
The one thing that
I want to avoid
-
is my audience having to
constantly raise or lower
-
their volume control for their
speakers or their headphones
-
as they're watching this video.
-
I need to present everything
at a consistent level.
-
Let's just zoom in on this
clip just to have a look.
-
So I'm going to click
the Detail Zoom button.
-
And I'm also going to
make the audio track
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height a little bit bigger.
-
And now having
seen the waveform,
-
you can actually see where
there are certain loud spikes
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in the waveform and
where everything starts
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to get a little bit quiet.
-
What we can do is
we can actually
-
start to balance out this so
that he starts off at one level
-
and continues at
roughly the same level.
-
In order to be
able to do this, we
-
need to add keyframes
to the volume curve.
-
An easy and quick way to
be able to add keyframes
-
is actually to hold down
the Option or Alt key
-
when you click on the volume
curve in the timeline.
-
So here, I'm just
going to hold down
-
the Option key when I click
on this part of the timeline
-
just after this first
spike in the waveform here.
-
I'm going to add a second
keyframe by holding down option
-
again and clicking once
again on the volume curve.
-
This now means that I can
erase this part of the curve
-
so that it's roughly in
line with this first peak
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of the audio here.
-
If I go back to the
beginning and preview this.
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BRIAN TERWILLIGER: In this,
making a documentary about how
-
the airplanes
changed the world, it
-
was really important to go
out and shoot the real world.
-
CHRIS: As you can
see, the audio is now
-
more consistent along
the duration of the clip.
-
However, it's probably
a little bit too hot.
-
Now, the main thing I'm
interested in is making sure
-
that all of the
clips at this point
-
are on the same audio track
are balanced, to be roughly
-
around the same level.
-
They don't have to
be the right level,
-
they just have to be consistent.
-
And one way we can do that is
we can normalize the audio.
-
What this will do
is it will actually
-
calculate a change
in the audio curve
-
based on the peak
level of the clips.
-
See how we can do that.
-
I'm just going to select
these audio clips.
-
Right click and choose
Normalize Audio Levels.
-
There are a number of
different normalization modes
-
to choose from.
-
But Sample Peak
program is probably
-
the simplest one to use.
-
The minus 9 DBFS level is a
good starting point for this.
-
Again, this will actually
normalize the peak levels.
-
So, by having it set to
minus 9 is the upper part
-
of that yellow
area on the meters.
-
And we also want to
make sure that we
-
set this to be independent
so that it will
-
treat each clip on its own.
-
Now we can choose to
normalize in order
-
to be able to normalize the
clips to roughly the same level.
-
-
If I just play this clip here.
-
BRIAN TERWILLIGER:
If we couldn't
-
get the shot or the
weather wasn't right,
-
we would either go
back to that location
-
or it didn't make the movie.
-
It was really important
every shot was original
-
and that everything was real.
-
CHRIS: So each of those clips
is now roughly the same level.
-
In order to bring the
first clip into line
-
as well, what we can do is
we can just preview that.
-
And if we need to, we can
actually just nudge the audio
-
up or down.
-
So selecting that clip
and playing through.
-
BRIAN TERWILLIGER: In this film,
making a documentary about how--
-
CHRIS: I can use Option
Command minus just
-
to be able to nudge that
down one DB at a time.
-
BRIAN TERWILLIGER: In this film,
making a documentary about how
-
the airplanes
changed the world, it
-
was really important to go
out and shoot the real world.
-
CHRIS: And that's
brought it more
-
in line with the rest of
the audio on that track.
-
Now, the next thing
I want to do is
-
to do pretty much
the same thing,
-
but with the audio
from the voiceover.
-
However, because this
was recorded in a studio,
-
it's much more
consistent than something
-
that was recorded on location
in an interview situation.
-
So what I'm just
going to do here
-
is actually just adjust
the clips as appropriate.
-
So I'm going to select the
first clip, play it through.
-
HARRISON FORD: In
the age of airplanes,
-
we've become
explorers once again.
-
CHRIS: So what I've just done
is just adjusted that clip
-
not by very much, just
by a couple of DB, just
-
to increase the level
slightly, to keep
-
it consistent with
the rest of the audio
-
in the speech for the dialogue.
-
HARRISON FORD: Leave
behind everything
-
you know about airplanes and
prepare to see them again
-
for the first time.
-
CHRIS: And I'll probably just
lower that end clip there a DB
-
and then maybe just bring
this first clip up single DB.
-
HARRISON FORD: Leave
behind everything
-
you know about airplanes and
prepare to see them again
-
yen for the first time.
-
CHRIS: So that now means that
the dialogue has been balanced.
-
I can now turn my attention to
some of these sound effects,
-
start to integrate
them into the trailer.
-
First of all, I'm just going
to make the timeline track
-
heights a little bit shorter,
just so that I can concentrate
-
on each of these clips.
-
Now, the first thing
I'm going to do
-
is I'm going to unmute
audio tracks three and four.
-
But I am going to mute
the dialogue tracks,
-
so that's audio track
one and audio track two.
-
Again, the idea here
is to be consistent.
-
Don't worry if the sounds
are too high or too low,
-
just to make sure they're
roughly the same level.
-
So I'm going to
play these through.
-
[PLANE WHIRRING]
-
-
OK, so first thing
I'm going to do
-
is just make sure I've got
the levels roughly the same.
-
So I'm actually going to
increase this one here
-
and this one here,
this one here.
-
Now it might seem slightly
counter-intuitive.
-
Why would I be
increasing audio levels?
-
But again, this is
just to make sure
-
that they're balanced
across the different clips
-
and they're consistent.
-
Because once I've done that,
I can now bring the levels
-
down using the track faders.
-
Let's just go back to
the beginning here.
-
Just play this through.
-
[PLANE WHIRRING]
-
-
So I'll just need to just
pull this level down a little
-
bit just to keep it in line.
-
That's better.
-
[PLANE WHIRRING]
-
-
So that's how easy it is
to start mixing your audio.
-
You could have individual
levels for each of the clips.
-
Nothing wrong with that.
-
But it just means
that using the mixer
-
and using the track level
sliders just makes mixing
-
just that awful lot easier.
-
Now, the only other
thing I'm going
-
to do with these
sound effect clips
-
is just create little
fades between each clip.
-
This will just
help the transition
-
from one audio clip to another.
-
Let's go to detail
zoom on the first clip.
-
And what we can
do, first of all,
-
is we can actually just
apply a little audio fade
-
at the beginning and end
of each of these clips.
-
Just a little fade like that.
-
And then I can trim
the end of the clip
-
out so that it overlaps the
underlying clip on the lower
-
audio track.
-
So this will now crossfade
those two clips together.
-
I can also slip this clip just
like I can do with a video
-
in order to give me
a little bit more
-
handle the beginning
here, so that I can just
-
lengthen that clip from
the very beginning.
-
Just a tiny little overlap of
the audio is always useful.
-
You want to be careful
it's not too long,
-
but it will just
indicate there's
-
a change of picture coming.
-
Just anticipate that
in the audience's mind.
-
I'm going to continue
scrolling through here.
-
And I'm going to continue adding
little audio fades on each
-
of these clips.
-
-
An audio fade out there.
-
-
Once again, I'm going to do
the same technique as before
-
with this South Pole audio.
-
Tiny, little fade
in at the beginning.
-
-
Just to anticipate the
picture change there.
-
-
And fade out there.
-
And I'll just bring the other
one, the subsequent shot,
-
bring that in.
-
Finally, just a couple
more to do here.
-
-
That audio fades.
-
-
And finally, I'm just going
to lengthen that last clip
-
just so that it tails out right
underneath those titles there.
-
-
So now, when I just
play that last bit.
-
[PLANE WHIRRING]
-
-
And the sound of the
airplane dies away slightly.
-
Now you may be wondering why I
haven't added audio transitions
-
between those clips.
-
And that's another way
of being able to work.
-
However, I often find
that these audio fades
-
are much more accurate
than the audio transitions
-
that you might be using.
-
The last element of this audio
mix that I need to bring in
-
is, of course, the music.
-
And very similar to working
with the sound effects,
-
I can actually use
the track slider
-
in order to be able to
adjust the music level.
-
So first of all,
I'm going to unmute
-
all the tracks in the timeline.
-
Go back to the
beginning of my edit.
-
And I'm just going to
play through and have
-
a listen to where the
music level should be.
-
BRIAN TERWILLIGER: In this film,
making a documentary about how
-
the airplanes
changed the world, it
-
was really important to go
out and shoot the real world.
-
HARRISON FORD: In
the age of airplanes,
-
we've become
explorers once again.
-
BRIAN TERWILLIGER: If
it's possible to shoot it,
-
we wanted to go shoot it.
-
-
If we couldn't get the shot
or the weather wasn't right,
-
we would either go
back to that location
-
or it didn't make the movie.
-
It was really important
every shot was original
-
and that everything was real.
-
HARRISON FORD: Leave
behind everything
-
you know about airplanes and
prepare to see them again
-
for the first time.
-
[MUSIC PLAYING]
-
-
CHRIS: Now, throughout
that, I was actually
-
watching the audio meters, but
I was also listening to the mix
-
as it was coming through.
-
And you can see that
what I can now do
-
is I can easily write the levels
so that if the sound effects are
-
too loud, I can actually
bring the sound effects
-
on those tracks down
with just one fader.
-
So that's the advantage of using
the audio mixer in this case.
-
One thing I am
going to do, though,
-
is I'm actually going to
increase the level of the music
-
after Harrison Ford has
finished his final line.
-
So in this case, I'm
just going to add
-
a couple of audio keyframes
on the volume curve,
-
and just adjust that
up by a couple of DB
-
from where it was before.
-
So I can always go
back into the timeline
-
and start making further
level adjustments
-
if I need to at an
individual clip level.
-
HARRISON FORD: For
the first time.
-
[MUSIC PLAYING]
-
-
CHRIS: So that's the audio
mix done for this timeline.
-
However, we're not
quite there yet.
-
We need a few little
visual flourishes
-
before we can say
that this is a wrap.
-
And in this case, we're going
to add a few transitions just
-
to indicate a
change of location.
-
And we're also going
to add some fusion
-
titles from the built-in
templates that resolve ships
-
with.
-
So to start with, let's
just simply adjust
-
the height of each
of these tracks,
-
just to give me a
little bit more space
-
in terms of the visuals.
-
And the first
thing we want to do
-
is actually add some
video transitions.
-
Now, I was always taught when
I was learning video editing
-
that you should use
transitions sparingly
-
and usually to indicate a
change of time or location.
-
So here, I've got an edit
point between two shots.
-
BRIAN TERWILLIGER: If
it's possible to shoot it,
-
we wanted to go shoot it.
-
-
CHRIS: I can select the
Edit point here and then
-
come to the menu and choose
Timeline, Add Transition.
-
And this will add a default
one second cross-dissolve
-
transition.
-
Let's just preview that
with the forward key again.
-
BRIAN TERWILLIGER:
Possible to shoot it,
-
we wanted to go shoot it.
-
CHRIS: And that simple
fade usually indicates
-
to the audience that some
change is there, usually
-
a change of time or
a change of location.
-
Let's just zoom in on that
transition a little bit as well.
-
Because you can also change
any of these transitions.
-
Of course, you can change the
duration of the transition
-
by clicking on it and
dragging it at the side there.
-
But if you right click
on the transition,
-
you can also change
the transition duration
-
by typing in values.
-
And you can see that
we've got presets there as
-
well, very similar to how we
changed the duration of clips.
-
Alternatively, you
can also change
-
the style of the transition
through the inspector.
-
So let's come up to
the top right hand
-
corner of the interface,
click on the inspector button.
-
And we will also see that we're
in the transition inspector.
-
Here, we've got the transition
type, which is cross-dissolve.
-
But we can also choose from
lots of different sorts of types
-
of transition.
-
Let's choose Edge Wipe.
-
Because I've got the
playhead over the center
-
of the transition,
you can now see
-
that if I change the
angle of the wipe,
-
you can see how it
actually changes
-
the direction of the wipe.
-
Let's set that to
around about minus 80.
-
Let's increase the border.
-
And you can change the border
color using the color swatch
-
in the inspector.
-
However, there is also the
option to feather the border.
-
So if we click on that, we've
now got a nice soft edge border.
-
If I hit the forward slash
key to preview the timeline--
-
BRIAN TERWILLIGER: It's
possible to shoot it,
-
we wanted to go shoot it.
-
CHRIS: --I can now channel
my inner George Lucas.
-
Of course, Resolve comes with
a whole bunch of transition
-
presets for you to use.
-
If you go to the effects library
and choose Video Transitions,
-
you can see that you've got all
manner of different transitions
-
to choose from.
-
And if you actually
take your mouse
-
and just run them
across the transition,
-
you can actually live preview
each of those transitions.
-
So you get a sense as to how
each of those transitions works.
-
The final element that we're
going to add to this edit
-
is actually some titles.
-
We need to know, for example,
who the interviewee is,
-
but we're also going to
add some titles for each
-
of the geographic locations
that the film visits
-
when it was filming.
-
Just like with transitions,
you can actually
-
live preview each of these by
running your mouse across them.
-
And with the fusion
titles, you'll
-
actually get to see the
different animations
-
that we have.
-
So you can choose
whether or not a title
-
is appropriate for your edit
even before you apply it
-
to your timeline.
-
In this case, I want to
scroll through the list
-
and I'm looking for a title
called Simple Underline Lower
-
Third.
-
-
I'm going to take
that title and I'm
-
going to move up to my
timeline viewer overlays.
-
And then I'm going to choose
the place on top edit.
-
Unsurprisingly this time,
because I'm dealing with video,
-
Resolve actually places the
title on top of the video
-
where my playhead is.
-
I'll hide the
effects library just
-
to give myself a little bit more
room and go into my detail zoom.
-
Zoom out a touch there.
-
And I just want to trim the
title to the end of the clip.
-
To adjust the title,
all you'll simply do
-
is just go directly
to the inspector.
-
So here in the
text box, I'm going
-
to highlight the sample text.
-
And I'm going to
give my interviewee
-
his name, which in this case
is Brian J. Terwilliger.
-
And you can also customize
the font as well.
-
If you click in
the font menu here,
-
you can actually scroll
through the list of fonts
-
that you have installed
on your system
-
and get a live preview of
what each font may look like.
-
In this case, I'm
actually just going
-
to leave everything
set to Open Sans.
-
However, I can customize
the text further using
-
the lower controls,
including the size,
-
and also the tracking, which is
the spacing between the letters.
-
Just by bringing the
letters a little closer
-
together makes them
easier to read, I feel.
-
Below that, we've also got
controls for the line as well.
-
That's that blue line
underneath the text.
-
Of course, I can increase or
decrease the line thickness,
-
depending on the style
that I'm looking for.
-
And I can also change
the line color.
-
In this case, I'm actually
going to increase the red color
-
channel and the
green color channel,
-
and actually just lower
the blue color channel
-
just to change the color
of the line to yellow.
-
In actual fact, you can
also customize the gradient
-
across the line.
-
Let's change the type from
solid color to horizontal.
-
And now I get a
second color box,
-
which I'm actually
going to customize
-
by just making it a little
bit more of an orange color.
-
Now that I've got
my first title in,
-
I can actually use this as a
basis for the rest of the titles
-
throughout the trailer.
-
And also, I'm just
going to do is just copy
-
and paste the title into
different locations.
-
Let's go to full extent
zoom and select the title.
-
And then I can actually
choose to copy the title just
-
as I would do anything else.
-
So Command or Control C
is a keyboard shortcut
-
that you'll probably
be familiar with.
-
Now I'm going to find
the Maldives shot here.
-
And I'm going to
choose to paste.
-
So Edit, Paste, Command
or Control V, and Resolve
-
will actually paste
directly to the track
-
from which I've copied from.
-
Let me just trim that back
to the end of that shot
-
and then change the
title here to Maldives.
-
-
I'm going to copy that title.
-
-
Paste over the next clip,
which is the South Pole shot.
-
-
This clip is Alaska.
-
-
And then, of course, Kenya.
-
-
BRIAN TERWILLIGER: --or
it didn't make the movie.
-
It's really important
every shot was original
-
and that everything was real.
-
HARRISON FORD: Leave
behind everything
-
you know about airplanes and
prepare to see them again.
-
CHRIS: Just going
to trim that back
-
a little bit because
it was just overlapping
-
the transition a little bit.
-
HARRISON FORD: And
prepare to see them again.
-
CHRIS: Don't worry if you
can't play these titles back
-
in real time immediately.
-
Depending on the
power of your system,
-
Resolve may need to
cache the files prior
-
to being able to play them back
at full quality, in which case,
-
just let Resolve
have a few seconds
-
and Resolve will automatically
cache the files for you.
-
You'll notice when
a file is cached,
-
because the red
line above the title
-
will turn blue to
indicate a cache file.
-
You should now be able to play
your title back in real time.
-
Now that I've got this edit
ready to go, what I want to do
-
is to be able to play it back
for the client at full screen.
-
If I just return
the playhead back
-
to the beginning
of the timeline,
-
from the workspace
menu, we can choose
-
Viewer Mode, Cinema Viewer.
-
This will give me a full screen
playback of my entire edit.
-
BRIAN TERWILLIGER: In this film,
making a documentary about how
-
the airplanes
changed the world, it
-
was really important to go
out and shoot the real world.
-
HARRISON FORD: In
the age of airplanes,
-
we've become
explorers once again.
-
BRIAN TERWILLIGER: If
it's possible to shoot it,
-
we wanted to go shoot it.
-
If we couldn't get the shot
or the weather wasn't right,
-
we would either go
back to that location
-
or it didn't make the movie.
-
It's really important
every shot was original
-
and that everything was real.
-
HARRISON FORD: Leave
behind everything
-
you know about airplanes and
prepare to see them again
-
for the first time.
-
[MUSIC PLAYING]
-
-
CHRIS: Just simply
press Escape in order
-
to be able to return
back to the interface.
-
I hope you found
this tutorial useful.
-
If you've got any further
questions about editing
-
in Resolve, please feel free to
join us on the Blackmagic Design
-
forums.
-
And you can also familiarize
yourself with the training
-
materials that we have available
on the DaVinci Resolve product
-
pages.
-
And all of those materials
are available for free.
-
Thank you very much,
and happy editing.
-