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Hi everyone!
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This is Lexi and Ella and together we will
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be talking about universal vs. inclusive design—
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what they mean, how they're different,
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and why they matter.
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Here's a quick look at what we'll be
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covering today.
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First, we'll introduce the two design philosophies,
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and explain the articles we chose.
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Then, we'll break down universal and inclusive
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design individually with examples,
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compare and contrast them,
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and wrap up with a summary of what we
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learned and why it matters.
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Design plays a huge role in how we
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interact with the world.
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Whether that's through technology,
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public spaces, learning environments,
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and even everyday objects.
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When design is done well,
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it creates access and opportunities.
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When it is done poorly,
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or without diverse users in mind,
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it creates barriers.
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Universal and inclusive design are both
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approaches that aim
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to make experiences better for more people
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but they take slightly different routes
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to get there.
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For these ideas, we read three main articles.
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The first, "Supercrips Don't Fly: Technical
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Communication to Support Ordinary Lives
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of People with Disabilities"
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was about disability and
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technical communication.
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It challenged us to think about how
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language, social contexts, and
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assumptions shape the way we
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design and communicate.
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One big takeaway from our class reading
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is that standardization, especially
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in technical communication, can
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unintentionally exclude people.
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For example, assuming everyone can read
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small print or access a website with no
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captions, means some users get left out.
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The article also points out that
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technical communication often comes from
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a normalizing gaze, meaning it defines
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what's normal and anything else becomes a
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problem to be fixed.
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But disability isn't just an individual
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issue, it's shaped by our environment,
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our systems, and our design choices.
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The second one of the articles we found
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to support our topic is called
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"A New Normal in Inclusive, Usable Online
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Learning Experiences."
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This article showcased how inclusive
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design can make online education
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more accessible, not just by adding tools
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like captions, but by rethinking how we
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deliver content in the first place.
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The third titled, "Universal Design, Inclusive
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Design, Accessible Design..." helped us
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understand the definitions and overlaps
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of each design type, especially
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in the context of education
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and technology.
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Let's start with universal design.
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Universal design is all about designing
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something that works well for everyone
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without needing extra changes
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or accommodations.
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It's about creating one solution that works
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for as many people as possible from
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the very beginning.
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The goal is to make products
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and environments inherently accessible
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so that people of all abilities can use them
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from the start.
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Think about curb cuts on sidewalks.
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They help people using wheelchairs
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but also parents with strollers
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or travelers with rolling suitcases.
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That's universal design in action.
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It benefits everyone.
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Here are some additional examples
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of universal design.
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One great example is closed captions
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on videos. They were originally
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designed for deaf or hard-of-hearing
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individuals, but now they help people
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watching in noisy environments, learning
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a new language, or trying to focus better.
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Handheld showers are another form
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of universal design.
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And then there's voice-to-text
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technology. That's universal design in action.
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It benefits everyone. It's guided by the idea
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that accessiblity shouldn't be an
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afterthought. It should be
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built in from the start.
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Now let's talk about inclusive design.
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Inclusive design, on the other hand,
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focuses on actively including
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diverse users—especially those who
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might normally be excluded.
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That means listening to disabled users,
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people with different cultural backgrounds,
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and people with varying experiences
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before you even start designing.
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Rather than designing one thing for all,
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inclusive design often involves flexibility—
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offering options or customization
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so more people can benefit.
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Inclusive design recognizes that
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people experience the world differently
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and those differences matter. It's not
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just about fixing a problem, but
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reframing the process.
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For example, these Nike shoes
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were designed with input from disabled
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individuals. The result is a shoe that's
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easier to put on and take off.
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Braille menus at restaurants are
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another great example.
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Here's some more examples of
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inclusive design.
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ASL interpreters at events, performances,
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or public briefings allow deaf individuals
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access to real-time information without
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relying on secondhand summaries or
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captions.
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Another example is pronoun fields
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in various forms.
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This inclusive design choice respects
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gender identity and helps create
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safer, more welcoming environments.
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The last example we have for inclusive
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design is flexible assignment formats like
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letting students submit a video instead
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of writing a paper or offering both group
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and solo options.
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Inclusive design recognizes that people
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experience the world differently and those
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differences matter. It's not just about
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fixing a problem, but reframing
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the process of design entirely.
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So how do these two design approaches
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compare?
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Well, universal design aims to create one
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solution that works for as many
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people as possible right from the start.
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It's about building in accessibility so it
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benefits everyone automatically.
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Inclusive design, on the other hand,
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is more about the design process itself,
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actively involving diverse users and creating
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options that meet different needs.
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It's less about one-size-fits-all and
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more about making sure
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everyone has a seat at the table while
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the design is being made.
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So, while universal design says,
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"Let's design something that everyone
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can use," inclusive design says,
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"Let's design with everyone in mind,
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especially those often left out."
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And sometimes the results of
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these two approaches can overlap.
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For example, the Nike shoes could be seen
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as both inclusive and universal—they were
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created through inclusive design but now
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benefit a wide range of people.
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And both approaches are valuable—
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together they move us closer to
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accessible design which is the
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ultimate goal.
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To sum it all up, universal and inclusive
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design are both powerful tools
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that promote equity and accessibility
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in our world. While they take different
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approaches, they're both crucial in creating
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environments and experiences where
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everyone can thrive.
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Inclusive design goes a step further. It
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challenges technical communicators,
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designers, and educators to rethink
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who they design for and how they design.
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It asks us to plan and build for a world
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that includes everyone and not just the
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average or the majority.
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Here is a list of our sources.
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It includes our three articles—one from
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class and two additional ones.
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Well, that's all we have for today.
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Thanks for watching!
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We hope this helps you think about how design
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can be more thoughtful,
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fair, and human-centered.
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Bye!