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[knock]
Hey,
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Mom says you have to let me
borrow your new graphics card.
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KYLE: Previously teased in fun/corporate
cross promotional PR just a few weeks ago,
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was officially revealed this week.
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Immediate side note,
when I went to rewatch the trailer,
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I noticed this banner on
Xbox's YouTube channel. It says:
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Which would lead one to ask,
"Why would I pre-order something
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that I'm going to eventually play
Day 1 on Game Pass?"
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And I think what they mean here
is the "and" is an option.
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You have the option to pre-order
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AND you have the option to
play Day One on Game Pass.
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It could be "or".
The end of the trailer says "or."
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But if this said:
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there's kind of no reason to pre-order.
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It's like saying, "You can go on
a second date with me
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or take this $20,000
and walk away forever."
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They're gonna take the money.
Nobody wants to pre-order that bad.
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Really, though, this couldn't be simpler.
The solution's obvious.
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Just make it a plus sign.
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What were they thinking?
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But I'd say when I watched that trailer,
I had two main takeaways.
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First takeaway:
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The Stop the Music moment
doesn't really hit.
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And when I say Stop the Music moment,
I just mean that part of a trailer where
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the music's goin' great, right?
We have a lot of momentum.
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But then suddenly, bwoo.
Stop the music.
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Big reveal.
"Whoa, they're doing WHAT?"
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Music kicks back in.
Title.
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Trailer's edited like you're supposed to
throw your head back and say,
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"Wha--?! A-- Whoa!
I can't believe they're going there!"
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But, I don't know,
it just seems like another place.
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Anyway, it's kind of interesting that
this collection of two classic games
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would be so proud to advertise:
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And I think it has something to do with
what they're doing with Tony Hawk 4.
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Here's what the Xbox website says:
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So Tony Hawk 4, back in the day,
tried out a new thing
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where you'd have more open area levels
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and you would skate around and pick up
whatever little missions at your own leisure.
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Tony Hawk 3 + 4, I think
to be a more cohesive package,
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has taken that fourth game and authentically
streamlined it into the epic 2-minute format.
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Kotaku confirms that's what they're doing.
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So I wonder if including the water park in
the same breath as explaining these changes
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is their way of saying,
"It's all good, alright?
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None of this is bad.
We're not taking anything away.
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In fact, we're giving you more.
We're giving you a water park."
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And then the other big takeaway
is obviously, "Woo,
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look at Doom Slayer here."
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Not just a hidden character, mind you,
but a Digital Deluxe incentive.
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To me, an indicator that the Doom Slayer
is teetering on the precipice of becoming
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a mascot.
I do think it is less exciting in that
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he looks identical to his in-game
character model from Doom Eternal.
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So does this Revenant.
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And sorry that the best shot I could find
of that guy is from the Switch trailer.
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I think it's apparent to anyone whether
they're really thinking about it or not,
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that the specialness of a crossover
is reduced when
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you're looking at a 3D model
that has already existed before.
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It's like, "Big deal.
You put Quagmire in Grand Theft Auto.
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You're not gonna get a blog post
about that anymore. We've seen it."
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I feel like the real magic,
the real fun of a crossover event
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is when the guest character has to
adhere to the host game's aesthetic.
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Recent example: Sub-Zero in Fortnite.
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He's both unmistakably Sub-Zero AND
unmistakably a Fortnite character.
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They really pulled this off.
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Least they could do here is
give Doom Slayer, like, a sideways hat.
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Maybe give this guy a shirt
that says "Gnarly Dude." Make 'em fit.
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By the way, I don't believe these boards
contain any original art.
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It's basically,
"Yeah, we took some PNGs we had
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lying around from the last few Doom games
and slapped 'em on some skateboards.
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Enjoy those."
Those could've been cool.
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All what I'm saying is they--
Maybe it would've been cool if they hired some
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unique artist to do Tony Hawk-specific
Doom original art for those boards.
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Kinda like what Fortnite does.
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I think the Unmaykr Hoverboard down here
is pretty much a new asset.
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Yeah, that's what the gun looks like.
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So there you go.
That's a new thing.
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And I think a funny thing about this,
just in case you are concerned that
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maybe you're plunking down 20 US dollars
on a swaparoo of pre-existing assets
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is that the bullet points for the
Digital Deluxe Edition on the store page,
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in a very self-aware fashion,
stress that each of those characters:
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To me, that is exactly technically enough
to shield this from being a quick asset swap.
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The value is in that horn toot.
Better show it twice.
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[two horn toots]
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But also, take a look at that cover
for the Digital Deluxe Editions.
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You see what I'm saying?
This is mascot status.
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You don't do this unless
Doom Slayer is huge.
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And by the way, if any
of that footage was confusing,
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it's from a whole minute-long trailer just
for the Digital Deluxe Edition of this game.
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And what this is and why it is so funny that
they do still advertise Day 1 on Game Pass
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is that they also, at the same time, trying
their best to discourage you from doing that.
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"If you want to play as the Doom Slayer,
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how about $20 on top
of your regular subscription?
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If you wanna play 3 whole days before Day 1,
slip us an Andrew Jackson.
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If you want this Wireframe Tony Shader
and access to the demo at some point,
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pre-purchase now."
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The message everyone is receiving is that
while your 19.99 a month is really nice,
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it's simply not enough.
You need to be doing better than that.
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However, let me be uncharacteristically
fair to poor Xbox for just one moment.
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Back in 2020, back when Activision
was its own publicly-traded corporation,
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you did have to digitally pre-order
Tony Hawk's Pro Skater 1+2
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to access its demo as well.
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So some of this was really just
Activision business inertia.
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We can't stop is now.
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So while it's fun to see Activision characters
finally mix with Microsoft characters,
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it's also kind of fun to watch
Activision business and marketing
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mix with Microsoft business and marketing.
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There is a Digital Deluxe Edition
of Tony Hawk 1+2,
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which was a measly 10 extra dollars.
And
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included The Ripper, who is, I believe,
and icon in skate culture.
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But, curiously, there are no trailers that
end advertising this Digial Deluxe Edition.
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There's not even a single trailer that is
only about the Digital Deluxe Edition.
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I mean, there are no
promotional screenshots, even.
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I had to pull this from the Tony Hawk wiki.
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He does look cool.
It's at least an original character model.
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[HONK]
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So it's hard to say if Tony Hawk using its
final, dramatic seconds of its trailer
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to advertise way that you can pay more now
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is more of an Xbox influence
or
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a Call of Duty influence.
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Or maybe that's just how you end your
trailer if you're, like, a big shot game.
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But for Tony Hawk, it wasn't there
5 years ago and now it's here.
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But, to be clear with you,
I do think it is cool that this exists.
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Back in 2021, when Vicarious Visions
got sucked up into Blizzard,
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it seemed like there would
never be a Tony Hawk 3+4.
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So it is encouraging that Microsoft
was able to justify publishing this game.
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Now,
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we just have to hope that
nobody plays it Day 1 on Game Pass.
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And that's Delayed Input.
I'll be back next week.
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Thanks for watching.
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As the Doom Slayer
becomes an official mascot,
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I do feel like it's time
to call out somebody who is
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definitely, certainly become a mascot.
That's Astro Bot.
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Just in July of last year,
Sony put out that:
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presentation, right?
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They had this slide for
Exciting New Releases
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and didn't even include Astro Bot.
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He wasn't their guy yet.
It wasn't worth mentioning to the investors.
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However, in November,
after Astro Bot sold 1.5 million copies
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in its first 9 weeks,
Sony started to talk it up more.
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Look at this weird stat, by the way.
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37% of people who bought Astro Bot
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didn't buy any other first-party
PlayStation title in the last 2 years.
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That is kinda crazy.
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But I feel like its a couple of recent
ads that have really solidified this.
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Astro Bot's appearing in 2 ads
co-starring Finn Wolfhard,
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who you might recognize as the guy
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who's got the Slimer subplot
in Ghostbusters: Frozen Empire.
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[Slimer screaming]
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TREVOR: Yeah.
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KYLE: A legitimate, famous actor.
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Listen to how affectionately
he talks to Astro Bot.
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WOLFHARD: Alright Astro, break's over.
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KYLE: Yeah, I think it's apparent that
Astro Bot is a good mascot.
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But what I also appreciate is the
marketing team seems to realize and recognize
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that their more serious human face IP
can be mascotified with Astro Bot robots.
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Robot Joel and Ellie finding
some big mushrooms and freakin; out
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is actually incredibly funny to me.
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Last of Us is huge. It's a huge success.
No one would argue that. However,
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some franchises just aren't
cut out to become controllers.
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Meanwhile, Astro Bot,
practically born to become a controller.
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They shoulda just
put a little beard on this.
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There you go.
Last of Us.