-
All right,
-
this is the lantern I used to use when I was a boy scout.
-
It's a candle.
-
That's kind of dangerous to light a candle in your tent.
-
But it's a really cool light.
-
OK,
-
so now that we have the lights on,
-
we are actually talking about lanterns,
-
not the
-
candle version of this,
-
but
-
the battery-operated backpacking lanterns like this one,
-
that you would hang from your tent, and we're going
-
to use this as an example of Next Generation Design
-
and how we ultimately go from
-
something like this
-
to something like
-
this.
-
All right,
-
so now jumping into small presentation, I want to give you here, you can see
-
that
-
on the left we have the representation of
-
what we'll call the current generation,
-
even though this is actually pretty old now,
-
but for the purpose of this illustration, we'll imagine
-
this to be the current iteration of the current generation.
-
And if tasked with the responsibility of
-
coming up with the next generation design,
-
one
-
would start the process
-
of
-
understanding
-
who uses this,
-
how it gets used,
-
and
-
go through the ideation process,
-
make some choices,
-
get some CAD work stuff done,
-
until
-
you ultimately end up at what is a final next gen design,
-
which is like this one.
-
And the purpose of this
-
video is for us
-
to
-
take you through the first portions of this.
-
Well,
-
we'll go all the way to the CAD portion,
-
but
-
we're gonna go through the first portions of this,
-
and I'm gonna show you how much time I spent on each part
-
and hopefully from this you can walk away with a sense of what to do,
-
number one,
-
and then also the kind of discipline
-
that is required to stick with it and not let it take too much
-
of your time.
-
All right,
-
so as I began this project and I want you to actually know
-
that the data that I'm about to show you is 100% real,
-
it is what I did for this project to go literally from what we see on
-
the left hand side of the video to the right hand side of the video,
-
which ultimately took about 25
-
hours,
-
maybe a little bit less,
-
but nevertheless it was around that amount.
-
All right,
-
so as I started to think
-
about
-
lantern and my experience with lanterns and just sort of the ideas of
-
what lanterns are all about.
-
I often find myself pulling out a piece of paper
-
and just sketching.
-
I started right over in this area,
-
2D sketches of
-
blocks with buttons and shiny glassy domes
-
that were on there.
-
And proceeded through generating a bunch of ideas
-
that ranged all the way to circular hanging globes
-
to things that looked more traditional to what we
-
already know
-
about the Brunton lantern for backpacking.
-
What's
-
going on in my head while I'm working on this?
-
This is about a 20-minute sketch.
-
I just was thinking and pondering and wondering what it would be like
-
to use one of these lanterns. And as you're doing these sketches,
-
it's super valuable in my perspective
-
because you're starting to think,
-
OK,
-
well it's got to be turned on,
-
it's gotta
-
sit stable on the ground,
-
it's got to hang somewhere, it's got to have a portion where light comes through,
-
it's got to have a portion where batteries are stored.
-
And these kinds of things rush through my mind while I'm sketching.
-
You could think of this even though this is a good sketch.
-
You could think of this a bit
-
as like a doodling in the sense that
-
I'm just sort of thinking and thinking about the product
-
and the
-
experience that someone might have with the product.
-
This,
-
like
-
I said it's about 20 minutes of just sort of thinking through the process, and I
-
did that. I'm gonna say before I really started
-
the design process while I was thinking about what
-
sort of product would I want to do for the next gen project.
-
Alright,
-
so now we need to put this,
-
however,
-
into the context of the basic design process
-
which we see right here,
-
and we have five major parts to the basic design process.
-
The first thing we have to do is really understand the need,
-
the
-
need for a next-generation product or the need for a
-
next
-
different kind of lantern.
-
After we understand those needs,
-
we jump into an exploration phase
-
where we start to look at a lot of different ideas.
-
I'm gonna show you some other ideation,
-
not just what we saw on the previous page,
-
but
-
some other ones coming up here in just a little bit
-
that represent a kind of accelerated fast-paced concept generation.
-
We
-
then make a bunch of decisions and we call this
-
the defined portion of the design process where we're actually defining out
-
what's the shape gonna actually be,
-
what are the features we're gonna add.
-
We're making decisions.
-
This is a real big decision
-
time right here,
-
OK?
-
And then what we do is we go and we test the design.
-
Now if we're
-
outside of the CAD system,
-
and of course this is a CAD course,
-
so we're not really outside the CAD system.
-
But if we're outside the CAD system,
-
we are literally testing the product with people
-
or we're dropping it and seeing if it breaks and we're testing it physically.
-
But we can still do this step within the CAD system,
-
and then what we do is
-
we take a hard look at what we're creating,
-
and we ask ourselves if we think it's any good.
-
And we even show other people,
-
and
-
get feedback from them.
-
And then, of course, we often need to
-
refine.
-
Each of these steps is gonna have to be returned to
-
at some point because
-
we will do it in a preliminary way first and then we will go and we will iterate
-
and we will do a more refined round
-
through these and hopefully we'll go through a couple
-
of rounds while we try to improve the design.
-
So, what I'm gonna do now is talk to you about
-
how I actually approached this one evening,
-
the
-
first thing I did was I sat down and I made a plan.
-
You can see down here at the bottom, it was 7:28 p.m. when I started this.
-
That's not my most effective time of the day,
-
but that's when I had time to do it.
-
The first thing I did was I planned,
-
OK?
-
I said I want to do the two first parts,
-
the first two parts of the basic design process.
-
I wanted to try to understand and explore.
-
And during this time at this evening,
-
this is what I wanted to do.
-
I also wanted to get the CAD strategies together
-
and I only wanted to spend 2 hours.
-
And because I've gone through this kind of thing enough in my life,
-
I knew that if it was gonna take me 2 hours,
-
I would have to make a plan that would be a 1-hour plan
-
because it would take me twice as long as I think it's gonna take me
-
to get the thing done.
-
So, I listed out the actions that I was going to take.
-
I was gonna look at the parts that I had because I have a couple
-
of backpacking lanterns like this one and like the candle that I showed you earlier.
-
I was then gonna go online and look at reviews
-
if I could find any reviews for this particular lantern.
-
Then I was going to take some pictures of the
-
parts that I had
-
and do some sketches for the next generation ideas,
-
choose a concept and then make strategies for making those parts.
-
Now,
-
I
-
dedicated a certain amount of time
-
to each of these which I've written and read
-
and I forced myself to stay to those times,
-
at least I tried,
-
OK?
-
So,
-
let's
-
go on and see what happens.
-
So now,
-
after about 10 minutes,
-
I don't know,
-
5 minutes,
-
10 minutes,
-
whatever,
-
I have,
-
gathered
-
up the lanterns that I have.
-
I have looked at them
-
and I have taken some pictures.
-
I took
-
one of them apart
-
to look at the major pieces that were in there.
-
Now,
-
clearly you might not have the object that you've chosen for next generation,
-
but within the next-generation project descriptions,
-
I've found a product teardown or a decomposition
-
online and given it to you where you can basically look at this kind of stuff
-
to see what's going on. But I didn't have that for the lantern,
-
so I had one and I took it apart.
-
And these are the major pieces that were in there,
-
turns out there's 32 pieces,
-
I took pictures of them.
-
Then I went online
-
and did some searching
-
and I did some searching for mostly
-
customer reviews of the exact product that I'm
-
trying to create a next generation for.
-
All right,
-
so I did find some,
-
even though it's a somewhat old lantern.
-
I
-
did find some
-
and I found a lot of really good things in
-
there.
-
And
-
I'm going to not say anything really about this.
-
I'm going to summarize it in just a minute,
-
OK?
-
But
-
we did
-
see
-
things like
-
the legs are a little bit flimsy.
-
I should actually say the way that this particular design works
-
is that in order to sort of not have it tip over,
-
there are these legs that deploy,
-
like this is actually
-
kind of cool at first sight.
-
But
-
as you work a little bit more with this,
-
you realize it doesn't actually do very much
-
and
-
so
-
yeah,
-
plus people online are basically
-
saying some similar things about this.
-
So, that's a clue
-
that those are things that I was gonna
-
work on.
-
So, I'm about 20 minutes into the design process at this point,
-
OK?
-
And what have I learned so far?
-
I've learned that the feet are odd,
-
but the size is good.
-
I also learned from the reviews that
-
it breaks
-
if you drop it.
-
And it breaks right at the
-
connection right here.
-
And frankly,
-
I have a couple of these and one is
-
broken right there and then it's super glued together,
-
OK?
-
The
-
button can also get pushed while it's in the pack,
-
which is disastrous
-
because you really don't want to be carrying extra batteries,
-
and
-
to have the thing stay on in your backpack during the day,
-
that's,
-
that's horrible,
-
OK?
-
So,
-
then I listed out some things to keep and some things to change,
-
some things to keep,
-
want to keep the gray,
-
red,
-
dark gray color scheme,
-
want to keep the inverted dome.
-
There's a thing on the inside of this where
-
the light shines up and then it's pushed down,
-
that's an inverted dome.
-
We want to keep that that basic working principle.
-
Wanted
-
to keep a hook or a loop on the top
-
because it's got to hang from a tent on the inside of a tent somewhere.
-
OK.
-
We wanted to keep a general cylindrical shape and not like a cuboid or a rectangular
-
prism
-
like I showed in some of my hand sketches earlier,
-
and we want to take the same battery strategy.
-
And what is that battery strategy?
-
It's that
-
there's basically a carrier for four AA batteries.
-
I think those are AA batteries.
-
You have four AA batteries and it just slides in the end
-
and we wanted to keep that same basic strategy.
-
We're not even gonna try to change that piece
-
at all,
-
OK?
-
Some
-
things to change,
-
we want to change the feet,
-
change the robustness of the globe,
-
change the hook
-
loop
-
thing,
-
OK?
-
We want to change the button and get some button protection in there,
-
possibly change the base shape.
-
So, I'm about a half hour into the project by the time we're done with this list.
-
And I find myself doing a little bit of ideation
-
and in that ideation,
-
I started thinking a lot about these legs
-
and how we could make these legs more effective.
-
And so, we get a little bit of mechanical design in here
-
where I'm thinking about the tip over and where the center
-
of mass is and what the overall base size is.
-
And ultimately
-
I draw a couple of pictures as you can see right here.
-
I take a photo and then draw right on top of
-
those pictures trying to establish how big my legs could get
-
and how much benefit it would give me if I did that.
-
And under the worst case scenario where it tips at the
-
closest to the center portion,
-
which is right in here,
-
OK,
-
we actually don't get very much from these legs,
-
and that was just learned from that mechanical study.
-
All right,
-
well,
-
I also did some other sketches then where I'm thinking
-
I'm just gonna go for some sort of base that
-
ultimately gives me similar protection but without the mechanics of the
-
articulating arms or the deploying arms.
-
I do a bunch of brainstorming on what I want to do at the top
-
and there's a couple of things going on here.
-
One,
-
I want to get a loop in there
-
which already exists,
-
but I actually want to get a loop that opens
-
so that I can just loop around a loop that's already in the top
-
of the tent and not have to have another string hanging off of it.
-
And I got a couple of options that are coming from this.
-
There's also another thing going on here which you can see here in the front.
-
One
-
of the things that I wanted to improve was to make the lantern more obviously
-
turn on-able when it was dark.
-
And so, I
-
want people to grab it in their hands and feel by the shape of the object
-
where the front is because on the front they're going to find the button.
-
And so, I've given some features on the next generation design that has that
-
such as this thing that's right up here.
-
Now
-
you can see I've sketched right on top of some photos.
-
I'm trying to be as fast as I can in my exploration here.
-
So, I'm an hour in
-
at this point in the project
-
and I've already identified things that I want to change,
-
and that's pretty
-
good.
-
Also
-
wanting to change the shape and freshen it up a bit
-
because it looks
-
old and not very interesting,
-
so,
-
yeah,
-
then
-
I spend about
-
40 minutes,
-
creating
-
two good sketches,
-
and these two good sketches are
-
guiding me
-
to where I want to go. And I've sort of gotten enough information now
-
that I can start thinking about the parts and I can
-
start thinking about how I'm gonna model those parts. And so,
-
that's what I've got going on here, you can see I'm thinking I'm gonna
-
do a revolve down here and stick a logo on here and do a revolve.
-
I don't know why I thought I was going to do a revolve for a button.
-
Surely, it's
-
circular,
-
but
-
behind it is not circular.
-
I did not use a revolve on this,
-
but I thought I was going to.
-
Then I got some revolves and some cuts.
-
There's a bunch of revolves in this whole thing,
-
OK,
-
plus some sweeps over here.
-
All right,
-
so then with this I could jump right into getting my CAD strategies,
-
which is exactly what I did.
-
I made this CAD strategies for these 11 parts,
-
and,
-
although
-
I won't go into all of them,
-
I will go into one of them,
-
just
-
to show you kind of how the CAD strategy was because
-
it takes some diligence to like crunch through it and
-
like stick with it and make the CAD strategies.
-
It can be quite tempting to want to skip this part,
-
OK?
-
But
-
it's useful to do this because once you get into the CAD system,
-
it's like you already know what to do,
-
OK?
-
So, this is for the center hub.
-
I wanted to make a profile for a revolve,
-
which I did right here.
-
I made a profile for a revolve,
-
and
-
then revolved it,
-
which is what this arrow is sort of representing here.
-
OK.
-
Then I made two cut outs,
-
one for the button
-
and
-
or
-
I just made a cut out for the button,
-
OK,
-
which is here.
-
And then I made three holes for the screws which are in the top
-
and I just made one and then patterned it around.
-
So,
-
what
-
have we got going on here?
-
We have
-
been about 2.5 hours.
-
I wanted to only spend 2 hours.
-
OK,
-
look,
-
I guess I'm showing you all the strategies that I made.
-
I wasn't planning to do that or I guess I just didn't think to turn off these slides.
-
So,
-
I
-
did in fact make all these strategies and
-
it
-
was a little bit painful because
-
I was kind of done with working on it at this point.
-
It was 2.5 hours
-
in,
-
but
-
what I did was then took those strategies,
-
not on this day,
-
it was on a different day.
-
I then went into the CAD system
-
and
-
made all those parts the way my strategy said,
-
and I put them together.
-
And what do you suspect happened when I put them together?
-
Well,
-
this is what happened.
-
I got a lantern
-
that like kind of had the right parts,
-
but didn't it all look
-
like the kind of lantern I envisioned in my head.
-
It was close,
-
but it definitely wasn't top notch.
-
You know,
-
Brunton styling and it just looked underdeveloped,
-
which is exactly what it was,
-
it was underdeveloped.
-
What happens is this, it just happens all the time like this in the design process.
-
The very first model that you put together will not be beautiful.
-
It will be your first version.
-
And the sooner you can get to the first version of your design,
-
the more successful you will be in this project.
-
Why?
-
Because once you have the first version.
-
You can start seeing what the actual problems are
-
and you can start making improvements to fix them.
-
So, after,
-
I
-
don't know.
-
I'm gonna say probably 5 or 6 more hours of CAD work at this point
-
got to this version of the design.
-
Now this version of the design is feeling more professional.
-
It's feeling more
-
like styled,
-
it's broken up into its pieces.
-
What
-
we have on this version,
-
which we did before was just a revolve of sort of
-
the right
-
kinds of sizes and right kinds of pieces and the parts are chunked together,
-
but
-
over here
-
we see that we have really improved this.
-
We've increased the size of this diameter,
-
put a nice reveal between them so we can see it nicely.
-
We
-
have got some protection for the button,
-
which is one of the things we wanted.
-
The button here is recessed.
-
We have this front
-
piece right here which is a representation of where's the front
-
as well as the thing that's going on up here,
-
which is a representation of the front.
-
And then we have this part that unscrews where the battery
-
goes.
-
So, we can see a little bit deeper here into the product and what we ended up with
-
at the very end or what I should say I ended up with at the very end.
-
You
-
can see all the parts,
-
the foot pads,
-
the bottom that screws into here,
-
the battery box goes right into here.
-
OK,
-
and I just got the batteries right off of GrabCAD
-
because there was no need for me to remake those batteries
-
and it's quite likely I got the standard box off of that.
-
Yes,
-
it says here online CAD database.
-
I got my logo on there in the same sort of place as previous generations.
-
I've kept the
-
gray,
-
light gray,
-
dark gray, red coloring scheme here.
-
I've got a circuit board with the light with the reflectors with the glass globe,
-
which is not glass it's actually plastic
-
with the inverted dome
-
in my top and then this other part that's up here.
-
So,
-
this is how I went.
-
This
-
is how I went from wanting to do a next-generation design like this one.
-
And ending up at this,
-
which I believe is a pretty good-looking design that is well designed out,
-
and
-
how the first couple of hours went on that.
-
We went right through the design process,
-
you know,
-
trying to understand what was going on by looking at the user reviews,
-
generating some ideas,
-
choosing some ideas, and making decisions,
-
that's such a critical part of this whole thing.
-
Making some decisions
-
and then
-
banging out the CAD to get the first version of my CAD as early as possible,
-
which was this one,
-
so that I could spend the
-
next
-
you know,
-
I don't know,
-
12 hours maybe on the project,
-
even more I think,
-
maybe
-
15 hours I getting a good second revision and then finally ending up at a good
-
third or fourth revision that has been refined.
-
All right,
-
that
-
is
-
all I wanted to go over today relative to the Brunton project,
-
excuse me,
-
the next-generation project of which I have
-
demonstrated this with the Brunton Backpacking lantern.
-
But I do want to just say one more thing about projects like this
-
and everyone experiences this,
-
me included,
-
OK?
-
And that is that
-
there is
-
a time that progresses in this direction
-
and there is your love for what you're working on in this direction
-
and at the beginning of any project
-
there is a level of excitement
-
that soon drops off because of all the work that needs to be done,
-
and then the problems that are faced.
-
And then you end up in the pit of despair
-
and that pit of despair is tough to be in
-
because you don't like the project anymore, you
-
wish you weren't working on it anymore,
-
but I can tell you having done this hundreds
-
of times and not just with CAD-related things
-
or product development related things.
-
When you're here
-
you got to keep going because you're so close
-
to the point where you are going to be very proud of what you
-
created.
-
All right,
-
I think you should get started following a
-
method that's pretty close to what I did here
-
where you force yourself
-
to stick to a tight
-
deadline
-
and get your first model as soon
-
as possible.