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SS Button Assembly Drawing

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    In this video, I'm gonna make a quick demonstration
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    on how to create an assembly drawing in Onshape.
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    We're gonna use a very simple part,
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    which is the start/select button for the NES
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    game controller by Nintendo.
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    And
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    we're going to
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    just going to show you how it's done.
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    OK.
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    All right.
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    So,
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    looking now into Onshape,
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    you can see that I am looking at an assembly drawing of the entire controller.
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    And I just want to point out the kinds of things that exist
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    in assembly drawings so that we can try to create them
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    when we make our own
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    drawing of the
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    start select
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    button
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    assembly,
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    right?
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    So, we will often have an exploded view with a bill of materials
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    in
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    an
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    assembly drawing. And here, we see that's on
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    sheet 2 that's where that typically would show up.
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    And then, here on sheet 1,
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    we have the orthographic projections with an Iso view with any important notes
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    and then some assembly dimensions.
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    That's all we're gonna try to do
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    in this simple example.
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    So, I'm gonna show you how that's done.
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    I am working in my NES folder.
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    I should call it NES document.
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    In my NES documents, I have three or four,
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    excuse me,
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    special folders.
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    All my assembly studios are here.
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    All my part studios are here.
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    My drawings are here, and my decals are over here.
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    We're going to create a new drawing.
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    And we're going to
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    simply
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    hit the plus button and create a new drawing—
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    create drawing.
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    We want to create a drawing using this B size format.
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    So, we're going to pull that in.
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    OK.
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    Then, it's gonna ask us what part we want to do or what assembly we want to do.
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    And we want to do an assembly of
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    the
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    subassembly of the SS button. That's what we want. So, bringing that in,
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    it's now gonna give us our orthographic
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    projections that's our front view.
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    Here's our top view.
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    Now, I'm already on projection. So, I can get this view.
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    And
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    let's get our bottom view in there because we will probably need it.
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    Also,
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    what we're gonna do on this is
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    switch our scale from 3 to 1 to something smaller.
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    OK.
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    3 to 1 to something smaller.
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    So,
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    how am I gonna do that?
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    I'm gonna
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    just escape out of what I was doing there and right click
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    on this and get to our sheet properties and just switch this to
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    2 to 1.
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    OK.
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    Everything gets just a little bit smaller that way.
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    I can move some of these things
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    off in these other directions.
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    So, this is what our sheet 1 is gonna look like.
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    We're gonna have
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    an Iso view in there. So, let's go get an Iso view front—
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    Iso.
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    OK.
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    Gonna pop our eyes of you just like that.
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    OK.
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    And
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    it's
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    probably gonna be helpful to see the underside of this.
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    So, one way that we can do that is we can just do a projection
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    off of that.
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    We can grab this guy and just project
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    below it, and now we can see
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    those parts are there.
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    We can see that it's an assembly of a couple of things.
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    All right.
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    Now, we have some title block work that we're gonna do,
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    but
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    we also have to think about the exploded view
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    that we need to get in here.
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    So,
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    let's just go change some of the metadata on this drawing starting with
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    its name.
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    OK.
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    So, this is going to be my SA S slash S, that's the subassembly for the SS button.
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    OK.
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    The
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    title of my drawing is going to be
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    sub-assembly.
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    Sub-assembly. Let me put a dash in
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    there.
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    Sub-assembly.
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    Start
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    slash select
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    button.
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    OK.
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    The person who drew this
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    is me.
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    CA Matson.
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    The day that it was drawn was this 9th
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    of August.
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    Selecting that. It has not been checked yet,
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    so that's not gonna get anything.
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    My revision,
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    I'm gonna put a revision 1 since I'm not imagining it to be released yet.
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    OK.
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    OK.
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    I can actually
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    leave
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    this like this because
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    it's not,
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    I'm not actually releasing it yet.
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    OK.
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    Revision is released.
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    OK.
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    Finished.
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    I don't know.
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    OK.
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    Comments:
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    See
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    Part Drawings.
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    Oops!
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    This is what we should say for the finish is "See
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    Part Drawings."
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    OK.
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    Comments.
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    I don't need to have anything in there.
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    I could put those dashes back in there.
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    OK.
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    Our part number doesn't matter for the drawing.
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    We're actually gonna get the part number from the subassembly,
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    apply, turns out the subassembly
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    part number is already there.
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    I can see it down here because it was in the metadata for the subassembly.
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    I can also see that millimeter is in there.
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    That's from the metadata of the subassembly.
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    And so, we've got our title block settled.
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    That's everything we need in there.
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    Now, what we need to do is let's get our second sheet in.
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    OK.
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    So, come over here, and we create a second sheet,
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    add a sheet.
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    OK.
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    And now, in this sheet, I'm seeing my revision block up here which I don't want.
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    So, I'm just going to look at the properties of that sheet
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    and change this
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    into
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    the continuation,
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    which is this one.
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    You can learn about that in the
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    video that describes how to create a part drawing.
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    Now my revision block has gone away,
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    but I still have all the other things in here that are needed.
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    And what we want to put into this one is the view
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    that is the Iso view.
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    OK.
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    Hold on a second.
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    View orientation,
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    isometric.
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    We
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    actually haven't made an exploded view for this yet.
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    So, we need to actually go into our part studio
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    and do
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    that
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    quickly.
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    It's actually in our assembly studio.
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    We're gonna do that right now.
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    OK.
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    And what we're gonna do is we're gonna look at
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    this from the upside down view because it's gonna be more meaningful
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    if we have an exploded view that's basically like this orientation.
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    OK.
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    So, I'm gonna save this as a named view,
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    and I'm gonna call this Iso Explode because that's what I
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    like to call the ones that are related to that.
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    OK.
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    Then, I'm gonna come down here and make the exploded view and add an exploded view.
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    Luckily, it's so easy.
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    I only have two parts I need to pick,
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    and those are my parts right there,
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    and that's about the extent of my exploded view.
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    Unexploded and,
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    that's not what I wanted.
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    Unexploded and
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    exploded.
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    OK.
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    So, that's that. We've got that.
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    And
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    I think that I am just for
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    fun
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    going to unexplode this for a second.
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    OK.
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    Let's see.
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    What I was thinking about is I want
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    to have this orientation unexploded and exploded,
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    but I already saved this one as
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    Iso Explode,
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    right?
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    So, we should be able to go into our drawing set at this point,
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    into the subassembly for the SS button.
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    And I'm on my second sheet.
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    I can now insert some views,
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    and the view that I want to insert is
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    my Iso Explode.
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    OK.
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    There's the
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    exploded or the Iso view.
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    I can right click on this then and get the explode state.
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    OK.
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    I can see what's going on up here.
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    I need to refresh my part,
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    just this one.
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    And now, I can right click on this,
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    and I can come over here to my display
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    state, explode state, and go to my explode one state.
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    And I got this.
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    This is actually working out just the way I want it to
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    because what we want to do is add a bill of materials to this now.
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    The way we're gonna add the bill of materials is we're gonna come right up here to
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    not this one, which is table, but the one right next to it, which is BOM
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    table,
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    which means bill of materials table.
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    I'm just gonna click it in anywhere right now.
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    And what's interesting on this is
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    that
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    I
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    don't have any
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    awesome
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    metadata coming in the way I hoped we would have metadata coming in.
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    Why do we not have any metadata coming in?
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    We must not have done anything with our part
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    for the pill,
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    and we haven't added in a description
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    for this part.
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    So, we're gonna have to fix that right now.
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    So, we're gonna come in here and first of all just
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    take this guy and move it right down here to this corner.
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    Then, we're going to stretch this out and
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    stretch this guy out.
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    We don't need our item one to be so big.
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    That one's kind of dumb if it's too big because there's nothing in there except that.
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    OK.
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    And
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    I'm just trying to line it up with this edge right over here.
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    OK.
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    This is our bill of materials,
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    but when we made our parts, we weren't
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    careful enough to put part numbers in or descriptions.
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    So, we're going to go take care of that right now by going over to,
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    first of all, we need to go get the right numbers for what these are.
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    Let's go into our assembly studio and into the NES controller
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    and onto the second page to see these this bill of materials
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    to get what we need.
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    So, first of all, we're working on SS.
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    OK.
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    So, that's the start select button.
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    So, we're looking at
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    subassembly 4.
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    And we need the membrane, which is 402 or 4002 NES.
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    And that's
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    the membrane.
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    And then the one underneath, it was the pill,
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    and that's 4004
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    GEN.
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    And we're gonna go into our part studios
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    because that's where the metadata is stored for this.
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    And we're gonna go into our SS button, and we're gonna look at properties,
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    and we're going to open up the part studio and look at the SS button
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    and see that
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    I do have a part number there. So, that's good.
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    Why it's not showing up and the other thing? That's
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    we're gonna have to figure that one out in just
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    a little bit. But we can add our description in here
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    which is the
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    SS Start
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    Select
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    Membrane.
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    OK.
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    There's our part, project, NES, silicone rubber, millimeter.
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    OK.
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    We're gonna apply that.
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    OK.
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    Then, we're gonna look at our contact pill,
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    which does not have a part number
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    4004-GEN.
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    The description on this one is
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    contact
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    pill,
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    3 millimeters.
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    And this is for
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    Project NES.
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    On this one, and then unit of measure, we're gonna go up to millimeter.
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    We should have done this before,
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    got our metadata sort of just all cleaned up.
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    And let's go see if this has solved any of our problems.
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    It may not have solved all of them,
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    but we're gonna see if it has.
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    InTO our drawings,
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    into our subassembly SS button,
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    hit the refresh button over here. We should at least see descriptions pop up
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    good, and we see both of our part numbers pop up.
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    So, that has worked out really nicely.
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    This is all that needs to appear
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    in the second page.
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    It is our exploded view.
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    Actually, we need to fix one thing in a second.
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    This is our exploded view, and this is the bill of materials.
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    Now, what's missing is we haven't said what is item 1 and what is item 2.
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    And the way that we do that is we use the balloons, and this is the balloon call out
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    right here.
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    OK.
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    Is this right?
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    OK.
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    Yep.
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    And what we're gonna do is we're going to pick on this part,
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    and go like this,
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    and that's gonna say that that's part 2.
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    And we're gonna click on this part right here, and it's gonna say that that's part 1.
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    I like to line up these lines, so they're parallel
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    to each other.
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    I think it looks cleaner.
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    So,
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    that's that.
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    Let me hit escape to get out of the callout thing.
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    And let me pull number 2 in
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    so it's not so far away.
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    OK.
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    Pull number one in a little bit, so it's not so far away.
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    Now, one of these is a dot and one of these is an arrow.
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    What is the difference here?
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    Anytime it's produced,
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    anytime it's pointing to an actual piece of geometry such as the center,
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    it's going to do an arrow.
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    If I do the edge,
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    it'll do the same thing,
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    but if I go just right to the middle,
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    it will create a dot.
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    I think the dot looks a little bit
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    cleaner
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    because it's,
  • 13:13 - 13:13
    I
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    think, a little bit easier to identify
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    where it is.
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    So, what we've just done is we created part page 2
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    of this assembly drawing,
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    this very simple assembly drawing,
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    and it is done.
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    So, that's great.
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    What we need to do is go back over here to item number 1,
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    excuse me,
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    page number 1,
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    to do a few important things that need to be put in
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    here.
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    First of all,
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    assembly drawings never have
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    hidden views,
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    hidden lines shown.
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    So, we don't need to add any hidden lines
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    or make any comments about them not being there.
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    But what we do want to do is put the overall dimensions on this
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    and then put in the assembly dimensions.
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    And I can see
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    that there is
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    a few assembly dimensions that we should be thinking about.
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    OK.
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    And
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    let's just get some key dimensions on here first.
  • 14:03 - 14:04
    So, I'm gonna hit D.
  • 14:04 - 14:06
    I'm gonna go from this line over to this line.
  • 14:06 - 14:09
    It's gonna give us our overall width.
  • 14:09 - 14:10
    OK.
  • 14:10 - 14:12
    Then, I'm gonna go from this line up to
  • 14:12 - 14:16
    this line right there and that's gonna give us our overall height.
  • 14:17 - 14:17
    And then,
  • 14:18 - 14:22
    I'm going to get this line to this line to get us our overall width.
  • 14:23 - 14:24
    OK.
  • 14:24 - 14:25
    There's our overall width.
  • 14:26 - 14:26
    Yeah.
  • 14:27 - 14:29
    I like to think of the length is the highest.
  • 14:30 - 14:30
    You know,
  • 14:30 - 14:31
    the largest number,
  • 14:31 - 14:33
    the width is the second largest number,
  • 14:33 - 14:34
    and then the height
  • 14:34 - 14:35
    or the thickness
  • 14:35 - 14:37
    is the smaller number.
  • 14:38 - 14:38
    OK.
  • 14:38 - 14:41
    So, that's those key dimensions.
  • 14:41 - 14:42
    Now,
  • 14:42 - 14:43
    we
  • 14:43 - 14:46
    do have two parts that are assembled to this.
  • 14:47 - 14:47
    OK.
  • 14:47 - 14:48
    They're assembled to this,
  • 14:49 - 14:52
    and we need to know the center to center distance between those.
  • 14:54 - 14:55
    OK.
  • 14:55 - 14:59
    And it could be helpful to know where are these in space.
  • 15:00 - 15:00
    OK.
  • 15:01 - 15:03
    So, let's go ahead and put in a center line
  • 15:03 - 15:04
    from say
  • 15:05 - 15:06
    here
  • 15:06 - 15:07
    to here.
  • 15:07 - 15:08
    This is not what I want it to do.
  • 15:08 - 15:09
    OK.
  • 15:09 - 15:11
    Let's undo that—control Z.
  • 15:11 - 15:13
    Actually, just grab it and hit delete.
  • 15:13 - 15:17
    I want to get this edge-to-edge center.
  • 15:17 - 15:18
    So, I want to like pick yes.
  • 15:18 - 15:20
    This is what I was trying to do before in something
  • 15:21 - 15:22
    odd happened there.
  • 15:22 - 15:23
    So this,
  • 15:23 - 15:26
    if I pull it all the way down below my part
  • 15:26 - 15:29
    and to all the way above my part will represent the
  • 15:29 - 15:33
    center line of this object, which will say that it's symmetrical
  • 15:34 - 15:35
    across from this.
  • 15:35 - 15:38
    Now, what I can do is add a center mark onto
  • 15:38 - 15:39
    one of these guys,
  • 15:40 - 15:40
    all right,
  • 15:40 - 15:40
    like that.
  • 15:42 - 15:43
    Oops,
  • 15:43 - 15:44
    I have escaped out of that,
  • 15:44 - 15:45
    so back to our center mark.
  • 15:46 - 15:47
    I have...
  • 15:47 - 15:48
    I
  • 15:48 - 15:49
    want to accept that
  • 15:50 - 15:51
    And now I can do...
  • 15:51 - 15:54
    I might as well put a center mark in this other one right here.
  • 15:55 - 15:55
    OK.
  • 15:55 - 15:58
    Since we're dimensioning to it with the 16.
  • 15:58 - 16:00
    Now, what I can do is dimension
  • 16:01 - 16:01
    from
  • 16:02 - 16:02
    this center
  • 16:03 - 16:04
    over to the center line,
  • 16:05 - 16:08
    and then we can know now that that's placed that way.
  • 16:08 - 16:11
    What we haven't done is said that it's centered in this
  • 16:11 - 16:14
    other direction, which we can do in a slightly simpler way
  • 16:14 - 16:17
    by putting in our center lines from here to here.
  • 16:18 - 16:18
    OK.
  • 16:19 - 16:23
    And escaping out of that and then just pulling this all the way this way
  • 16:24 - 16:27
    and all the way this way, and then visually
  • 16:28 - 16:29
    it can be seen
  • 16:29 - 16:31
    that those share the center.
  • 16:31 - 16:34
    So, that is to find the assembly of that
  • 16:34 - 16:36
    with one exception.
  • 16:36 - 16:39
    We actually need a cross-section, and our cross-section
  • 16:39 - 16:42
    has to show what's going on with that contact pill.
  • 16:42 - 16:43
    All right. So,
  • 16:44 - 16:45
    I'm gonna come up here
  • 16:45 - 16:46
    into this area.
  • 16:47 - 16:51
    And because I want to get a cross-section right through one of those pills,
  • 16:51 - 16:52
    I'm
  • 16:52 - 16:55
    gonna put a center mark on that.
  • 16:56 - 16:56
    OK.
  • 16:56 - 16:59
    Then, I'm going to get a cross-section marker,
  • 17:00 - 17:01
    which is going to be vertical.
  • 17:01 - 17:03
    I'm gonna click on that center mark,
  • 17:04 - 17:04
    and then
  • 17:04 - 17:08
    I can just look wherever I want like over here, for example.
  • 17:08 - 17:08
    OK.
  • 17:09 - 17:10
    Now,
  • 17:10 - 17:11
    let's take this section,
  • 17:11 - 17:12
    pull it down here.
  • 17:15 - 17:15
    Oops!
  • 17:16 - 17:19
    It's not what I wanted to do because I have not delinked them yet,
  • 17:20 - 17:20
    so to speak.
  • 17:21 - 17:24
    I have not suppressed the relationship that says they have to be
  • 17:24 - 17:27
    next to each other. So, suppressing the alignment with the parent.
  • 17:28 - 17:29
    I'm gonna bring this down here,
  • 17:30 - 17:31
    and I'm going to
  • 17:31 - 17:33
    change the size of this so it can be
  • 17:33 - 17:34
    seen.
  • 17:34 - 17:35
    Actually, I'm not gonna do that.
  • 17:35 - 17:37
    What I'm gonna do is
  • 17:37 - 17:38
    leave this right here
  • 17:39 - 17:40
    and now make a detailed view
  • 17:41 - 17:43
    of the one thing that I have to measure
  • 17:43 - 17:47
    just like right in here. So, we'll go straight from that center, and I just need
  • 17:48 - 17:50
    that information.
  • 17:50 - 17:53
    I need that information right there.
  • 17:53 - 17:54
    OK.
  • 17:54 - 17:57
    That's good except we wanna make this now as big
  • 17:57 - 17:59
    as we can possibly make it because we need to
  • 17:59 - 18:01
    dimension to it.
  • 18:01 - 18:04
    We don't wanna move the name; we wanna actually move the view.
  • 18:04 - 18:06
    So, double clicking on this.
  • 18:06 - 18:08
    I'm gonna switch this to a
  • 18:08 - 18:10
    like a 16 to 1.
  • 18:10 - 18:10
    OK.
  • 18:10 - 18:11
    That's pretty giant.
  • 18:11 - 18:13
    Let's see how messy this looks on our drawing.
  • 18:15 - 18:15
    OK.
  • 18:15 - 18:16
    It's not horrible.
  • 18:17 - 18:18
    What we're gonna do is
  • 18:18 - 18:20
    move this guy over here just a little bit,
  • 18:20 - 18:22
    move this guy down just a little bit
  • 18:23 - 18:24
    right here,
  • 18:24 - 18:25
    trying to just tune this up,
  • 18:25 - 18:26
    make it look good,
  • 18:27 - 18:28
    this one up just a little bit.
  • 18:29 - 18:31
    Move our section view over just a little bit,
  • 18:31 - 18:34
    and then give this guy a little bit of breathing room, and
  • 18:35 - 18:36
    that's looking good.
  • 18:36 - 18:36
    OK.
  • 18:37 - 18:38
    What we need to do.
  • 18:39 - 18:39
    OK.
  • 18:39 - 18:41
    This is our contact pill.
  • 18:41 - 18:42
    OK.
  • 18:45 - 18:48
    And the reason why it doesn't look like a cross-section is because I
  • 18:48 - 18:51
    didn't take my cross-section through the pill, which is right in the middle.
  • 18:52 - 18:53
    That probably would have been
  • 18:53 - 18:54
    useful
  • 18:54 - 18:55
    to do.
  • 18:55 - 18:56
    And
  • 18:56 - 18:59
    so, let's dimension this though, nevertheless.
  • 18:59 - 19:01
    I'm gonna go and dimension
  • 19:01 - 19:02
    from here
  • 19:03 - 19:04
    to here. This little point
  • 19:05 - 19:07
    is a very critical number for us.
  • 19:07 - 19:09
    I'm gonna pull it out right over there,
  • 19:09 - 19:10
    and I'm gonna
  • 19:11 - 19:14
    say typical on this because it's gonna exist in
  • 19:14 - 19:17
    various places on this. I need a space first,
  • 19:17 - 19:17
    typical.
  • 19:19 - 19:20
    OK.
  • 19:20 - 19:22
    Now, I need to adjust this so
  • 19:23 - 19:24
    that
  • 19:24 - 19:25
    it doesn't look so bad.
  • 19:26 - 19:29
    Don't want to really have all these lines crossing.
  • 19:30 - 19:31
    But I don't have a lot of options.
  • 19:32 - 19:34
    So, I'm just gonna have to pull it out here like that.
  • 19:35 - 19:35
    OK.
  • 19:36 - 19:41
    Now, let's see if we can fix this detail. Let's see if we can fix this section view.
  • 19:42 - 19:44
    I don't want this section view to go through that.
  • 19:44 - 19:47
    I want it to go through something that's more like that,
  • 19:48 - 19:50
    but I'm going to have to delete that relationship.
  • 19:50 - 19:51
    How am I going to do that?
  • 19:52 - 19:52
    Flip,
  • 19:52 - 19:53
    paste,
  • 19:53 - 19:53
    delete.
  • 19:54 - 19:54
    I
  • 19:54 - 19:55
    don't wanna delete the section.
  • 19:56 - 19:57
    That's going to mess that up.
  • 19:58 - 19:58
    OK.
  • 20:00 - 20:02
    Can I delete my center mark?
  • 20:02 - 20:03
    Where is my center mark?
  • 20:03 - 20:05
    Is it on here?
  • 20:05 - 20:06
    OK.
  • 20:06 - 20:07
    Isometric top view,
  • 20:07 - 20:08
    detail view,
  • 20:09 - 20:10
    section view.
  • 20:11 - 20:12
    I
  • 20:12 - 20:14
    am not entirely sure how to do that,
  • 20:14 - 20:17
    but I could just take this and go give it to some other entity
  • 20:18 - 20:18
    like that.
  • 20:18 - 20:19
    OK.
  • 20:19 - 20:20
    And that helps us.
  • 20:20 - 20:22
    I had to break it away from that one.
  • 20:23 - 20:24
    Now, I can take this over here,
  • 20:24 - 20:25
    oops,
  • 20:25 - 20:26
    take it.
  • 20:27 - 20:29
    Take it away from this, and we need to go
  • 20:30 - 20:33
    right up into that part there.
  • 20:33 - 20:33
    OK.
  • 20:34 - 20:35
    Now, what have we seen?
  • 20:36 - 20:39
    We see a little bit of trouble in here. It's turned red because it's a little bit
  • 20:39 - 20:42
    confused about where the center point of this is.
  • 20:43 - 20:43
    OK.
  • 20:43 - 20:45
    But all we have to do is grab it and reapply it.
  • 20:46 - 20:48
    And it will,
  • 20:48 - 20:49
    and that will work.
  • 20:50 - 20:51
    So, what we have just done
  • 20:52 - 20:53
    is we made
  • 20:54 - 20:54
    this
  • 20:55 - 20:58
    so we could see the cross-section of the pill.
  • 20:58 - 21:02
    Now, this dimension has lost its reference because we
  • 21:02 - 21:04
    moved it. Now, we can just put it back,
  • 21:04 - 21:07
    and we can move this reference and put it back,
  • 21:07 - 21:10
    and we'll be all sort of settled there.
  • 21:10 - 21:11
    OK.
  • 21:11 - 21:12
    So,
  • 21:12 - 21:14
    that is that. We created
  • 21:14 - 21:15
    a drawing
  • 21:16 - 21:18
    that has an assembly in it,
  • 21:18 - 21:21
    and it's a subassembly drawing because it's part of a larger thing,
  • 21:21 - 21:23
    the NES controller.
  • 21:23 - 21:25
    We have also
  • 21:25 - 21:30
    had a second page. And in our second page, we have our exploded view, which
  • 21:30 - 21:33
    is very simple in this case, and our bill of materials which is linked to the
  • 21:34 - 21:35
    metadata for the part.
  • 21:35 - 21:37
    We have our title block, which is linked to both
  • 21:37 - 21:40
    the metadata of the part and for the drawing.
  • 21:40 - 21:45
    And by part, it's actually going to the part and the subassembly metadata and
  • 21:46 - 21:46
    the drawing
  • 21:47 - 21:48
    metadata.
  • 21:49 - 21:49
    And
  • 21:49 - 21:52
    we have a reasonable drawing here where we
  • 21:52 - 21:56
    have the overall dimensions shown in the orthographic projections.
  • 21:56 - 21:59
    We also have assembly dimensions,
  • 21:59 - 22:02
    things that don't exist on part drawings but only exist in
  • 22:02 - 22:03
    assembly
  • 22:03 - 22:06
    drawings such as the center to center distance on this,
  • 22:06 - 22:07
    which is 16.
  • 22:07 - 22:09
    Now, we have two things that we need to take
  • 22:09 - 22:11
    care of before we are totally done with this video,
  • 22:12 - 22:15
    and one of them is that we want to make sure that we create a version of this.
  • 22:15 - 22:19
    And our version of this needs to be a V1 because we haven't released yet.
  • 22:20 - 22:20
    OK.
  • 22:20 - 22:23
    And this is saying we need to update this before creating a version,
  • 22:23 - 22:24
    but I'm gonna get a name on here.
  • 22:25 - 22:27
    This is going to be the
  • 22:27 - 22:29
    subassembly SS
  • 22:30 - 22:30
    button
  • 22:30 - 22:31
    drawing.
  • 22:32 - 22:32
    OK.
  • 22:32 - 22:35
    And I'm just gonna do this before we make
  • 22:35 - 22:36
    that
  • 22:36 - 22:36
    version.
  • 22:36 - 22:39
    And we're gonna save it, and that's now saved.
  • 22:39 - 22:40
    But
  • 22:40 - 22:44
    what do we do if we want to actually get it out of this CAD system?
  • 22:45 - 22:45
    Well,
  • 22:45 - 22:48
    we need to right click down here and hit export,
  • 22:49 - 22:52
    and we want to export this as a PDF, which we're going to do.
  • 22:52 - 22:54
    Now, you might be imagining that this is going to
  • 22:54 - 22:57
    be exported to a computer somewhere or something like that,
  • 22:58 - 22:59
    but it's actually just exported
  • 23:00 - 23:02
    to your actual NES document.
  • 23:02 - 23:02
    OK.
  • 23:02 - 23:03
    It's right here.
  • 23:03 - 23:07
    SA S-S dash button
  • 23:07 - 23:08
    PDF.
  • 23:08 - 23:11
    Here is the PDF that we just created.
  • 23:11 - 23:12
    Now, if you want to have this
  • 23:13 - 23:16
    SA S-S button PDF on your computer,
  • 23:17 - 23:20
    you right click on it and you download it, and it goes into your downloads,
  • 23:20 - 23:22
    and then you are all settled
  • 23:22 - 23:23
    for
  • 23:24 - 23:26
    being able to share that drawing with someone else
  • 23:27 - 23:28
    who's not in Onshape
  • 23:29 - 23:33
    or sharing it with a vendor or putting it in a portfolio or
  • 23:33 - 23:36
    turning it in for a course assignment or anything like that.
  • 23:37 - 23:37
    OK.
  • 23:38 - 23:39
    What do we do in this video?
  • 23:39 - 23:40
    Well,
  • 23:41 - 23:42
    we created an engineering drawing.
  • 23:42 - 23:44
    We learned how to create an engineering drawing.
  • 23:45 - 23:47
    There are a number of simple things we needed to do to get the
  • 23:48 - 23:49
    metadata linking together,
  • 23:50 - 23:52
    and there's a few things we needed to do to get
  • 23:52 - 23:54
    the views in place,
  • 23:55 - 23:58
    and a few features that we haven't really thought about before
  • 23:58 - 23:59
    at all,
  • 23:59 - 24:02
    which is how do we get the bill of materials table in there
  • 24:03 - 24:04
    and how do we get the balloons
  • 24:05 - 24:06
    and how do we choose
  • 24:06 - 24:08
    view orientations
  • 24:08 - 24:11
    that make sense and how do we turn on the exploded views.
  • 24:12 - 24:14
    Those are all the kinds of things we did in this video,
  • 24:14 - 24:22
    which go into part 5 of the good CAD process, which is ways that we present
  • 24:22 - 24:23
    our modeling work,
  • 24:23 - 24:24
    our engineering work
  • 24:24 - 24:25
    to other people.
  • 24:26 - 24:30
    And an engineering assembly drawing is a fundamental way to do that.
Title:
SS Button Assembly Drawing
Video Language:
English
Team:
BYU Continuing Education
Project:
ME EN-272(BYUO)
Duration:
24:34

English subtitles

Revisions